Night Witches Playbooks

Night Witches Playbooks

Rank Name Choose Sergeant or Jr. Lieutenant Choose one Sergeant, Junior Lieutenant, Yulia Salenkova, Marina Darchiashvili, Hanna Ruttmann, Lt, Senior Lt, Captain, Major Natalya “Tasha” Maltseva, Boris “Sonya” Aleksandrov/a Stats Look & Background Sergeant: +1 +0 +0 or +2 +0 -1, any order Choose one from each category Jr. Lt.: +1 +0 -1 or +0 +0 +0, any order Sex: Female or concealed Uniform: Regulation, ill-fitting, threadbare, incorrect Body: Cringing, willowy, squat, broken, masculine, beautiful Eyes: Busy, precise, gnarled, manicured, expressive, cold Skill Guts Home Town: Moscow, Kaluga, Bryansk, Verkhoyansk (Siberia), a series of orphanages Who you write to back home: Yourself, no one, your dead child Luck Medals SPARROW Medals start at +0 Moves Role Add moves when directed by advancement. Choose one. Change it when directed by a Mark, or between Duty Stations if you wish. Dark Bargain: You can elect to be marked in order to Protector: You can Repair well. When you change Duty Sta- remove all harm from yourself or another. tions, advance if you saved someone’s life. Ghosts: Choose a dead comrade and hold three. When Zealot: You can help the Section during Debrief by criticizing a you ask your friend for help, spend your holds one for one to fellow airwoman. When you change Duty Stations, advance if you succeed as if you had rolled a 10+. Every time you do this you pointed the NKVD in another airwoman. are also harmed or marked by the experience, your choice. Adventurer: You can bring a plane Wheels Down well. When Transcendent Love: Choose your one and only lover. you change Duty Stations, advance if you walked away from a Your bond is unshakable. The first time you take the mark wrecked aircraft. “Embrace Death”, immediately erase it. Dreamer: You can weather an Informal Interview well. When Murky Past: You guard your history carefully. Choose two you change Duty Stations, advance if you shared a premonition things you are hiding: Valuable training, prominent family, and it came true. political connections, a strange secret, portable wealth. Define Leader: You can lead an Attack Run well. When you change them whenever you want. Reveal either of these aspects of your Duty Stations, advance if someone under your direct command past to save the day, make an impression or ruin someone. died. Ambition: Once per duty station, do something explicitly Misanthrope: You can Scrounge well. When you change Duty against orders, then Tempt Fate and advance. Stations, advance if you bucked against the boy’s club. Choose move from another Nature. Regard Add regard when directed by advancement or a move. Take harm if someone you Regard dies. I the most. I the most. I the most. { { love trust admire respect this comrade hate resent pity fear etc or aircraft NIGHT WITCHES НОЧНЫЕ ВЕДЬМЫ www.bullypulpitgames.com Rank Name Choose Sergeant or Jr. Lieutenant Choose one Medals Regimental Honors Circle those you have earned and add the total to +Medals. Don’t count for +Medals, but count for pride Order of the Order of the Patriotic War Red Star Hero of the Soviet Union Medal of Medal for the 46th “Taman” Medal for the Medal for the Great Patriotic Valor Defense of the Guards banner Liberation of Capture of Berlin War Victory Caucasus Warsaw Medal Harm Marks Harm, if untended, in cumulative. Choose a mark when directed by a move or the GM. 1-Harm: Stress or minor injury. Rest and relaxation removes it. Suffer the death of a friend or lover. 2-Harm: Serious injury. Diligent aid and a day away from duties removes it. Witness the death of a comrade. 3-Harm: As 2-Harm and unconscious or injuries requiring hospitalization. Share a premonition. 4-Harm: Death. Call dangerous attention to yourself. Speak truth to power. Advancement Spread a vicious rumor. Check one and apply when directed by a mission, move or mark. Reveal a secret. Act against your best interests. Deepening Ties: Add a Regard slot and fill it. Advance and grow. Added Responsibility: Increase in rank. Raise Skill, Guts or Luck by one (maximum +3). There can be only one Major! Tell a war story. Honor and Pride: Add the left-most un-awarded medal and add one Tell a story of home. to your Medals stat. Embrace Death and face your final destiny. Harsh Lessons: Add a new move. Moving West: Change Duty Station. If you are at #6, the war is over. Command Staff Others Regimental Commander MAJ Yevdokiya Bershanskaya Chief of Staff CAPT Evgeniya Lobodeva Regimental Politruk CAPT Olga I. Barsukova Logistics & Training Officer SLT Mariya “Masha” Petrova Deputy Politruk LT Svetlana “Sveta” Sheremeteva My Squadron My Section 1, 2 or 3 A, B, C or D Squadron Commander SLT Aleksandra “Sasha” Khadzhiyeva Squadron Lead Navigator LT Natalya “Natasha” Maltseva Section Leader NIGHT WITCHES НОЧНЫЕ ВЕДЬМЫ www.bullypulpitgames.com Rank Name Choose Sergeant or Jr. Lieutenant Choose one Sergeant, Junior Lieutenant, Yevgeniya “Zhenya” Petrova, Alexandra “Sasha” Yu- Lt, Senior Lt, Captain, Major supova, Oksana Boykova, Polina “Polya” Makarova, Yekaterina “Katya” Trushina Stats Look & Background Sergeant: +1 +0 +0 or +2 +0 -1, any order Choose one from each category Jr. Lt.: +1 +0 -1 or +0 +0 +0, any order Sex: Female Uniform: Regulation, sloppy, stiff, flashy Body: Compact, lanky, lean, tough, soft, skinny Eyes: Darting, calculating, weary, cruel, Skill Guts laughing, calm Home Town: Moscow, Leningrad, Sevastopol, Zhelenogorsk, Collective Farm #505 (Ukraine) Who you write to back home: Mother, your son Maksim, your baby sister Valya, Timur Lavrov, no one Luck Medals HAWK Medals start at +0 Moves Role Add moves when directed by advancement. Choose one. Change it when directed by a Mark, or between Duty Stations if you wish. Suka: You enjoy +1 ongoing when acting like a hooligan. Protector: You can Repair well. When you change Duty Sta- When you act like a lady you are marked. tions, advance if you saved someone’s life. People’s Hero: Name the high-ranking official who has Zealot: You can help the Section during Debrief by criticizing a taken a personal interest in your career. fellow airwoman. When you change Duty Stations, advance if you 11.4 Meters Tip-to-Tip: When you want to land in some pointed the NKVD in another airwoman. new place, you can ask “Is it remotely possible to land there?” Adventurer: You can bring a plane Wheels Down well. When and the GM will tell you. If the answer is yes, you don’t need you change Duty Stations, advance if you walked away from a to roll the Wheels Down move. wrecked aircraft. As Seen In Pravda: Use +medals instead of +guts when Dreamer: You can weather an Informal Interview well. When you Tempt Fate. you change Duty Stations, advance if you shared a premonition Miss Sverdlovsk 1939: Advance the first time you have and it came true. sex with each of: a Senior Lieutenant, a Captain, a Major, a Leader: You can lead an Attack Run well. When you change Lieutenant Colonel, or a Colonel. Duty Stations, advance if someone under your direct command Choose move from another Nature. died. Misanthrope: You can Scrounge well. When you change Duty Stations, advance if you bucked against the boy’s club. Regard Add regard when directed by advancement or a move. Take harm if someone you Regard dies. I the most. I the most. I the most. I the most. { { love trust admire respect this comrade NIGHT WITCHES НОЧНЫЕ ВЕДЬМЫ hate resent pity fear etc or aircraft www.bullypulpitgames.com Rank Name Choose Sergeant or Jr. Lieutenant Choose one Medals Regimental Honors Circle those you have earned and add the total to +Medals. Don’t count for +Medals, but count for pride Hero of the Soviet Union Medal of Order of Order of the Medal for the 46th “Taman” Medal for the Medal for the Great Patriotic Valor Glory Red Banner Defense of the Guards banner Liberation of Capture of Berlin War Victory Caucasus Warsaw Medal Harm Marks Harm, if untended, in cumulative. Choose a mark when directed by a move or the GM. 1-Harm: Stress or minor injury. Rest and relaxation removes it. Suffer the death of a friend or lover. 2-Harm: Serious injury. Diligent aid and a day away from duties removes it. Witness the death of a comrade. 3-Harm: As 2-Harm and unconscious or injuries requiring hospitalization. Give your aircraft a personality. 4-Harm: Death. Make a friend or take a lover. Tell a self-aggrandizing lie. Advancement Share a painful truth about yourself. Check one and apply when directed by a mission, move or mark. Acquire a dread or superstition. Put duty before health or love. Deepening Ties: Add a Regard slot and fill it. Advance and grow. Added Responsibility: Increase in rank. Raise Skill, Guts or Luck by one (maximum +3). There can be only one Major! Tell a war story. Honor and Pride: Add the left-most un-awarded medal and add one Tell a story of home. to your Medals stat. Embrace Death and face your final destiny. Harsh Lessons: Add a new move. Moving West: Change Duty Station. If you are at #6, the war is over. Command Staff Others Regimental Commander MAJ Yevdokiya Bershanskaya Chief of Staff CAPT Evgeniya Lobodeva Regimental Politruk CAPT Olga I. Barsukova Logistics & Training Officer SLT Mariya “Masha” Petrova Deputy Politruk LT Svetlana “Sveta” Sheremeteva My Squadron My Section 1, 2 or 3 A, B, C or D Squadron Commander SLT Aleksandra “Sasha” Khadzhiyeva Squadron Lead Navigator LT Natalya “Natasha” Maltseva Section Leader NIGHT WITCHES НОЧНЫЕ ВЕДЬМЫ www.bullypulpitgames.com Rank Name Choose Sergeant or Jr.

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