Design Pattern Architetturali
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Skalierbare Echtzeitverarbeitung Mit Spark Streaming: Realisierung Und Konzeption Eines Car Information Systems
Bachelorarbeit Philipp Grulich Skalierbare Echtzeitverarbeitung mit Spark Streaming: Realisierung und Konzeption eines Car Information Systems Fakultät Technik und Informatik Faculty of Engineering and Computer Science Department Informatik Department of Computer Science Philipp Grulich Skalierbare Echtzeitverarbeitung mit Spark Streaming: Realisierung und Konzeption eines Car Information Systems Bachelorarbeit eingereicht im Rahmen Bachelorprüfung im Studiengang Angewandte Informatik am Department Informatik der Fakultät Technik und Informatik der Hochschule für Angewandte Wissenschaften Hamburg Betreuender Prüfer: Prof. Dr.-Ing. Olaf Zukunft Zweitgutachter: Prof. Dr. Stefan Sarstedt Abgegeben am 1.3.2016 Philipp Grulich Thema der Arbeit Skalierbare Echtzeitverarbeitung mit Spark Streaming: Realisierung und Konzeption eines Car Information Systems Stichworte Echtzeitverarbeitung, Spark, Spark Streaming, Car Information System, Event Processing, Skalierbarkeit, Fehlertoleranz Kurzzusammenfassung Stream Verarbeitung ist mittlerweile eines der relevantesten Bereiche im Rahmen der Big Data Analyse, da es die Verarbeitung einer Vielzahl an Events innerhalb einer kurzen Latenz erlaubt. Eines der momentan am häufigsten genutzten Stream Verarbeitungssysteme ist Spark Streaming. Dieses wird im Rahmen dieser Arbeit anhand der Konzeption und Realisie- rung eines Car Information Systems demonstriert und diskutiert, wobei viel Wert auf das Er- zeugen einer möglichst generischen Anwendungsarchitektur gelegt wird. Abschließend wird sowohl das CIS als -
Unravel Data Systems Version 4.5
UNRAVEL DATA SYSTEMS VERSION 4.5 Component name Component version name License names jQuery 1.8.2 MIT License Apache Tomcat 5.5.23 Apache License 2.0 Tachyon Project POM 0.8.2 Apache License 2.0 Apache Directory LDAP API Model 1.0.0-M20 Apache License 2.0 apache/incubator-heron 0.16.5.1 Apache License 2.0 Maven Plugin API 3.0.4 Apache License 2.0 ApacheDS Authentication Interceptor 2.0.0-M15 Apache License 2.0 Apache Directory LDAP API Extras ACI 1.0.0-M20 Apache License 2.0 Apache HttpComponents Core 4.3.3 Apache License 2.0 Spark Project Tags 2.0.0-preview Apache License 2.0 Curator Testing 3.3.0 Apache License 2.0 Apache HttpComponents Core 4.4.5 Apache License 2.0 Apache Commons Daemon 1.0.15 Apache License 2.0 classworlds 2.4 Apache License 2.0 abego TreeLayout Core 1.0.1 BSD 3-clause "New" or "Revised" License jackson-core 2.8.6 Apache License 2.0 Lucene Join 6.6.1 Apache License 2.0 Apache Commons CLI 1.3-cloudera-pre-r1439998 Apache License 2.0 hive-apache 0.5 Apache License 2.0 scala-parser-combinators 1.0.4 BSD 3-clause "New" or "Revised" License com.springsource.javax.xml.bind 2.1.7 Common Development and Distribution License 1.0 SnakeYAML 1.15 Apache License 2.0 JUnit 4.12 Common Public License 1.0 ApacheDS Protocol Kerberos 2.0.0-M12 Apache License 2.0 Apache Groovy 2.4.6 Apache License 2.0 JGraphT - Core 1.2.0 (GNU Lesser General Public License v2.1 or later AND Eclipse Public License 1.0) chill-java 0.5.0 Apache License 2.0 Apache Commons Logging 1.2 Apache License 2.0 OpenCensus 0.12.3 Apache License 2.0 ApacheDS Protocol -
Angularjs Native Rich Clients with Eclipse RCP WEB APPS UNTIL NOW
Die Grundlagen Philipp Burgmer theCodeCampus / Weigle Wilczek GmbH ABOUT ME Philipp Burgmer Software Engineer / Consultant / Trainer Focus: Frontend, Web Technologies WeigleWilczek GmbH [email protected] ABOUT US WeigleWilczek / W11k Software Design, Development & Maintenance Consulting, Trainings & Project Kickoff Web Applications with AngularJS Native Rich Clients with Eclipse RCP WEB APPS UNTIL NOW JSF UI on Server A lot HTTP Requests Just to Update UI Hard to Use JS Libs / Scatters UI Logic GWT UI in Java / XML Hard to Use JS Libs / Scatters UI Logic "Java World" Instead of "Web World" Flex Clean Separation of Front- and Backend Based on Flash, Adobe Discontinues Developement MXML and ActionScript Instead of HTML and JavaScript WEB APPS FROM NOW ON Frontend Runs Completely in the Browser Stateful UI, Stateless Server Server Delivers Static Resources Server Delivers Dynamic Data HTML, CSS and JavaScript as UI Toolkit WHAT IS ANGULARJS? HTML Enhanced for Web Apps angularjs.com Client / Browser JS Framework Rich Browser Applications Brings Core Frontend Concepts and Features to the Browser Extends HTML Instead of Abstracting or Wrapping It angularjs.org Current Versions: 1.2.23 and 1.3.0-beta.19 License: MIT CORE CONCEPTS Model View Controller Modules Pattern Dependency Injection Two Way Data-Binding Services Directives Filter Goals Separation of Concerns Make It Easier to Write Clean Code Make It Easier to Write Testable Code Offer Concepts and Be Open for Extensions DEMO Two Way Data-Binding [ JS Bin | localhost ] Add Logic with a Controller -
Learning Javascript Design Patterns
Learning JavaScript Design Patterns Addy Osmani Beijing • Cambridge • Farnham • Köln • Sebastopol • Tokyo Learning JavaScript Design Patterns by Addy Osmani Copyright © 2012 Addy Osmani. All rights reserved. Revision History for the : 2012-05-01 Early release revision 1 See http://oreilly.com/catalog/errata.csp?isbn=9781449331818 for release details. ISBN: 978-1-449-33181-8 1335906805 Table of Contents Preface ..................................................................... ix 1. Introduction ........................................................... 1 2. What is a Pattern? ...................................................... 3 We already use patterns everyday 4 3. 'Pattern'-ity Testing, Proto-Patterns & The Rule Of Three ...................... 7 4. The Structure Of A Design Pattern ......................................... 9 5. Writing Design Patterns ................................................. 11 6. Anti-Patterns ......................................................... 13 7. Categories Of Design Pattern ............................................ 15 Creational Design Patterns 15 Structural Design Patterns 16 Behavioral Design Patterns 16 8. Design Pattern Categorization ........................................... 17 A brief note on classes 17 9. JavaScript Design Patterns .............................................. 21 The Creational Pattern 22 The Constructor Pattern 23 Basic Constructors 23 Constructors With Prototypes 24 The Singleton Pattern 24 The Module Pattern 27 iii Modules 27 Object Literals 27 The Module Pattern -
Lmproving Microcontroller and Computer Architecture Education Through Software Simulation
Western University Scholarship@Western Electronic Thesis and Dissertation Repository 8-28-2017 12:00 AM lmproving Microcontroller and Computer Architecture Education through Software Simulation Kevin Brightwell The University of Western Ontario Supervisor McIsaac, Kenneth The University of Western Ontario Graduate Program in Electrical and Computer Engineering A thesis submitted in partial fulfillment of the equirr ements for the degree in Master of Engineering Science © Kevin Brightwell 2017 Follow this and additional works at: https://ir.lib.uwo.ca/etd Part of the Computer and Systems Architecture Commons, Digital Circuits Commons, and the Engineering Education Commons Recommended Citation Brightwell, Kevin, "lmproving Microcontroller and Computer Architecture Education through Software Simulation" (2017). Electronic Thesis and Dissertation Repository. 4886. https://ir.lib.uwo.ca/etd/4886 This Dissertation/Thesis is brought to you for free and open access by Scholarship@Western. It has been accepted for inclusion in Electronic Thesis and Dissertation Repository by an authorized administrator of Scholarship@Western. For more information, please contact [email protected]. Abstract In this thesis, we aim to improve the outcomes of students learning Computer Architecture and Embedded Systems topics within Software and Computer Engineering programs. We de- velop a simulation of processors that attempts to improve the visibility of hardware within the simulation environment and replace existing solutions in use within the classroom. We desig- nate a series of requirements of a successful simulation suite based on current state-of-the-art simulations within literature. Provided these requirements, we build a quantitative rating of the same set of simulations. Additionally, we rate our previously implemented tool, hc12sim, with current solutions. -
Course Title
"Charting the Course ... ... to Your Success!" JavaScript Advanced Course Summary Description This course will review the basics of JavaScript and provide instruction on advanced topics such as advanced features of JavaScript functions, Object-Oriented programming in JavaScript (Inheritance, encapsulation) with prototypes, using closures, understanding JavaScript promises and advanced best practices. Objectives At the end of this course, students will be able to: Review Learn function expressions/function declarations/immediately executable functions Use JavaScript objects to implement Inheritance and encapsulation Understand JavaScript closures Learn JavaScript promises Discuss how to best use the advanced topics in this course in your JavaScript projects. Topics Basics Review Object-Oriented Programming Function Expressions Error Handling And Debugging Advanced Techniques Audience This course is intended for JavaScript programmers Prerequisites JavaScript introduction Duration Two days Due to the nature of this material, this document refers to numerous hardware and software products by their trade names. References to other companies and their products are for informational purposes only, and all trademarks are the properties of their respective companies. It is not the intent of ProTech Professional Technical Services, Inc. to use any of these names generically "Charting the Course ... ... to Your Success!" JavaScript Advanced Course Outline I. Basics Review IV. Error Handling And Debugging A. Browser Error Reporting II. Object-Oriented Programming B. Internet Explorer A. Understanding Objects C. Firefox B. Types of Properties D. Chrome C. Defining Multiple Properties E. Error Handling D. Reading Property Attributes F. The try-catch Statement E. Object Creation G. Throwing Errors F. The Factory Pattern H. The error Event G. The Constructor Pattern I. -
Full-Graph-Limited-Mvn-Deps.Pdf
org.jboss.cl.jboss-cl-2.0.9.GA org.jboss.cl.jboss-cl-parent-2.2.1.GA org.jboss.cl.jboss-classloader-N/A org.jboss.cl.jboss-classloading-vfs-N/A org.jboss.cl.jboss-classloading-N/A org.primefaces.extensions.master-pom-1.0.0 org.sonatype.mercury.mercury-mp3-1.0-alpha-1 org.primefaces.themes.overcast-${primefaces.theme.version} org.primefaces.themes.dark-hive-${primefaces.theme.version}org.primefaces.themes.humanity-${primefaces.theme.version}org.primefaces.themes.le-frog-${primefaces.theme.version} org.primefaces.themes.south-street-${primefaces.theme.version}org.primefaces.themes.sunny-${primefaces.theme.version}org.primefaces.themes.hot-sneaks-${primefaces.theme.version}org.primefaces.themes.cupertino-${primefaces.theme.version} org.primefaces.themes.trontastic-${primefaces.theme.version}org.primefaces.themes.excite-bike-${primefaces.theme.version} org.apache.maven.mercury.mercury-external-N/A org.primefaces.themes.redmond-${primefaces.theme.version}org.primefaces.themes.afterwork-${primefaces.theme.version}org.primefaces.themes.glass-x-${primefaces.theme.version}org.primefaces.themes.home-${primefaces.theme.version} org.primefaces.themes.black-tie-${primefaces.theme.version}org.primefaces.themes.eggplant-${primefaces.theme.version} org.apache.maven.mercury.mercury-repo-remote-m2-N/Aorg.apache.maven.mercury.mercury-md-sat-N/A org.primefaces.themes.ui-lightness-${primefaces.theme.version}org.primefaces.themes.midnight-${primefaces.theme.version}org.primefaces.themes.mint-choc-${primefaces.theme.version}org.primefaces.themes.afternoon-${primefaces.theme.version}org.primefaces.themes.dot-luv-${primefaces.theme.version}org.primefaces.themes.smoothness-${primefaces.theme.version}org.primefaces.themes.swanky-purse-${primefaces.theme.version} -
Liferay Third Party Libraries
Third Party Software List Liferay Portal 6.2 EE SP20 There were no third party library changes in this version. Liferay Portal 6.2 EE SP19 There were no third party library changes in this version. Liferay Portal 6.2 EE SP18 There were no third party library changes in this version. Liferay Portal 6.2 EE SP17 File Name Version Project License Comments lib/portal/monte-cc.jar 0.7.7 Monte Media Library (http://www.randelshofer.ch/monte) LGPL 3.0 (https://www.gnu.org/licenses/lgpl-3.0) lib/portal/netcdf.jar 4.2 NetCDF (http://www.unidata.ucar.edu/packages/netcdf-java) Netcdf License (http://www.unidata.ucar.edu/software/netcdf/copyright.html) lib/portal/netty-all.jar 4.0.23 Netty (http://netty.io) Apache License 2.0 (http://www.apache.org/licenses/LICENSE-2.0) Liferay Portal 6.2 EE SP16 File Name Version Project License Comments lib/development/postgresql.jar 9.4-1201 JDBC 4 PostgreSQL JDBC Driver (http://jdbc.postgresql.org) BSD Style License (http://en.wikipedia.org/wiki/BSD_licenses) lib/portal/commons-fileupload.jar 1.2.2 Commons FileUpload (http://commons.apache.org/fileupload) Apache License 2.0 (http://www.apache.org/licenses/LICENSE-2.0) This includes a public Copyright (c) 2002-2006 The Apache Software Foundation patch for CVE-2014-0050 and CVE-2016-3092. lib/portal/fontbox.jar 1.8.12 PDFBox (http://pdfbox.apache.org) Apache License 2.0 (http://www.apache.org/licenses/LICENSE-2.0) lib/portal/jempbox.jar 1.8.12 PDFBox (http://pdfbox.apache.org) Apache License 2.0 (http://www.apache.org/licenses/LICENSE-2.0) lib/portal/pdfbox.jar 1.8.12 PDFBox (http://pdfbox.apache.org) Apache License 2.0 (http://www.apache.org/licenses/LICENSE-2.0) lib/portal/poi-ooxml.jar 3.9 POI (http://poi.apache.org) Apache License 2.0 (http://www.apache.org/licenses/LICENSE-2.0) This includes a public Copyright (c) 2009 The Apache Software Foundation patch from bug 56164 for CVE-2014-3529 and from bug 54764 for CVE-2014-3574. -
Business Object Life Cycle Pattern
PATTERNS FOR ENTERPRISE APPLICATION DESIGN AND DEVELOPMENT by Ruslan Rubis A Dissertation Submitted to the Faculty of The College of Engineering and Computer Science In Partial Fulfillment of the Requirements for the Degree of Doctor of Philosophy Florida Atlantic University Boca Raton, FL December 2017 Copyright by Ruslan Rubis 2017 ii ACKNOWLEDGEMENTS I would like to thank from the bottom of my heart my advisor, Dr. Ionut Cardei, for his persistent guidance, patience and countless advice. Without his continuous support and encouragement this project would not have been possible. I would also like to express my deepest gratitude to my committee members, Dr. Mihaela Cardei, Dr. Eduardo B. Fernandez, and Dr. Daniel Raviv. Your continuous feedback, knowledge sharing, and advice has been invaluable and immensely appreciated. iv ABSTRACT Author: Ruslan Rubis Title: Patterns for Enterprise Application Design and Development Institution: Florida Atlantic University Dissertation Advisor: Ionut Cardei, Ph.D. Degree: Doctor of Philosophy Year: 2017 Designing and developing enterprise applications is a complex and resource intensive process, as it often must address thousands of requirements. At the same time, the software architecture of most enterprise applications at their core have many features and structures in common. Designers from different teams do not normally share design elements because of the competitive and proprietary nature of development, and enterprise applications design and development teams end up re-inventing the wheel when tackling a new product. My objective is to formulate new design patterns for enterprise application architectures that assist software architects with reusable solutions to improve design quality and productivity. I achieve this by presenting seven patterns, each providing a solution to a specific challenge or a problem that is common to many enterprise applications. -
Java Libraries You Can't Afford to Miss
JAVA LIBRARIES YOU CAN’T AFFORD TO MISS ANDRES ALMIRAY @AALMIRAY THE CHALLENGE Write an application that consumes a REST API. Components must be small and reusable. Say no to boilerplate code. Behavior should be easy to test. THE LIBRARIES PRODUCTION TEST Guice | Spring JUnitParams OkHttp Mockito Retrofit Jukito JDeferred Awaitility RxJava | Reactor Spock MBassador WireMock Lombok Slf4j | Log4j2 DISCLAIMER THE CHALLENGE Write an application that consumes a REST API. Components must be small and reusable. Say no to boilerplate code. Behavior should be easy to test. GITHUB API Well documented REST API Latest version located at https://developer.github.com/v3/ We’re interested in the repositories operation for now QUERYING REPOSITORIES API described at https://developer.github.com/v3/repos/#list- organization-repositories Given a query of the form GET /orgs/${organization}/repos QUERY RESULT [ { "id": 1296269, "owner": { /* omitted for brevity */ }, "name": "Hello-World", "full_name": "octocat/Hello-World", "description": "This your first repo!", "html_url": "https://github.com/octocat/Hello-World", /* many other properties follow */ }, /* additional repositories if they exist */ ] WHAT WE’LL NEED Dependency Injection HTTP client & REST behavior JSON mapping Boilerplate buster Handle concurrency GET THE CODE https://github.com/aalmiray/javatrove/ DEPENDENCY INJECTION public interface Github { Promise<Collection<Repository>> repositories(String name); } public class AppController { @Inject private AppModel model; @Inject private Github github; -
Code Smell Prediction Employing Machine Learning Meets Emerging Java Language Constructs"
Appendix to the paper "Code smell prediction employing machine learning meets emerging Java language constructs" Hanna Grodzicka, Michał Kawa, Zofia Łakomiak, Arkadiusz Ziobrowski, Lech Madeyski (B) The Appendix includes two tables containing the dataset used in the paper "Code smell prediction employing machine learning meets emerging Java lan- guage constructs". The first table contains information about 792 projects selected for R package reproducer [Madeyski and Kitchenham(2019)]. Projects were the base dataset for cre- ating the dataset used in the study (Table I). The second table contains information about 281 projects filtered by Java version from build tool Maven (Table II) which were directly used in the paper. TABLE I: Base projects used to create the new dataset # Orgasation Project name GitHub link Commit hash Build tool Java version 1 adobe aem-core-wcm- www.github.com/adobe/ 1d1f1d70844c9e07cd694f028e87f85d926aba94 other or lack of unknown components aem-core-wcm-components 2 adobe S3Mock www.github.com/adobe/ 5aa299c2b6d0f0fd00f8d03fda560502270afb82 MAVEN 8 S3Mock 3 alexa alexa-skills- www.github.com/alexa/ bf1e9ccc50d1f3f8408f887f70197ee288fd4bd9 MAVEN 8 kit-sdk-for- alexa-skills-kit-sdk- java for-java 4 alibaba ARouter www.github.com/alibaba/ 93b328569bbdbf75e4aa87f0ecf48c69600591b2 GRADLE unknown ARouter 5 alibaba atlas www.github.com/alibaba/ e8c7b3f1ff14b2a1df64321c6992b796cae7d732 GRADLE unknown atlas 6 alibaba canal www.github.com/alibaba/ 08167c95c767fd3c9879584c0230820a8476a7a7 MAVEN 7 canal 7 alibaba cobar www.github.com/alibaba/ -
Rationales and Approaches for Automated Testing of Javascript and Standard ML
UPTEC IT 14 002 Examensarbete 30 hp Februari 2014 Rationales and Approaches for Automated Testing of JavaScript and Standard ML Emil Wall Abstract Rationales and Approaches for Automated Testing of JavaScript and Standard ML Emil Wall Teknisk- naturvetenskaplig fakultet UTH-enheten The ever increasing complexity of web applications has brought new demands on automated testing of JavaScript, requiring test-driven development to achieve Besöksadress: maintainable code. A contrasting area is testing of Standard ML, another functional Ångströmlaboratoriet Lägerhyddsvägen 1 language but with important differences. Hus 4, Plan 0 The aim of this thesis is to highlight the main problems with testing behaviour of Postadress: applications written in these two programming languages, and how these problems Box 536 751 21 Uppsala relate to development tools and practises. This has been investigated based on the following research questions: What are the testability issues of client-side JavaScript Telefon: and Standard ML? Which considerations need to be made in order to write stable and 018 – 471 30 03 maintainable tests? How does testing culture affect productivity and quality of Telefax: software? 018 – 471 30 00 Through quantitative interviews, implementation of the DescribeSML testing Hemsida: framework and development with tests in different scenarios, answers to these http://www.teknat.uu.se/student questions have been sought. The dynamic nature of JavaScript makes it more important to test whereas there are limitations on how Standard ML can be tested imposed by its static type system and immutability. The conclusion was drawn that the main issues for testability are dependency management, how to test graphical interfaces, and maintaining separation of concerns.