International Journal of Recent Technology and Engineering (IJRTE) ISSN: 2277-3878, Volume-8 Issue-2S, July 2019 Game Community Construction in Local Communities of Nguwok Village and Sidodowo Village, Modo District, Lamongan Regency, East Java Kridawati Sadhana, Praptining Sukowati, Yustina Ndung forms and ways to achieve them. One of them is gambling Abstract: Dice games in rural communities - traditionally at first including dice gambling as a livelihood/job. As happened in a means of entertainment in between free hours after a day of Nguwok Village and Sidodowo Village, Modo District, working in fields or rice fields. In the afternoon until the Lamongan Regency, East Java. evening, they fill their time to gather with their neighbors and fellow villagers to chat, chat and play together. Even if there are Dice comes from a Latin word, the datum which means gatherings at death events, weddings and other rituals are "given or played." Dice (datum) is a small object which is always used that opportunity to play dice. However, in the generally a cube that is used to produce random numbers or process of changing times and the social conditions of the symbols. Dice are used in various children's games. community, the dice game which was initially an entertainment Generally, dice are used in pairs. Traditional cubic dice often and satisfying pleasure experienced a change of purpose and with blunt angles and have different numbers or symbols on ingredients into a gambling game. Then it is known in the game each side. Dice are designed to give one random round of dice-gambling with the terms players, Bandar, collectors, bettors, Bandar servants, cashiers, and spectators. This study number from one to six with the same probability. aims to describe and analyze dice game construction in rural Traditionally, pairs of numbers with the number six are communities (Nguwok Village and Sidodowo Village) in made on the opposite side. ModoSubdistrict, Lamongan Regency in East Java. In this This game then evolved from children's games that aim to study, qualitative approaches and grounded theory were used as rejoice or fill the time and means of intimacy in a celebration data analysis techniques. Data collection in this study used shifting into economic and political activities. At the observation techniques and interviews. The results of this study indicate that in social reality dice games are always in ritual gambling location, the demand and supply can meet directly, events and entertainment events organized by local people so there is a direct interaction between supply and demand. initially as entertainment games that are open for a long time Some even consider gambling to provide access to jobs quietly experiencing changes in structure and function and because those involved in gambling are not only bettors and hidden. Manifest [entertaining] in the social structure of the bookies but also collectors, maidservants, cashiers, waiters society changes its principal latent function (gambling). Finally, who prepare food and drinks and security guards (tend to be the existence of the game of dice (gambling) is carried out as called thugs). This often ignores the negative impact of activities organized by the community and are attached to the crowds and crowds. Such conditions will eventually become a gambling. culture of the society that has been difficult to eliminate and Gambling is one of the actions that is prohibited in even developed in the village head election event and if there is a Indonesia. Likewise, every religion forbids gambling. national and international football game. However, gambling activities are found in various regions of Index Terms: village community, traditional, dice, and the country. Even gambling penetrates every aspect of gambling people's lives, both about sports, politics, and society. This shows that gambling also occurs in democratic parties, for I. INTRODUCTION example in village head elections and regional elections Humans are fundamentally social beings (Homo Socius) (regents/mayors, governors). Usually, gamblers or gamblers who interact and need other people, living together with conduct surveys (candidate power orientation) first by other people. Humans are also economic beings (Homo visiting the village or Regency/city that holds a pilates or Economicus) who tend never to feel satisfied with what they Pilkada. get and always strive continuously to meet their needs. As This social reality is exciting to study so that it can reveal said Adam Smith (1723-1790) in his book entitled "An perceptions, reasons, and meanings that develop in the dice Inquiry into the nature and causes of the wealth of nations." game. Thus, the impact of dice gambling can be clearly Human efforts to fulfill their needs are carried out in various explained to help find steps to overcome and prevent gambling. In this study, the author wants to describe and Revised Manuscript Received on June 6, 2019. analyze the existence and KridawatiSadhana, Merdeka Malang University [email protected] construction of dice gambling PraptiningSukowati, Merdeka Malang University. in the Lamongan community YustinaNdung, Merdeka Malang University Published By: Blue Eyes Intelligence Engineering Retrieval Number: B10870782S19/19©BEIESP 572 & Sciences Publication Game Community Construction in Local Communities (Study of Community Social Reality in Nguwok Village and Sidodowo Village, Modo District, Lamongan Regency, East Java) and how the impact of dice gambling for the people of B. Culture Lamongan. Culture is described as "the whole system of ideas, actions and results of human work in the framework of the life of II. LITERATUREREVIEW society that is used as human property by learning."(Koentjaraningrat, 1982). There are three forms of A. Definition of Gambling culture, namely:(1).The form of culture as a complex of Law No. 1 of 1946 concerning the Criminal Code (Article ideas, ideas, values, norms and regulations, (2) The of Criminal Code) Article 303 paragraph (3) states that manifestation of culture as a complex of action activities "Gambling is meant by each game, where the possibility of patterned by humans in society, and (3) The manifestation of winning generally depends on luck, also because the player is culture as objects produced by humans. better trained or more proficient ... "This limitation is the To make it easier to describe and analyze the patterns of basis of Law No. 7 of 1974 concerning the Control of people's lives, the concept of culture is sorted again in 7 Gambling (Law No. 7 of 1974). Thus, gambling is a game (seven) elements, namely: (1). Language, (2). Knowledge where there are parties who bet on each other to choose one system, (3). Social organization, (4). Life equipment and choice among several choices where only one choice is right technology systems, (5). Living livelihood system, (6). and becomes the winner. The player who loses the bet will Religious system/belief, and (7). Art.Factors that cause give the bet to the winner. Rules and number of bets are changes in culture in society not only come from outside the determined before the match starts. community concerned but can also occur as a result of the Gambling is categorized into three according to PP. dynamics that occur in society itself, such as increasing or Number 9 of 1981, namely there are three types of gambling decreasing population, personal or group interests, categories, namely: competition for the emergence of new ideas (innovation). i. Gambling in casinos, such as Roulette, Blackjack, The game of dice in the community in the village of Baccarat, Poker, Keno, Tombola and Slot Machine. Nguwok and Sidodowo, Lamongan Regency is a habit that is ii. Gambling in crowded places such as Kim, Pancingan, continuously carried out and loved by more and more people Koprok, Mayong, Macak, and Derek. so that it can lead to the tradition of the local community. iii. Gambling that is associated with habits, namely This is relevant to the perspective of the cultural theory put Cockfighting, cattle races, horse racing, buffalo fighting and fighting sheep or goats. forward by Koentjaraningrat that culture is the whole iv. In its development, until now dice gambling which is system, ideas, actions and results of human work in the accessible on Java has its name such as Kopyok framework of the life of the people that are made into the gambling or Kopyok dice. The way to play is that human property by learning. Culture has dynamics so that it dice is put on a plate and then covered with a can change. Cultural change is a reality in society because coconut shell then Nikopol (shaken), while on the there are 2 (two) forces of conservatism and the desire to mat or ground, spread a piece of paper with a change itself. Dadu gambling that is increasingly prevalent numbered box. If the player places the bet on the in these two villages is the reality of the change that dice desired number if the shell is opened and the pair gambling has become one of the people's livelihoods. number matches the dice number, then the installer has been declared victorious by the rule. Then he C. The Concept of Social Systems will be paid 10 to 25 times the pair according to the Social systems are a pattern of social interaction agreement agreed with the Kopyok gambling center consisting of regular and institutionalized social (Kartono, 2003). components. One of the characteristics of a social system is some elements or components that we can find in social life. Greensonin (Bawengan, 1977) divides gambler behavior The characteristics of the system that show that the elements into three types of types, namely; or components of the system are interconnected with each i. Average person, or healthy (ordinary) person who other and interdependent can be found in every social life, gambles as entertainment or fad and can stop it if where social roles as components of the social system are the individual wants it.
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