GETTING STARTED in GAME DEVELOPMENT with Psychometric Studios Interactive, LLC Who We Are

GETTING STARTED in GAME DEVELOPMENT with Psychometric Studios Interactive, LLC Who We Are

GETTING STARTED IN GAME DEVELOPMENT With Psychometric Studios Interactive, LLC Who We Are: • Making games and art that make a statement, make you think, and keep you entertained. • Make Your Cognitive Wheels Turn • Introductions So You Want to Make Games… • Getting Everything Legal • Be sure to talk with a lawyer and accountant! • Cost-effective websites to help you get started: • Legal Zoom • IRS.gov • Legal Match • Type of Business • Venture Capital Vs Crowd Funding Vs Personal Funding Building Your Team WORKING SOLO WORKING WITH A TEAM • Very difficult, but not • Easier to get everything impossible done • Full creative control • Sound boards to bounce • No time limits or ideas off deadlines unless you • Clashes may occur want them • Deadlines important! • Little accountability • Creative people with creative ideas! Picking Your Development Tool • Many options are available • Varying levels of difficulty • Coding experience may or may not be required • Costs vary, though many are free • Consider you and your team’s capabilities when deciding • Consider scalability and support Tips for Good Teamwork • Time constraints • However long you think something will take, triple that. And then double it to be sure. • Development time will shorten as you gain experience as a team. • “When your body says ‘I’m done,’ you’re only 40% done.” • Have fun, but be professional! • Above all, communicate! Easy Options GAMEMAKER: STUDIO STENCYL • 2D games • 2D Flash games • Little-to-no coding • Drag-and-drop required • Incredibly simple • Drag-and-drop • No coding required • Free version (w/ • Complex projects may watermark) available not be possible • Multiplayer games • “Building with LEGOs” • EX: Hotline Miami • EX: Impossible Pixel Medium Options RPG MAKER UNITY 3D • 2D role playing games • 2D and 3D games • Scripting only required • Code in C#, JS, or Boo for complex operations • Extensive asset store • Free with cheap (often • Free version available on sale for under $100) • Can develop on PC, pro version Mac, and Linux • Non-tradtional RPGs • Can make builds for just hard to do about any platform • EX: To the Moon • EX: Gone Home Hard Options UNREAL ENGINE CRYENGINE • 3D games • 3D games • Need to know C++ • Beautiful weather and • Now free with 5% environmental effects royalties after earning • Supports all major $3000/quarter platforms • Can build for just about • Need C++ knowledge anything anymore • Non-FPS titles difficult • Top-notch graphics • Royalty free, but costs • Easy debugging $50 - $150 per month • EX: Gears of War • EX: Crysis 3 Other Options • Cocos2D • Construct 2 • Marmalade • Game Salad • Source 2 • Lumberyard Other Useful Tools • Adobe Creative Cloud • Photoshop, Illustrator, and Audition will see heavy use • Create nearly every asset you’ll use • Blender • Open source tool useful for creating 3D models and textures • Slack, Trello, Skype, Dropbox, etc. • Keep your team connected and organized Fail Fasts: What Are They? • Quick games or projects • Don’t worry about it being a break-out hit • But if it is, that’s awesome! • Learning tools and experiences Quick Shot Art and Concepts Getting People Involved • Social Media Presence • Keep people interested with sneak peeks and information • Get involved with your fan base! • Networking • Get out there and socialize! • Make friends with others in the industry. They might have helpful tips! • Have Fun! Where to Find Us: • PsychometricStudios.com • Facebook.com/psychometricstudios • Twitter.com/psi_llc.

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