Beyond Flat Surface Computing

Beyond Flat Surface Computing

BEYOND FLAT SURFACE COMPUTING Hrvoje Benko Microsoft© Research ACM MultiMedia 2009 – Beijing, China Surface Computing Holowall, ‘97 Augmented Surfaces, ‘99 Microsoft Surface Apple iPhone DiamondTouch, ‘01 PlayAnywhere, ‘05 Perceptive Pixel TouchWall Smart Table FTIR Display, ‘06 TouchLight, ‘06 Microsoft© Research Microsoft Surface Microsoft© Research Surface Computing An interface where instead of through indirect input devices (mice and keyboard) the user is interacting directly with the content on the screen’s surface. Direct un-instrumented interaction! Microsoft© Research Surface Computing “Surface computing is the term for the use of a specialized computer GUI in which traditional GUI elements are replaced by intuitive, everyday objects.” Wikipedia Content is the interface! Microsoft© Research Digital vs. Real Microsoft© Research Beyond Flat Surface Computing Transcend the flat two-dimensional surface and typical 2D media associated with it and explore the curved, three-dimensional interfaces that cross the boundary between the digital and physical world. Direct un-instrumented interaction . Content is the interface Microsoft© Research Two Approaches 1. Non-flat interactive surfaces 2. Depth-aware interactions above the surface Microsoft© Research Approach #1 Enable touch and gesture interactions on non-flat surfaces. Microsoft© Research Sphere Benko, Wilson, & Balakrishnan, ACM UIST 2008 Microsoft© Research Microsoft© Research Microsoft© Research Reusing the Optical Path Microsoft© Research Sensing & Projection Distortions Microsoft© Research Unique Properties = Opportunities . Borderless, but finite display . Non-visible hemisphere . No master user position/orientation . Smooth transitions between Vertical and horizontal Near and far Shared and private Microsoft© Research Sphere Interactions Microsoft© Research OmniDirectionalSphere ProjectorProjector Microsoft© Research Everywhere Displays Pinhanez et al. ‘01 Microsoft© Research Microsoft© Research Pinch-the-Sky Dome Microsoft© Benko, Wilson, and Fay, 2009 Research Omni-Directional Content . WorldWide Telescope . Graph visualizations . Panoramic images . Immersive animations Microsoft© Research Pinch-the-Sky Dome Microsoft© Research Gesture Delimiter Problem Microsoft© Research Freehand Interactions Microsoft© Research Approach #2 Enable freehand gesture interactivity in mid-air above the display. Microsoft© Research Depth Sensing Camera . Gives depth map + color . RGBZ pixels Infrared camera + GaAs solid Pulsed infrared lasers state shutter RGB camera 3DV ZSense Camera Microsoft© Research How does it work? Microsoft© Research DepthTouch Benko & Wilson, Tabletop 2008 Microsoft© Research Beach Volleyball Microsoft© Wilson, 2008 Research MicroMotoCross Wilson, Tabletop 2007 Microsoft© Research Above the Surface Interactions Microsoft© Hilliges, Izadi, Wilson, Hodges, Butz, & Garcia-Mendoza, ACM UIST2009 Research Project Natal for Xbox Microsoft© Research Project Natal Microsoft© Research GOING FORWARD Microsoft© Research Challenges . Preserving the direct experience The only experience the user needs is life experience . Finding applications and appropriate content . Facilitating the ecosystem of heterogeneous devices Microsoft© Research Heterogeneous Ecosystem of Devices? Microsoft© ACSO Tradeshow, May 2009 Research Trends That Will Help . Mobile pico projectors . Displays with sensor in pixel . Flexible eInk or OLEDs . “Cheap” computation Microsoft© Research Vision We live in the non-flat world. Our computer interfaces will become non-flat too. This is NOT the end of 2D interfaces. They will continue to be very useful. But, the standard computer interface is changing: Content is the new interface. Challenges are in finding and adapting the content and the interactions to the new form factors. Microsoft© Research Contact Hrvoje Benko [email protected] http://research.microsoft.com/~benko Microsoft© Research Microsoft© Research Collaborators . Andy Wilson . Ravin Balakrishanan . Jonathan Fay Microsoft© Research Surface Computing Research Holowall, ‘97 Augmented Surfaces, ‘99 DiamondTouch, ‘01 PlayAnywhere, ‘05 FTIR Display, ‘06 TouchLight, ‘06 Microsoft© Research Surface Computing Microsoft Surface Apple iPhone Perceptive Pixel’s TouchWall Smart Table Microsoft© Research Surface Computing Microsoft© Research DepthTouch Microsoft© Research 47 Contact Hrvoje Benko [email protected] http://research.microsoft.com/~benko Microsoft© Research.

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