Unit One, Chapter Two

Unit One, Chapter Two

<p> AP – CSP Unit One, Chapter Two Test Topics</p><p>The internet is for everyone Connect a personal experience to one challenge related to the idea that “The Internet is for Everyone”. Cite one example of how computing has a global affect – both beneficial and harmful – on people and society. Explain that the Internet is a distributed global system that works on shared and open protocols. The need for addressing Explain why messages need to contain addressing information (sender/recipient identification). Invent an informal addressing protocol for use in the Battleship game. Recall that browsing the Internet entails computers sending each other requests and sending back data to satisfy those requests. Routers and redundancy Describe the redundancy of routing between two points on the Internet. Evaluate the benefits and security concerns associated with the use of a routed system of sending packets.</p><p>Packets and making a reliable internet Explain why protocols are necessary to overcome the underlying unreliability of the Internet. Justify the need for acknowledgements and packet numbering in TCP.</p><p>The need for DNS Give a high level description of DNS as a name-to-IP-address mapping system used on the Internet Give a few reasons why DNS is useful and necessary Describe at least one vulnerability of DNS and how an attack on it works HTTP and abstraction on the internet Explain how layers of protocols allow the Internet to function. Use developer tools in a modern browser to explore the HTTP traffic associated with visiting common websites. Identify abstractions used in the development of Internet protocols. Describe how a protocol or layer of the internet acts as an “abstraction” for other layers. How I would study for test: 1. Review quizzes 2. Review videos 3. Review pages 301 – 315 in Blown to Bits 4. Review recommended DNS articles</p><p>Topics for review:  IETF, net neutrality  Standard protocols/IP addresses/IPv4/IPv6/ TCP  Packets  Redundancy, Routers, Scalability  DNS  Abstraction  HTTP/HTTPS/SSL/TLS/digital certificates  Server/Client  Bandwidth/broadband/cookie/browser history/latency/ Static/news/streaming sites  Layers of internet/ highest to lowest level  Internet as distributed global network  Internet is for everyone</p>

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