Activity Sheets Levels 9-11 s2

Activity Sheets Levels 9-11 s2

<p>Name: ______Date: ______How to Become an Awesome Writer Choose the meaning from the box that best matches the meaning of the word from the text. The first one has been done for you.</p><p> a book giving advice guide (page 15) a person who shows tourists around</p><p> not tall short (page 16) lacking</p><p> strong, or descriptive colourful (page 16) having lots of colours</p><p> the basic story of a book plot (page 18) a small piece of land characters (page 19) letters or numbers</p><p> the people in a story shape (page 20) the basic outline of an object</p><p> help create sticky (page 20) able to be stuck to something </p><p> tricky or difficult picture (page 21) a painting or drawing</p><p> imagine</p><p>Aim: To develop the use of meaning</p><p>Text: How to Become an Awesome Writer (procedure) Stage of reader: Fluent (GR Levels 27–30) © Oxford University Press 2012. This sheet may be copied and modified for non-commercial classroom use. Name: ______Date: ______How to Become an Awesome Writer Write a prefix or suffix from the box to complete the underlined words in the sentence. You can use a prefix or suffix more than once. The first one has been done for you.</p><p>This is a guide to help you trans______form your ideas into the best story poss____, using interest___ and imagin____ language. </p><p>Make a note of any funny, ___usual or interest___ stories you hear, or colour___ words and phrases you read.</p><p>Will it be a thought___ tale?</p><p>Develop a plot with an intrigu___ beginn___, an interest___ middle and a satisfy___ end.</p><p>Adventure stories feature fear___ characters.</p><p>Plots come from the act____s of characters. A hot-headed character might make a situat____ worse. </p><p>Create a beginn___ event, and introduce the characters and sett___. Add a problem or complicat____. Resolve the problem. Tie up the story with the end___.</p><p>-ing -ful -less -trans</p><p> un- -ible -ion -ative</p><p>Aim: To develop the use of structure</p><p>Text: How to Become an Awesome Writer (procedure) Stage of reader: Fluent (GR Levels 27–30)</p><p>© Oxford University Press 2012. This sheet may be copied and modified for non-commercial classroom use. Name: ______Date: ______How to Become an Awesome Writer</p><p>1 Circle the underlined word in each sentence that matches the author’s message. The first one has been done for you.</p><p>This is a guide to help you transport/transform your ideas into the best story possible.</p><p>Here are four essential steps/stops that will help you think up a story. </p><p>Sometimes ideas can come to us from out of the clue/blue.</p><p>Carry a notebook with you at all times for jotting/plotting down ideas.</p><p>Take old/bold ideas and turn them around. </p><p>2 Find and write words from pages 15–23 that contain the /t/ sound (as in ‘tree’), made by the letters below. Two words have been written for you.</p><p> tt t setting to</p><p>3 Find and write words in the text with:</p><p>1 phoneme 2 phonemes 3 phonemes 4+ phonemes</p><p>Aim: To develop the use of visual</p><p>Text: How to Become an Awesome Writer (procedure) Stage of reader: Fluent (GR Levels 27– 30) © Oxford University Press 2012. This sheet may be copied and modified for non-commercial classroom use. </p>

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