© 2006 Matrix Publishing, LLC. and PureSim Baseball. All Rights Reserved. Matrix Publishing, LLC. and Matrix Publishing, LLC. logo are trademarks of Matrix Publishing, LLC. and PureSim Baseball 2007TM is a trademark of Matrix Publishing, LLC. and PureSim Baseball. All other trademarks and trade names are the properties of their respec- tive owners and Matrix Publishing, LLC. and PureSim Baseball make no claim thereto. Contents Contents...................................................................................7 5.1 Selecting and Signing Players ...............................................25 1.0.PureSim.Baseball.2007......................................................9 5.1.1 Draft Navigation Buttons....................................26 1.1 Installation ......................................................................................9 5.1.2 Draft Pool............................................................28 Minimum System Requirements...................................9 5.1.3 The Draft Pool.....................................................30 Uninstalling the Game..................................................9 5.1.4 Draft Complete...................................................31 1.2 Product Updates ...........................................................................9 5.1.5 Spring Training....................................................31 1.4 Game Forums ................................................................................9 6.0.Team.Management.(Front.Office).Screen......................31 1.5 Technical Support ........................................................................9 6.1 Making Roster and Lineup Changes ..................................32 2.0.Introduction.......................................................................9 6.1.1 Understanding the Action Buttons.....................32 2.1 Controls and Hotkeys .................................................................9 6.2 Monitoring Player Fatigue (View Rotation) ......................34 2.2 Main Screen ..................................................................................10 6.3 Initiating Player Trades (Trades…) .......................................34 3.0.New.Game........................................................................10 6.4 View Lineups ................................................................................35 Step One – Select Game Style ......................................................10 This screen displays the same information as the View Step Two – Select Solo or Multiplayer Mode ...........................11 Rotation screen does, except for your position players. Step Three – Select Start Year .......................................................11 Note the colors indicate the same levels of fatigue that are Step Four – Select Player Ratings Scale .....................................11 displayed under the 'Managing Fatigue' section, above. ...35 Step Five – Set Association Finances ..........................................11 6.4.1 Roster Management Tips....................................35 3.1 Create Association .....................................................................11 6.5 Graphical Roster View ...............................................................36 Step One – Select Financial Model Parameters...........11 6.6 Team Statistics .............................................................................36 Step One-A – Selecting Financial Resources for Each 6.7 Team Transactions ......................................................................36 Team............................................................................12 6.8 Ball Park .........................................................................................37 Step Two – Association Format...................................12 6.9 Mgr/GM Tendencies ..................................................................38 Step Three – Naming...................................................12 6.10 Automated Lineup and Roster Management ...............38 Step Four - Human/Computer Control........................13 6.11 Manager Tendencies ..............................................................39 3.2 Association Customization Options ....................................14 6.12 Injured Players/DL ...................................................................39 3.2.1 General Options..................................................14 6.13 Team Reports ............................................................................39 3.2.2 Schedule Options...............................................14 6.14 Short List .....................................................................................40 3.2.3 Ground Rules......................................................14 6.15 Schedule Calendar ..................................................................40 3.2.4 Player Generation Models...................................14 6.16 Expanded Team Results .........................................................40 3.3 Association Menu.......................................................................15 7.0.The.Playoffs......................................................................40 3.3.1 Association Today...............................................15 8.0.The.Off.Season.................................................................41 3.3.2 Team Review.......................................................15 8.1 A Step-By-Step Look at the PureSim Off-Season ............41 3.3.3 Association Review.............................................15 8.1.1 Moving Right Along: Season Summary...............42 3.3.4 Quick Links..........................................................16 8.1.2 Single Season Records........................................42 3.3.5 Options and Utilities...........................................16 8.1.3 Retirements........................................................42 3.4 Global Options ............................................................................18 8.1.4 Housekeeping.....................................................43 3.4.1 Games.................................................................18 8.2 The Amateur Draft .....................................................................43 3.4.2 Standings............................................................18 8.3 The Free Agent Bidding and Signing Period ....................44 3.4.3 Statistics & Reports.............................................19 8.3.1 Finalizing Pre-Season Rosters.............................45 3.4.4 PSPN.com Coverage............................................19 8.3.2 Finalize Rosters...................................................46 3.4.5 Highlights...........................................................20 8.3.4 Spring Training....................................................46 3.4.6 Almanac..............................................................20 CREDITS..................................................................................47 3.4.7 Injuries................................................................21 Puresim Credits...........................................................47 3.4.8 Deals & Moves.....................................................21 Matrix Games Credits..................................................47 3.4.9 Players.................................................................21 3.4.10 Add-In Modules................................................22 3.4.11 Home................................................................22 3.4.12 Main..................................................................22 4.0.Playing.the.Game............................................................22 4.1 Quick Sim ......................................................................................22 4.2 Watch PSPNCasttm ......................................................................23 4.2.1 Play Options........................................................23 4.2.2 Auto Complete....................................................24 4.3 Manage Game .............................................................................24 4.3.1 On Defense.........................................................24 4.3.2 On Offense..........................................................25 5.0.The.Draft...........................................................................25 INTRODUCTION Create.My.New.Account button, and a confirmation e-mail will 1.0 PureSim Baseball 2007 be sent to your specified e-mail account. Thank you for purchasing PureSim Baseball 2007. Within this Register a New Game Purchase – Once you have signed up product are the ultimate set of tools with which you can create for a Matrix Games Member account, you can then register your own slice of the national pastime from scratch or relive the any Matrix Games title you own in your new account. To glorious moments of the past hundred-plus years of diamond do so, log in to your account on the Matrix Games website greatness. From management to finances, to trading and (www.matrixgames.com). Click Register Game near the top contracts, to moving players and watching them perform on the to register your new Matrix Games purchase. field – you have full control over how you think a baseball league (and team) should be run! Once you’ve registered your game, when you log in to the Members section you can view your list of registered titles by 1.1 Installation clicking My.Games. Each game title is a hyperlink
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