Improving Data Locality with Loop Transformations Kathryn S
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Redundancy Elimination Common Subexpression Elimination
Redundancy Elimination Aim: Eliminate redundant operations in dynamic execution Why occur? Loop-invariant code: Ex: constant assignment in loop Same expression computed Ex: addressing Value numbering is an example Requires dataflow analysis Other optimizations: Constant subexpression elimination Loop-invariant code motion Partial redundancy elimination Common Subexpression Elimination Replace recomputation of expression by use of temp which holds value Ex. (s1) y := a + b Ex. (s1) temp := a + b (s1') y := temp (s2) z := a + b (s2) z := temp Illegal? How different from value numbering? Ex. (s1) read(i) (s2) j := i + 1 (s3) k := i i + 1, k+1 (s4) l := k + 1 no cse, same value number Why need temp? Local and Global ¡ Local CSE (BB) Ex. (s1) c := a + b (s1) t1 := a + b (s2) d := m&n (s1') c := t1 (s3) e := a + b (s2) d := m&n (s4) m := 5 (s5) if( m&n) ... (s3) e := t1 (s4) m := 5 (s5) if( m&n) ... 5 instr, 4 ops, 7 vars 6 instr, 3 ops, 8 vars Always better? Method: keep track of expressions computed in block whose operands have not changed value CSE Hash Table (+, a, b) (&,m, n) Global CSE example i := j i := j a := 4*i t := 4*i i := i + 1 i := i + 1 b := 4*i t := 4*i b := t c := 4*i c := t Assumes b is used later ¡ Global CSE An expression e is available at entry to B if on every path p from Entry to B, there is an evaluation of e at B' on p whose values are not redefined between B' and B. -
A Methodology for Assessing Javascript Software Protections
A methodology for Assessing JavaScript Software Protections Pedro Fortuna A methodology for Assessing JavaScript Software Protections Pedro Fortuna About me Pedro Fortuna Co-Founder & CTO @ JSCRAMBLER OWASP Member SECURITY, JAVASCRIPT @pedrofortuna 2 A methodology for Assessing JavaScript Software Protections Pedro Fortuna Agenda 1 4 7 What is Code Protection? Testing Resilience 2 5 Code Obfuscation Metrics Conclusions 3 6 JS Software Protections Q & A Checklist 3 What is Code Protection Part 1 A methodology for Assessing JavaScript Software Protections Pedro Fortuna Intellectual Property Protection Legal or Technical Protection? Alice Bob Software Developer Reverse Engineer Sells her software over the Internet Wants algorithms and data structures Does not need to revert back to original source code 5 A methodology for Assessing JavaScript Software Protections Pedro Fortuna Intellectual Property IP Protection Protection Legal Technical Encryption ? Trusted Computing Server-Side Execution Obfuscation 6 A methodology for Assessing JavaScript Software Protections Pedro Fortuna Code Obfuscation Obfuscation “transforms a program into a form that is more difficult for an adversary to understand or change than the original code” [1] More Difficult “requires more human time, more money, or more computing power to analyze than the original program.” [1] in Collberg, C., and Nagra, J., “Surreptitious software: obfuscation, watermarking, and tamperproofing for software protection.”, Addison- Wesley Professional, 2010. 7 A methodology for Assessing -
Polyhedral Compilation As a Design Pattern for Compiler Construction
Polyhedral Compilation as a Design Pattern for Compiler Construction PLISS, May 19-24, 2019 [email protected] Polyhedra? Example: Tiles Polyhedra? Example: Tiles How many of you read “Design Pattern”? → Tiles Everywhere 1. Hardware Example: Google Cloud TPU Architectural Scalability With Tiling Tiles Everywhere 1. Hardware Google Edge TPU Edge computing zoo Tiles Everywhere 1. Hardware 2. Data Layout Example: XLA compiler, Tiled data layout Repeated/Hierarchical Tiling e.g., BF16 (bfloat16) on Cloud TPU (should be 8x128 then 2x1) Tiles Everywhere Tiling in Halide 1. Hardware 2. Data Layout Tiled schedule: strip-mine (a.k.a. split) 3. Control Flow permute (a.k.a. reorder) 4. Data Flow 5. Data Parallelism Vectorized schedule: strip-mine Example: Halide for image processing pipelines vectorize inner loop https://halide-lang.org Meta-programming API and domain-specific language (DSL) for loop transformations, numerical computing kernels Non-divisible bounds/extent: strip-mine shift left/up redundant computation (also forward substitute/inline operand) Tiles Everywhere TVM example: scan cell (RNN) m = tvm.var("m") n = tvm.var("n") 1. Hardware X = tvm.placeholder((m,n), name="X") s_state = tvm.placeholder((m,n)) 2. Data Layout s_init = tvm.compute((1,n), lambda _,i: X[0,i]) s_do = tvm.compute((m,n), lambda t,i: s_state[t-1,i] + X[t,i]) 3. Control Flow s_scan = tvm.scan(s_init, s_do, s_state, inputs=[X]) s = tvm.create_schedule(s_scan.op) 4. Data Flow // Schedule to run the scan cell on a CUDA device block_x = tvm.thread_axis("blockIdx.x") 5. Data Parallelism thread_x = tvm.thread_axis("threadIdx.x") xo,xi = s[s_init].split(s_init.op.axis[1], factor=num_thread) s[s_init].bind(xo, block_x) Example: Halide for image processing pipelines s[s_init].bind(xi, thread_x) xo,xi = s[s_do].split(s_do.op.axis[1], factor=num_thread) https://halide-lang.org s[s_do].bind(xo, block_x) s[s_do].bind(xi, thread_x) print(tvm.lower(s, [X, s_scan], simple_mode=True)) And also TVM for neural networks https://tvm.ai Tiling and Beyond 1. -
Attacking Client-Side JIT Compilers.Key
Attacking Client-Side JIT Compilers Samuel Groß (@5aelo) !1 A JavaScript Engine Parser JIT Compiler Interpreter Runtime Garbage Collector !2 A JavaScript Engine • Parser: entrypoint for script execution, usually emits custom Parser bytecode JIT Compiler • Bytecode then consumed by interpreter or JIT compiler • Executing code interacts with the Interpreter runtime which defines the Runtime representation of various data structures, provides builtin functions and objects, etc. Garbage • Garbage collector required to Collector deallocate memory !3 A JavaScript Engine • Parser: entrypoint for script execution, usually emits custom Parser bytecode JIT Compiler • Bytecode then consumed by interpreter or JIT compiler • Executing code interacts with the Interpreter runtime which defines the Runtime representation of various data structures, provides builtin functions and objects, etc. Garbage • Garbage collector required to Collector deallocate memory !4 A JavaScript Engine • Parser: entrypoint for script execution, usually emits custom Parser bytecode JIT Compiler • Bytecode then consumed by interpreter or JIT compiler • Executing code interacts with the Interpreter runtime which defines the Runtime representation of various data structures, provides builtin functions and objects, etc. Garbage • Garbage collector required to Collector deallocate memory !5 A JavaScript Engine • Parser: entrypoint for script execution, usually emits custom Parser bytecode JIT Compiler • Bytecode then consumed by interpreter or JIT compiler • Executing code interacts with the Interpreter runtime which defines the Runtime representation of various data structures, provides builtin functions and objects, etc. Garbage • Garbage collector required to Collector deallocate memory !6 Agenda 1. Background: Runtime Parser • Object representation and Builtins JIT Compiler 2. JIT Compiler Internals • Problem: missing type information • Solution: "speculative" JIT Interpreter 3. -
CS153: Compilers Lecture 19: Optimization
CS153: Compilers Lecture 19: Optimization Stephen Chong https://www.seas.harvard.edu/courses/cs153 Contains content from lecture notes by Steve Zdancewic and Greg Morrisett Announcements •HW5: Oat v.2 out •Due in 2 weeks •HW6 will be released next week •Implementing optimizations! (and more) Stephen Chong, Harvard University 2 Today •Optimizations •Safety •Constant folding •Algebraic simplification • Strength reduction •Constant propagation •Copy propagation •Dead code elimination •Inlining and specialization • Recursive function inlining •Tail call elimination •Common subexpression elimination Stephen Chong, Harvard University 3 Optimizations •The code generated by our OAT compiler so far is pretty inefficient. •Lots of redundant moves. •Lots of unnecessary arithmetic instructions. •Consider this OAT program: int foo(int w) { var x = 3 + 5; var y = x * w; var z = y - 0; return z * 4; } Stephen Chong, Harvard University 4 Unoptimized vs. Optimized Output .globl _foo _foo: •Hand optimized code: pushl %ebp movl %esp, %ebp _foo: subl $64, %esp shlq $5, %rdi __fresh2: movq %rdi, %rax leal -64(%ebp), %eax ret movl %eax, -48(%ebp) movl 8(%ebp), %eax •Function foo may be movl %eax, %ecx movl -48(%ebp), %eax inlined by the compiler, movl %ecx, (%eax) movl $3, %eax so it can be implemented movl %eax, -44(%ebp) movl $5, %eax by just one instruction! movl %eax, %ecx addl %ecx, -44(%ebp) leal -60(%ebp), %eax movl %eax, -40(%ebp) movl -44(%ebp), %eax Stephen Chong,movl Harvard %eax,University %ecx 5 Why do we need optimizations? •To help programmers… •They write modular, clean, high-level programs •Compiler generates efficient, high-performance assembly •Programmers don’t write optimal code •High-level languages make avoiding redundant computation inconvenient or impossible •e.g. -
Quaxe, Infinity and Beyond
Quaxe, infinity and beyond Daniel Glazman — WWX 2015 /usr/bin/whoami Primary architect and developer of the leading Web and Ebook editors Nvu and BlueGriffon Former member of the Netscape CSS and Editor engineering teams Involved in Internet and Web Standards since 1990 Currently co-chair of CSS Working Group at W3C New-comer in the Haxe ecosystem Desktop Frameworks Visual Studio (Windows only) Xcode (OS X only) Qt wxWidgets XUL Adobe Air Mobile Frameworks Adobe PhoneGap/Air Xcode (iOS only) Qt Mobile AppCelerator Visual Studio Two solutions but many issues Fragmentation desktop/mobile Heavy runtimes Can’t easily reuse existing c++ libraries Complex to have native-like UI Qt/QtMobile still require c++ Qt’s QML is a weak and convoluted UI language Haxe 9 years success of Multiplatform OSS language Strong affinity to gaming Wide and vibrant community Some press recognition Dead code elimination Compiles to native on all But no native GUI… platforms through c++ and java Best of all worlds Haxe + Qt/QtMobile Multiplatform Native apps, native performance through c++/Java C++/Java lib reusability Introducing Quaxe Native apps w/o c++ complexity Highly dynamic applications on desktop and mobile Native-like UI through Qt HTML5-based UI, CSS-based styling Benefits from Haxe and Qt communities Going from HTML5 to native GUI completeness DOM dynamism in native UI var b: Element = document.getElementById("thirdButton"); var t: Element = document.createElement("input"); t.setAttribute("type", "text"); t.setAttribute("value", "a text field"); b.parentNode.insertBefore(t, -
Dead Code Elimination for Web Applications Written in Dynamic Languages
Dead code elimination for web applications written in dynamic languages Master’s Thesis Hidde Boomsma Dead code elimination for web applications written in dynamic languages THESIS submitted in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE in COMPUTER ENGINEERING by Hidde Boomsma born in Naarden 1984, the Netherlands Software Engineering Research Group Department of Software Technology Department of Software Engineering Faculty EEMCS, Delft University of Technology Hostnet B.V. Delft, the Netherlands Amsterdam, the Netherlands www.ewi.tudelft.nl www.hostnet.nl © 2012 Hidde Boomsma. All rights reserved Cover picture: Hoster the Hostnet mascot Dead code elimination for web applications written in dynamic languages Author: Hidde Boomsma Student id: 1174371 Email: [email protected] Abstract Dead code is source code that is not necessary for the correct execution of an application. Dead code is a result of software ageing. It is a threat for maintainability and should therefore be removed. Many organizations in the web domain have the problem that their software grows and de- mands increasingly more effort to maintain, test, check out and deploy. Old features often remain in the software, because their dependencies are not obvious from the software documentation. Dead code can be found by collecting the set of code that is used and subtract this set from the set of all code. Collecting the set can be done statically or dynamically. Web applications are often written in dynamic languages. For dynamic languages dynamic analysis suits best. From the maintainability perspective a dynamic analysis is preferred over static analysis because it is able to detect reachable but unused code. -
Lecture Notes on Peephole Optimizations and Common Subexpression Elimination
Lecture Notes on Peephole Optimizations and Common Subexpression Elimination 15-411: Compiler Design Frank Pfenning and Jan Hoffmann Lecture 18 October 31, 2017 1 Introduction In this lecture, we discuss common subexpression elimination and a class of optimiza- tions that is called peephole optimizations. The idea of common subexpression elimination is to avoid to perform the same operation twice by replacing (binary) operations with variables. To ensure that these substitutions are sound we intro- duce dominance, which ensures that substituted variables are always defined. Peephole optimizations are optimizations that are performed locally on a small number of instructions. The name is inspired from the picture that we look at the code through a peephole and make optimization that only involve the small amount code we can see and that are indented of the rest of the program. There is a large number of possible peephole optimizations. The LLVM com- piler implements for example more than 1000 peephole optimizations [LMNR15]. In this lecture, we discuss three important and representative peephole optimiza- tions: constant folding, strength reduction, and null sequences. 2 Constant Folding Optimizations have two components: (1) a condition under which they can be ap- plied and the (2) code transformation itself. The optimization of constant folding is a straightforward example of this. The code transformation itself replaces a binary operation with a single constant, and applies whenever c1 c2 is defined. l : x c1 c2 −! l : x c (where c = -
A Tiling Perspective for Register Optimization Fabrice Rastello, Sadayappan Ponnuswany, Duco Van Amstel
A Tiling Perspective for Register Optimization Fabrice Rastello, Sadayappan Ponnuswany, Duco van Amstel To cite this version: Fabrice Rastello, Sadayappan Ponnuswany, Duco van Amstel. A Tiling Perspective for Register Op- timization. [Research Report] RR-8541, Inria. 2014, pp.24. hal-00998915 HAL Id: hal-00998915 https://hal.inria.fr/hal-00998915 Submitted on 3 Jun 2014 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. A Tiling Perspective for Register Optimization Łukasz Domagała, Fabrice Rastello, Sadayappan Ponnuswany, Duco van Amstel RESEARCH REPORT N° 8541 May 2014 Project-Teams GCG ISSN 0249-6399 ISRN INRIA/RR--8541--FR+ENG A Tiling Perspective for Register Optimization Lukasz Domaga la∗, Fabrice Rastello†, Sadayappan Ponnuswany‡, Duco van Amstel§ Project-Teams GCG Research Report n° 8541 — May 2014 — 21 pages Abstract: Register allocation is a much studied problem. A particularly important context for optimizing register allocation is within loops, since a significant fraction of the execution time of programs is often inside loop code. A variety of algorithms have been proposed in the past for register allocation, but the complexity of the problem has resulted in a decoupling of several important aspects, including loop unrolling, register promotion, and instruction reordering. -
Loop Transformations and Parallelization
Loop transformations and parallelization Claude Tadonki LAL/CNRS/IN2P3 University of Paris-Sud [email protected] December 2010 Claude Tadonki Loop transformations and parallelization C. Tadonki – Loop transformations Introduction Most of the time, the most time consuming part of a program is on loops. Thus, loops optimization is critical in high performance computing. Depending on the target architecture, the goal of loops transformations are: improve data reuse and data locality efficient use of memory hierarchy reducing overheads associated with executing loops instructions pipeline maximize parallelism Loop transformations can be performed at different levels by the programmer, the compiler, or specialized tools. At high level, some well known transformations are commonly considered: loop interchange loop (node) splitting loop unswitching loop reversal loop fusion loop inversion loop skewing loop fission loop vectorization loop blocking loop unrolling loop parallelization Claude Tadonki Loop transformations and parallelization C. Tadonki – Loop transformations Dependence analysis Extract and analyze the dependencies of a computation from its polyhedral model is a fundamental step toward loop optimization or scheduling. Definition For a given variable V and given indexes I1, I2, if the computation of X(I1) requires the value of X(I2), then I1 ¡ I2 is called a dependence vector for variable V . Drawing all the dependence vectors within the computation polytope yields the so-called dependencies diagram. Example The dependence vectors are (1; 0); (0; 1); (¡1; 1). Claude Tadonki Loop transformations and parallelization C. Tadonki – Loop transformations Scheduling Definition The computation on the entire domain of a given loop can be performed following any valid schedule.A timing function tV for variable V yields a valid schedule if and only if t(x) > t(x ¡ d); 8d 2 DV ; (1) where DV is the set of all dependence vectors for variable V . -
Incremental Computation of Static Single Assignment Form
Incremental Computation of Static Single Assignment Form Jong-Deok Choi 1 and Vivek Sarkar 2 and Edith Schonberg 3 IBM T.J. Watson Research Center, P. O. Box 704, Yorktown Heights, NY 10598 ([email protected]) 2 IBM Software Solutions Division, 555 Bailey Avenue, San Jose, CA 95141 ([email protected]) IBM T.J. Watson Research Center, P. O. Box 704, Yorktown Heights, NY 10598 ([email protected]) Abstract. Static single assignment (SSA) form is an intermediate rep- resentation that is well suited for solving many data flow optimization problems. However, since the standard algorithm for building SSA form is exhaustive, maintaining correct SSA form throughout a multi-pass com- pilation process can be expensive. In this paper, we present incremental algorithms for restoring correct SSA form after program transformations. First, we specify incremental SSA algorithms for insertion and deletion of a use/definition of a variable, and for a large class of updates on intervals. We characterize several cases for which the cost of these algorithms will be proportional to the size of the transformed region and hence poten- tially much smaller than the cost of the exhaustive algorithm. Secondly, we specify customized SSA-update algorithms for a set of common loop transformations. These algorithms are highly efficient: the cost depends at worst on the size of the transformed code, and in many cases the cost is independent of the loop body size and depends only on the number of loops. 1 Introduction Static single assignment (SSA) [8, 6] form is a compact intermediate program representation that is well suited to a large number of compiler optimization algorithms, including constant propagation [19], global value numbering [3], and program equivalence detection [21]. -
Code Optimizations Recap Peephole Optimization
7/23/2016 Program Analysis Recap https://www.cse.iitb.ac.in/~karkare/cs618/ • Optimizations Code Optimizations – To improve efficiency of generated executable (time, space, resources …) Amey Karkare – Maintain semantic equivalence Dept of Computer Science and Engg • Two levels IIT Kanpur – Machine Independent Visiting IIT Bombay [email protected] – Machine Dependent [email protected] 2 Peephole Optimization Peephole optimization examples… • target code often contains redundant Redundant loads and stores instructions and suboptimal constructs • Consider the code sequence • examine a short sequence of target instruction (peephole) and replace by a Move R , a shorter or faster sequence 0 Move a, R0 • peephole is a small moving window on the target systems • Instruction 2 can always be removed if it does not have a label. 3 4 1 7/23/2016 Peephole optimization examples… Unreachable code example … Unreachable code constant propagation • Consider following code sequence if 0 <> 1 goto L2 int debug = 0 print debugging information if (debug) { L2: print debugging info } Evaluate boolean expression. Since if condition is always true the code becomes this may be translated as goto L2 if debug == 1 goto L1 goto L2 print debugging information L1: print debugging info L2: L2: The print statement is now unreachable. Therefore, the code Eliminate jumps becomes if debug != 1 goto L2 print debugging information L2: L2: 5 6 Peephole optimization examples… Peephole optimization examples… • flow of control: replace jump over jumps • Strength reduction