Hollow's Last Hope

Hollow's Last Hope

Hollow’s last Hope GAMEMASTERY MODULE D0 WILDERNESS AND DUNGEON ADVENTURE CREDITS Design: Jason Bulmahn, F. Wesley Schneider Development and Editing: Jason Bulmahn, Mike McArtor, Jeremy Walker Cover Artist: UDON with Joe Ng and Espen Grundetjern Interior Artist: UDON with Joe Ng and Espen Grundetjern, Vincent Dutrait Cartographer: Christopher West, Robert Lazzaretti Graphic Designer: James Davis Senior Art Director: Sean Glenn Brand Manager: Jason Bulmahn Publisher: Erik Mona Hollow’s Last Hope is a GameMastery Module designed for four 1st-level characters. By the end of this module, char- acters should reach 2nd level. This module is compliant with the Open Game License (OGL) and is suitable for use with the world’s most popular fantasy roleplaying game. The OGL can be found on page 16 of this product. Paizo Publishing, LLC 2700 Richards Road, Suite 201 Bellevue, WA 98005 paizo.com GameMastery © 2007, Paizo Publishing, LLC. Paizo Publishing and the golem logo are registered trademarks of Paizo Publishing, LLC. GameMastery is a trademark of Paizo Publishing, LLC. All Rights Reserved. Printed in China Hollow’s last Hope source of the malady to Brookman’s well, know one another as friends or relations, he small village of Falcon’s a small spring on the edge of town, and a or they might encounter one another as rare fungus called blackscour. By banning they’re individually drawn to seek a cure THollow is a wild place. Nestled the use of the spring, the town constabu- for the town’s affliction (likely either in line in the shadow of Droskar’s Crag, the lary hopes to prevent further infection, but at Roots and Remedies or at Laurel’s sug- such measures offer little respite to those gestion of cooperation). people of Falcon’s Hollow are hearty already afflicted. If the PCs need encouragement to While Laurel has attempted numerous become involved in the plot of the adven- and stern. Theirs is a life of hardships, treatments, she has been unable to cure ture, a friend, relative, or possibly one of broken only occasionally by a handful the disease. She lacks the reagents to brew the PCs themselves might come down with one last unusual medicine, though all the blackscour taint. Alternatively, both herbal- of festivals and the infrequent necessary elements can be found within ist Laurel and Sheriff Baleson could put out nearby Darkmoon Vale. Thus far, though, calls for assistance, drawing on PCs’ specific merchant caravan. no townsfolk have dared to venture into the talents, which might lead the PCs to learn wooded reaches and secure the ingredients of Laurel’s more unusual cure. They face constant adversity from for this potential cure. When you’re ready to begin the adven- ture, read or paraphrase the following to both the wilderness and the wiles of Adventure Summary the players. man. Wolves nip at their heels and Charged by herbalist Laurel to cure the afflicted town, the PCs venture into Dark- Perched at the edge of civilized lands, the small cutpurses ply at their pockets. It is a moon Vale to secure the ingredients town of Falcon’s Hollow has always had to required to cure Falcon’s Hollow of the rely on itself to solve its problems. Meanwhile, testament to their strength that they blackscour taint. Along their path, the PCs the uncaring lumber barons squeeze the com- even manage to survive at all. encounter numerous forest denizens, hints mon folk for every last copper, deaf to their of growing dangers within the woodlands, pleas. Now the hacking coughs of the sick are —Pathfinder Chronicles and the ruins of a dilapidated dwarven heard throughout town. The plague has come holding—the domain of a ferocious, bes- to Falcon’s Hollow and the town’s leaders can’t tial master. be bothered to stop it. Hollow’s Last Hope is a wilderness and IntroductIon dungeon adventure designed for four 1st- Any number of events might draw the PCs level characters. Characters who success- to the small trade town of Falcon’s Hollow. the town of Falcon’s Hollow fully complete this adventure should reach Merchant caravans regularly travel here A rough community wholly owned by the 2nd level by its conclusion. This adventure from any number of points abroad, trad- local Lumber Consortium, Falcon’s Hollow can be used as a prequel to the GameMas- ing for the rare darkwood that grows so rests on the edge of Darkmoon Vale, a blunt, tery Module D1: Crown of the Kobold King. abundantly in Darkmoon Vale, and poten- sawdust-choked stop on a winding trade This module is a combination of wilder- tially bringing exotic individuals to town route. Home to fewer than 1,500 humans ness exploration through the Darkmoon as guards or paying travelers. Alternatively, and a smattering of other races, most of Vale and dungeon delving in the surface characters might be long-time residents the townsfolk care only for the paltry coins ruins of an ancient dwarven monastery. of Falcon’s Hollow, young or adventurous paid for their backbreaking work and what Since time is a factor, Game Masters (GMs) souls seeking excitement and opportunity simple comforts they can buy. A few, how- should familiarize themselves with the beyond the lumber mills and town’s petty ever, understand that what’s bad for one is rules for overland travel before beginning intrigues. Local residents might already bad for all, and so the community thrives on this module. Adventure Background In the past week, numerous residents of BEFORE THE KOBOLD KING Falcon’s Hollow have fallen ill, each suf- Aside from being its own adventure, Hollow’s Last Hope works well as a prelude to fering from the same hacking affliction. GameMastery Module D1: Crown of the Kobold King. GMs interested in running this Local remedies prove as useless as prayers adventure as part of Crown of the Kobold King can remove all elements of the disease at the Church of Iomedae, goddess of valor, afflicting Falcon’s Hollow and instead use the encounters in Darkmoon Vale and in the justice, and honor, and already at least ruins above the kobolds’ lair as supplementary encounters. Containing its own com- one town elder has been claimed by the plete adventure and extensive details on the town of Falcon’s Hollow, Nicolas Logue’s wheezing death. Crown of the Kobold King is available now at your favorite local game store and online Fortunately for Falcon’s Hollow, a canny at paizo.com. local herbalist named Laurel has traced the M O D U L E D 0 a tenacious mix of greed, debauchery, and fourth day, with the death toll increasing lay their medical concerns at the feet of stubborn self-reliance. an additional 1d4 every day until a total the local herbalist, a tough woman named of forty villagers have perished. If the PCs Laurel (NG female human expert 3), whose Falcon’s Hollow have acquaintances or loved ones afflicted income stems as much from her sale of Town nonstandard (Lumber Consortium); AL NE by blackscour taint (and who lack full NPC snake oils and aphrodisiacs as from ques- GP Limit 1,500 gp; Assets 40,550 gp statistics), roll 4d10 for each noteworthy tionable cure-alls and bitter teas. As quick DEMOGRapHICS relation. If the PCs do not return to town to suggest expensive remedies as she is to Population 1,400 with a cure for the disease by the time the remind angry buyers that she is not, in fact, Type isolated (human 94%, halfling 3%, half-elf death toll reaches the NPC’s number, the a physician, Laurel does her best to help 1%, elf 1%, other 1% ) specified character dies. those who come to her in need, but her tight AUTHORITY FIGURES Once forty townsfolk die from blacks- income, need to survive, and pride prevent Gavel Thuldrin Kreed, LE male human expert 3/ cour taint, the malady has run its course, her from admitting failure. rogue 4 (Gavel of the Lumber Consortium), killing all those unable to In treating the blackscour taint, as in Magistrate Vamros Harg, NE male most cases, Laurel has turned to her grand- halfling aristocrat 2/sorcerer 5 mother’s tome of recipes, cures, and spells (Magistrate-Elect), Sheriff for aid. Although the book contains no Deldrin Baleson, LN male half- actual magic, it holds the rooted wis- elf expert 3/fighter 3 (Sheriff of dom of generations of Laurel’s fam- Darkmoon Vale), Boss Payden ily, including the teachings of the “Pay Day” Teedum, LE male Witch of Darkmoon Vale, Ulizmila, human monk 2/fighter 3 from whom Laurel’s grandmother (Overboss of the Lumber learned in exchange for her sight. Consortium). There’s one last treatment from the cultic appendices of the the Affliction tome—scribed in a hand that is At the start of this adven- not Laurel’s grandmother’s—that ture, several dozen people the herbalist has yet to try, as she in Falcon’s Hollow have lacks three of the most impor- contracted a fungal tant ingredients and would disease called blacks- rather do what she can for the cour taint. While the sick with what she knows than malady is not excep- chase a fanciful salvation. tionally deadly, poor How the PCs come to entreat conditions and a Laurel for aid is largely up to general lack of sup- the GM. A DC 10 Knowledge plies mean that many (local) check or merely inquiring of the sick—espe- with any of the families of the cially the elderly and afflicted reveals that Laurel is young—face mortal aiding the families of the sick consequences.

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