CARLETON UNIVERSITY Process Oriented Player Evaluation Metrics
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Offensive and Defensive Plus–Minus Player Ratings for Soccer
applied sciences Article Offensive and Defensive Plus–Minus Player Ratings for Soccer Lars Magnus Hvattum Faculty of Logistics, Molde University College, 6410 Molde, Norway; [email protected] Received: 15 September 2020; Accepted: 16 October 2020; Published: 20 October 2020 Abstract: Rating systems play an important part in professional sports, for example, as a source of entertainment for fans, by influencing decisions regarding tournament seedings, by acting as qualification criteria, or as decision support for bookmakers and gamblers. Creating good ratings at a team level is challenging, but even more so is the task of creating ratings for individual players of a team. This paper considers a plus–minus rating for individual players in soccer, where a mathematical model is used to distribute credit for the performance of a team as a whole onto the individual players appearing for the team. The main aim of the work is to examine whether the individual ratings obtained can be split into offensive and defensive contributions, thereby addressing the lack of defensive metrics for soccer players. As a result, insights are gained into how elements such as the effect of player age, the effect of player dismissals, and the home field advantage can be broken down into offensive and defensive consequences. Keywords: association football; linear regression; regularization; ranking 1. Introduction Soccer has become a large global business, and significant amounts of capital are at stake when the competitions at the highest level are played. While soccer is a team sport, the attention of media and fans is often directed towards individual players. An understanding of the game therefore also involves an ability to dissect the contributions of individual players to the team as a whole. -
The Evolution of Basketball Statistics Is Finally Here
ows ind Sta W tis l t Ready for a ic n i S g i o r f t O w a e r h e TURBOSTATS SOFTWARE T The Evolution of Basketball Statistics is Finally Here All New Advanced Metrics, Efficiencies and Four Factors Outstanding Live Scoring BoxScore & Play-by-Play Easy to Learn Automatically Tags Video Fast Substitutions The Worlds Most Color-Coded Shot Advanced Live Game Charts Display... Scoring Software Uncontested Shots Shots off Turnovers View Career Shooting% Second Chance Shots After Each Shot Shots in Transition Includes the Advanced Zones vs Man to Man Statistics Used by Top Last Second Shots Pro & College Teams Blocked Shots New NET Rating System Score Live or by Video Highlights the Most Sort Video Clips Efficient Players Create Highlight Films Includes the eBook Theory of Evolution Creates CyberLink Explaining How the New PowerDirector video Formulas Help You Win project files for DVDs* The Only Software that PowerDirector 12/2010 Tracks Actual Rebound % Optional Player Photos Statistics for Individual Customizable Display Plays and Options Shows Four Factors, Event List, Player Team Stats by Point Guard Simulated image on the Statistics or Scouting Samsung ATIV SmartPC. Actual Screen Size is 11.5 Per Minute Statistics for Visit Samsung.com for tablet All Categories pricing and availability Imports Game Data from * PowerDirector sold separately NCAA BoxScores (Websites HTML or PDF) Runs Standalone on all Windows Laptops, Tablets and UltraBooks. Also tracks ... XP, Vista, 7 plus Windows 8 Pro Effective Field Goal%, True Shooting%, Turnover%, Offensive Rebound%, Individual Possessions, Broadcasts data to iPads and Offensive Efficiency, Time in Game Phones with a low cost app +/- Five Player Combos, Score on the Only Tablets Designed for Data Entry Defensive Points Given Up and more.. -
Difference-Based Analysis of the Impact of Observed Game Parameters on the Final Score at the FIBA Eurobasket Women 2019
Original Article Difference-based analysis of the impact of observed game parameters on the final score at the FIBA Eurobasket Women 2019 SLOBODAN SIMOVIĆ1 , JASMIN KOMIĆ2, BOJAN GUZINA1, ZORAN PAJIĆ3, TAMARA KARALIĆ1, GORAN PAŠIĆ1 1Faculty of Physical Education and Sport, University of Banja Luka, Bosnia and Herzegovina 2Faculty of Economy, University of Banja Luka, Bosnia and Herzegovina 3Faculty of Physical Education and Sport, University of Belgrade, Serbia ABSTRACT Evaluation in women's basketball is keeping up with developments in evaluation in men’s basketball, and although the number of studies in women's basketball has seen a positive trend in the past decade, it is still at a low level. This paper observed 38 games and sixteen variables of standard efficiency during the FIBA EuroBasket Women 2019. Two regression models were obtained, a set of relative percentage and relative rating variables, which are used in the NBA league, where the dependent variable was the number of points scored. The obtained results show that in the first model, the difference between winning and losing teams was made by three variables: true shooting percentage, turnover percentage of inefficiency and efficiency percentage of defensive rebounds, which explain 97.3%, while for the second model, the distinguishing variables was offensive efficiency, explaining for 96.1% of the observed phenomenon. There is a continuity of the obtained results with the previous championship, played in 2017. Of all the technical elements of basketball, it is still the shots made, assists and defensive rebounds that have the most significant impact on the final score in European women’s basketball. -
International Journal of Computer Science in Sport a Comprehensive
International Journal of Computer Science in Sport Volume 18, Issue 1, 2019 Journal homepage: http://iacss.org/index.php?id=30 DOI: 10.2478/ijcss-2019-0001 A comprehensive review of plus-minus ratings for evaluating individual players in team sports Lars Magnus Hvattum Faculty of Logistics, Molde University College, Molde, Norway Abstract The increasing availability of data from sports events has led to many new directions of research, and sports analytics can play a role in making better decisions both within a club and at the level of an individual player. The ability to objectively evaluate individual players in team sports is one aspect that may enable better decision making, but such evaluations are not straightforward to obtain. One class of ratings for individual players in team sports, known as plus-minus ratings, attempt to distribute credit for the performance of a team onto the players of that team. Such ratings have a long history, going back at least to the 1950s, but in recent years research on advanced versions of plus-minus ratings has increased noticeably. This paper presents a comprehensive review of contributions to plus- minus ratings in later years, pointing out some key developments and showing the richness of the mathematical models developed. One conclusion is that the literature on plus-minus ratings is quite fragmented, but that awareness of past contributions to the field should allow researchers to focus on some of the many open research questions related to the evaluation of individual players in team sports. KEYWORDS: RATING SYSTEM, RANKING, REGRESSION, REGULARIZATION IJCSS – Volume 18/2019/Issue 1 www.iacss.org Introduction Rating systems, both official and unofficial ones, exist for many different sports. -
Australian Basketball Statistics Association
Basketball Statistics Calling Protocol Calling Protocol – April 2009 Edition. Australian Basketball Statistics Committee AUSTRALIAN BASKETBALL STATISTICS COMMITTEE CALLING PROTOCOL APRIL 2009 EDITION 2 Calling Protocol – April 2009 Edition. Australian Basketball Statistics Committee Written by The Australian Basketball Statistics Committee The contents of this manual may not be altered or copied after alteration TABLE OF CONTENTS Calling Protocol ........................................................................................................4 Reasons for a Protocol: ................................................................................................. 4 General Principles: ........................................................................................................ 4 Calling The Action: ....................................................................................................... 5 LiveStats - SPECIFIC CALLS .................................................................................. 7 Time Outs: .................................................................................................................... 7 Substitutions: ............................................................................................................... 7 Player Checks: .............................................................................................................. 7 CALLING IN SEQUENCE ......................................................................................... 8 3 Calling Protocol -
Data-Driven Basketball Web Application for Support in Making Decisions
Data-driven Basketball Web Application for Support in Making Decisions Tomislav Horvat1a, Ladislav Havaš1b, Dunja Srpak1c and Vladimir Medved2d 1Department of Electrical Engineering, University North, 104 Brigade 3, Varaždin, Croatia 2Department of General and Applied Kinesiology, Faculty of Kinesiology, University of Zagreb, Zagreb, Croatia Keywords: Basketball, Information System, Making Decisions, Statistics Analysis, Web Application. Abstract: Statistical analysis combined with data mining and machine learning is increasingly used in sports. This paper presents an overview of existing commercial information systems used in game analysis and describes the new and improved version of originally developed data-driven Web application / information system called Basketball Coach Assistant (later BCA) for sports statistics and analysis. The aim of BCA is to provide the essential information for decision making in training process and coaching basketball teams. Special emphasis, along with statistical analysis, is given to the player’s progress indicators and statistical analysis based on data mining methods used to define played game point’s difference classes. The results obtained by using BCA information system, presented in tables, proved to be useful in programing training process and making strategic, tactical and operational decisions. Finally, guidelines for the further information system development are given primarily for the use of data mining and machine learning methods. 1 INTRODUCTION information for decision making in training process and coaching basketball teams. The first version of Nowadays, sports statistics and analysis, more the BCA information system, called AssistantCoach, particular the information and communication was presented at the International Congress on Sport technologies are omnipresent in sport and have Sciences Research and Technology Support in Lisbon become a very important factor in making decisions (Horvat et al., 2015). -
Official Basketball Statistics Rules Basic Interpretations
Official Basketball Statistics Rules With Approved Rulings and Interpretations (Throughout this manual, Team A players have last names starting with “A” the shooter tries to control and shoot the ball in the and Team B players have last names starting with “B.”) same motion with not enough time to get into a nor- mal shooting position (squared up to the basket). Article 2. A field goal made (FGM) is credited to a play- Basic Interpretations er any time a FGA by the player results in the goal being (Indicated as “B.I.” references throughout manual.) counted or results in an awarded score of two (or three) points except when the field goal is the result of a defen- sive player tipping the ball in the offensive basket. 1. APPROVED RULING—Approved rulings (indicated as A.R.s) are designed to interpret the spirit of the applica- Related rules in the NCAA Men’s and Women’s Basketball tion of the Official Basketball Rules. A thorough under- Rules and Interpretations: standing of the rules is essential to understanding and (1) 4-33: Definition of “Goal” applying the statistics rules in this manual. (2) 4-49.2: Definition of “Penalty for Violation” (3) 4-69: Definition of “Try for Field Goal” and definition of 2. STATISTICIAN’S JOB—The statistician’s responsibility is “Act of Shooting” to judge only what has happened, not to speculate as (4) 4-73: Definition of “Violation” to what would have happened. The statistician should (5) 5-1: “Scoring” not decide who would have gotten the rebound if it had (6) 9-16: “Basket Interference and Goaltending” not been for the foul. -
The Effect Alternate Player Efficiency Rating Has on NBA Franchises Regarding Winning and Individual Value to an Organization
St. John Fisher College Fisher Digital Publications Sport Management Undergraduate Sport Management Department Spring 2012 The Effect Alternate Player Efficiency Rating Has on NBA Franchises Regarding Winning and Individual Value to an Organization Anthony Van Curen St. John Fisher College Follow this and additional works at: https://fisherpub.sjfc.edu/sport_undergrad Part of the Sports Management Commons How has open access to Fisher Digital Publications benefited ou?y Recommended Citation Van Curen, Anthony, "The Effect Alternate Player Efficiency Rating Has on NBAr F anchises Regarding Winning and Individual Value to an Organization" (2012). Sport Management Undergraduate. Paper 35. Please note that the Recommended Citation provides general citation information and may not be appropriate for your discipline. To receive help in creating a citation based on your discipline, please visit http://libguides.sjfc.edu/citations. This document is posted at https://fisherpub.sjfc.edu/sport_undergrad/35 and is brought to you for free and open access by Fisher Digital Publications at St. John Fisher College. For more information, please contact [email protected]. The Effect Alternate Player Efficiency Rating Has on NBAr F anchises Regarding Winning and Individual Value to an Organization Abstract For NBA organizations, it can be argued that success is measured in terms of wins and championships. There are major emphases placed on the demand for “superstar” players and the ability to score. Both of which are assumed to be a player’s value to their respective organization. However, this study will attempt to show that scoring alone cannot measure success. The research uses statistics from the 2008-2011 seasons that can be used to measure success through aspects such as efficiency, productivity, value and wins a player contributes to their organization. -
Player Benchmarking and Outcomes: a Behavioral Science Approach
Player Benchmarking and Outcomes: A Behavioral Science Approach Ambra Mazzelli (Asia School of Business & MIT) Robert Nason (Concordia University) Track: Basketball Paper ID: 1548699 1. Introduction Benchmarking is important to monitor and provide feedback to players on their performance. (i.e. are they under or overperforming). Behavioral science research, especially that grounded in social psychology, indicates that performance feedback has a strong impact on human behavior including: individual motivation (Deci, 1972; DeNisi, Randolph, & Blencoe, 1982; Pavett, 1983), risk-taking (Kacperczyk et al., 2015; Krueger Jr & Dickson, 1994; March & Shapira, 1992), and performance (Sehunk, 1984; Smither, London, & Reilly, 2005). As a result, performance feedback that is provided to players has the potential to induce changes in player performance. For example, Hall of Famers Shaquille O'Neal and Charles Barkley recently gave voice to negative performance feedback regarding Philadelphia 76ers Center Joel Embiid by openly criticizing him on TNT’s Inside the NBA. Early in the 2019 season, Joel Embiid’s player efficiency rating (PER) currently ranks an impressive 11th in the league (24.73), but is under his own past performance (2018/2019 PER = 26.21)1. Shaq and Charles suggested that Embiid’s recent relative underperformance was due to a lack of motivation and made a point of comparing Embiid to centers on other teams with higher PERs, such as Giannis Antetokounmpo and Anthony Davis. In the next game following Shaq and Charles comments (December 12, 2019 vs. the Boston Celtics) Embiid posted his best game of the season with a season high 38 points and a plus minus of +21 (in a game that the Sixers only won by 6 points). -
Measuring Production and Predicting Outcomes in the National Basketball Association
Measuring Production and Predicting Outcomes in the National Basketball Association Dissertation Presented in Partial Fulfillment of the Requirements for the Degree Doctor of Philosophy in the Graduate School of The Ohio State University By Michael Steven Milano, M.S. Graduate Program in Education The Ohio State University 2011 Dissertation Committee: Packianathan Chelladurai, Advisor Brian Turner Sarah Fields Stephen Cosslett Copyright by Michael Steven Milano 2011 Abstract Building on the research of Loeffelholz, Bednar and Bauer (2009), the current study analyzed the relationship between previously compiled team performance measures and the outcome of an “un-played” game. While past studies have relied solely on statistics traditionally found in a box score, this study included scheduling fatigue and team depth. Multiple models were constructed in which the performance statistics of the competing teams were operationalized in different ways. Absolute models consisted of performance measures as unmodified traditional box score statistics. Relative models defined performance measures as a series of ratios, which compared a team‟s statistics to its opponents‟ statistics. Possession models included possessions as an indicator of pace, and offensive rating and defensive rating as composite measures of efficiency. Play models were composed of offensive plays and defensive plays as measures of pace, and offensive points-per-play and defensive points-per-play as indicators of efficiency. Under each of the above general models, additional models were created to include streak variables, which averaged performance measures only over the previous five games, as well as logarithmic variables. Game outcomes were operationalized and analyzed in two distinct manners - score differential and game winner. -
Successful Shot Locations and Shot Types Used in NCAA Men's Division I Basketball"
Northern Michigan University NMU Commons All NMU Master's Theses Student Works 8-2019 SUCCESSFUL SHOT LOCATIONS AND SHOT TYPES USED IN NCAA MEN’S DIVISION I BASKETBALL Olivia D. Perrin Northern Michigan University, [email protected] Follow this and additional works at: https://commons.nmu.edu/theses Part of the Programming Languages and Compilers Commons, Sports Sciences Commons, and the Statistical Models Commons Recommended Citation Perrin, Olivia D., "SUCCESSFUL SHOT LOCATIONS AND SHOT TYPES USED IN NCAA MEN’S DIVISION I BASKETBALL" (2019). All NMU Master's Theses. 594. https://commons.nmu.edu/theses/594 This Open Access is brought to you for free and open access by the Student Works at NMU Commons. It has been accepted for inclusion in All NMU Master's Theses by an authorized administrator of NMU Commons. For more information, please contact [email protected],[email protected]. SUCCESSFUL SHOT LOCATIONS AND SHOT TYPES USED IN NCAA MEN’S DIVISION I BASKETBALL By Olivia D. Perrin THESIS Submitted to Northern Michigan University In partial fulfillment of the requirements For the degree of MASTER OF SCIENCE Office of Graduate Education and Research August 2019 SIGNATURE APPROVAL FORM SUCCESSFUL SHOT LOCATIONS AND SHOT TYPES USED IN NCAA MEN’S DIVISION I BASKETBALL This thesis by Olivia D. Perrin is recommended for approval by the student’s Thesis Committee and Associate Dean and Director of the School of Health & Human Performance and by the Dean of Graduate Education and Research. __________________________________________________________ Committee Chair: Randall L. Jensen Date __________________________________________________________ First Reader: Mitchell L. Stephenson Date __________________________________________________________ Second Reader: Randy R. -
Forecasting Most Valuable Players of the National Basketball Association
FORECASTING MOST VALUABLE PLAYERS OF THE NATIONAL BASKETBALL ASSOCIATION by Jordan Malik McCorey A thesis submitted to the faculty of The University of North Carolina at Charlotte in partial fulfillment of the requirements for the degree of Master of Science in Engineering Management Charlotte 2021 Approved by: _______________________________ Dr. Tao Hong _______________________________ Dr. Linquan Bai _______________________________ Dr. Pu Wang ii ©2021 Jordan Malik McCorey ALL RIGHTS RESERVED iii ABSTRACT JORDAN MALIK MCCOREY. Forecasting Most Valuable Players of the National Basketball Association. (Under the direction of DR. TAO HONG) This thesis aims at developing models that would accurately forecast the Most Valuable Player (MVP) of the National Basketball Association (NBA). R programming language was used in this study to implement different techniques, such as Artificial Neural Networks (ANN), K- Nearest Neighbors (KNN), and Linear Regression Models (LRM). NBA statistics were extracted from all of the past MVP recipients and the top five runner-up MVP candidates from the last ten seasons (2009-2019). The objective is to forecast the Point Total Ratio (PTR) for MVP during the regular season. Seven different underlying models were created and applied to the three techniques in order to produce potential outputs for the 2018-19 season. The best models were then selected and optimized to form the MVP forecasting algorithm, which was validated by predicting the MVP of the 2019-20 season. Ultimately, two underlying models were most robust under the LRM framework, which is considered the champion approach. As a result, two combination models were constructed based on the champion approach and proved to be most efficient.