Interactive Art and the Action of Behavioral Aesthetics in Embodied Philosophy Jennifer Hall IDSVA

Interactive Art and the Action of Behavioral Aesthetics in Embodied Philosophy Jennifer Hall IDSVA

Maine State Library Maine State Documents Academic Research and Dissertations Special Collections 10-12-2014 Interactive Art and the Action of Behavioral Aesthetics in Embodied Philosophy Jennifer Hall IDSVA Follow this and additional works at: http://digitalmaine.com/academic Recommended Citation Hall, Jennifer, "Interactive Art and the Action of Behavioral Aesthetics in Embodied Philosophy" (2014). Academic Research and Dissertations. Book 4. http://digitalmaine.com/academic/4 This Text is brought to you for free and open access by the Special Collections at Maine State Documents. It has been accepted for inclusion in Academic Research and Dissertations by an authorized administrator of Maine State Documents. For more information, please contact [email protected]. INTERACTIVE ART AND THE ACTION OF BEHAVIORAL AESTHETICS IN EMBODIED PHILOSOPHY Jennifer Hall Submitted to the faculty of The Institute for Doctoral Studies in the Visual Arts in partial fulfillment of the requirements for the degree Doctor of Philosophy September, 2015 i Accepted by the faculty of the Institute for Doctoral Studies in the Visual Arts in partial fulfillment of the degree of Doctor of Philosophy. ______________________________ Paul Armstrong, Ph.D. Doctoral Committee ______________________________ Simonetta Moro, Ph.D. ______________________________ Don Wehrs, Ph.D. October 12, 2014 ii © 2014 Jennifer Ann Hall iii You who are looking for the way, please do not lose the present moment. Sekito Kisen, Soto Zen master, A.D. 700 This document is dedicated to my wife Blyth Hazen, who has cheerfully and lovingly carried the burden of my absent years as a mid-career student. iv ACKNOWLEDGEMENTS To my Thesis Director Paul Armstrong, I am grateful for his many insights and tremendous patience. I also thank the other members of the Doctoral Committee, Simonetta Moro and Don Wehrs, for their time given to this project. I am forever indebted to Sara Rubinow and Anne Ekstrom for their generosity as my editors. I am also grateful to the members of the Beverly Philosophy Society, with whom I have spent many hours in rapt discussions over the various deployments of contemporary aesthetics. Thank you Joni Doherty, Emily Putnam, Kathryn McFadden, Leonie Bradbury, Kate Farrington, Mary Anne Davis, and all the special visitors who have come to our salons to share their work with this remarkable group of artist philosophers. v ABSTRACT Jennifer Ann Hall INTERACTIVE ART AND THE ACTION OF BEHAVIORAL AESTHETICS IN EMBODIED PHILOSOPHY A new language to discuss and critique interactive artwork is emerging from the intersections of cybernetics, neuroscience, and embodied philosophy. This language includes both biological materialism and posthuman developments as part of an evolutionary trend in aesthetics. Interactive aesthetics has emerged from the historical discourse of a phenomenally situated subject. Adding a neuroscientific lens to our understanding of embodiment brings into further focus some of the detailed ways in which we deploy choices in our actions. This project challenges the traditional notion of neuroaesthetics as a reductionist methodology. As an alternative, neuroscientific findings can provide ways in which to understand the brain as a series of patterns of activity that provide introspection for full-body actions within the larger world. Using the frame of behavioral aesthetics, this project offers a critique that argues interactivity as a common language for the post-biological object to have voice approximate to that of the biological subject. This multidisciplinary investigation explores the ways in which interactive artworks are reinventing a place in contemporary practice that focuses our attention on how experience creates aesthetic purpose. vi Embodied aesthetics deploys the phenomenological affirmation that we are always present in thought and perception. We load cognitive work onto the environment and the environment offers us fresh stimuli. The environment is very much a part of a cognitive system and is able to impact the configuration of our cognitive function, often in unpredictable ways. Cognition is body-based and works in a distributed way across all systems to employ—to urge from the environment—an empathetic participation. A study of interactive artworks brings attention to this act of creative inhabitance. vii TABLE OF CONTENTS Introduction to Interactivity 1 Chapter 1: Historical Overview 9 Chapter 2: Brain Spread 38 Chapter 3: Towards a Behavioral Aesthetic 67 Chapter 4: The Autopoietic Aesthetic 88 Chapter 5: Interactivity 129 Epilogue: Performative Being 184 Citations 205 Bibliography 219 viii Introduction to Interactivity Interactive art requires a new aesthetic critique. As an approach situated in the intersections of cybernetics, neuroscience, and embodied philosophy, this dissertation explores the inherent qualities of interactive art that necessitate the development of a new interdisciplinary framework for its understanding. In that sense, it studies the disciplines and philosophies that might underpin such a framework but also appropriate for these disciplines in aesthetic discourse. Together, the viewer and the object have risen to a new interactive art status that demands a deep range of conceptual and social interrelationships. This contemporary interactive aesthetic has emerged from the historical position of a phenomenally situated art subject and into a new art. Adding a neuroscientific lens to our understanding of embodiment brings into further focus some of the detailed ways in which we deploy choices in our actions. Most importantly, this contemporary art challenges the traditional notion of neuroaesthetics as a reductionist methodology, which is useful for understanding what is happening in the aesthetic body system. As an alternative, neuroscientific findings can provide ways in which we can understand the brain and body as a series of patterns of activity that provide introspection for full-body actions within the larger world. In this way, the brain can show us patterns that connect thought to action and this action is a key way to better understand our own functionality and aesthetic voice. Using the frame of behavioral aesthetics, this project also critiques interactivity as 1 a common language to review both the theory and practice of human to object communication, and that intends to give the post-biological subject and the biological subject equal voice in the aesthetic discussion. This multidisciplinary investigation explores ways in which interactive artworks are reinventing our aesthetic place and purpose. Embodied aesthetics deploys the phenomenological affirmation that we are always present in thought and perception. We load cognitive work onto the environment and the environment offers us fresh stimuli. The environment is integral to our cognitive system and it is able to impact the configuration of our cognitive function, often in unpredictable ways. Cognition is body-based and distributes itself across all systems to employ—to urge from the environment— participation. A study of interactive artworks brings attention to this act of creative inhabitance. This new aesthetic critique looks closely at the language historically used to describe art, which stresses the primacy of sense perception and of sensible experience. To investigate interactivity as it relates to art involves an examination of both the contextual character of contemporary aesthetics and the theory of embodied action. It also seeks to include an analytical understanding of the biological system through material structure and the situational functionality of action. And finally it considers the dynamic forms of interactivity that are key to the development of a new interactive language for art. 2 Interactive aesthetic events have two shared behaviors that necessarily shift the traditional focus of aesthetic critique: one is the event, and the other is cause. The first point is that philosophical intersubjectivity requires the philosophical activation of a full-body experience. A subject’s interior functions are inextricably tied to the phenomenological experiences of the whole subject. Each interactive event produces interdependent events that reverberate to affect the subject—and beyond. Everything that arises from an event stems from multiple causes and conditions. Nothing exists as an isolated, independent event, including the contemporary object. This understanding forms the aesthetic space to analyze the participant and the object, the personal and the shared. In providing a deeper look at these events and conditions, the kinds of phenomena that emerge can be coded by the behaviors of the events in which specific situations emerge. The second behavior of interactivity is that there will always be causal events generated by every embodied experience. Events are dynamic and can run very far from the events that set them off. This does not mean they are disengaged from their sources. On the contrary: subjects are not only embodied, but are inseparable from the environment they interact with; each event, therefore, is an interacting event, bound by intentionality and activation. Intersubjectivity is a way that the subject keeps track of the nuances of experience and works to make them perceivably whole. Framed in contemporary aesthetics, intersubjectivity can be used as an intermediate perspective of the world, providing a view between personal experiences and communal judgments. 3 Two important additional points emerge from creating

View Full Text

Details

  • File Type
    pdf
  • Upload Time
    -
  • Content Languages
    English
  • Upload User
    Anonymous/Not logged-in
  • File Pages
    246 Page
  • File Size
    -

Download

Channel Download Status
Express Download Enable

Copyright

We respect the copyrights and intellectual property rights of all users. All uploaded documents are either original works of the uploader or authorized works of the rightful owners.

  • Not to be reproduced or distributed without explicit permission.
  • Not used for commercial purposes outside of approved use cases.
  • Not used to infringe on the rights of the original creators.
  • If you believe any content infringes your copyright, please contact us immediately.

Support

For help with questions, suggestions, or problems, please contact us