<p> 8504 67th Rd. Allison Frank Apt 2. Rego Park, NY 11374 3D Animator at Crafterlife Studios (724) 854-8065 www.allisonfrank.com [email protected]</p><p>EXPERIENCE 3D SKILLS ● 3D Studio Max Crafterlife Studios — 3D Animator Mar 2016 - PRESENT ● Maya ● Animated 8 robots interacting with each other and blowing each other up in comedic ● Unity ways</p><p>● Collaborated with team members to take the passes from rough to final, focusing mostly on polish.</p><p>2D SKILLS Robit Studios — 2D Animator ● Adobe Flash Jan 2016 - PRESENT ● Animated dozens of traditional and puppet Flash characters to breathe life into the ● Adobe Photoshop landscape of Treasure Adventure World. ● Adobe Illustrator</p><p>● Collaborated with team members to decide animation pacing and the number of ● Adobe Premiere animations needed to complete a character. ● Adobe After Effects</p><p>What Pumpkin Studios — 3D Animator Jan 2015 - Oct 2015 ● Animated dozens of 3D characters across a six act adventure game to produce immersive, quirky cutscenes and in-game animations using Maya.</p><p>● Worked closely with programmers and designers to guide cutscenes through the entire pipeline from storyboarding, to rigging and animating, to integration in Unity.</p><p>● Created realtime cutscenes and timed battle sequences by using proprietary tools and Unity's Mechanim system.</p><p>● Took the lead in maintaining a cohesive vision so that all characters felt like they belonged in the world.</p><p>● Demonstrated range with a variety of animations from menacing monsters to idling kids.</p><p>Titmouse — Assistant Animator</p><p>May 2013 - Dec 2014 ● Responsible for raising the quality for several projects such as SuperJail, Turbo:Fast and China, IL by cleaning, coloring and correcting rough animations, to provide a professional touch.</p><p>● Ensured consistent, high quality work across all projects by maintaining correct line weight, consistent colors and proper layering. App Partner Development — Lead Artist</p><p>Nov 2011 - Mar 2013 ● Lead animator for several mobile games including Crushin' Robots NYC and Quake Escape.</p><p>● Created 3D models in Maya for mobile games such as Epic Evil Twins and Phoenix Bird.</p><p>● Collaborated with programmers to deliver high quality art within the constraints of mobile limitations</p><p>Dreamkind — Lead Artist</p><p>Mar 2010 - Jun 2010 ● Drove projects such as Fuzzoodles from brainstorming and concepting to production with animated characters using Adobe Flash.</p><p>● Trained employees to learn several applications such as Flash and Photoshop, helping us deliver more games at twice the speed.</p><p>EDUCATION</p><p>Edinboro University of Pennsylvania — Applied Media Arts 2004 - 2009 Concentration in Animation</p><p>Volunteering</p><p>Staten Island Zoo — Wildlife Education Intern I helped teach children about various reptiles around the zoo. I also cared for the education animals and kept the parrots company when they were lonely and bored.</p>
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