THE PLAYER's GUIDE to ZEIF B ACK to TOP 3 the People and Culture of Zeif

THE PLAYER's GUIDE to ZEIF B ACK to TOP 3 the People and Culture of Zeif

TThehe PPllaayyeerr''ss GGuuiiddee TToo ZZeieiff v2.0 (3256 BH | 597 CY) By: Jake Robins Warren Banks, Eugen Luk, Brent Jans ® Based on the original DUNGEONS & DRAGONS rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. ® This is an official RPGA play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS & DRAGONS game events of all sizes, visit our website at www.rpga.com. Visit the LIVING GREYHAWK website at www.rpga.com For questions specific to this document and your region please e-mail your triad point of contact (POC) at [email protected] or the author Jake Robins at [email protected]. For LIVING GREYHAWK campaign questions email [email protected] Military of Zeif.............................................................. 19 Table of Contents The Infantry............................................................... 19 The Spahis................................................................. 20 Introduction.................................................................. The Royal Navy.......................................................... 21 Special Thanks........................................................... 3 The Uruzary Corps..................................................... 22 People and Culture of Zeif........................................... 4 Zeifan Religion............................................................. 23 The Baklunish People................................................. 4 Al©Akbar..................................................................... 23 The Osfaradd Language............................................. 5 Azor©Alq..................................................................... 24 The Baklunish Hegira................................................ 5 Daoud........................................................................ 25 Coinage in Zeif........................................................... 5 Geshtai...................................................................... 26 The Four Feet of the Dragon...................................... 5 Istus........................................................................... 26 Two Distinct Cultures................................................. 6 Mouqol...................................................................... 27 Equestrian Values....................................................... 6 Xan Yae...................................................................... 28 Orcs in Zeif................................................................ 6 Zuoken....................................................................... 28 Others Races in Zeif................................................... 7 Historical Survey.......................................................... 30 Geography of Zeif......................................................... 8 The Post Empire Days................................................ 30 Fertile Lands.............................................................. 8 The Beginnings of a Sultanate................................. 31 The Wadi Khijar.................................................... 8 The Sultan©s Truce and War Titles.......................... 31 The Retsaba.......................................................... 9 Death of Ozef the Warrior..................................... 32 Arid Regions............................................................. 9 Creation of the Uruzary Corps.............................. 32 The Timarral......................................................... 9 Commissioning of the Palace................................. 33 The Plains of Antal................................................ 9 Zeif and its Neighbours............................................. 33 The Paynim Lands................................................ 10 The Merchant©s War.............................................. 33 The Vaar............................................................... 10 Eastern Fortification (Lopolla).............................. 34 The West Coast.......................................................... 10 Creation of the Spahis........................................... 34 The Bakhoury Coast.............................................. 10 War of Possession.................................................. 35 The Gulf of Ghayar............................................... 10 The Banishment of the Sorcerers.......................... 35 Mur....................................................................... 10 Western Colonization (Bureis).............................. 36 Risay..................................................................... 10 Waning Influence...................................................... 37 Komal................................................................... 11 Kwalish Disappears............................................... 37 The Dramidj Island Chains...................................... 11 The Slaughter of the Sea People........................... 37 The Ataphads........................................................ 11 Theft of the Relics in Ekbir.................................... 38 The Jansibs........................................................... 11 First Khedivate in Mur.......................................... 38 The Qayah-Bureis................................................. 11 Brazen Horde, Secession of Tusmit....................... 39 Major Cities of Zeif................................................... 11 Paynim Unrest, Severing of Ket............................. 39 Zeir-i-Zeif.............................................................. 11 Order of Kwalish Founded.................................... 40 Palace of Peh©reen............................................ 12 The Battle Beneath the Waves............................... 40 Fortress of the Sea Lion................................... 12 The Dramidj Peace Agreement.............................. 41 The High Bedestan........................................... 12 Mur©s Khedivate Autonomous............................... 41 Zeir Imaret........................................................ 13 Modern Day Zeif....................................................... 42 Kabir Kafez....................................................... 13 The Bakhoury Subjugation.................................... 42 Dhabiya................................................................ 13 The Sand Battle..................................................... 42 The Sanserail.................................................... 13 The Siege of Zirat................................................. 43 Nafiq..................................................................... 14 Purge of the Ministry of the Treasury................... 44 Beit Castan............................................................ 14 Purge of Ceshra..................................................... 44 Ceshra................................................................... 15 The Last Manifestation of Istus............................. 45 Barakhat............................................................... 15 The Timars of Zeif........................................................ 46 Antalotol............................................................... 16 Definition of Terms.................................................... 46 Mukhazin.............................................................. 16 The Timar Designations............................................ 49 Settlements of Zeif.................................................... 17 Appendix 1: Glossary of Terms.................................. 52 Abar Nur-Ter©I....................................................... 17 Appendix 2: Baklunish Terms and Expressions.......... 54 Cumalizik............................................................. 17 Appendix 3: Maps of Zeif............................................. 55 Istiklal................................................................... 17 Appendix 4: Regional Scenarios for Zeif..................... 56 Kale Sosis.............................................................. 17 Zeif Introductory Scenarios...................................... 56 Ordu...................................................................... 17 Zeif Interactive Scenarios........................................... 57 Sovorn©s Palace...................................................... 17 Zeif Regional Scenarios.............................................. 58 Sulumak................................................................ 17 Appendix 5: Bibliography and Licensing................... 62 Yatirdes................................................................. 18 I ntroduction This guide is a massive collaboration of the various sources of canon that is available to the region of Zeif in the Living Greyhawk campaign from published sources over the years as well as projects designed and created by the Zeif Triad and their delegates. It is designed as both a means of information centralization as well as a guide and helpful tool for all players wanting to create more flavourful PCs for play in the Living Greyhawk Campaign region of Zeif. Periodic updates (typically bi- annually) will be made to this document to keep it up to date, reflecting new canon created through meta- organizations, modules and interactive events. This document is also available on the Internet

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