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Resurrect Your Old PC
Resurrect your old PCs Resurrect your old PC Nostalgic for your old beige boxes? Don’t let them gather dust! Proprietary OSes force users to upgrade hardware much sooner than necessary: Neil Bothwick highlights some great ways to make your pensioned-off PCs earn their keep. ardware performance is constantly improving, and it is only natural to want the best, so we upgrade our H system from time to time and leave the old ones behind, considering them obsolete. But you don’t usually need the latest and greatest, it was only a few years ago that people were running perfectly usable systems on 500MHz CPUs and drooling over the prospect that a 1GHz CPU might actually be available quite soon. I can imagine someone writing a similar article, ten years from now, about what to do with that slow, old 4GHz eight-core system that is now gathering dust. That’s what we aim to do here, show you how you can put that old hardware to good use instead of consigning it to the scrapheap. So what are we talking about when we say older computers? The sort of spec that was popular around the turn of the century. OK, while that may be true, it does make it seem like we are talking about really old hardware. A typical entry-level machine from six or seven years ago would have had something like an 800MHz processor, Pentium 3 or similar, 128MB of RAM and a 20- 30GB hard disk. The test rig used for testing most of the software we will discuss is actually slightly lower spec, it has a 700MHz Celeron processor, because that’s what I found in the pile of computer gear I never throw away in my loft, right next to my faithful old – but non-functioning – Amiga 4000. -
Current Status of Win32 Gdk Implementation
Current status of Win32 Gdk implementation Bertrand Bellenot - [email protected] Features (recall) ! Same environment on every system : ! Same look and feel on every platform. ! Simplify the code maintenance : ! No need to care about a « windows specific code ». ! Simplify functionality extension : ! No need to implement the code twice, once for windows and once for other OS. ! Only use TVirtualX. Actual Status (recall) ! The actual code uses a modified version of gdk and glib, the GIMP low-level libraries ported on win32. In practice, this means that we only need to link with gdk.lib, glib.lib and iconv.dll as additional libraries (hopefully less in the future). These libraries are under LGPL, so there are no licensing issues in using and distributing them. ! As original version of gdk was not doing everything needed by root (as font orientation!), I did have to slightly modify the original code. Points fixed since last year ! Some characters were not displayed. " ! Some problems with icon’s transparency. " ! The event handling was not perfect. " ! OpenGL was not working. " Events handling architecture (actual) TSystem CINT TGClient TVirtualX Gdk Threads issue ! From gdk developper FAQ : ! Without some major restructuring in GDK-Win32, I don't think there is any chance that GTK+ would work, in general, in a multi-threaded app, with different threads accessing windows created by other threads. ! One problem is that each thread in Windows have its own message queue. GDK-Win32 currently uses just one "message pump" in the main thread. It will never see messages for windows created by other threads. Threads issue ! As gdk is not thread safe, I had to create a separate thread from within the gdk calls are made. -
The GNOME Desktop Environment
The GNOME desktop environment Miguel de Icaza ([email protected]) Instituto de Ciencias Nucleares, UNAM Elliot Lee ([email protected]) Federico Mena ([email protected]) Instituto de Ciencias Nucleares, UNAM Tom Tromey ([email protected]) April 27, 1998 Abstract We present an overview of the free GNU Network Object Model Environment (GNOME). GNOME is a suite of X11 GUI applications that provides joy to users and hackers alike. It has been designed for extensibility and automation by using CORBA and scripting languages throughout the code. GNOME is licensed under the terms of the GNU GPL and the GNU LGPL and has been developed on the Internet by a loosely-coupled team of programmers. 1 Motivation Free operating systems1 are excellent at providing server-class services, and so are often the ideal choice for a server machine. However, the lack of a consistent user interface and of consumer-targeted applications has prevented free operating systems from reaching the vast majority of users — the desktop users. As such, the benefits of free software have only been enjoyed by the technically savvy computer user community. Most users are still locked into proprietary solutions for their desktop environments. By using GNOME, free operating systems will have a complete, user-friendly desktop which will provide users with powerful and easy-to-use graphical applications. Many people have suggested that the cause for the lack of free user-oriented appli- cations is that these do not provide enough excitement to hackers, as opposed to system- level programming. Since most of the GNOME code had to be written by hackers, we kept them happy: the magic recipe here is to design GNOME around an adrenaline response by trying to use exciting models and ideas in the applications. -
GTK Lesson 3: Containers
CSci493.70 Graphical User Interface Programming Prof. Stewart Weiss Lesson 3: Containers Lesson 3: Containers 1 Container Widgets and Packing When you design an application with a graphical user interface, you put various widgets inside of one another and implicitly dene a hierarchy of what's inside of what. This is a containment hierarchy. Some of the widgets you use have specic purposes, such as buttons, text entry boxes, and menus. If you design your GUI on paper, you draw these widgets where you want them and making them the sizes that you want them to be. However, getting them to be in those specic positions with their specic sizes using a library like GTK+ requires that you use widgets whose primary purpose is for laying out other widgets. These widgets are called container widgets. In Lesson 2, we introduced the GtkContainer class, which is the ancestral class of all container widgets and which we now cover in more detail. Recall that containers can be partitioned into two categories: (1) those that can hold only a single child widget, and (2) those that can hold more than one. Containers that can contain only a single widget are called decorator containers, because their principal purpose is to add functionality and decorative eects to the child widget. Containers that can hold several children are called layout containers, because they are used primarily for laying out the child widgets within their (GDK) windows. Layout containers assign sizes and positions to their children. 1.1 The GtkContainer Class Before we look at their concrete subclasses, we will examine what functionality and properties GtkContainers possess. -
Free Companions.Xlsx
Free Companion List By AladdinAnon Key Type = There are 4 types Jump Name = Name of Jump Canon = Canon Charcter, typically a gift Folder = Which folder to find the jump OC = Get an OC Character, typically a "create your own" option Companion = What you get Scenario = required to do a scenario to get the companion Source = Copy and ctrl+F to find their location in jump doc Drawback = Taking the companion is optional after the drawback is finished TG Drive Jumps starting with Numbers Folder Companion Type Source 10 Billion Wives Gauntlets 0 - 10 Billion Wives OC 10 Billion Wives Jumps starting with A Folder Companion Type Source A Brother’s Price A-M Family OC Non Drop-ins A Brother’s Price A-M Husband OC Non Drop-in Women A Brother’s Price A-M Mentor OC Non Drop-in Men A Brother’s Price A-M Aged Spinsters OC Drop-ins of any Gender A Practical Guide to Evil A-M Rival Drawback Rival (+100) A Super Mario…Thing Images 1 OC OC Multiplayer Option After War Gundam X Gundum Frost brothers Drawback A Frosty Reception (+200cp/+300cp) Age of Empires III: Part 1: Blood Age of Empires III Pick 1 of 5 Canon Faction Alignment Ah! My Goddess A-M Goddess Waifu Scenario Child of Ash and Elm Ah! My Goddess A-M Raising Iðavöllr Scenario Iðavöllr AKB49 - Renai Kinshi Jourei (The Rules Against Love) A-M 1 A New Talent OC Drop-In, Fan, Stagework AKB49 - Renai Kinshi Jourei (The Rules Against Love) A-M 1 Canon Companion Canon Kenkyusei, Idol, Producer AKB49 - Renai Kinshi Jourei (The Rules Against Love) A-M Rival Drawback 0CP Rivals AKB49 - Renai Kinshi Jourei (The Rules Against Love) A-M Yoshinaga Drawback 400CP For Her Dreams Aladdin Disney Iago Canon Iago Aladdin Disney Mirage Scenario Mirage’s Wrath Aladdin Disney Forty Thieves Scenario Jumper And The Forty Thieves. -
Sega Megadrive European PAL Checklist
The Sega Megadrive European PAL Checklist □ 688 Attack Sub □ Crack Down □ Gunship □ Aaahh!!! Real Monsters □ Crue Ball □ Gunstar Heroes □ Addams Family Values □ Cutthroat Island □ Gynoug □ Addams Family, The □ Cyberball □ Hard Drivin' □ Adventures of Batman & Robin, The □ Cyborg Justice □ Hardball (Box) □ Adventures of Mighty Max, The □ Daffy Duck in Hollywood □ Hardball III □ Aero the Acro-Bat □ Dark Castle □ Hardball '94 □ Aero the Acro-Bat 2 □ David Robinson's Supreme Court □ Haunting, The □ After Burner 2 □ Davis Cup World Tour □ Havoc □ Aladdin □ Death and Return of Superman, The □ Hellfire □ Alex Kidd in the Enchanted Castle □ Decap Attack □ Herzog Zwei □ Alien 3 □ Demolition Man □ Home Alone □ Alien Soldier □ Desert Demolition starring Road Runner □ Hook □ Alien Storm □ Desert Strike: Return to the Gulf □ Hurricanes □ Alisia Dragoon □ Dick Tracy □ Hyperdunk □ Altered Beast □ Dino Dini's Soccer □ Immortal, The □ Andre Agassi Tennis □ Disney Collection, The □ Incredible Crash Dummies, The □ Animaniacs □ DJ Boy □ Incredible Hulk, The □ Another World □ Donald in Maui Mallard □ Indiana Jones and the Last Crusade □ Aquatic Games starring James Pond □ Double Clutch □ International Rugby □ Arcade Classics □ Double Dragon (Box) □ International Sensible Soccer □ Arch Rivals □ Double Dragon 3: The Arcade Game □ International Superstar Soccer Deluxe □ Ariel: The Little Mermaid □ Double Hits: Micro Machines & Psycho Pinball □ International Tour Tennis □ Arnold Palmer Tournament Golf □ Dr. Robotnik's Mean Bean Machine □ Izzy's Quest for the -
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games (Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack (TG16, Arcade) 10. 1942 (NES, Arcade, GBC) 11. 1942 (Revision B) (Arcade) 12. 1943 Kai: Midway Kaisen (Japan) (Arcade) 13. 1943: Kai (TG16) 14. 1943: The Battle of Midway (NES, Arcade) 15. 1944: The Loop Master (Arcade) 16. 1999: Hore, Mitakotoka! Seikimatsu (NES) 17. 19XX: The War Against Destiny (Arcade) 18. 2 on 2 Open Ice Challenge (Arcade) 19. 2010: The Graphic Action Game (Colecovision) 20. 2020 Super Baseball (SNES, Arcade) 21. 21-Emon (TG16) 22. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 23. 3 Count Bout (Arcade) 24. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 25. 3-D Tic-Tac-Toe (Atari 2600) 26. 3-D Ultra Pinball: Thrillride (GBC) 27. -
Video Game Trader Magazine & Price Guide
Winter 2009/2010 Issue #14 4 Trading Thoughts 20 Hidden Gems Blue‘s Journey (Neo Geo) Video Game Flashback Dragon‘s Lair (NES) Hidden Gems 8 NES Archives p. 20 19 Page Turners Wrecking Crew Vintage Games 9 Retro Reviews 40 Made in Japan Coin-Op.TV Volume 2 (DVD) Twinkle Star Sprites Alf (Sega Master System) VectrexMad! AutoFire Dongle (Vectrex) 41 Video Game Programming ROM Hacking Part 2 11Homebrew Reviews Ultimate Frogger Championship (NES) 42 Six Feet Under Phantasm (Atari 2600) Accessories Mad Bodies (Atari Jaguar) 44 Just 4 Qix Qix 46 Press Start Comic Michael Thomasson’s Just 4 Qix 5 Bubsy: What Could Possibly Go Wrong? p. 44 6 Spike: Alive and Well in the land of Vectors 14 Special Book Preview: Classic Home Video Games (1985-1988) 43 Token Appreciation Altered Beast 22 Prices for popular consoles from the Atari 2600 Six Feet Under to Sony PlayStation. Now includes 3DO & Complete p. 42 Game Lists! Advertise with Video Game Trader! Multiple run discounts of up to 25% apply THIS ISSUES CONTRIBUTORS: when you run your ad for consecutive Dustin Gulley Brett Weiss Ad Deadlines are 12 Noon Eastern months. Email for full details or visit our ad- Jim Combs Pat “Coldguy” December 1, 2009 (for Issue #15 Spring vertising page on videogametrader.com. Kevin H Gerard Buchko 2010) Agents J & K Dick Ward February 1, 2009(for Issue #16 Summer Video Game Trader can help create your ad- Michael Thomasson John Hancock 2010) vertisement. Email us with your requirements for a price quote. P. Ian Nicholson Peter G NEW!! Low, Full Color, Advertising Rates! -
Fedora 14 User Guide
Fedora 14 User Guide Using Fedora 14 for common desktop computing tasks Fedora Documentation Project User Guide Fedora 14 User Guide Using Fedora 14 for common desktop computing tasks Edition 1.0 Author Fedora Documentation Project [email protected] Copyright © 2010 Red Hat, Inc. and others. The text of and illustrations in this document are licensed by Red Hat under a Creative Commons Attribution–Share Alike 3.0 Unported license ("CC-BY-SA"). An explanation of CC-BY-SA is available at http://creativecommons.org/licenses/by-sa/3.0/. The original authors of this document, and Red Hat, designate the Fedora Project as the "Attribution Party" for purposes of CC-BY-SA. In accordance with CC-BY-SA, if you distribute this document or an adaptation of it, you must provide the URL for the original version. Red Hat, as the licensor of this document, waives the right to enforce, and agrees not to assert, Section 4d of CC-BY-SA to the fullest extent permitted by applicable law. Red Hat, Red Hat Enterprise Linux, the Shadowman logo, JBoss, MetaMatrix, Fedora, the Infinity Logo, and RHCE are trademarks of Red Hat, Inc., registered in the United States and other countries. For guidelines on the permitted uses of the Fedora trademarks, refer to https://fedoraproject.org/wiki/ Legal:Trademark_guidelines. Linux® is the registered trademark of Linus Torvalds in the United States and other countries. Java® is a registered trademark of Oracle and/or its affiliates. XFS® is a trademark of Silicon Graphics International Corp. or its subsidiaries in the United States and/or other countries. -
Xfce: the Missing Manual Documentation Release 0.1
Xfce: The Missing Manual Documentation Release 0.1 Joji Antony Jun 18, 2017 Contents 1 What is Xfce? 3 2 Why not use other lightweight environments ?5 3 What is your point? 7 4 Caveats of this document 9 5 How to install Xfce? 11 5.1 Linux................................................... 11 5.2 Installing Xfce on FreeBSD....................................... 21 5.3 Installing Xfce 4.12 on NetBSD..................................... 21 6 Components of Xfce 23 6.1 Xfce4 Settings Manager......................................... 23 6.2 Xfce Panel................................................ 23 6.3 Xfdesktop................................................ 24 6.4 Xfwm4.................................................. 24 6.5 Thunar.................................................. 24 7 Some goodies available with Xfce 25 7.1 Xfce Terminal Emulator......................................... 25 7.2 Mousepad................................................ 25 8 Using your keyboard shortcuts wisely 27 9 Scrolling 29 10 Indices and tables 31 i ii Xfce: The Missing Manual Documentation, Release 0.1 This is an unofficial user manual for Xfce, the lightweight desktop environment. This document is not meant to be comprehensive, and only attempts to cover the basics to get you up and running. Contents Contents 1 Xfce: The Missing Manual Documentation, Release 0.1 2 Contents CHAPTER 1 What is Xfce? Xfce is a lightweight desktop environment built for simplicity and efficiency. Xfce takes up far less space than other desktop environments such as KDE, GNOME, Unity etc and is very responsive. Xfce philosophy is to get out of your way and let you complete your work efficiently and easily. Xfce project has a high emphasis on stability meaning that core functionality does not change frequently causing you to re-learn your workflow. 3 Xfce: The Missing Manual Documentation, Release 0.1 4 Chapter 1. -
Menschen Märkte Medien Management
Menschen Märkte Medien Management Berichte aus Forschung und Lehre 03/2007 Aspects of Digital Game Culture The Cases of Eastern Europe and China Sven Jöckel (Hrsg.) MMMM – 03/2007 Gaming Culture 2/111 Table of Content Foreword ...........................................................................................................................................3 Study 1 ...............................................................................................................................................5 Eastern European Gaming Cultures..........................................................................................6 1. Introduction..................................................................................................................................6 2. Digital games market in Eastern Europe..............................................................................7 3. Method of research ..................................................................................................................12 4. Results.........................................................................................................................................13 5. Conclusions ...............................................................................................................................26 6. Sources .......................................................................................................................................27 Study 2 .............................................................................................................................................28 -
Download 80 PLUS 4983 Horizontal Game List
4 player + 4983 Horizontal 10-Yard Fight (Japan) advmame 2P 10-Yard Fight (USA, Europe) nintendo 1941 - Counter Attack (Japan) supergrafx 1941: Counter Attack (World 900227) mame172 2P sim 1942 (Japan, USA) nintendo 1942 (set 1) advmame 2P alt 1943 Kai (Japan) pcengine 1943 Kai: Midway Kaisen (Japan) mame172 2P sim 1943: The Battle of Midway (Euro) mame172 2P sim 1943 - The Battle of Midway (USA) nintendo 1944: The Loop Master (USA 000620) mame172 2P sim 1945k III advmame 2P sim 19XX: The War Against Destiny (USA 951207) mame172 2P sim 2010 - The Graphic Action Game (USA, Europe) colecovision 2020 Super Baseball (set 1) fba 2P sim 2 On 2 Open Ice Challenge (rev 1.21) mame078 4P sim 36 Great Holes Starring Fred Couples (JU) (32X) [!] sega32x 3 Count Bout / Fire Suplex (NGM-043)(NGH-043) fba 2P sim 3D Crazy Coaster vectrex 3D Mine Storm vectrex 3D Narrow Escape vectrex 3-D WorldRunner (USA) nintendo 3 Ninjas Kick Back (U) [!] megadrive 3 Ninjas Kick Back (U) supernintendo 4-D Warriors advmame 2P alt 4 Fun in 1 advmame 2P alt 4 Player Bowling Alley advmame 4P alt 600 advmame 2P alt 64th. Street - A Detective Story (World) advmame 2P sim 688 Attack Sub (UE) [!] megadrive 720 Degrees (rev 4) advmame 2P alt 720 Degrees (USA) nintendo 7th Saga supernintendo 800 Fathoms mame172 2P alt '88 Games mame172 4P alt / 2P sim 8 Eyes (USA) nintendo '99: The Last War advmame 2P alt AAAHH!!! Real Monsters (E) [!] supernintendo AAAHH!!! Real Monsters (UE) [!] megadrive Abadox - The Deadly Inner War (USA) nintendo A.B.