Current Address

Current Address

<p>Current Address [email protected] 347 Kaercher St. Web page: www.shawnpatton.com Pittsburgh, PA 15207</p><p>Shawn L.W. Patton</p><p>Objective: To continue developing fun, high-quality gaming experiences for people of all ages.</p><p>Experience: Schell Games LLC, Pittsburgh, PA Senior Game Designer / Project Director / Design Director: 2004-Present  Worked on PC, Mobile, Tablet, Web, Console, and Theme Park games & experiences  Experience with being Design Director & Project Director on teams from 5 to 50  Most recent projects 2010-2015:</p><p>I Expect You to Die  Overview: VR Escape the Room Spy-Themed Puzzle Game  Platform: Oculus  Role: Design Director  Target Demographic: Oculus adopters & their families  Timeline: 5 months Gumtrix  Overview: Endless Puzzler  Platform: iOS & Android  Role: Designer  Target Demographic: Everyone  Timeline: 3 months The World of Lexica  Overview: Action RPG whose goal is to instill a lifelong love of reading  Platform: iPad  Role: Project Director  Target Demographic: Students 6-8th grade  Timeline: 2.5 years Mechatars  Overview: Physical toy interfaces with online persistent virtual world  Platform: Toy & Browser based (Unity 3D)  Role: Project Director  Timeline: 12 months Cruise Ship Install  Overview: Join a crew and battle it out on the high seas  Platform: Custom install  Role: Project & Design Director  Timeline: 9 months</p><p>Internship at Walt Disney Imagineering, Glendale, CA Game Developer / Software Engineer : Summer 2002  Worked with Python scripting language  Developed character naming interface for Disney’s Toontown Online (www.toontown.com)  Created mini-games for Disney’s Toontown Online</p><p>Education: Carnegie Mellon University - Entertainment Technology Center, Pittsburgh, PA Masters of Entertainment Technology 2003 (G.P.A. 3.8)</p><p>Game Jams: Skills:</p><p>Talks: Rutgers University, New Brunswick, NJ B.S. in Computer Science, Minor in Film, May 2001 (G.P.A. 3.82)</p><p>Languages: C#, C/C++, ActionScript 3, Python, PHP, Java, JavaScript, HTML Platforms: Windows, iOS, Android, Linux, Mac Applications: Unity, Microsoft Visual Studio, Adobe Photoshop, Adobe Premiere, Perforce, SVN, Jira</p><p> GDC 2012 SOGS: Mechatars: Physical Toy Meets Digital World  >7 Lightning Talks on various game design topics</p><p>Global Game Jam 2009-2015</p>

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