Register Promotion by Sparse Partial Redundancy Elimination of Loads and Stores
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A Methodology for Assessing Javascript Software Protections
A methodology for Assessing JavaScript Software Protections Pedro Fortuna A methodology for Assessing JavaScript Software Protections Pedro Fortuna About me Pedro Fortuna Co-Founder & CTO @ JSCRAMBLER OWASP Member SECURITY, JAVASCRIPT @pedrofortuna 2 A methodology for Assessing JavaScript Software Protections Pedro Fortuna Agenda 1 4 7 What is Code Protection? Testing Resilience 2 5 Code Obfuscation Metrics Conclusions 3 6 JS Software Protections Q & A Checklist 3 What is Code Protection Part 1 A methodology for Assessing JavaScript Software Protections Pedro Fortuna Intellectual Property Protection Legal or Technical Protection? Alice Bob Software Developer Reverse Engineer Sells her software over the Internet Wants algorithms and data structures Does not need to revert back to original source code 5 A methodology for Assessing JavaScript Software Protections Pedro Fortuna Intellectual Property IP Protection Protection Legal Technical Encryption ? Trusted Computing Server-Side Execution Obfuscation 6 A methodology for Assessing JavaScript Software Protections Pedro Fortuna Code Obfuscation Obfuscation “transforms a program into a form that is more difficult for an adversary to understand or change than the original code” [1] More Difficult “requires more human time, more money, or more computing power to analyze than the original program.” [1] in Collberg, C., and Nagra, J., “Surreptitious software: obfuscation, watermarking, and tamperproofing for software protection.”, Addison- Wesley Professional, 2010. 7 A methodology for Assessing -
Attacking Client-Side JIT Compilers.Key
Attacking Client-Side JIT Compilers Samuel Groß (@5aelo) !1 A JavaScript Engine Parser JIT Compiler Interpreter Runtime Garbage Collector !2 A JavaScript Engine • Parser: entrypoint for script execution, usually emits custom Parser bytecode JIT Compiler • Bytecode then consumed by interpreter or JIT compiler • Executing code interacts with the Interpreter runtime which defines the Runtime representation of various data structures, provides builtin functions and objects, etc. Garbage • Garbage collector required to Collector deallocate memory !3 A JavaScript Engine • Parser: entrypoint for script execution, usually emits custom Parser bytecode JIT Compiler • Bytecode then consumed by interpreter or JIT compiler • Executing code interacts with the Interpreter runtime which defines the Runtime representation of various data structures, provides builtin functions and objects, etc. Garbage • Garbage collector required to Collector deallocate memory !4 A JavaScript Engine • Parser: entrypoint for script execution, usually emits custom Parser bytecode JIT Compiler • Bytecode then consumed by interpreter or JIT compiler • Executing code interacts with the Interpreter runtime which defines the Runtime representation of various data structures, provides builtin functions and objects, etc. Garbage • Garbage collector required to Collector deallocate memory !5 A JavaScript Engine • Parser: entrypoint for script execution, usually emits custom Parser bytecode JIT Compiler • Bytecode then consumed by interpreter or JIT compiler • Executing code interacts with the Interpreter runtime which defines the Runtime representation of various data structures, provides builtin functions and objects, etc. Garbage • Garbage collector required to Collector deallocate memory !6 Agenda 1. Background: Runtime Parser • Object representation and Builtins JIT Compiler 2. JIT Compiler Internals • Problem: missing type information • Solution: "speculative" JIT Interpreter 3. -
Expression Rematerialization for VLIW DSP Processors with Distributed Register Files ?
Expression Rematerialization for VLIW DSP Processors with Distributed Register Files ? Chung-Ju Wu, Chia-Han Lu, and Jenq-Kuen Lee Department of Computer Science, National Tsing-Hua University, Hsinchu 30013, Taiwan {jasonwu,chlu}@pllab.cs.nthu.edu.tw,[email protected] Abstract. Spill code is the overhead of memory load/store behavior if the available registers are not sufficient to map live ranges during the process of register allocation. Previously, works have been proposed to reduce spill code for the unified register file. For reducing power and cost in design of VLIW DSP processors, distributed register files and multi- bank register architectures are being adopted to eliminate the amount of read/write ports between functional units and registers. This presents new challenges for devising compiler optimization schemes for such ar- chitectures. This paper aims at addressing the issues of reducing spill code via rematerialization for a VLIW DSP processor with distributed register files. Rematerialization is a strategy for register allocator to de- termine if it is cheaper to recompute the value than to use memory load/store. In the paper, we propose a solution to exploit the character- istics of distributed register files where there is the chance to balance or split live ranges. By heuristically estimating register pressure for each register file, we are going to treat them as optional spilled locations rather than spilling to memory. The choice of spilled location might pre- serve an expression result and keep the value alive in different register file. It increases the possibility to do expression rematerialization which is effectively able to reduce spill code. -
CS153: Compilers Lecture 19: Optimization
CS153: Compilers Lecture 19: Optimization Stephen Chong https://www.seas.harvard.edu/courses/cs153 Contains content from lecture notes by Steve Zdancewic and Greg Morrisett Announcements •HW5: Oat v.2 out •Due in 2 weeks •HW6 will be released next week •Implementing optimizations! (and more) Stephen Chong, Harvard University 2 Today •Optimizations •Safety •Constant folding •Algebraic simplification • Strength reduction •Constant propagation •Copy propagation •Dead code elimination •Inlining and specialization • Recursive function inlining •Tail call elimination •Common subexpression elimination Stephen Chong, Harvard University 3 Optimizations •The code generated by our OAT compiler so far is pretty inefficient. •Lots of redundant moves. •Lots of unnecessary arithmetic instructions. •Consider this OAT program: int foo(int w) { var x = 3 + 5; var y = x * w; var z = y - 0; return z * 4; } Stephen Chong, Harvard University 4 Unoptimized vs. Optimized Output .globl _foo _foo: •Hand optimized code: pushl %ebp movl %esp, %ebp _foo: subl $64, %esp shlq $5, %rdi __fresh2: movq %rdi, %rax leal -64(%ebp), %eax ret movl %eax, -48(%ebp) movl 8(%ebp), %eax •Function foo may be movl %eax, %ecx movl -48(%ebp), %eax inlined by the compiler, movl %ecx, (%eax) movl $3, %eax so it can be implemented movl %eax, -44(%ebp) movl $5, %eax by just one instruction! movl %eax, %ecx addl %ecx, -44(%ebp) leal -60(%ebp), %eax movl %eax, -40(%ebp) movl -44(%ebp), %eax Stephen Chong,movl Harvard %eax,University %ecx 5 Why do we need optimizations? •To help programmers… •They write modular, clean, high-level programs •Compiler generates efficient, high-performance assembly •Programmers don’t write optimal code •High-level languages make avoiding redundant computation inconvenient or impossible •e.g. -
Quaxe, Infinity and Beyond
Quaxe, infinity and beyond Daniel Glazman — WWX 2015 /usr/bin/whoami Primary architect and developer of the leading Web and Ebook editors Nvu and BlueGriffon Former member of the Netscape CSS and Editor engineering teams Involved in Internet and Web Standards since 1990 Currently co-chair of CSS Working Group at W3C New-comer in the Haxe ecosystem Desktop Frameworks Visual Studio (Windows only) Xcode (OS X only) Qt wxWidgets XUL Adobe Air Mobile Frameworks Adobe PhoneGap/Air Xcode (iOS only) Qt Mobile AppCelerator Visual Studio Two solutions but many issues Fragmentation desktop/mobile Heavy runtimes Can’t easily reuse existing c++ libraries Complex to have native-like UI Qt/QtMobile still require c++ Qt’s QML is a weak and convoluted UI language Haxe 9 years success of Multiplatform OSS language Strong affinity to gaming Wide and vibrant community Some press recognition Dead code elimination Compiles to native on all But no native GUI… platforms through c++ and java Best of all worlds Haxe + Qt/QtMobile Multiplatform Native apps, native performance through c++/Java C++/Java lib reusability Introducing Quaxe Native apps w/o c++ complexity Highly dynamic applications on desktop and mobile Native-like UI through Qt HTML5-based UI, CSS-based styling Benefits from Haxe and Qt communities Going from HTML5 to native GUI completeness DOM dynamism in native UI var b: Element = document.getElementById("thirdButton"); var t: Element = document.createElement("input"); t.setAttribute("type", "text"); t.setAttribute("value", "a text field"); b.parentNode.insertBefore(t, -
Dead Code Elimination for Web Applications Written in Dynamic Languages
Dead code elimination for web applications written in dynamic languages Master’s Thesis Hidde Boomsma Dead code elimination for web applications written in dynamic languages THESIS submitted in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE in COMPUTER ENGINEERING by Hidde Boomsma born in Naarden 1984, the Netherlands Software Engineering Research Group Department of Software Technology Department of Software Engineering Faculty EEMCS, Delft University of Technology Hostnet B.V. Delft, the Netherlands Amsterdam, the Netherlands www.ewi.tudelft.nl www.hostnet.nl © 2012 Hidde Boomsma. All rights reserved Cover picture: Hoster the Hostnet mascot Dead code elimination for web applications written in dynamic languages Author: Hidde Boomsma Student id: 1174371 Email: [email protected] Abstract Dead code is source code that is not necessary for the correct execution of an application. Dead code is a result of software ageing. It is a threat for maintainability and should therefore be removed. Many organizations in the web domain have the problem that their software grows and de- mands increasingly more effort to maintain, test, check out and deploy. Old features often remain in the software, because their dependencies are not obvious from the software documentation. Dead code can be found by collecting the set of code that is used and subtract this set from the set of all code. Collecting the set can be done statically or dynamically. Web applications are often written in dynamic languages. For dynamic languages dynamic analysis suits best. From the maintainability perspective a dynamic analysis is preferred over static analysis because it is able to detect reachable but unused code. -
Lecture Notes on Peephole Optimizations and Common Subexpression Elimination
Lecture Notes on Peephole Optimizations and Common Subexpression Elimination 15-411: Compiler Design Frank Pfenning and Jan Hoffmann Lecture 18 October 31, 2017 1 Introduction In this lecture, we discuss common subexpression elimination and a class of optimiza- tions that is called peephole optimizations. The idea of common subexpression elimination is to avoid to perform the same operation twice by replacing (binary) operations with variables. To ensure that these substitutions are sound we intro- duce dominance, which ensures that substituted variables are always defined. Peephole optimizations are optimizations that are performed locally on a small number of instructions. The name is inspired from the picture that we look at the code through a peephole and make optimization that only involve the small amount code we can see and that are indented of the rest of the program. There is a large number of possible peephole optimizations. The LLVM com- piler implements for example more than 1000 peephole optimizations [LMNR15]. In this lecture, we discuss three important and representative peephole optimiza- tions: constant folding, strength reduction, and null sequences. 2 Constant Folding Optimizations have two components: (1) a condition under which they can be ap- plied and the (2) code transformation itself. The optimization of constant folding is a straightforward example of this. The code transformation itself replaces a binary operation with a single constant, and applies whenever c1 c2 is defined. l : x c1 c2 −! l : x c (where c = -
Fighting Register Pressure in GCC
Fighting register pressure in GCC Vladimir N. Makarov Red Hat [email protected] Abstract is infinite number of virtual registers called pseudo-registers. The optimizations use them The necessity of decreasing register pressure to store intermediate values and values of small in compilers is discussed. Various approaches variables. Although there is an untraditional to decreasing register pressure in compilers are approach to use only memory to store the val- given, including different algorithms of regis- ues. For both approaches we need a special ter live range splitting, register rematerializa- pass (or optimization) to map pseudo-registers tion, and register pressure sensitive instruction onto hard registers and memory; for the second scheduling before register allocation. approach we need to map memory into hard- registers instead of memory because most in- Some of the mentioned algorithms were tried structions work with hard-registers. This pass and rejected. Implementation of the rest, in- is called register allocation. cluding region based register live range split- ting and rematerialization driven by the regis- A good register allocator becomes a very ter allocator, is in progress and probably will significant component of an optimized com- be part of GCC. The effects of discussed op- piler nowadays because the gap between ac- timizations will be reported. The possible di- cess times to registers and to first level mem- rections of improving the register allocation in ory (cache) widens for the high-end proces- GCC will be given. sors. Many optimizations (especially inter- procedural and SSA-based ones) tend to cre- ate lots of pseudo-registers. The number of Introduction hard-registers is the same because it is a part of architecture. -
A Tiling Perspective for Register Optimization Fabrice Rastello, Sadayappan Ponnuswany, Duco Van Amstel
A Tiling Perspective for Register Optimization Fabrice Rastello, Sadayappan Ponnuswany, Duco van Amstel To cite this version: Fabrice Rastello, Sadayappan Ponnuswany, Duco van Amstel. A Tiling Perspective for Register Op- timization. [Research Report] RR-8541, Inria. 2014, pp.24. hal-00998915 HAL Id: hal-00998915 https://hal.inria.fr/hal-00998915 Submitted on 3 Jun 2014 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. A Tiling Perspective for Register Optimization Łukasz Domagała, Fabrice Rastello, Sadayappan Ponnuswany, Duco van Amstel RESEARCH REPORT N° 8541 May 2014 Project-Teams GCG ISSN 0249-6399 ISRN INRIA/RR--8541--FR+ENG A Tiling Perspective for Register Optimization Lukasz Domaga la∗, Fabrice Rastello†, Sadayappan Ponnuswany‡, Duco van Amstel§ Project-Teams GCG Research Report n° 8541 — May 2014 — 21 pages Abstract: Register allocation is a much studied problem. A particularly important context for optimizing register allocation is within loops, since a significant fraction of the execution time of programs is often inside loop code. A variety of algorithms have been proposed in the past for register allocation, but the complexity of the problem has resulted in a decoupling of several important aspects, including loop unrolling, register promotion, and instruction reordering. -
Static Instruction Scheduling for High Performance on Limited Hardware
This article has been accepted for publication in a future issue of this journal, but has not been fully edited. Content may change prior to final publication. Citation information: DOI 10.1109/TC.2017.2769641, IEEE Transactions on Computers 1 Static Instruction Scheduling for High Performance on Limited Hardware Kim-Anh Tran, Trevor E. Carlson, Konstantinos Koukos, Magnus Själander, Vasileios Spiliopoulos Stefanos Kaxiras, Alexandra Jimborean Abstract—Complex out-of-order (OoO) processors have been designed to overcome the restrictions of outstanding long-latency misses at the cost of increased energy consumption. Simple, limited OoO processors are a compromise in terms of energy consumption and performance, as they have fewer hardware resources to tolerate the penalties of long-latency loads. In worst case, these loads may stall the processor entirely. We present Clairvoyance, a compiler based technique that generates code able to hide memory latency and better utilize simple OoO processors. By clustering loads found across basic block boundaries, Clairvoyance overlaps the outstanding latencies to increases memory-level parallelism. We show that these simple OoO processors, equipped with the appropriate compiler support, can effectively hide long-latency loads and achieve performance improvements for memory-bound applications. To this end, Clairvoyance tackles (i) statically unknown dependencies, (ii) insufficient independent instructions, and (iii) register pressure. Clairvoyance achieves a geomean execution time improvement of 14% for memory-bound applications, on top of standard O3 optimizations, while maintaining compute-bound applications’ high-performance. Index Terms—Compilers, code generation, memory management, optimization ✦ 1 INTRODUCTION result in a sub-optimal utilization of the limited OoO engine Computer architects of the past have steadily improved that may stall the core for an extended period of time. -
Code Optimizations Recap Peephole Optimization
7/23/2016 Program Analysis Recap https://www.cse.iitb.ac.in/~karkare/cs618/ • Optimizations Code Optimizations – To improve efficiency of generated executable (time, space, resources …) Amey Karkare – Maintain semantic equivalence Dept of Computer Science and Engg • Two levels IIT Kanpur – Machine Independent Visiting IIT Bombay [email protected] – Machine Dependent [email protected] 2 Peephole Optimization Peephole optimization examples… • target code often contains redundant Redundant loads and stores instructions and suboptimal constructs • Consider the code sequence • examine a short sequence of target instruction (peephole) and replace by a Move R , a shorter or faster sequence 0 Move a, R0 • peephole is a small moving window on the target systems • Instruction 2 can always be removed if it does not have a label. 3 4 1 7/23/2016 Peephole optimization examples… Unreachable code example … Unreachable code constant propagation • Consider following code sequence if 0 <> 1 goto L2 int debug = 0 print debugging information if (debug) { L2: print debugging info } Evaluate boolean expression. Since if condition is always true the code becomes this may be translated as goto L2 if debug == 1 goto L1 goto L2 print debugging information L1: print debugging info L2: L2: The print statement is now unreachable. Therefore, the code Eliminate jumps becomes if debug != 1 goto L2 print debugging information L2: L2: 5 6 Peephole optimization examples… Peephole optimization examples… • flow of control: replace jump over jumps • Strength reduction -
Validating Register Allocation and Spilling
Validating Register Allocation and Spilling Silvain Rideau1 and Xavier Leroy2 1 Ecole´ Normale Sup´erieure,45 rue d'Ulm, 75005 Paris, France [email protected] 2 INRIA Paris-Rocquencourt, BP 105, 78153 Le Chesnay, France [email protected] Abstract. Following the translation validation approach to high- assurance compilation, we describe a new algorithm for validating a posteriori the results of a run of register allocation. The algorithm is based on backward dataflow inference of equations between variables, registers and stack locations, and can cope with sophisticated forms of spilling and live range splitting, as well as many architectural irregular- ities such as overlapping registers. The soundness of the algorithm was mechanically proved using the Coq proof assistant. 1 Introduction To generate fast and compact machine code, it is crucial to make effective use of the limited number of registers provided by hardware architectures. Register allocation and its accompanying code transformations (spilling, reloading, coa- lescing, live range splitting, rematerialization, etc) therefore play a prominent role in optimizing compilers. As in the case of any advanced compiler pass, mistakes sometimes happen in the design or implementation of register allocators, possibly causing incorrect machine code to be generated from a correct source program. Such compiler- introduced bugs are uncommon but especially difficult to exhibit and track down. In the context of safety-critical software, they can also invalidate all the safety guarantees obtained by formal verification of the source code, which is a growing concern in the formal methods world. There exist two major approaches to rule out incorrect compilations. Com- piler verification proves, once and for all, the correctness of a compiler or compi- lation pass, preferably using mechanical assistance (proof assistants) to conduct the proof.