Character Creation ...10

Character Creation ...10

INTRODUCTION . 6 Step 6: Interests . 53 One System, Limitless Possibility!. 6 Step 7: Subplots. 53 License to Improvise. 6 Crossroads Subplots. 53 Crafty Games. 6 Story-Spawned Subplots . 54 Toolkit Settings . 6 Subplot Descriptions . 54 What This Book Contains. 6 Step 8: Derived Values . 59 What’s Different?. 6 Vitality and Wound Points. 59 From d20. 6 Stress and Subdual Damage Thresholds. 59 From Spycraft .0. 7 Attack Bonuses . 59 Getting Started. 8 Saving Throw Bonuses. 60 Dice. 9 Defense. 60 Utility, Utility, Utility. 9 Initiative Bonus . 60 Knowledge Check Bonus . 60 CHAPTER 1: Request Check Bonus. 60 CHARACTER CREATION. 10 Gear Check Bonus . 60 Introduction. Reputation and Net Worth. 60 What Game Controls Do. Languages. 60 What Characters Do. Step 9: Description. 60 Creating a Character. Name. 60 Step 0: Character Concept. 2 Code Name . 60 Step : Determine Attributes. 2 Age . 60 Step 2: Choose Origin . 2 Height and Weight. 6 Step 3: Choose a Base Class. 2 Appearance. 6 Step 4: Spend Skill Points. 2 History. 6 Step 5: Choose Feats. 2 Goals. 6 Step 6: Choose Interests . 2 Action Dice . 6 Step 7: Choose a Subplot. 2 Action Dice Basics . 6 Step 8: Calculate Derived Values. 2 Action Dice Restrictions. 63 Step 9: Describe Your Character. 2 Gaining Action Dice. 63 Step 0: Choose Gear. 2 The Multi-Class Character. 64 Step 0: Concept. 4 Expert Classes . 64 Faction or Freelance?. 4 Brawler. 65 Other Basic Questions . 4 Cleaner . 66 Questions for Pros. 4 Con artist . 67 Personality Tests . 5 Counter-terrorist . 69 Team Dynamics . 5 Field analyst . 70 Step 1: Attributes. 5 Grunt . 7 Step 2: Origin . 7 Guide. 72 Talents . 8 Illuminatus . 74 Specialties. 2 Inventor . 75 Step 3: Class. 26 Politico . 76 Base Classes. 26 Raptor . 77 Level-Dependent Benefits . 27 Schemer. 78 Career Levels vs. Class Levels. 28 Sniper. 79 Class Descriptions . 28 Stuntman . 80 Advocate. 30 Tactician . 8 Explorer. 3 Transporter. 82 Faceman. 33 Triggerman. 83 Hacker . 35 Virtuoso . 84 Intruder. 37 Master Classes . 85 Pointman. 39 Scientist. 4 Scout. 43 Sleuth. 44 Snoop . 47 Soldier. 49 Wheelman . 50 PAGE 2 CHAPTER 2: SKILLS. 85 CHAPTER 3: FEATS . 170 Introduction. 87 Introduction. 7 Purchasing Skill Ranks . 87 Acquiring Feats . 7 Skills vs. Skill Checks. 87 Prerequisites . 7 Skill Checks. 88 Temporary Feats. 7 The Standard Skill Check. 88 Virtual Feats. 7 Result Caps . 88 Feats as Class Abilities. 7 Active vs. Secret vs. Passive Skill Checks. 89 Feats and Action Dice . 7 Opposed Skill Checks. 9 Feat Trees . 7 Cooperative Skill Checks . 9 Feat Descriptions. 72 Team Skill Checks. 9 Basic Combat Feats. 72 Directed Skill Checks . 92 Melee Combat Feats. 76 Skill Check Modifiers. 92 Ranged Combat Feats. 80 Special Results. 96 Unarmed Combat Feats . 83 Retries. 97 Chance Feats. 89 Taking 0. 97 Chase Feats . 9 Taking 20. 98 Covert Feats . 93 Multi-Tasking. 98 Gear Feats. 96 Focus Skills. 98 Basic Skill Feats. 98 Knowledge Checks. 99 Advanced Skill Feats. 99 Complex Tasks. 99 Style Feats. 20 Challenges. 99 Style Feats. 202 Pressure. 00 Terrain Feats. 206 Completing a Complex Task. 00 Tradecraft Feats. 208 Skill Descriptions . 0 Acrobatics (Str/Dex). 06 CHAPTER 4: GEAR. 210 Analysis (Int/Wis). 0 Introduction. 2 Athletics (Str/Con) . 3 The Basics . 2 Blend (Dex/Cha). 8 Gear Options. 2 Bluff (Cha). 20 Gear Categories. 2 Bureaucracy (Int/Cha). 2 Mission Caliber. 22 Computers (Int). 22 Gear Picks . 22 Cultures (Int Focus Skill) . 23 Common Items. 22 Drive (Dex Focus Skill). 24 Kits. 23 Electronics (Int/Wis). 26 Using the Gear System . 25 Falsify (Int/Wis). 29 At Character Creation . 25 Impress (Cha) . 32 During Each Mission. 27 Intimidate (Str/Wis). 34 When You Gain a Level . 222 Investigation (Wis/Cha). 36 Wealth Losses . 222 Manipulate (Wis/Cha). 38 The Gear Tables. 223 Mechanics (Int/Wis). ..

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