Alexander Thomas Seattle, WA (206) 914-5028 [email protected] www.alextreyaudio.com

Work Experience

‘State of Decay 2’ Undead Labs - Audio Implementer / Sound Designer - 2017/18 ​ ​ ● In charge of developing and designing environment audio and reverb zones across 3 large maps, to build a rich and evolving soundscapes. ● Implemented all ambient sound effects using Wwise, Unreal Engine and custom built tools. ● Created additional ambient sound effects and custom field recordings. ● Created additional foley and UI sound effects. ● Designed ambient sound effects track for linear cinematics and front end menu screen. ● Implemented foley events on animations to design detailed character movements, combat sequences and cinematics. ● Engaged in close collaboration with audio team to ensure the games soundtrack was cohesive and compelling. ● Worked with the audio team to provide a 7.1 surround sound . ● Tested and fixed audio related bugs.

II: Deadfire’ - Sound Designer - 2018 ​ ​ ● Designed ambiences for select areas, covering both interior and exterior. ● Implemented all sound effects using Wwise. ● Worked collaboratively with other sound designers to ensure a cohesive product was delivered.

‘Ruin Me’ - Sound Effects Editor/Designer - 2016 ● Designed and edited all background and ambient sound effects. Executed themes to bring the vision of the Director to life. ● Captured and mastered custom field recordings to match each scene. ● Designed sounds to give context, space and depth to each scene. Adjusted for deficiencies and noise in production dialog. ● Designed and recorded sounds for reproduction in a 5.1 playback environment.

‘The Lost Soul’ - Sound Design and Re-Recording - 2016 ● Designed and created sound effects to bring the vision of the writer and director to life. ● Performed, mixed and edited all Foley sounds to picture. ● Dialog and ADR editing ● Collaborated with composer to ensure the music and sound effects worked as a cohesive soundtrack. ● 5.1 surround sound mix and stem delivery.

‘A. Dragon in The Days Dragon On’ Animated Short - Sound Design - 2015 ● Designed and created sounds for animation in a fantasy setting. ● Wrote and performed music for the intro and credits. ● Collaborated with the animator to receive updates and develop ideas. ● Performed and recorded the voice of the dragon.

‘Ice to Islands’ Environment Documentary - Sound Design and Re-Recording Mixer - 2014 ● Collaborated with director and picture editor to use sound to help tell their story. ● Used custom ambience recording to create space and environment. ● Used non-literal sound design to create tension and impact. ● Restored and performed noise reduction to audio captured in the field. ● Mixed the film to meet delivery specs. ‘Moebius’ - Sound Design and Re-Recording Mixer - 2014 ● Designed and created sound effects to tell the story envisioned by the director. ● Performed restoration of production dialog. ● Performed dialog editorial. ● Collaborated with composer to help perform, record, edit and mix the score. ● Mixed the film to meet delivery specs.

Skills

● Implementation of game audio utilizing middleware Wwise and FMOD. Using Real-Time Parameter Controls, soundbank generation, event profiling and memory optimization. ● Programming and scripting using C#. ● Advanced audio editing techniques using Pro Tools and other DAWs. ● 7.1 surround sound design and mixing. ● Understanding of game development systems, pipelines and aesthetics. ● Deep understanding of signal flow in a recording studio environment, and able to be discerning about the qualities of each piece of hardware and technology applications. ● Knowledge of many kinds of workflow and etiquettes displayed in various studio environments. ● Great understanding in the use of sound synthesis. ● Custom field recording, mastering and metadata editing. ● Techniques and processes in the use of audio restoration and noise reduction. ● Voiceover and dialog production, editing and mastering.

Education

Shoreline Community College, 2012 - 2014 ​

• Associates of Arts and Sciences in Digital Audio Production • Received Honors, and President's list awards

Awards

Sound Design Competition from asoundeffect.com - 2016

• Winner - Best overall sound design