Necropunk 5 Minion (3), Construct, Undead AMALGAM, TRANSMORTIS Health 5 Resurrectionist Mv 30Mm, Sz 1 5 Df 4 Wp 4

Necropunk 5 Minion (3), Construct, Undead AMALGAM, TRANSMORTIS Health 5 Resurrectionist Mv 30Mm, Sz 1 5 Df 4 Wp 4

COST Necropunk 5 Minion (3), Construct, Undead AMALGAM, TRANSMORTIS Health 5 Resurrectionist Mv 30mm, Sz 1 5 Df 4 Wp 4 Entropy: After an enemy model Activates within a3 of this model, the enemy model Armor +1: Reduce all damage suffered by suffers 1 damage. this model by +1. Studied Opponent: During opposed duels, Hard to Wound: Damage flips against this this model increases its duel total by +1 for model suffer a -. each different suit in its duel total that is also in the enemy model's duel total. Attack Actions - Rg Stat Rst TN Claws y1" 5 Df - Target suffers 1/2/4 damage. R Puncture: When resolving, this Action's damage flip receives a + for each r in the final duel total (to a maximum of ++). M Onslaught: Repeat this Action, targeting the same model. Tactical Actions - Rg Stat Rst TN FLeap 6" 5M - 10M Place this model anywhere within range. COST Sloth 7 Henchman, Undead, Versatile CROSSROADS Health 8 Resurrectionist Mv 30mm, Sz 2 4 Df 5 Wp 5 Manipulative: If this model has not yet Activated this Turn, enemy models suffer - Drawing This Out: After an enemy model to Actions targeting it. within a6 Heals, it gains a Sin Token. Hard to Wound: Damage flips against this Consumed by Sloth: When an enemy model model suffer a -. within a6 would Heal, this model may discard a Sin Token from the enemy model Resonance: After this model Activates, if to instead allow a friendly model within a6 there is another friendly Crossroads model to Heal the same amount. within a6, this model gains Focused +1. Attack Actions - Rg Stat Rst TN Bored To Death y1" 6 Wp - Target suffers 2/3/4 damage and gains Slow. t Lie Down and Nap: This model may discard a card. If this model did not discard a card, it gains Shielded +3, then end this model's Activation. c Maim: Target discards a card. Rigor Mortis 8" 5 Wp 10 Target gains Slow. If the target is a friendly Undead model, it instead gains Fast. c Sin Spiral: Target gains a Sin Token, then this model Heals 1. Tactical Actions - Rg Stat Rst TN Destructive Performance p3" 6 - 12 Once per Activation. Each enemy model in range must discard a Sin Token. Models that discarded Sin Tokens suffer 3 damage. t The Beat Goes On: Discard a card. Another friendly Crossroads model in this model's LoS may take the Destructive Performance Action. FResting in the Blues 10" - - - Target other friendly model gains Slow and Heals 3. COST Carrion Effigy 4 Enforcer, Construct, Versatile EFFIGY, PUPPET Health 4 Resurrectionist Mv 30mm, Sz 1 5 Df 5 Wp 4 Armor +1: Reduce all damage suffered by this model by +1. Before and After (Carrion): This model Hard To Kill: When this model suffers cannot be hired into a Crew containing the damage, if it has 2 or more Health, it may Carrion Emissary. not be reduced to below 1 Health. Helping Hand: If this Crew's Leader is a Accomplice: After this model ends its Henchman and the same Faction as this Activation, a friendly model within 6” that model, this model's Cost is reduced to 0 has not Activated this turn may discard a during Hiring. card or Pass Token to do so. Attack Actions - Rg Stat Rst TN Entropic Siphon z8" 4 Df - This Action gains + to the attack and damage flip if the target is at half its maximum Health or below. Target suffers 1/2/3 damage and gains Injured +1. c Severe Injury: Models damaged by this Action gain Injured +1 for each c in this Action's final duel total (to a maximum of Injured +2). Tactical Actions - Rg Stat Rst TN Stitch Up 2" 5 - 10 Target Undead model Heals 1/2/3. FAura of Decay a3" 5 - 10 Until the End Phase, enemy models within range cannot Heal or reduce damage with Soulstones. COST Carrion Emissary 10 Enforcer, Living, Versatile EMISSARY OF FATE Health 10 Resurrectionist Mv 50mm, Sz 3 5 Df 6 Wp 6 Terrifying (12): After an enemy model targets this model with an Attack Action, the Hard to Kill: When this model suffers enemy model must pass a TN 12 Wp duel damage, if it has 2 or more Health, it may or the Action fails. not be reduced to below 1 Health. Flight: When this model declares the The Flesh Crawls: Friendly Undead models Walk or Charge Action, instead of moving that Activate within a6 gain +1 Mv until the normally, this model may Place itself within end of their Activations. X", where X is equal to this model's Mv. This model does not suffer Falling damage. Attack Actions - Rg Stat Rst TN Beak y0" 6 Df - Target suffers 2/4/5 damage. c Infect: Models damaged by this Action gain Poison +1 for each c in this Action's final duel total (to a maximum of Poison +2). Rot And Rend z8" 6 Df - Target suffers 3/3b/4b damage. Every model damaged by this Action gains Injured +1. R My Loyal Servant: Another model within 3" of the target Heals 1/2/3. c Infect: Models damaged by this Action gain Poison +1 for each c in this Action's final duel total (to a maximum of Poison +2). c Zombify: Target must be a Living model. When resolving, if this Action Kills the target, it does not place a Corpse Marker. Summon a Mindless Zombie into base contact with the target. Tactical Actions - Rg Stat Rst TN FExhumation 6" 6C - 14 Create two Ht 2, 50mm Blocking, Impassable, Destructible Coffin Markers anywhere within range, in base contact with each other. c Unexpected Zombie: Summon a Mindless Zombie into base contact with a Marker created by this Action, then remove the Marker. FAura of Decay a3" 7 - 10 Until the End Phase, enemy models within range cannot Heal or reduce damage with Soulstones. COST Dr. Douglas McMourning 15 Master, Living EXPERIMENTAL Health 12 Resurrectionist Mv 30mm, Sz 2 5 Df 6 Wp 5 Catalyst: After a model with Poison Hard to Wound: Damage flips against this Activates within a3 of this model, it suffers model suffer a -. 1 damage from Poison. Precise: This model's y Actions ignore Perverse Metabolism: When this model Armor, Hard to Wound, Hard to Kill, and the would suffer damage from Poison, it instead Shielded Condition. Heals an amount equal to the amount of damage it would have suffered. Organ Donor: After this model damages another model with a y Action, this model Field Testing: If this model is this Crew's Heals 2. Leader, after Deployment, friendly models with Perverse Metabolism gain Poison +2. Attack Actions - Rg Stat Rst TN Skull Saw y1" 7C Df - Target suffers 2/3/5 damage and may discard a card. If the target does not discard a card, it gains Injured +2. R Critical Strike: When resolving, the target suffers +1 damage for each r in this Action's final duel total (to a maximum of +2). c Infect: Models damaged by this Action gain Poison +1 for each c in this Action's final duel total (to a maximum of Poison +2). Rancid Transplant 8" 6 Df - Target a model within 5" of another friendly model. Target gains Injured +1 and Poison +3. This model may end one Condition of its choice on the friendly model; if it does so, the target gains that Condition at the same value (if any). M On Your Heels: Target must be an enemy model. Place this model into base contact with the target. FBlood Poisoning 8" 6 Wp 10 Target suffers damage from the Poison Condition equal to the value of its Poison Condition (to a maximum of 5 damage). Reduce the value of the target's Poison Condition by 5. If this Kills the target, this model counts as having Killed it. Tactical Actions - Rg Stat Rst TN Twisted Genius p3" 6 - 16C Remove three Corpse Markers within range. Summon a Flesh Construct with Slow into base contact with this model. This model gains Distracted +1. FDoctor's Orders 6" - - - Discard a card. Move target friendly model up to 4". COST Sebastian Lugosi 8 Henchman, Living EXPERIMENTAL Health 8 Resurrectionist Mv 30mm, Sz 1 5 Df 5 Wp 5 Wicked: When this model makes a Ruthless: This model ignores the Terrifying successful y Action generated by an enemy and Manipulative Abilities of other models. model's Disengage Action, this model's Hard to Wound: Damage flips against this Action has its normal effects and does not model suffer a -. reduce the enemy model's Push distance. Catalyst: After a model with Poison Perverse Metabolism: When this model Activates within a3 of this model, it suffers would suffer damage from Poison, it instead 1 damage from Poison. Heals an amount equal to the amount of damage it would have suffered. Attack Actions - Rg Stat Rst TN Circular Saw-Blade y1" 7C Df - Target suffers 2/3/5 damage. R Critical Strike: When resolving, the target suffers +1 damage for each r in this Action's final duel total (to a maximum of +2). t Sweeping Strike: When resolving, the target suffers +b damage. c Infect: Models damaged by this Action gain Poison +1 for each c in this Action's final duel total (to a maximum of Poison +2). Flask of Formaldehyde z8" 6 * 11 Shockwave 1, Mv 14, Poison +2. FBlood Poisoning 8" 6 Wp 10 Target suffers damage from the Poison Condition equal to the value of its Poison Condition (to a maximum of 5 damage).

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