Verifying Concurrent Memory Reclamation Algorithms with Grace
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Fast and Correct Load-Link/Store-Conditional Instruction Handling in DBT Systems
Fast and Correct Load-Link/Store-Conditional Instruction Handling in DBT Systems Abstract Atomic Read Memory Dynamic Binary Translation (DBT) requires the implemen- Operation tation of load-link/store-conditional (LL/SC) primitives for guest systems that rely on this form of synchronization. When Equals targeting e.g. x86 host systems, LL/SC guest instructions are YES NO typically emulated using atomic Compare-and-Swap (CAS) expected value? instructions on the host. Whilst this direct mapping is efficient, this approach is problematic due to subtle differences between Write new value LL/SC and CAS semantics. In this paper, we demonstrate that to memory this is a real problem, and we provide code examples that fail to execute correctly on QEMU and a commercial DBT system, Exchanged = true Exchanged = false which both use the CAS approach to LL/SC emulation. We then develop two novel and provably correct LL/SC emula- tion schemes: (1) A purely software based scheme, which uses the DBT system’s page translation cache for correctly se- Figure 1: The compare-and-swap instruction atomically reads lecting between fast, but unsynchronized, and slow, but fully from a memory address, and compares the current value synchronized memory accesses, and (2) a hardware acceler- with an expected value. If these values are equal, then a new ated scheme that leverages hardware transactional memory value is written to memory. The instruction indicates (usually (HTM) provided by the host. We have implemented these two through a return register or flag) whether or not the value was schemes in the Synopsys DesignWare® ARC® nSIM DBT successfully written. -
(12) Patent Application Publication (10) Pub. No.: US 2004/0107227 A1 Michael (43) Pub
US 2004O107227A1 (19) United States (12) Patent Application Publication (10) Pub. No.: US 2004/0107227 A1 Michael (43) Pub. Date: Jun. 3, 2004 (54) METHOD FOR EFFICIENT Publication Classification IMPLEMENTATION OF DYNAMIC LOCK-FREE DATASTRUCTURES WITH (51) Int. Cl." ............................ G06F 17/30; G06F 12/00 SAFE MEMORY RECLAMATION (52) U.S. Cl. .............................................................. 707/206 (57) ABSTRACT Inventor: (75) Maged M. Michael, Danbury, CT (US) A method for Safe memory reclamation for dynamic lock free data structures employs a plurality of Shared pointers, Correspondence Address: called hazard pointers, that are associated with each partici F. CHAU & ASSOCIATES, LLP pating thread. Hazard pointers either have null values or Suite 501 point to nodes that may potentially be accessed by a thread 1900 Hempstead Turnpike without further verification of the validity of the local East Meadow, NY 11554 (US) references used in their access. Each hazard pointer can be written only by its associated thread, but can be read by all (73) Assignee: International Business Machines Cor threads. The method requires target lock-free algorithms to poration, Armonk, NY (US) guarantee that no thread can access a dynamic node at a time when it is possibly unsafe (i.e., removed from the data (21) Appl. No.: 10/308,449 Structure), unless one or more of its associated hazard pointerS has been pointing to the node continuously, from a (22) Filed: Dec. 3, 2002 time when it was not removed. 2 3 4. Hash table With 7 buckets and hash function h(k) F k mod 7 Patent Application Publication Jun. 3, 2004 Sheet 1 of 8 US 2004/0107227A1 PRIMARY STORAGE OPERATING SECONDARY I/O SYSTEM STORAGE SERVICES Application Programs FIG. -
Practical Parallel Data Structures
Practical Parallel Data Structures Shahar Timnat Technion - Computer Science Department - Ph.D. Thesis PHD-2015-06 - 2015 Technion - Computer Science Department - Ph.D. Thesis PHD-2015-06 - 2015 Practical Parallel Data Structures Research Thesis Submitted in partial fulfillment of the requirements for the degree of Doctor of Philosophy Shahar Timnat Submitted to the Senate of the Technion | Israel Institute of Technology Sivan 5775 Haifa June 2015 Technion - Computer Science Department - Ph.D. Thesis PHD-2015-06 - 2015 Technion - Computer Science Department - Ph.D. Thesis PHD-2015-06 - 2015 This research was carried out under the supervision of Prof. Erez Petrank, in the Faculty of Computer Science. Some results in this thesis have been published as articles by the author and research collaborators in conferences during the course of the author's doctoral research period, the most up-to-date versions of which being: Keren Censor-Hillel, Erez Petrank, and Shahar Timnat. Help! In Proceedings of the 34th Annual ACM Symposium on Principles of Distributed Computing, PODC 2015, Donostia-San Sebastian, Spain, July 21-23, 2015. Erez Petrank and Shahar Timnat. Lock-free data-structure iterators. In Distributed Computing - 27th International Symposium, DISC 2013, Jerusalem, Israel, October 14-18, 2013. Proceedings, pages 224{238, 2013. Shahar Timnat, Anastasia Braginsky, Alex Kogan, and Erez Petrank. Wait-free linked-lists. In Principles of Distributed Systems, 16th International Conference, OPODIS 2012, Rome, Italy, December 18-20, 2012. Proceedings, pages 330{344, 2012. Shahar Timnat, Maurice Herlihy, and Erez Petrank. A practical transactional memory interface. In Euro-Par 2015 Parallel Processing - 21st International Conference, Vienna, Austria, August 24-28, 2015. -
Mastering Concurrent Computing Through Sequential Thinking
review articles DOI:10.1145/3363823 we do not have good tools to build ef- A 50-year history of concurrency. ficient, scalable, and reliable concur- rent systems. BY SERGIO RAJSBAUM AND MICHEL RAYNAL Concurrency was once a specialized discipline for experts, but today the chal- lenge is for the entire information tech- nology community because of two dis- ruptive phenomena: the development of Mastering networking communications, and the end of the ability to increase processors speed at an exponential rate. Increases in performance come through concur- Concurrent rency, as in multicore architectures. Concurrency is also critical to achieve fault-tolerant, distributed services, as in global databases, cloud computing, and Computing blockchain applications. Concurrent computing through sequen- tial thinking. Right from the start in the 1960s, the main way of dealing with con- through currency has been by reduction to se- quential reasoning. Transforming problems in the concurrent domain into simpler problems in the sequential Sequential domain, yields benefits for specifying, implementing, and verifying concur- rent programs. It is a two-sided strategy, together with a bridge connecting the Thinking two sides. First, a sequential specificationof an object (or service) that can be ac- key insights ˽ A main way of dealing with the enormous challenges of building concurrent systems is by reduction to sequential I must appeal to the patience of the wondering readers, thinking. Over more than 50 years, more sophisticated techniques have been suffering as I am from the sequential nature of human developed to build complex systems in communication. this way. 12 ˽ The strategy starts by designing —E.W. -
A Separation Logic for Refining Concurrent Objects
A Separation Logic for Refining Concurrent Objects Aaron Turon ∗ Mitchell Wand Northeastern University {turon, wand}@ccs.neu.edu Abstract do { tmp = *C; } until CAS(C, tmp, tmp+1); Fine-grained concurrent data structures are crucial for gaining per- implements inc using an optimistic approach: it takes a snapshot formance from multiprocessing, but their design is a subtle art. Re- of the counter without acquiring a lock, computes the new value cent literature has made large strides in verifying these data struc- of the counter, and uses compare-and-set (CAS) to safely install the tures, using either atomicity refinement or separation logic with new value. The key is that CAS compares *C with the value of tmp, rely-guarantee reasoning. In this paper we show how the owner- atomically updating *C with tmp + 1 and returning true if they ship discipline of separation logic can be used to enable atomicity are the same, and just returning false otherwise. refinement, and we develop a new rely-guarantee method that is lo- Even for this simple data structure, the fine-grained imple- calized to the definition of a data structure. We present the first se- mentation significantly outperforms the lock-based implementa- mantics of separation logic that is sensitive to atomicity, and show tion [17]. Likewise, even for this simple example, we would prefer how to control this sensitivity through ownership. The result is a to think of the counter in a more abstract way when reasoning about logic that enables compositional reasoning about atomicity and in- its clients, giving it the following specification: terference, even for programs that use fine-grained synchronization and dynamic memory allocation. -
Lock-Free Programming
Lock-Free Programming Geoff Langdale L31_Lockfree 1 Desynchronization ● This is an interesting topic ● This will (may?) become even more relevant with near ubiquitous multi-processing ● Still: please don’t rewrite any Project 3s! L31_Lockfree 2 Synchronization ● We received notification via the web form that one group has passed the P3/P4 test suite. Congratulations! ● We will be releasing a version of the fork-wait bomb which doesn't make as many assumptions about task id's. – Please look for it today and let us know right away if it causes any trouble for you. ● Personal and group disk quotas have been grown in order to reduce the number of people running out over the weekend – if you try hard enough you'll still be able to do it. L31_Lockfree 3 Outline ● Problems with locking ● Definition of Lock-free programming ● Examples of Lock-free programming ● Linux OS uses of Lock-free data structures ● Miscellanea (higher-level constructs, ‘wait-freedom’) ● Conclusion L31_Lockfree 4 Problems with Locking ● This list is more or less contentious, not equally relevant to all locking situations: – Deadlock – Priority Inversion – Convoying – “Async-signal-safety” – Kill-tolerant availability – Pre-emption tolerance – Overall performance L31_Lockfree 5 Problems with Locking 2 ● Deadlock – Processes that cannot proceed because they are waiting for resources that are held by processes that are waiting for… ● Priority inversion – Low-priority processes hold a lock required by a higher- priority process – Priority inheritance a possible solution L31_Lockfree -
Multithreading for Gamedev Students
Multithreading for Gamedev Students Keith O’Conor 3D Technical Lead Ubisoft Montreal @keithoconor - Who I am - PhD (Trinity College Dublin), Radical Entertainment (shipped Prototype 1 & 2), Ubisoft Montreal (shipped Watch_Dogs & Far Cry 4) - Who this is aimed at - Game programming students who don’t necessarily come from a strict computer science background - Some points might be basic for CS students, but all are relevant to gamedev - Slides available online at fragmentbuffer.com Overview • Hardware support • Common game engine threading models • Race conditions • Synchronization primitives • Atomics & lock-free • Hazards - Start at high level, finish in the basement - Will also talk about potential hazards and give an idea of why multithreading is hard Overview • Only an introduction ◦ Giving a vocabulary ◦ See references for further reading ◦ Learn by doing, hair-pulling - Way too big a topic for a single talk, each section could be its own series of talks Why multithreading? - Hitting power & heat walls when going for increased frequency alone - Go wide instead of fast - Use available resources more efficiently - Taken from http://www.karlrupp.net/2015/06/40-years-of-microprocessor- trend-data/ Hardware multithreading Hardware support - Before we use multithreading in games, we need to understand the various levels of hardware support that allow multiple instructions to be executed in parallel - There are many more aspects to hardware multithreading than we’ll look at here (processor pipelining, cache coherency protocols etc.) - Again, -
CS 241 Honors Concurrent Data Structures
CS 241 Honors Concurrent Data Structures Bhuvan Venkatesh University of Illinois Urbana{Champaign March 7, 2017 CS 241 Course Staff (UIUC) Lock Free Data Structures March 7, 2017 1 / 37 What to go over Terminology What is lock free Example of Lock Free Transactions and Linerazability The ABA problem Drawbacks Use Cases CS 241 Course Staff (UIUC) Lock Free Data Structures March 7, 2017 2 / 37 Atomic instructions - Instructions that happen in one step to the CPU or not at all. Some examples are atomic add, atomic compare and swap. Terminology Transaction - Like atomic operations, either the entire transaction goes through or doesn't. This could be a series of operations (like push or pop for a stack) CS 241 Course Staff (UIUC) Lock Free Data Structures March 7, 2017 3 / 37 Terminology Transaction - Like atomic operations, either the entire transaction goes through or doesn't. This could be a series of operations (like push or pop for a stack) Atomic instructions - Instructions that happen in one step to the CPU or not at all. Some examples are atomic add, atomic compare and swap. CS 241 Course Staff (UIUC) Lock Free Data Structures March 7, 2017 3 / 37 int atomic_cas(int *addr, int *expected, int value){ if(*addr == *expected){ *addr = value; return 1;//swap success }else{ *expected = *addr; return 0;//swap failed } } But this all happens atomically! Atomic Compare and Swap? CS 241 Course Staff (UIUC) Lock Free Data Structures March 7, 2017 4 / 37 But this all happens atomically! Atomic Compare and Swap? int atomic_cas(int *addr, int *expected, -
Verifying Invariants of Lock-Free Data Structures with Rely-Guarantee and Refinement Types 11 COLIN S
Verifying Invariants of Lock-Free Data Structures with Rely-Guarantee and Refinement Types 11 COLIN S. GORDON, Drexel University MICHAEL D. ERNST and DAN GROSSMAN, University of Washington MATTHEW J. PARKINSON, Microsoft Research Verifying invariants of fine-grained concurrent data structures is challenging, because interference from other threads may occur at any time. We propose a new way of proving invariants of fine-grained concurrent data structures: applying rely-guarantee reasoning to references in the concurrent setting. Rely-guarantee applied to references can verify bounds on thread interference without requiring a whole program to be verified. This article provides three new results. First, it provides a new approach to preserving invariants and restricting usage of concurrent data structures. Our approach targets a space between simple type systems and modern concurrent program logics, offering an intermediate point between unverified code and full verification. Furthermore, it avoids sealing concurrent data structure implementations and can interact safely with unverified imperative code. Second, we demonstrate the approach’s broad applicability through a series of case studies, using two implementations: an axiomatic COQ domain-specific language and a library for Liquid Haskell. Third, these two implementations allow us to compare and contrast verifications by interactive proof (COQ) and a weaker form that can be expressed using automatically-discharged dependent refinement typesr (Liquid Haskell). r CCS Concepts: Theory of computation → Type structures; Invariants; Program verification; Computing methodologies → Concurrent programming languages; Additional Key Words and Phrases: Type systems, rely-guarantee, refinement types, concurrency,verification ACM Reference Format: Colin S. Gordon, Michael D. Ernst, Dan Grossman, and Matthew J. -
Optimised Lock-Free FIFO Queue Dominique Fober, Yann Orlarey, Stéphane Letz
Optimised Lock-Free FIFO Queue Dominique Fober, Yann Orlarey, Stéphane Letz To cite this version: Dominique Fober, Yann Orlarey, Stéphane Letz. Optimised Lock-Free FIFO Queue. [Technical Re- port] GRAME. 2001. hal-02158792 HAL Id: hal-02158792 https://hal.archives-ouvertes.fr/hal-02158792 Submitted on 18 Jun 2019 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. GRAME - Computer Music Research Lab. Technical Report - TR010101 This is a revised version of the previously published paper. It includes a contribution from Shahar Frank who raised a problem with the fifo-pop algorithm. Revised version date: sept. 30 2003. Optimised Lock-Free FIFO Queue Dominique Fober, Yann Orlarey, Stéphane Letz January 2001 Grame - Computer Music Research Laboratory 9, rue du Garet BP 1185 69202 FR - LYON Cedex 01 [fober, orlarey, letz]@grame.fr Abstract Concurrent access to shared data in preemptive multi-tasks environment and in multi-processors architecture have been subject to many works. Based on these works, we present a new algorithm to implements lock-free fifo stacks with a minimum constraints on the data structure. Compared to the previous solutions, this algorithm is more simple and more efficient. -
Concurrent Programming CLASS NOTES
COMP 409 Concurrent Programming CLASS NOTES Based on professor Clark Verbrugge's notes Format and figures by Gabriel Lemonde-Labrecque Contents 1 Lecture: January 4th, 2008 7 1.1 Final Exam . .7 1.2 Syllabus . .7 2 Lecture: January 7th, 2008 8 2.1 What is a thread (vs a process)? . .8 2.1.1 Properties of a process . .8 2.1.2 Properties of a thread . .8 2.2 Lifecycle of a process . .9 2.3 Achieving good performances . .9 2.3.1 What is speedup? . .9 2.3.2 What are threads good for then? . 10 2.4 Concurrent Hardware . 10 2.4.1 Basic Uniprocessor . 10 2.4.2 Multiprocessors . 10 3 Lecture: January 9th, 2008 11 3.1 Last Time . 11 3.2 Basic Hardware (continued) . 11 3.2.1 Cache Coherence Issue . 11 3.2.2 On-Chip Multiprocessing (multiprocessors) . 11 3.3 Granularity . 12 3.3.1 Coarse-grained multi-threading (CMT) . 12 3.3.2 Fine-grained multithreading (FMT) . 12 3.4 Simultaneous Multithreading (SMT) . 12 4 Lecture: January 11th, 2008 14 4.1 Last Time . 14 4.2 \replay architecture" . 14 4.3 Atomicity . 15 5 Lecture: January 14th, 2008 16 6 Lecture: January 16th, 2008 16 6.1 Last Time . 16 6.2 At-Most-Once (AMO) . 16 6.3 Race Conditions . 18 7 Lecture: January 18th, 2008 19 7.1 Last Time . 19 7.2 Mutual Exclusion . 19 8 Lecture: January 21st, 2008 21 8.1 Last Time . 21 8.2 Kessel's Algorithm . 22 8.3 Brief Interruption to Introduce Java and PThreads . -
Contention Resistant Non-Blocking Priority Queues
Contention resistant non-blocking priority queues Lars Frydendal Bonnichsen Kongens Lyngby 2012 IMM-MSC-2012-21 Technical University of Denmark Informatics and Mathematical Modelling Building 321, DK-2800 Kongens Lyngby, Denmark Phone +45 45253351, Fax +45 45882673 [email protected] www.imm.dtu.dk 3 Table of contents 1 Abstract...........................................................................................................................4 2 Acknowledgments..........................................................................................................5 3 Introduction....................................................................................................................6 3.1 Contributions...........................................................................................................6 3.2 Outline.....................................................................................................................7 4 Background.....................................................................................................................8 4.1 Terminology............................................................................................................8 4.2 Prior work.............................................................................................................13 4.3 Summary...............................................................................................................20 5 Concurrent building blocks..........................................................................................21