Ghostbusters: Who Ya Gonna Call? Ttaaabbblllee Ooff Ccooonnnttteeennntttss TABLE of CONTENTS

Ghostbusters: Who Ya Gonna Call? Ttaaabbblllee Ooff Ccooonnnttteeennntttss TABLE of CONTENTS

Who Ya Gonna Call? V0.2 By Michael Tresca D20 System and D&D is a trademark of Wizards of the Coast, Inc.©. All original Ghostbusters images and logos are copyright of their respected companies: Ghostbusters is (c) 1984 Columbia Pictures. The Real Ghostbusters is (c) 1986 Columbia Pictures Television and DIC Productions. Ghostbusters 2 is (c) 1989 Columbia Pictures. Extreme Ghostbusters is (c) 1997 Columbia Pictures Television and Adelaide Productions. All Rights Reserved. Trademarks and copyrights are cited in this document without permission. This usage is not meant in any way to challenge the rightful ownership of said trademarks/copyrights. All copyrights are acknowledged and remain the property of the owners. Fritz Baugh contributed to the timeline and history sections. Matthew Riddle contributed to the equipment and planes chapter. This game is for entertainment only. This document utilizes the Ghostbusting font. You can get the latest version of this document at Talien's Tower, under the Freebies section. WARNING: This document contains spoilers of the movies and games. There. You've been warned! 2 - Ghostbusters: Who Ya Gonna Call? TTaaabbblllee ooff CCooonnnttteeennntttss TABLE OF CONTENTS................................................................................................................................3 INTRODUCTION...........................................................................................................................................6 SUMMARY ....................................................................................................................................................6 CAMPAIGN IN BRIEF......................................................................................................................................6 THE ROLE OF THE HEROES...........................................................................................................................6 Department 7..........................................................................................................................................7 Theme ....................................................................................................................................................7 Background ............................................................................................................................................8 TIMELINE ...................................................................................................................................................10 ALLEGIANCES...........................................................................................................................................17 PLEDGING ALLEGIANCE ..............................................................................................................................17 NEW ALLEGIANCES .....................................................................................................................................17 Sex .......................................................................................................................................................18 Wealth ..................................................................................................................................................18 Fame ....................................................................................................................................................18 Soulless Science..................................................................................................................................18 Humanity ..............................................................................................................................................18 ALLEGIANCES AND INFLUENCE ....................................................................................................................18 OCCUPATIONS ..........................................................................................................................................19 NEW OCCUPATIONS ...................................................................................................................................19 Driver....................................................................................................................................................19 President ..............................................................................................................................................19 Secretary ..............................................................................................................................................19 Tactical Leader.....................................................................................................................................19 Technician ............................................................................................................................................20 Treasurer..............................................................................................................................................20 Vice-President ......................................................................................................................................20 ADVANCED CLASSES ..............................................................................................................................21 ELITE GHOSTBUSTER .................................................................................................................................21 Requirements .......................................................................................................................................21 Class Information .................................................................................................................................21 Table: The Elite Ghostbuster ...............................................................................................................21 Class Features .....................................................................................................................................21 SKILLS........................................................................................................................................................24 SKILL CHECK EXAMPLES ............................................................................................................................24 Automatic Success...............................................................................................................................24 Easy (DC 5)..........................................................................................................................................24 Average (DC 10) ..................................................................................................................................24 Challenging (DC 20).............................................................................................................................24 Heroic (DC 30) .....................................................................................................................................24 ROUTINES..................................................................................................................................................24 Car Chase or Race Against Time ........................................................................................................25 Request a Government Document.......................................................................................................26 Going to Court ......................................................................................................................................27 SKILL MODIFIERS .......................................................................................................................................28 Bluff (Cha) ............................................................................................................................................28 Craft (mechanical) (Int) ........................................................................................................................28 Diplomacy (Cha)...................................................................................................................................29 Ghostbusters: Who Ya Gonna Call? - 3 FEATS.........................................................................................................................................................30 NEW FEATS ...............................................................................................................................................30 Duct-Tape Engineering [Craft] .............................................................................................................30 Psuedo-Science [General] ...................................................................................................................30 EQUIPMENT ...............................................................................................................................................31 LICENSES ..................................................................................................................................................31 WEAPONS..................................................................................................................................................31 Ghost Trap, Bio-Electric .......................................................................................................................31

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