Celtic Creatures and Nordic Nightmares™ and all to hinder free discussion concerning the game or its associated books (The Grimoire of Game Rules, The contents. If you wish to create, produce, and/or publish Tome of Terrors, The Lexicon of Lore, The Manual of a Legendary Quest™ supplement (book, module, etc.) Mythology, The Monsters of the Mediterranean, and The or other derivative work, please send an explanatory e- Handbook of House Rules) are Copyright ã1996-2003 mail to [email protected] for terms and by LoreWeaver. All rights reserved. You may make conditions. (We’ll be reasonable if you will.) unlimited electronic copies of this book and may print Celtic Creatures and Nordic Nightmares™, The out individual copies for your own personal use; Grimoire of Game Rules™, The Manual of provided the work is copied in its entirety and you make Mythologyä, The Tome of Terrorsä, and Legendary no alterations to its content. You may make limited Questä are trademarks of LoreWeaver, a business numbers of hard copies at a printing service (no more based in Albuquerque, NM. than 5 copies at a time), provided said printing service does not otherwise act as a publishing house and Any questions or comments about this book or provided said printing service charges fees for the Legendary Quest should be directed to copies that are commensurate with its general copying [email protected]. Or, if you prefer, visit services. You may be reimbursed by the recipients of us at our website at www.legendaryquest.com. those copies for the copy fees, but may not otherwise Most of the illustrations in this book are selected charge those recipients any amount over this cost. woodcuts, drawings, and etchings taken from old In other words, if you try to sell this book for profit, we’ll artisans (such as the famous woodcut master Albrect sue the pants off of you. On the other hand, if you are a Dürer). However, some of the drawings of the various publishing house that wants to sell this book for profit, faery races (elves, dwarves, orcs, and nymphs) were get a hold of us and we’ll talk turkey. (Note: If you’re one created in modern times by Matthias Bäuerle. As their of those “publishing houses” that charges its writers for creator, Matthias Bäuerle retains all rights to his works the privilege of having you publish their books, don’t but has allowed us to incorporate them with the same even bother asking. Real publishers pay writers, not the copyright restrictions described above. If you like other way around.) Matthias's work and would like to contract his talents for your own commercial venture, feel free to contact him at All characters are fictional; any resemblance to persons [email protected]. living or dead is purely coincidental. LoreWeaver intends to protect its interests in this game to the full extent of the law. However, it does not intend www.legendaryquest.com August 5, 2003 Celtic Creatures & Nordic Nightmares i Acknowledgements ii A game as well developed as Legendary Quest™ could not exist exclusively from the writing and playtesting of only a few authors. Consequently, many wonderful suggestions came from others deserving tremendous credit. Matt "the Orc" Ault, David "Run Away" Bailey, Justin "BAMF" Bailey, Bill "Silver Tongue" Beezley, James "the Thief" Bockmon, Blake "Axe-Man" Brandt, Bob Brown, Mike "the Original" Brown, Dan “Eeepster” Budd, Marlin “Sheep- wielder” Burt, Dan "Paranoid" Coppersmith, Gregg "Bundyman" Fiehler, Howard "Horseshoe" Hampton, Rich “Shakespear” Higgason, Tom "Thank you, sir, may I have another?" Hildrich, Darren “Private Eye” Hinesley, Melissa "Cat Burglar" Kirk, Andy "Please pass the" Mayo, Jason "I've got 5th level Fire Darts!" McDowell, Charles "Parasite" Nickell, Mike “Clavdivs” Patrick, Ben "Tyrone" Rhodes, Job "you killed my horse!" Roberts, Sherry "the Wench" Steinberg, Curt "the Evil" Suddarth, Mike "Archmage" Valet, Genevive Warden, Paul "the Oppressor" White, and Karl “Frankenstein” Winters contributed years of playing and playtesting Legendary Quest™. Thanks go to them for their efforts. We must also thank John “Gunsmith” Coulborn for his research and suggestions on medieval arms and armor and for introducing us to the wargaming aspects of fantasy role-playing. Without him, we would not have a fine system of detailed combat rules. A special salute goes to the co-authors of Legendary Quest’s other two books: The Grimoire of Game Rules™ and The Lexicon of Lore™. Denys “Crafty” Carrico-Bockmon, Mike “Squid” Patrick, and Leroy “the Eccentric” Hills. To all the others who have played and enjoyed Legendary Quest for only a short time, thank you for all the much needed support and enthusiasm. For those neglected in these acknowledgements, please forgive our forgetfulness. Be assured the oversight was not intentional. In the rush to complete this work, much could have easily eluded us in the last moments before the final printing. John Kirk Mark Chester Celtic Creatures & Nordic Nightmares ii Table of Contents 1 Introduction 2 Glaistig 47 Huldra 122 Monster Layout 3 Greyff 48 Skogsra 122 Habitat: 3 Griffin, Heraldic 48 Unicorn, Heraldic 124 Life Style: 3 Guivre 49 Utburd 125 Wealth Type: 3 Hags 51 Valkyrie 126 Alignment: 3 Harpy, Heraldic 55 Valraven 127 Cunning: 3 Hazel Tree 56 Vampire 127 Speed: 3 Headless Horseman 57 Vodyany 129 Strength: 3 Hellhound 58 Warg 131 Size: 4 Horse, Fairy 59 Were-Bear 131 Special Characteristics: 4 Imp 60 Were-Boar 132 Origin: 4 Incubus 61 Were-Leopard 134 Recovery Time: 4 Jackdaw (Crow) 63 Were-Owl 135 Combat Level: 4 Jack-o’-Lantern 64 Werewolf 136 Attack Modes: 4 Jotun 65 White Lady 137 Dam/Attack: 4 Kelpie 67 White Stag 138 Attack Bonus: 4 Kirk Grim 68 Wight 139 Defense: 4 Knocker 69 Wild Huntsman 140 Absorption: 4 Kraken 70 Will-o’-Wisp 141 Damage Tolerance: 5 Lamia 71 Will-o’-Wyke 142 E.P. Value: 5 Leprechaun 71 Willow Tree 143 Description: 5 Leshiye 72 Wraith 144 Lich 74 Wyrm 145 The Bestiary 6 Lindwurm 75 Wyvern 147 Amphiptere 6 Lion, Winged 76 Yggr 149 Amphisbaena 7 Mermaid 78 Angel of Death 8 Bestiary Tables 150 Merrow 79 Ankou 9 Complete Bestiary List 150 Nightmare 80 Apparition, Repeating 10 Aerial Creatures 151 Nixie 81 Apple-Tree Man 11 Angels, Demons, & Devils 151 Oakman 83 Ash Tree (Uinsinn) 12 Arctic Creatures 151 Ogre 83 Banshee 14 Arthurian/Heraldic/Medieval 151 Ogre, 2-Headed 85 Bauchan 14 Beautiful Humanoids 152 Owl, Giant 86 Birch Tree Spirit 15 Canines 153 Phantom 87 Boogy-Man 16 Black Forest Dwellers 153 Phantom Head 87 Bugbear (Bwg) 17 Celtic Creatures 154 Phouka 88 Buggane 18 City Dwellers 154 Pixie 89 Buttery Spirit 19 Cloud Dwellers 155 Puk 90 Changeling 20 Combinatorial Creatures 155 Ratwife 92 Chimera, Heraldic 20 Dragons 155 Rowan Tree 93 Cockatrice 21 Earth Dwellers 156 Rusalka 94 Dog, Black 23 Enchanted Forest Dwellers 156 Salamander 96 Doppelganger 23 Equestrian Creatures 156 Screaming Skull 97 Drac 25 Faery Creatures 156 Sea Lion, Heraldic 98 Dragon, Heraldic 26 Felines 157 Selkie 98 Drasil 27 Fire Breathers 157 Sleipnir 99 Elder Tree 29 Forest Dwellers 157 Snow Queen 100 Ellyl 30 Fresh Water Creatures 158 Spider, Gleaming Red 102 Ettin (Etin) 30 Giants 158 Spriggan 102 Fauchan 32 Good-Aligned Creatures 158 Sprite 103 Firbolg 32 Heraldic Creatures 158 Hyter Sprite 104 Firedrake 33 Mountain Dwellers 159 Pillywiggin 104 Fomorian 34 Nocturnal Creatures 159 Spunkie 105 Galley Beggar 36 Nordic Creatures 160 Swan Knight, Maiden, Woman 105 Gargouille 37 Plains Dwellers 160 Tarasque 108 Gargoyle 37 Powerful Spellcasters 161 Tatzlwurm 109 Ghost, Headless 41 Reptilian/Amphibian Creatures 161 Taxim 110 Giant, Cloud 42 Repulsive Creatures 161 Tiger, Heraldic 111 Giant, Cornish 42 Sea Dwellers 162 Tree of Ghostly Dread 111 Giant, Fire 43 Sewer Dwellers 162 Troll, Dwarfish (Trow) 112 Giant, Frost 44 Shape Changers 162 Henke 115 Giant, Highland 44 Slavonic Creatures 162 Sith 115 Giant, Stone 45 Swamp Dwellers 163 Trolls 116 Giant, 2-Headed 46 Undead Creatures 163 Celtic Creatures & Nordic Nightmares 1 Introduction to the Bestiary 2 the whole pantheonic dish into a single satisfying faery Introduction lore. The interrelationships between these three traditions The entirety of this book is reference material for the are so pronounced in Germany that the term “Teutonic” game of Legendary Quest™. More specifically, it is a was coined to describe the resulting amalgam, almost reference book for the game referee, or Overlord. If your as if Germany gave birth to an entirely separate religious intentions do not include acting as a game referee, you branch – a viewpoint not without its merits. I even have no need to purchase this volume. In fact, owning it considered calling this book “Teutonic Terrors,” but I may diminish your fun as many of the mysteries of the finally decided that such a name would focus too much game are explained here in detail. On the other hand, if on Germany at the expense of the rest of Europe. you do intend to take on the role of Overlord, this volume will prove invaluable. You might be wondering why “Slavonic” does not appear in the title, since I’m placing so much emphasis on This book assumes that you already own copies of The three mythologies rather than two. Good point. The Grimoire of Game Rules™, The Lexicon of Lore™, and simple truth is that much of our current knowledge of the The Manual of Mythology™. The Tome of Terrors™ is Slavonic mythology is exceptionally scanty. When also highly recommended. The Grimoire contains all of Christianity swept over Europe, one of its primary goals the basic rules governing character generation and was the total elimination of all things pagan.
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