Make it Real

AGEIA™ PhysX™ SDK Software Development Platform Comprehensive tools and technology to enable advanced gaming physics across all next-generation gaming platforms.

The AGEIA PhysX SDK provides all of the tools and components required to implement advanced gaming physics in next-gen titles. From content creation to preview and debugging, the AGEIA PhysX SDK has it covered. Innovative solutions such as real-time physics preview in the Max and Maya, real-time debugging, and hardware acceleration in the authoring environment that approximates the capabilities of next-gen consoles make it easy to create once and deploy on all platforms. PhysX Builder™ Comprehensive tool-set to create, preview, tune, and debug physics content Art Creation Tools (3DSMax, Maya) PhysX Create™ PhysX Rocket PhysX Create Includes plug-ins for both 3DS Max and Maya • Add physics to game objects

• Advanced rag-doll creation and editing Game Editor • Creation of cloth and clothing • Preview physics interaction in the interactive viewport! PhysX API • Import/Export via binary, ASCII or Collada to content creation tools or game editor/game engine PhysX Runtime PhysX VRD

PhysX Rocket™ Enables high-performance preview and tuning of Game Application PhysX content Partner Middleware (optional) • Modular and extensible, allowing developer to customize to suit own needs PhysX API • Ideal environment for creation, viewing and tuning of fluids and vehicle models • Import/Export via binary, ASCII or Collada to content PhysX Runtime PhysX VRD creation tools or game editor/engine Hardware Abstraction

™ Xbox360™ PS3™ Single or PhysX PhysX VRD Multi- HW Real-time visual remote debugger core PC • Real-time view into the PhysX runtime • Captures and plays back PhysX simulation for interactive debugging • Stop and inspect data at any point in the simulation • Connects via TCP/IP to PC, 360™, and PS3™ runtime

PhysX Create™ PhysX Rocket™ PhysX VRD™ Plug-Ins For Both 3DSMax & Maya High-Performance Preview Real-Time Visual & Tuning Of PhysX Content Remote Debugger PhysX Runtime Components™ Partner Middleware State of the art, high-performance 3rd party SDK’s that leverage or enable PhysX PhysX API™ •Unreal Engine 3.0 • Designed from the ground up for massively parallel hardware •Emergent GameBryo • The most advanced simulation technology for games: •Natural Motion Endorphin – Complex rigid body object physics system ... and many others! – PhysX FX smart particle system – Volumetric fluid creation and simulation – Cloth and clothing authoring and playback – Advanced character control – Ray-cast vehicle dynamics • Support for arbitrary number of physics scenes with fine user control of threads

PhysX Runtime™ • Completely integrated solver– fluids, particles, cloth and rigid bodies interact correctly • Exploits parallelism at every level from the core solver to scene management Unreal PhAT Physics Modeling Tool • Supports the advanced debugging capability of the PhysX VRD • Hardware abstraction eliminates the need to understand the internals of next-gen hardware • Optimized for single and multi-core PC, Xbox 360, Playstation 3 and the PhysX processor • Hardware acceleration on the PC development environment enables true cross-platform author Gamebryo tools offer a clear view once, deploy everywhere functionality into how PhysX is used in a game

AGEIA Technologies, Inc. 82 Pioneer Way, Suite 118 Mountain View, CA 94041 +1 650 210 3753