Characters Associated with Different Scripts Or Sets of Symbols
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Package 'Pinsplus'
Package ‘PINSPlus’ August 6, 2020 Encoding UTF-8 Type Package Title Clustering Algorithm for Data Integration and Disease Subtyping Version 2.0.5 Date 2020-08-06 Author Hung Nguyen, Bang Tran, Duc Tran and Tin Nguyen Maintainer Hung Nguyen <[email protected]> Description Provides a robust approach for omics data integration and disease subtyping. PIN- SPlus is fast and supports the analysis of large datasets with hundreds of thousands of sam- ples and features. The software automatically determines the optimal number of clus- ters and then partitions the samples in a way such that the results are ro- bust against noise and data perturbation (Nguyen et.al. (2019) <DOI: 10.1093/bioinformat- ics/bty1049>, Nguyen et.al. (2017)<DOI: 10.1101/gr.215129.116>). License LGPL Depends R (>= 2.10) Imports foreach, entropy , doParallel, matrixStats, Rcpp, RcppParallel, FNN, cluster, irlba, mclust RoxygenNote 7.1.0 Suggests knitr, rmarkdown, survival, markdown LinkingTo Rcpp, RcppArmadillo, RcppParallel VignetteBuilder knitr NeedsCompilation yes Repository CRAN Date/Publication 2020-08-06 21:20:02 UTC R topics documented: PINSPlus-package . .2 AML2004 . .2 KIRC ............................................3 PerturbationClustering . .4 SubtypingOmicsData . .9 1 2 AML2004 Index 13 PINSPlus-package Perturbation Clustering for data INtegration and disease Subtyping Description This package implements clustering algorithms proposed by Nguyen et al. (2017, 2019). Pertur- bation Clustering for data INtegration and disease Subtyping (PINS) is an approach for integraton of data and classification of diseases into various subtypes. PINS+ provides algorithms support- ing both single data type clustering and multi-omics data type. PINSPlus is an improved version of PINS by allowing users to customize the based clustering algorithm and perturbation methods. -
Base64 Character Encoding and Decoding Modeling
Base64 Character Encoding and Decoding Modeling Isnar Sumartono1, Andysah Putera Utama Siahaan2, Arpan3 Faculty of Computer Science,Universitas Pembangunan Panca Budi Jl. Jend. Gatot Subroto Km. 4,5 Sei Sikambing, 20122, Medan, Sumatera Utara, Indonesia Abstract: Security is crucial to maintaining the confidentiality of the information. Secure information is the information should not be known to the unreliable person, especially information concerning the state and the government. This information is often transmitted using a public network. If the data is not secured in advance, would be easily intercepted and the contents of the information known by the people who stole it. The method used to secure data is to use a cryptographic system by changing plaintext into ciphertext. Base64 algorithm is one of the encryption processes that is ideal for use in data transmission. Ciphertext obtained is the arrangement of the characters that have been tabulated. These tables have been designed to facilitate the delivery of data during transmission. By applying this algorithm, errors would be avoided, and security would also be ensured. Keywords: Base64, Security, Cryptography, Encoding I. INTRODUCTION Security and confidentiality is one important aspect of an information system [9][10]. The information sent is expected to be well received only by those who have the right. Information will be useless if at the time of transmission intercepted or hijacked by an unauthorized person [7]. The public network is one that is prone to be intercepted or hijacked [1][2]. From time to time the data transmission technology has developed so rapidly. Security is necessary for an organization or company as to maintain the integrity of the data and information on the company. -
IPDS Technical Reference 1
IPDS Technical Reference 1 TABLE OF CONTENTS Manuals for the IPDS card.................................................................................................................................4 Notice..................................................................................................................................................................5 Important.........................................................................................................................................................5 How to Read This Manual................................................................................................................................. 6 Symbols...........................................................................................................................................................6 About This Book..................................................................................................................................................7 Audience.........................................................................................................................................................7 Terminology.................................................................................................................................................... 7 About IPDS.......................................................................................................................................................... 8 Capabilities of IPDS............................................................................................................................................9 -
Proposal to Add U+2B95 Rightwards Black Arrow to Unicode Emoji
Proposal to add U+2B95 Rightwards Black Arrow to Unicode Emoji J. S. Choi, 2015‐12‐12 Abstract In the Unicode Standard 7.0 from 2014, ⮕ U+2B95 was added with the intent to complete the family of black arrows encoded by ⬅⬆⬇ U+2B05–U+2B07. However, due to historical timing, ⮕ U+2B95 was not yet encoded when the Unicode Emoji were frst encoded in 2009–2010, and thus the family of four emoji black arrows were mapped not only to ⬅⬆⬇ U+2B05–U+2B07 but also to ➡ U+27A1—a compatibility character for ITC Zapf Dingbats—instead of ⮕ U+2B95. It is thus proposed that ⮕ U+2B95 be added to the set of Unicode emoji characters and be given emoji‐ and text‐style standardized variants, in order to match the properties of its siblings ⬅⬆⬇ U+2B05–U+2B07, with which it is explicitly unifed. 1 Introduction Tis document primarily discusses fve encoded characters, already in Unicode as of 2015: ⮕ U+2B95 Rightwards Black Arrow: Te main encoded character being discussed. Located in the Miscellaneous Symbols and Arrows block. ⬅⬆⬇ U+2B05–U+2B07 Leftwards, Upwards, and Downwards Black Arrow: Te three black arrows that ⮕ U+2B95 completes. Also located in the Miscellaneous Symbols and Arrows block. ➡ U+27A1 Black Rightwards Arrow: A compatibility character for ITC Zapf Dingbats. Located in the Dingbats block. Tis document proposes the addition of ⮕ U+2B95 to the set of emoji characters as defned by Unicode Technical Report (UTR) #51: “Unicode Emoji”. In other words, it proposes: 1. A property change: ⮕ U+2B95 should be given the Emoji property defned in UTR #51. -
Unicode Ate My Brain
UNICODE ATE MY BRAIN John Cowan Reuters Health Information Copyright 2001-04 John Cowan under GNU GPL 1 Copyright • Copyright © 2001 John Cowan • Licensed under the GNU General Public License • ABSOLUTELY NO WARRANTIES; USE AT YOUR OWN RISK • Portions written by Tim Bray; used by permission • Title devised by Smarasderagd; used by permission • Black and white for readability Copyright 2001-04 John Cowan under GNU GPL 2 Abstract Unicode, the universal character set, is one of the foundation technologies of XML. However, it is not as widely understood as it should be, because of the unavoidable complexity of handling all of the world's writing systems, even in a fairly uniform way. This tutorial will provide the basics about using Unicode and XML to save lots of money and achieve world domination at the same time. Copyright 2001-04 John Cowan under GNU GPL 3 Roadmap • Brief introduction (4 slides) • Before Unicode (16 slides) • The Unicode Standard (25 slides) • Encodings (11 slides) • XML (10 slides) • The Programmer's View (27 slides) • Points to Remember (1 slide) Copyright 2001-04 John Cowan under GNU GPL 4 How Many Different Characters? a A à á â ã ä å ā ă ą a a a a a a a a a a a Copyright 2001-04 John Cowan under GNU GPL 5 How Computers Do Text • Characters in computer storage are represented by “small” numbers • The numbers use a small number of bits: from 6 (BCD) to 21 (Unicode) to 32 (wchar_t on some Unix boxes) • Design choices: – Which numbers encode which characters – How to pack the numbers into bytes Copyright 2001-04 John Cowan under GNU GPL 6 Where Does XML Come In? • XML is a textual data format • XML software is required to handle all commercially important characters in the world; a promise to “handle XML” implies a promise to be international • Applications can do what they want; monolingual applications can mostly ignore internationalization Copyright 2001-04 John Cowan under GNU GPL 7 $$$ £££ ¥¥¥ • Extra cost of building-in internationalization to a new computer application: about 20% (assuming XML and Unicode). -
A Decision Procedure for String to Code Point Conversion‹
A Decision Procedure for String to Code Point Conversion‹ Andrew Reynolds1, Andres Notzli¨ 2, Clark Barrett2, and Cesare Tinelli1 1 Department of Computer Science, The University of Iowa, Iowa City, USA 2 Department of Computer Science, Stanford University, Stanford, USA Abstract. In text encoding standards such as Unicode, text strings are sequences of code points, each of which can be represented as a natural number. We present a decision procedure for a concatenation-free theory of strings that includes length and a conversion function from strings to integer code points. Furthermore, we show how many common string operations, such as conversions between lowercase and uppercase, can be naturally encoded using this conversion function. We describe our implementation of this approach in the SMT solver CVC4, which contains a high-performance string subsolver, and show that the use of a native procedure for code points significantly improves its performance with respect to other state-of-the-art string solvers. 1 Introduction String processing is an important part of many kinds of software. In particular, strings often serve as a common representation for the exchange of data at interfaces between different programs, between different programming languages, and between programs and users. At such interfaces, strings often represent values of types other than strings, and developers have to be careful to sanitize and parse those strings correctly. This is a challenging task, making the ability to automatically reason about such software and interfaces appealing. Applications of automated reasoning about strings include finding or proving the absence of SQL injections and XSS vulnerabilities in web applications [28, 25, 31], reasoning about access policies in cloud infrastructure [7], and generating database tables from SQL queries for unit testing [29]. -
The Unicode Cookbook for Linguists: Managing Writing Systems Using Orthography Profiles
Zurich Open Repository and Archive University of Zurich Main Library Strickhofstrasse 39 CH-8057 Zurich www.zora.uzh.ch Year: 2017 The Unicode Cookbook for Linguists: Managing writing systems using orthography profiles Moran, Steven ; Cysouw, Michael DOI: https://doi.org/10.5281/zenodo.290662 Posted at the Zurich Open Repository and Archive, University of Zurich ZORA URL: https://doi.org/10.5167/uzh-135400 Monograph The following work is licensed under a Creative Commons: Attribution 4.0 International (CC BY 4.0) License. Originally published at: Moran, Steven; Cysouw, Michael (2017). The Unicode Cookbook for Linguists: Managing writing systems using orthography profiles. CERN Data Centre: Zenodo. DOI: https://doi.org/10.5281/zenodo.290662 The Unicode Cookbook for Linguists Managing writing systems using orthography profiles Steven Moran & Michael Cysouw Change dedication in localmetadata.tex Preface This text is meant as a practical guide for linguists, and programmers, whowork with data in multilingual computational environments. We introduce the basic concepts needed to understand how writing systems and character encodings function, and how they work together. The intersection of the Unicode Standard and the International Phonetic Al- phabet is often not met without frustration by users. Nevertheless, thetwo standards have provided language researchers with a consistent computational architecture needed to process, publish and analyze data from many different languages. We bring to light common, but not always transparent, pitfalls that researchers face when working with Unicode and IPA. Our research uses quantitative methods to compare languages and uncover and clarify their phylogenetic relations. However, the majority of lexical data available from the world’s languages is in author- or document-specific orthogra- phies. -
PCL PC-8, Code Page 437 Page 1 of 5 PCL PC-8, Code Page 437
PCL PC-8, Code Page 437 Page 1 of 5 PCL PC-8, Code Page 437 PCL Symbol Set: 10U Unicode glyph correspondence tables. Contact:[email protected] http://pcl.to -- -- -- -- $90 U00C9 Ê Uppercase e acute $21 U0021 Ë Exclamation $91 U00E6 Ì Lowercase ae diphthong $22 U0022 Í Neutral double quote $92 U00C6 Î Uppercase ae diphthong $23 U0023 Ï Number $93 U00F4 & Lowercase o circumflex $24 U0024 ' Dollar $94 U00F6 ( Lowercase o dieresis $25 U0025 ) Per cent $95 U00F2 * Lowercase o grave $26 U0026 + Ampersand $96 U00FB , Lowercase u circumflex $27 U0027 - Neutral single quote $97 U00F9 . Lowercase u grave $28 U0028 / Left parenthesis $98 U00FF 0 Lowercase y dieresis $29 U0029 1 Right parenthesis $99 U00D6 2 Uppercase o dieresis $2A U002A 3 Asterisk $9A U00DC 4 Uppercase u dieresis $2B U002B 5 Plus $9B U00A2 6 Cent sign $2C U002C 7 Comma, decimal separator $9C U00A3 8 Pound sterling $2D U002D 9 Hyphen $9D U00A5 : Yen sign $2E U002E ; Period, full stop $9E U20A7 < Pesetas $2F U002F = Solidus, slash $9F U0192 > Florin sign $30 U0030 ? Numeral zero $A0 U00E1 ê Lowercase a acute $31 U0031 A Numeral one $A1 U00ED B Lowercase i acute $32 U0032 C Numeral two $A2 U00F3 D Lowercase o acute $33 U0033 E Numeral three $A3 U00FA F Lowercase u acute $34 U0034 G Numeral four $A4 U00F1 H Lowercase n tilde $35 U0035 I Numeral five $A5 U00D1 J Uppercase n tilde $36 U0036 K Numeral six $A6 U00AA L Female ordinal (a) http://www.pclviewer.com (c) RedTitan Technology 2005 PCL PC-8, Code Page 437 Page 2 of 5 $37 U0037 M Numeral seven $A7 U00BA N Male ordinal (o) $38 U0038 -
Unicode and Code Page Support
Natural for Mainframes Unicode and Code Page Support Version 4.2.6 for Mainframes October 2009 This document applies to Natural Version 4.2.6 for Mainframes and to all subsequent releases. Specifications contained herein are subject to change and these changes will be reported in subsequent release notes or new editions. Copyright © Software AG 1979-2009. All rights reserved. The name Software AG, webMethods and all Software AG product names are either trademarks or registered trademarks of Software AG and/or Software AG USA, Inc. Other company and product names mentioned herein may be trademarks of their respective owners. Table of Contents 1 Unicode and Code Page Support .................................................................................... 1 2 Introduction ..................................................................................................................... 3 About Code Pages and Unicode ................................................................................ 4 About Unicode and Code Page Support in Natural .................................................. 5 ICU on Mainframe Platforms ..................................................................................... 6 3 Unicode and Code Page Support in the Natural Programming Language .................... 7 Natural Data Format U for Unicode-Based Data ....................................................... 8 Statements .................................................................................................................. 9 Logical -
Assessment of Options for Handling Full Unicode Character Encodings in MARC21 a Study for the Library of Congress
1 Assessment of Options for Handling Full Unicode Character Encodings in MARC21 A Study for the Library of Congress Part 1: New Scripts Jack Cain Senior Consultant Trylus Computing, Toronto 1 Purpose This assessment intends to study the issues and make recommendations on the possible expansion of the character set repertoire for bibliographic records in MARC21 format. 1.1 “Encoding Scheme” vs. “Repertoire” An encoding scheme contains codes by which characters are represented in computer memory. These codes are organized according to a certain methodology called an encoding scheme. The list of all characters so encoded is referred to as the “repertoire” of characters in the given encoding schemes. For example, ASCII is one encoding scheme, perhaps the one best known to the average non-technical person in North America. “A”, “B”, & “C” are three characters in the repertoire of this encoding scheme. These three characters are assigned encodings 41, 42 & 43 in ASCII (expressed here in hexadecimal). 1.2 MARC8 "MARC8" is the term commonly used to refer both to the encoding scheme and its repertoire as used in MARC records up to 1998. The ‘8’ refers to the fact that, unlike Unicode which is a multi-byte per character code set, the MARC8 encoding scheme is principally made up of multiple one byte tables in which each character is encoded using a single 8 bit byte. (It also includes the EACC set which actually uses fixed length 3 bytes per character.) (For details on MARC8 and its specifications see: http://www.loc.gov/marc/.) MARC8 was introduced around 1968 and was initially limited to essentially Latin script only. -
Lecture 2: Variables and Primitive Data Types
Lecture 2: Variables and Primitive Data Types MIT-AITI Kenya 2005 1 In this lecture, you will learn… • What a variable is – Types of variables – Naming of variables – Variable assignment • What a primitive data type is • Other data types (ex. String) MIT-Africa Internet Technology Initiative 2 ©2005 What is a Variable? • In basic algebra, variables are symbols that can represent values in formulas. • For example the variable x in the formula f(x)=x2+2 can represent any number value. • Similarly, variables in computer program are symbols for arbitrary data. MIT-Africa Internet Technology Initiative 3 ©2005 A Variable Analogy • Think of variables as an empty box that you can put values in. • We can label the box with a name like “Box X” and re-use it many times. • Can perform tasks on the box without caring about what’s inside: – “Move Box X to Shelf A” – “Put item Z in box” – “Open Box X” – “Remove contents from Box X” MIT-Africa Internet Technology Initiative 4 ©2005 Variables Types in Java • Variables in Java have a type. • The type defines what kinds of values a variable is allowed to store. • Think of a variable’s type as the size or shape of the empty box. • The variable x in f(x)=x2+2 is implicitly a number. • If x is a symbol representing the word “Fish”, the formula doesn’t make sense. MIT-Africa Internet Technology Initiative 5 ©2005 Java Types • Integer Types: – int: Most numbers you’ll deal with. – long: Big integers; science, finance, computing. – short: Small integers. -
Chapter 4 Variables and Data Types
PROG0101 Fundamentals of Programming PROG0101 FUNDAMENTALS OF PROGRAMMING Chapter 4 Variables and Data Types 1 PROG0101 Fundamentals of Programming Variables and Data Types Topics • Variables • Constants • Data types • Declaration 2 PROG0101 Fundamentals of Programming Variables and Data Types Variables • A symbol or name that stands for a value. • A variable is a value that can change. • Variables provide temporary storage for information that will be needed during the lifespan of the computer program (or application). 3 PROG0101 Fundamentals of Programming Variables and Data Types Variables Example: z = x + y • This is an example of programming expression. • x, y and z are variables. • Variables can represent numeric values, characters, character strings, or memory addresses. 4 PROG0101 Fundamentals of Programming Variables and Data Types Variables • Variables store everything in your program. • The purpose of any useful program is to modify variables. • In a program every, variable has: – Name (Identifier) – Data Type – Size – Value 5 PROG0101 Fundamentals of Programming Variables and Data Types Types of Variable • There are two types of variables: – Local variable – Global variable 6 PROG0101 Fundamentals of Programming Variables and Data Types Types of Variable • Local variables are those that are in scope within a specific part of the program (function, procedure, method, or subroutine, depending on the programming language employed). • Global variables are those that are in scope for the duration of the programs execution. They can be accessed by any part of the program, and are read- write for all statements that access them. 7 PROG0101 Fundamentals of Programming Variables and Data Types Types of Variable MAIN PROGRAM Subroutine Global Variables Local Variable 8 PROG0101 Fundamentals of Programming Variables and Data Types Rules in Naming a Variable • There a certain rules in naming variables (identifier).