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Myth, Metatext, Continuity and Cataclysm in Dc Comics’ Crisis on Infinite Earths
WORLDS WILL LIVE, WORLDS WILL DIE: MYTH, METATEXT, CONTINUITY AND CATACLYSM IN DC COMICS’ CRISIS ON INFINITE EARTHS Adam C. Murdough A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS August 2006 Committee: Angela Nelson, Advisor Marilyn Motz Jeremy Wallach ii ABSTRACT Angela Nelson, Advisor In 1985-86, DC Comics launched an extensive campaign to revamp and revise its most important superhero characters for a new era. In many cases, this involved streamlining, retouching, or completely overhauling the characters’ fictional back-stories, while similarly renovating the shared fictional context in which their adventures take place, “the DC Universe.” To accomplish this act of revisionist history, DC resorted to a text-based performative gesture, Crisis on Infinite Earths. This thesis analyzes the impact of this singular text and the phenomena it inspired on the comic-book industry and the DC Comics fan community. The first chapter explains the nature and importance of the convention of “continuity” (i.e., intertextual diegetic storytelling, unfolding progressively over time) in superhero comics, identifying superhero fans’ attachment to continuity as a source of reading pleasure and cultural expressivity as the key factor informing the creation of the Crisis on Infinite Earths text. The second chapter consists of an eschatological reading of the text itself, in which it is argued that Crisis on Infinite Earths combines self-reflexive metafiction with the ideologically inflected symbolic language of apocalypse myth to provide DC Comics fans with a textual "rite of transition," to win their acceptance for DC’s mid-1980s project of self- rehistoricization and renewal. -
December 2013
DECEMBER 2013: PREMIER PUBLISHERS HISTORY BOOKS Page 2-6 Page 10 INDEPENDENTS ONES TO WATCH Page 7 Page 10 NOVEL IDEAS BIFF’S BIT COMICS Page 8-9 Page 11 KING CONAN: THE VANDROID #1 CONQUEROR #1 Edwards | Smith | Truman | Giorello| McDaid | Edwards NEW TITLES Villarrubia When Palm Springs In the port city of Entertainment studios Messantia, the deposed, burned to the ground fugitive Conan could in 1984, the most uncover the key to definitive motion picture SHIPPING IN regaining his throne—or of a generation was he could get a knife in lost before its time. the back! Conan follows Thirty years later, the a lead to a lost relic, revisits an old friend, extraordinary talents of Tommy Lee Edwards, FEBRUARY: and finds that he’s not alone in his risky hunt Noah Smith, and Dan McDaid unite to for a missing, magical gem. resurrect this lost epic. LOBSTER JOHNSON: THE WHITE SUITS #1 PREMIER GET THE LOBSTER #1 Barbiere | Cypress Mignola | Arcudi | Mysterious killers Zonjic | Stewart dressed in white, they A Manhattan sporting savaged the Cold War PUBLISHERS event goes terribly wrong Russian underworld— as the ref is killed in front then disappeared. Now of a live audience by two they have resurfaced crazed—and seemingly in New York, leaving a bulletproof—wrestlers. trail of dead mobsters. Who is behind this new In this bloody wake, an reign of terror? amnesiac and an FBI agent search for the answer to a single question: Who are the White Suits? PARIAH #1 Warner | Gelatt | Weldele Trapped in space, the genetically engineered geniuses known as “vitros” must band together and create a plan to get back to Earth before their failing satellite turns into a deathtrap! TERMINATOR: ENEMY #1 FOR $1 OF MY ENEMY #1 MASS EFFECT: Jolley | Igle | Snyder FOUNDATION In 1984, Kyle Reese TOMB RAIDER #1 Walters | Francia | protected Sarah Connor Atiyeh | Carré from a cyborg that Simone | Selma | Gedeon | Atiyeh | Dos Santos Explore the vibrant, would stop at nothing to Superstar writer Gail Simone picks up Lara Croft’s engaging world of terminate her. -
Crossmedia Adaptation and the Development of Continuity in the Dc Animated Universe
“INFINITE EARTHS”: CROSSMEDIA ADAPTATION AND THE DEVELOPMENT OF CONTINUITY IN THE DC ANIMATED UNIVERSE Alex Nader A Thesis Submitted to the Graduate College of Bowling Green State University in partial fulfillment of the requirements for the degree of MASTER OF ARTS May 2015 Committee: Jeff Brown, Advisor Becca Cragin © 2015 Alexander Nader All Rights Reserved iii ABSTRACT Jeff Brown, Advisor This thesis examines the process of adapting comic book properties into other visual media. I focus on the DC Animated Universe, the popular adaptation of DC Comics characters and concepts into all-ages programming. This adapted universe started with Batman: The Animated Series and comprised several shows on multiple networks, all of which fit into a shared universe based on their comic book counterparts. The adaptation of these properties is heavily reliant to intertextuality across DC Comics media. The shared universe developed within the television medium acted as an early example of comic book media adapting the idea of shared universes, a process that has been replicated with extreme financial success by DC and Marvel (in various stages of fruition). I address the process of adapting DC Comics properties in television, dividing it into “strict” or “loose” adaptations, as well as derivative adaptations that add new material to the comic book canon. This process was initially slow, exploding after the first series (Batman: The Animated Series) changed networks and Saturday morning cartoons flourished, allowing for more opportunities for producers to create content. References, crossover episodes, and the later series Justice League Unlimited allowed producers to utilize this shared universe to develop otherwise impossible adaptations that often became lasting additions to DC Comics publishing. -
Icons of Survival: Metahumanism As Planetary Defense." Nerd Ecology: Defending the Earth with Unpopular Culture
Lioi, Anthony. "Icons of Survival: Metahumanism as Planetary Defense." Nerd Ecology: Defending the Earth with Unpopular Culture. London: Bloomsbury Academic, 2016. 169–196. Environmental Cultures. Bloomsbury Collections. Web. 25 Sep. 2021. <http:// dx.doi.org/10.5040/9781474219730.ch-007>. Downloaded from Bloomsbury Collections, www.bloomsburycollections.com, 25 September 2021, 20:32 UTC. Copyright © Anthony Lioi 2016. You may share this work for non-commercial purposes only, provided you give attribution to the copyright holder and the publisher, and provide a link to the Creative Commons licence. 6 Icons of Survival: Metahumanism as Planetary Defense In which I argue that superhero comics, the most maligned of nerd genres, theorize the transformation of ethics and politics necessary to the project of planetary defense. The figure of the “metahuman,” the human with superpowers and purpose, embodies the transfigured nerd whose defects—intellect, swarm-behavior, abnormality, flux, and love of machines—become virtues of survival in the twenty-first century. The conflict among capitalism, fascism, and communism, which drove the Cold War and its immediate aftermath, also drove the Golden and Silver Ages of Comics. In the era of planetary emergency, these forces reconfigure themselves as different versions of world-destruction. The metahuman also signifies going “beyond” these economic and political systems into orders that preserve democracy without destroying the biosphere. Therefore, the styles of metahuman figuration represent an appeal to tradition and a technique of transformation. I call these strategies the iconic style and metamorphic style. The iconic style, more typical of DC Comics, makes the hero an icon of virtue, and metahuman powers manifest as visible signs: the “S” of Superman, the tiara and golden lasso of Wonder Woman. -
Relationality and Masculinity in Superhero Narratives Kevin Lee Chiat Bachelor of Arts (Communication Studies) with Second Class Honours
i Being a Superhero is Amazing, Everyone Should Try It: Relationality and Masculinity in Superhero Narratives Kevin Lee Chiat Bachelor of Arts (Communication Studies) with Second Class Honours This thesis is presented for the degree of Doctor of Philosophy of The University of Western Australia School of Humanities 2021 ii THESIS DECLARATION I, Kevin Chiat, certify that: This thesis has been substantially accomplished during enrolment in this degree. This thesis does not contain material which has been submitted for the award of any other degree or diploma in my name, in any university or other tertiary institution. In the future, no part of this thesis will be used in a submission in my name, for any other degree or diploma in any university or other tertiary institution without the prior approval of The University of Western Australia and where applicable, any partner institution responsible for the joint-award of this degree. This thesis does not contain any material previously published or written by another person, except where due reference has been made in the text. This thesis does not violate or infringe any copyright, trademark, patent, or other rights whatsoever of any person. This thesis does not contain work that I have published, nor work under review for publication. Signature Date: 17/12/2020 ii iii ABSTRACT Since the development of the superhero genre in the late 1930s it has been a contentious area of cultural discourse, particularly concerning its depictions of gender politics. A major critique of the genre is that it simply represents an adolescent male power fantasy; and presents a world view that valorises masculinist individualism. -
Teen Titans Vol 03 Ebook Free Download
TEEN TITANS VOL 03 PDF, EPUB, EBOOK Geoff Johns | 168 pages | 01 Jun 2005 | DC Comics | 9781401204594 | English | New York, NY, United States Teen Titans Vol 03 PDF Book Morrissey team up in this fun story about game night with the Titans! Gemini Gemini De Mille. Batman Detective Comics Vol. Namespaces Article Talk. That being said, don't let that deter you from reading! Haiku summary. His first comics assignments led to a critically acclaimed five-year run on the The Flash. Learn how to enable JavaScript on your browser. Just as Cassie reveals herself to be the superheroine known as Wonder Girl , Kiran creates a golden costume for herself and tells Cassie to call her "Solstice". Search results matches ANY words Nov 21, Ercsi91 rated it it was amazing. It gives us spot-on Gar Logan characterization that is, sadly, often presented in trite comic-book-character-expository-dialogue. It will take everything these heroes have to save themselves-but the ruthless Harvest won't give up easily! Lists with This Book. Their hunt brings them face-to-face with the Church of Blood, forcing them to fight for their lives! Amazon Kindle 0 editions. Story of garr again, which is still boring, but we get alot of cool moments with Tim and Connor, raven and the girls, and Cassie. The extent of Solstice's abilities are currently unknown, but she has displayed the ability to generate bright, golden blasts of light from her hands, as well as generate concussive blasts of light energy. Add to Your books Add to wishlist Quick Links. -
Justice League Unlimited Jumpchain CYOA Super Villains, Criminals, Aliens, Monsters, Robots, Magicians, Demons, Gods, There
Oct/12/2017 – v.1. SpyroAnon and KOTOR Anon Justice League Unlimited JumpChain CYOA Super villains, criminals, aliens, monsters, robots, magicians, demons, gods, there are countless supernatural threats out there that can't be defeated by any single hero. So what happens when earth faces a threat greater than any single hero can handle? Simple, more than one hero comes to the planet's aid. Seven heroes in fact, and a few more later on. Welcome to the DC Universe, or rather one of the countless universes all bound together in the massive DC multiverse. This particular universe details the animated adventures of Superman, Batman, Wonder Woman, and several other major heroes as they try to defend the world while part of the newly formed Justice League! A team of super heroes dedicated to saving lives and protecting the world against super villains and extra terrestrial threats. You'll arrive in this world a few hours before a powerful and merciless alien foe invades the earth and triggers a series of events that'll lead to the formation of the Justice League. You have 1000cp to spend of the choices below. Good luck. =-================================================================================= Background Everyone has a past, even if that past is no past. Remember these are merely suggestions for a general theme or outline of your history. The exact details are up to you just note that you'll be relatively underwhelming until you gain some notoriety, barring any perks that screw with that anyway. All backgrounds are free. You may keep your current gender or change it at no cost and your starting age can be anywhere from 17 to 40. -
DC Comics Jumpchain CYOA
DC Comics Jumpchain CYOA CYOA written by [text removed] [text removed] [text removed] cause I didn’t lol The lists of superpowers and weaknesses are taken from the DC Wiki, and have been reproduced here for ease of access. Some entries have been removed, added, or modified to better fit this format. The DC universe is long and storied one, in more ways than one. It’s a universe filled with adventure around every corner, not least among them on Earth, an unassuming but cosmically significant planet out of the way of most space territories. Heroes and villains, from the bottom of the Dark Multiverse to the top of the Monitor Sphere, endlessly struggle for justice, for power, and for control over the fate of the very multiverse itself. You start with 1000 Cape Points (CP). Discounted options are 50% off. Discounts only apply once per purchase. Free options are not mandatory. Continuity === === === === === Continuity doesn't change during your time here, since each continuity has a past and a future unconnected to the Crises. If you're in Post-Crisis you'll blow right through 2011 instead of seeing Flashpoint. This changes if you take the relevant scenarios. You can choose your starting date. Early Golden Age (eGA) Default Start Date: 1939 The original timeline, the one where it all began. Superman can leap tall buildings in a single bound, while other characters like Batman, Dr. Occult, and Sandman have just debuted in their respective cities. This continuity occurred in the late 1930s, and takes place in a single universe. -
Blavatsky on Elementals and Elementaries Train of Thoughts
Insights to the invisible world of Elemental Forces Insights to the invisible world of elemental forces v. 06.21, www.philaletheians.co.uk, 30 April 2018 Page 1 of 76 BLAVATSKY ON ELEMENTALS AND ELEMENTARIES TRAIN OF THOUGHTS Abstract and train of thoughts 1 Elementals are the spirits of the four elements of the terrestrial world Our Earth is densely populated by “Viewless Races” The Christian Fathers applied the sacred name Daimonia of the Greeks (the divine Egos of man) to their “devils,” a fiction of diseased brains, and thus dishonoured the anthropomorphized symbols of wise antiquity, and made them all loathsome in the sight of the ignorant and the unlearned. 9 Who or what were the Gods, or Daimonia, of the Greeks and Romans? Daimonium was ascribed by the ancients to all kinds of spirits, whether good or bad, human or otherwise, but the term was often synonymous with gods or angels. 10 Eminent men were also called gods by the ancients. 10 The Indian Daimonia and Deities are thirty-three millions. The two most important Elemental classes, as well as the least understood by the Orientalists, are the Devas (Shinning Ones) and the Pitris (Ancestors). 10 Deva Yonis such as gnomes, sylphs, fairies, djinns, etc., belong to the three lower kingdoms of elementals and pertain to the Mysteries on account of their dangerous nature. 11 The Pitris or Lunar Ancestors are not the forefathers of the present living men but those of the first human race. 11 Pitris are Devas, Lunar and Solar. It is the Lunar Pitris who gave images of their astral body (chhayas) as models of the first race in the Fourth Round, while the Solar Pitris informed and endowed man with intellect — a Great Sacrifice! 11 Pitris versus Elementals The Pitris have naught to do with juggling, tricks, and other phenomena, nor are the “spirits of the departed” concerned in them. -
Bearing Witness to Female Trauma in Comics: An
BEARING WITNESS TO FEMALE TRAUMA IN COMICS: AN ANALYSIS OF WOMEN IN REFRIGERATORS By Lauren C. Watson, B.A. A thesis submitted to the Graduate Council of Texas State University in partial fulfillment of the requirements for the degree of Master of Arts with a Major in Literature May 2018 Committee Members: Rebecca Bell-Metereau, Chair Rachel Romero Kathleen McClancy COPYRIGHT by Lauren C. Watson 2018 FAIR USE AND AUTHOR’S PERMISSION STATEMENT Fair Use This work is protected by the Copyright Laws of the United States (Public Law 94-553, section 107). Consistent with fair use as defined in the Copyright Laws, brief quotations from this material are allowed with proper acknowledgement. Use of this material for financial gain without the author’s express written permission is not allowed. Duplication Permission As the copyright holder of this work I, Lauren C. Watson, refuse permission to copy in excess of the “Fair Use” exemption without my written permission. DEDICATION For my Great Aunt Vida, an artist and teacher, who was the star of her own story in an age when women were supporting characters. She was tough and kind, stingy and giving in equal measures. Vida Esta gave herself a middle name, because she could and always wanted one. Ms. Light was my first superheroine and she didn’t need super powers. ACKNOWLEDGMENTS Three years ago, I woke up in the middle of the night with an idea for research that was daunting. This thesis is the beginning of bringing that idea to life. So many people helped me along the way. -
Growing up with Vertigo: British Writers, Dc, and the Maturation of American Comic Books
CORE Metadata, citation and similar papers at core.ac.uk Provided by ScholarWorks @ UVM GROWING UP WITH VERTIGO: BRITISH WRITERS, DC, AND THE MATURATION OF AMERICAN COMIC BOOKS A Thesis Presented by Derek A. Salisbury to The Faculty of the Graduate College of The University of Vermont In Partial Fulfillment of the Requirements For the Degree of Master of Arts Specializing in History May, 2013 Accepted by the Faculty of the Graduate College, The University of Vermont, in partial fulfillment of the requirements for the degree of Master of Arts, specializing in History. Thesis Examination Committee: ______________________________________ Advisor Abigail McGowan, Ph.D ______________________________________ Melanie Gustafson, Ph.D ______________________________________ Chairperson Elizabeth Fenton, Ph.D ______________________________________ Dean, Graduate College Domenico Grasso, Ph.D March 22, 2013 Abstract At just under thirty years the serious academic study of American comic books is relatively young. Over the course of three decades most historians familiar with the medium have recognized that American comics, since becoming a mass-cultural product in 1939, have matured beyond their humble beginnings as a monthly publication for children. However, historians are not yet in agreement as to when the medium became mature. This thesis proposes that the medium’s maturity was cemented between 1985 and 2000, a much later point in time than existing texts postulate. The project involves the analysis of how an American mass medium, in this case the comic book, matured in the last two decades of the twentieth century. The goal is to show the interconnected relationships and factors that facilitated the maturation of the American sequential art, specifically a focus on a group of British writers working at DC Comics and Vertigo, an alternative imprint under the financial control of DC. -
Hawkman in the Bronze Age!
HAWKMAN IN THE BRONZE AGE! July 2017 No.97 ™ $8.95 Hawkman TM & © DC Comics. All Rights Reserved. BIRD PEOPLE ISSUE: Hawkworld! Hawk and Dove! Nightwing! Penguin! Blue Falcon! Condorman! featuring Dixon • Howell • Isabella • Kesel • Liefeld McDaniel • Starlin • Truman & more! 1 82658 00097 4 Volume 1, Number 97 July 2017 EDITOR-IN-CHIEF Michael Eury PUBLISHER John Morrow Comics’ Bronze Age and Beyond! DESIGNER Rich Fowlks COVER ARTIST George Pérez (Commissioned illustration from the collection of Aric Shapiro.) COVER COLORIST Glenn Whitmore COVER DESIGNER Michael Kronenberg PROOFREADER Rob Smentek SPECIAL THANKS Alter Ego Karl Kesel Jim Amash Rob Liefeld Mike Baron Tom Lyle Alan Brennert Andy Mangels Marc Buxton Scott McDaniel John Byrne Dan Mishkin BACK SEAT DRIVER: Editorial by Michael Eury ............................2 Oswald Cobblepot Graham Nolan Greg Crosby Dennis O’Neil FLASHBACK: Hawkman in the Bronze Age ...............................3 DC Comics John Ostrander Joel Davidson George Pérez From guest-shots to a Shadow War, the Winged Wonder’s ’70s and ’80s appearances Teresa R. Davidson Todd Reis Chuck Dixon Bob Rozakis ONE-HIT WONDERS: DC Comics Presents #37: Hawkgirl’s First Solo Flight .......21 Justin Francoeur Brenda Rubin A gander at the Superman/Hawkgirl team-up by Jim Starlin and Roy Thomas (DCinthe80s.com) Bart Sears José Luís García-López Aric Shapiro Hawkman TM & © DC Comics. Joe Giella Steve Skeates PRO2PRO ROUNDTABLE: Exploring Hawkworld ...........................23 Mike Gold Anthony Snyder The post-Crisis version of Hawkman, with Timothy Truman, Mike Gold, John Ostrander, and Grand Comics Jim Starlin Graham Nolan Database Bryan D. Stroud Alan Grant Roy Thomas Robert Greenberger Steven Thompson BRING ON THE BAD GUYS: The Penguin, Gotham’s Gentleman of Crime .......31 Mike Grell Titans Tower Numerous creators survey the history of the Man of a Thousand Umbrellas Greg Guler (titanstower.com) Jack C.