Contactar 620291340 (Mobile) Álvaro Carreras Romero [email protected] Senior Environment Artist en Vertical Robot Comunidad Valenciana / Comunitat Valenciana www.linkedin.com/in/ %C3%A1lvaro-carreras- romero-00131a39 (LinkedIn) Extracto www.artstation.com/ac_art (Personal) Hi, I'm Álvaro from Barcelona - Spain. I dedicated my last 7 years ac_art.artstation.com/ (Personal) on working for some studios in the videogames industry mainly as ac_art.artstation.com/ (Company) Environment Artist. Aptitudes principales TITLES: Maya 3D Studio Max - Skara: The Blade Remains (as Environment Artist) Photoshop - Hitman 2 (as Environment Artist) - Call Of Duty: Black Ops 4 (as Props Artist) Languages - Call Of Duty: Modern Warfare (as Props Artist) Italiano (Elementary) - LAST YEAR: Afterdark (as Material Artist) Inglés (Full Professional) - Unity | Snaps Art HD | European Market (as Material Artist) Catalán (Native or Bilingual) - Call Of Duty: Black Ops Cold War (as Props Artist) - Unannounced AAA (as Environment Artist) Publications - Unannounced AAA VR title (as Material Artist) Environment Production For Hitman 2 - Unannounced AAA VR title (as Senior Environment Artist) The Creation of Realistic Materials SOFTWARE EXPERIENCE Game Engines: − Unreal Engine 4 − Glacier Engine 2 (IO Interactive's in-house engine used for Hitman 2) − Unity 3D Workflow Tools: − Blender − Autodesk Softimage − Autodesk 3DS Max − Autodesk Maya − Autodesk Mudbox − Pixologic Zbrush Page 1 of 4 − Substance Painter − Substance Designer − Adobe Photoshop − Headus UV Layout − Substance B2M − Marvelous Designer − xNormal − Marmoset Toolbag − Keyshot − World Machine − Meshlab Post-Pro/Audio Editing: − Adobe After Effects − Sony Vegas − Audacity − Cubase − Reaper Revision Control System: - Perforce - Alienbrain - Tortoise SVN Task management tools: - Trello - Jira Experiencia Vertical Robot Senior Environment Artist enero de 2020 - Present (11 meses) Working as owner of locations for an unannounced AAA VR title. Freelance Page 2 of 4 Senior 3D Artist noviembre de 2019 - Present (1 año 1 mes) Clients: - Ophion Studios (art outsourced for LAST YEAR: Afterdark). elite3d Environment Artist febrero de 2017 - noviembre de 2019 (2 años 10 meses) Valencia y alrededores, España I've worked as environment artist, prop artist and material artist for: - Hitman 2 (as Material & Environment Artist) - Call Of Duty: Black Ops 4 (Prop Artist) - Call Of Duty: Modern Warfare (Prop Artist) - Unity | Snaps Art HD | European Market Asset Pack (as Material Artist) - Unannounced AAA title (as Environment Artist) - Unannounced AAA VR title (as Material Artist) SKARA - THE BLADE REMAINS LIMITED Environment Artist enero de 2016 - enero de 2017 (1 año 1 mes) I've worked in the videogame Skara – The Blade Remains making environments, materials, weapons and lighting stuff with Unreal Engine 4. Electroplasmatic Games Principal 3D Artist junio de 2013 - noviembre de 2015 (2 años 6 meses) Responsible in the making of characters, environments, lighting setups, creating textures and shaders for the projects on Electroplasmatic Games with Unreal Engine 4. Educación FX Animation Barcelona 3D School Diplom in 3D Art, Game Design & Animation For Videogames, Diseño de videojuegos y contenido interactivo · (2009 - 2010) 3DMastermind.com Character Rigging & Animation In Softimage XSI Page 3 of 4 Page 4 of 4.
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