Alex Harder Resume Page 2

Alex Harder Resume Page 2

<p>Alex HarderAlex HarderAlex Harder</p><p>464 Commonwealth Avenue, #27, Boston, MA 02215 Phone: 757-232-3788 E-Mail: [email protected] Web: http://www.alexharder.com</p><p>1. Objective</p><p>I am a student working towards being a successful composer and sound designer in film and video games. I have been studying the music of everyone from Beethoven to Akira Yamaoka and have been applying what I have learned to my own writing.</p><p>2. Experience</p><p>Performer (SMT X FE) Spring 2015</p><p> Worked as a performer and consultant on Berklee student Gabriel Ciaffone Rodriguez’s arrangement of Shin Megami Tensei X Fire Emblem Medley.</p><p>Mass Digi/Vivox Spring 2015</p><p> Worked as a quality assurance tester, through Mass Digi, for Vivox’s game chat service.</p><p> Performed designated tasks requested from Vivox to evaluate chat service and provided detailed feedback, documenting findings and providing suggestions.</p><p>Musical Collaboration February 2015 to Present</p><p> Presently working with several artists as a contract musician on multiple arrangements.</p><p> Collaborations include covers of The Godfather Love Theme, In Shadows (Jeff Williams), and Pamela (Toto).</p><p> Participated as an arranger on the cover of The Poem for Everyone’s Souls (Shoji Meguro).</p><p>Performing Musician (The Pierce Collective) January 2014 to January 2015</p><p> Performing bassist and co-arranger for The Pierce Collective, a jazz band performing in the Williamsburg Virginia area.</p><p> Responsible for arranging jazz standards for performance by four piece band. Played bass, guitar, and keyboards.</p><p>Atlanta Game Jam September 2014</p><p> Participated in two-day game development "jam" where developers and musicians worked to create a complete game in 48 hours.</p><p> Worked with team members to create the sound effects and music for the game Street SmART.</p><p> Worked with Project Lead to re-create music themes when development changed midway from a fantasy style tower defense to a tower defense set in a modern urban area.</p><p>Berklee Summer Check-In Office June 2016 to August 2016</p><p> Worked part time to help students and parents check in.</p><p> Regularly answered questions from concerned parents and students.</p><p> Worked with a team of people where efficiency and flexibility was most important. Alex Harder Resume Page 2 Joycestick September 2016 to May 2017</p><p> Writing music and creating sound design for a virtual reality experience based on the book Ulysses by James Joyce.</p><p> Working in a large team where many inputs are given and having to work with them all in order to create the best product.</p><p> Working closely with an audio team in order to create an emotional and immersive experience. </p><p> http://joycestick.bc.edu/</p><p> http://bigstory.ap.org/article/8ca6137f8393406c9d27d60bd93e4b72/turning-james-joyces-ulysses-virtual- reality-game</p><p>Jack Gator II March 2017 to April 2017</p><p> Boom microphone operator and Composer</p><p>3. Education</p><p>4. Berklee College of Music, Boston MA</p><p>5. Fall 2014 to Present</p><p> Attended two Five-Week summer study sessions during High School.</p><p> Presently studying the process and art of composition and how to create quality sounding music.</p><p> Successfully completed coursework includes Ear Training, Composition, and Counterpoint.</p><p>6. Jamestown High School, Williamsburg, VA</p><p>7. Fall 2009 to Spring 2014</p><p> Graduated with Advanced Studies Diploma.</p><p> Earned over eight Advanced Placement credits in Music, English Composition, History, and Statistics.</p><p>8. Skills</p><p>I am a proficient guitarist and bass player as well as a being a piano player and percussionist. I have experience working in multiple digital audio workstations (DAWs) including Logic and Pro Tools. I am also fluent in musical transcription tools including Finale. I can work in an environment and follow a common goal while being able to share my own thoughts on the product constructively.</p>

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