THE ROLE-PLAYERS GUILD OF KANSAS CITY PRESENTS

NOVEMBER 10-13, 2016 STONEY CREEK HOTEL AND CONFERENCE CENTER · INDEPENDENCE, MO

MIDWESTGAMEFEST.ORG

THREE REGIONAL GROUPS COMING TOGETHER IN THE HEART OF AMERICA

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We hope to make this an enjoyable and memorable gaming convention THURSDAY, NOVEMBER 10 for all attendees. This booklet should contain the information you need, but if you have questions, please ask at the registration desk. 2:00 PM Doors Open 3:00 PM - 6:00 PM Gaming Slot Th2p 7:00 PM - 11:00PM Gaming Slot Th7p WHAT IS THE MIDWEST GAMEFEST? Midnight Doors Close Midwest GameFest is an annual FRIDAY, NOVEMBER 11 game convention bringing a number of long standing midwestern game 8:00 AM Doors Open organizations under one roof. The Role- 9:00 AM - 1:00 PM Gaming Slot Fr9a players Guild of Kansas City (Shauncon), 1:00 PM - 2:00 PM Break Heart of America Historical Miniatures 2:00 PM - 6:00 PM Gaming Slot Fr2p Gaming Society (Borderwars), and 6:00 PM - 7:00 PM Break Gamer’s Haven Game Library have 7:00 PM - 11:00PM Gaming Slot Fr7p banded together to bring you role- Midnight Doors Close playing games, historical miniatures, board games, card games, organized play, cosplay, workshops, game designers, dealers, benefit SATURDAY, NOVEMBER 12 events, a used game sale and more! 8:00 AM Doors Open 9:00 AM - 1:00 PM Gaming Slot Sa9a WHERE IS IT? 1:00 PM - 2:00 PM Break 2:00 PM - 6:00 PM Gaming Slot Sa2p The Stoney Creek Hotel and Conference Center is conveniently located 6:00 PM - 7:00 PM Break in Independence, Missouri on at the southeast intersection of I-70 and 7:00 PM - 8:00 PM Benefit Raffle I-470. The facility address is 18011 Bass Pro Drive, Independence, MO 8:00 PM - 11:30pm Gaming Slot Sa8p 64055, and we have some great directions at our Lodging and Travel Midnight Doors Close page. Independence is part of the Greater Kansas City Metropolitan Area. SUNDAY, NOVEMBER 13 8:00 AM Doors Open ONSITE FOOD 9:00 AM - 1:00 PM Gaming Slot Su9a Independence has some of the region’s best food options, many of 1:00 PM - 2:00 PM Break which are only a short drive away. But for folks who want to stay at 2:00 PM - 6:00 PM Gaming Slot Su2p the convention facility (and maximize their game playing) the hotel 6:00 PM - 7:00 PM Closing Ceremonies offers McCoy’s Whiskey & Wine Bar, with typical bar fair plus a great 7:00 PM Convention Concludes selection of exclusive wine and local craft beers. There are a number of great restaurants nearby, including one right outside the hotel, and many within walking distance or a short drive. Snacks and sodas are available near the hotel desk, and hotel guests receive complimentary breakfast. 1 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 CONVENTION FLOORPLANOUTDOOR COURTYARD

WATER ROOM DOOR TO PATIO DOOR TO PATIO DOOR TO PATIO DOOR TO PATIO 50 51 52 53 54 55 56 57 58 59 60

SAT-ONLY FREE GAME DAY TABLES RUNWAY

OPEN GAMING, BUT LARP-ONLY SAT AFTER 8PM EVENT SIGNUP STAGE 61 62 63 64 W COSLAY STAGING AREA

W W E8 E1 E2 E3 E4 E5 E6 E7

FIRE W

ROOM D&D AL TV E9 123 FIREPLACE 22 23 24 25 26

& COUCHES D&D AL MINIATURES SRM E10 456 27 28 29 30 31

RESTROOM RAFFL E

789 HOR EARTH GARAGE SALE E11 32 33 34 35 36 SR MISSION S McCOY’S ROOM 10 11 12 BAR E12 BOARD GAMES RESTROOM COSPLAY E17 PHOTOS 37 38 39 40 41 HO R TV E13 REGISTRATION 13 14 15 LIFT PFS E14 TO HOTEL 42 43 44 45 46 16 17 18 E15

SWAG 20 21 47 48 49 E16 VIDEO GAMES MIC W 19 PFS ENVOY GAME LIBRARY

CON PHOTO BACKDRO P AV AV 240 AV

NO ACCESS NO ACCESS NO ACCESS

MEN’S ROOM METAL ROOM W W

WC WOMEN’S ROOM

ENTRANCE EXHIBITOR BOOTHS

E1 Anthony Plumbing, Heating & Cooling E10 New Experience Workshop E2 Designs by Raquel E11 Golden Bell Entertainment LILY E3 Game Cafe E12 Kaiju Kraft PAD E4 Brass Engine Productions E13 Very Important Press E5/6 Milky Minuite E14 Gamer Ends -n- Odds E7 Eclipse Books & Comics E15 First Mate Productions LLC POOL E8 Dungeon Scene E16 CYBERG Technologies LOWER LEVELE9 KantCon E17 Pense Productions TADPOLE 2 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 WI-FI WHO ARE THE CONVENTION STAFF AND ORGANIZERS? Both the main game hall and our pre-function area at Stoney Creek The convention is organized, staffed, and financed by a cadre of Hotel and Conference Center will feature complimentary wi-fi. experienced volunteer conventioneers from the Role-players Guild of Network conditions will vary with the number of active users on the Kansas City with an advisory board made up of participating members/ network. organizers from the Heart of America Historical Miniatures Gaming Society, the Gamer’s Haven Game Library and other interested folk. The convention is financed by RPGKC coffers, door procedes, exhibitor EXHIBITORS fees and sponsorships. The RPGKC is a 501(c)(7) non-profit group of We host a number of tabletop gaming and fantasy-related dealers, role-playing game enthusiasts dedicated to bringing quality gaming to vendors and small press game companies. Check the Exhibitors section all and educating the public about that gaming. for details on this year’s dealers.

LODGING HEART OF AMERICA ROLE-PLAYERS GUILD OF KANSAS CITY Midwest GameFest is pleased to offer room discounts at our HISTORICAL MINIATURES GAMING SOCIETY convention hotel, Stoney Creek Hotel and Conference Center, located at 18011 Bass Pro Drive, Independence, MO 64055. 816-908-9600 Main 800-659-2220 Reservations StoneyCreekHotels.com GAMER’S HAVEN GAME LIBRARY

HOW DO I GET INVOLVED? DOES MIDWEST GAMEFEST BENEFIT A CHARITY? Essentially just shoot us an email at [email protected] Midwest GameFest is not a charity itself, and with your contact information and what you might want to do. See neither is its parent organization the Role- below for additional info: players Guild of Kansas City. However, we have Gaming Groups – We will have a table for flyers and other historically provided a charity raffle benefitting promotional information for area gaming clubs and conventions. Harvesters Community Food Network, a large Groups that are interested in greater participation should send us a community food bank in the Kansas City region. message with details. Volunteer discounts are a great opportunity for You can learn more about this at our Benefit your group or club. Details at midwestgamefest.org/volunteers Raffle page. Additionally, separate groups at Midwest GameFest have historically gathered donations for their own Stores – We will have a wall or table to put out advertisements and charity causes, such as Heroes of Rokugan’s annual Toys for Tots drive. other promotional items for the Kansas City area and other game stores. Stores may contact us directly to discuss attending as a dealer, or to provide other support. Details at midwestgamefest.org/exhibitors Individuals may participate as players and event organizers, and need not be part of a larger group to do so. Details at midwestgamefest.org

3 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 RULES ANTI-HARASSMENT POLICY

Midwest GameFest is dedicated to providing a harassment-free THE BASICS convention experience for everyone regardless of, including but not limited to, gender, gender identity, and expression, sexual orientation, Badges Required disability, physical appearance, body size, race, age, political/group All attendees who participate in an event must have an appropriate affiliation, ethnicity or religion. We do not tolerate harassment of convention badge. Spectators are welcome; please see the convention participants in any form. Convention participants violating Registration Desk for information. Midwest GameFest reserves the these rules may be sanctioned or expelled from the convention, right to request that any guest leave the convention premises should without a refund, at the discretion of the convention organizers. staff deem with cause that the attendee’s behavior, demeanor, or presence negatively impacts others at the convention. WHAT IS HARASSMENT? No Outside Food and Drink Harassment includes, but is not limited to: No outside food and drink are allowed in the main convention hall and pre-funciton area. We will politely request that violators adhere to this • Physical assault and/or battery policy, but repeated offenses may result in badge forfeiture. • Intimidation • Stalking, or following Event Locations • Harassing photography or recording Events must occur at their scheduled table/locations unless their • Sustained disruption of talks or other events relocation is approved by convention staff. Games or events may not • Bathroom policing be moved to private hotel rooms or other areas of the hotel. • Offensive verbal comments • Inappropriate physical contact No Wall Attachments • Unwelcome physical attention Flyers and advertisements for events, groups and stores beyond the • Advocating for, or encouraging, any of the above behavior convention may be placed on the flyer table. They may be handed out, but not in manner that disrupts events or suggests support from Participants asked to stop any harassing behavior are expected to Midwest GameFest. comply immediately. Exhibitors in the expo hall, sponsor or vendor booths, or similar activities are also subject to the anti-harassment Children Must be Attended policy. If a participant engages in harassing behavior, event organizers Children under the age of 12 years of age must have an accountable retain the right to take any actions to keep the event a welcoming parent or guardian supervising them. Midwest GameFest takes no environment for all participants. This includes warning the offender or responsibility for supervision of children, either as attendees or as expulsion from the convention, with no refund. non-attendee guests. Event organizers may take action to redress anything designed Only Exhibitors Can Sell Things to, or with the clear impact of, disrupting the event or making the The selling or advertising of merchandise by non-exhibitors within the environment hostile for any participants. convention areas is prohibited. If you want to sell anything to anyone, We expect participants to follow these rules at all event venues and you must purchase an exhibitor table or place the item in the ’ event-related social activities. We think people should follow these Garage Sale. This includes individual card or game sales. rules outside event activities too! Events are Subject to Cancellation All events are subject to substitution or cancellation without prior REPORTING notice. We don’t plan to do this, but it is often out of our control. If someone makes you or anyone else feel unsafe or unwelcome, No Smoking please report it as soon as possible. Harassment and other code of In consideration of other gamers (and city ordinance), smoking is not conduct violations reduce the value of our event for everyone. We allowed in any convention area. want you to be happy at our event. People like you make our event a better place. You can make a report any event organizer or volunteer. Our team will be happy to help you contact hotel/venue security, local law enforcement, local support services, provide escorts, or otherwise assist you to feel safe for the duration of the event.

Legendary Rose Cosplay, photo courtesy Retro Hawk Productions

4 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 COSPLAY POLICY PROP RULES • All props must go through weapons check. Cosplay is highly encouraged at Midwest GameFest, and there are just • You will be required to tag your prop. You can receive tags at a few rules we ask our attendees to follow. weapons check. • No real weapons. No steel/real swords; or shaped metal objects. COSPLAYERS • No real firearms. Fake Guns must have something identifying them clearly as facsimile so that those with no gun knowledge • No real weapons of any kind will be allowed in the clearly know it’s not a threat. We highly recommend an orange tip facility. All costume-related items will be inspected at the of some kind. registration desk each time you are admitted. Weapons are • If it is a Nerf gun you cannot have any “bullets” in it, or on you. required to be replica or prop by design and should not have • Props must be able to fit through doorways and can not block the appearance of a real blade or firearm. If our desk folks can’t people in the halls. Large costume pieces must be removable easily tell the difference at a glance, it’s not allowed. No illegal in order to walk through halls (e.g. wings, spikes, tails, chains, or functioning weapons are permitted. Airsoft/paintball and props). similar weapons must be unloaded, not charged with air/gas, and rendered inoperable. • No projectiles. • No partial or full nudity. • No pyrotechnics, smoke, fog, fire, fireworks, explosions, concussions, etc. • No dripping or oozing of fluids, confetti, or glitter which could create an unsafe walking surface.

NON-COSPLAYERS • Cosplay is not consent. Be considerate. Please ask for photographs and respect those instances when a cosplayer may be otherwise engaged. • Please do not touch a costume unless given express permission by the costume wearer. • No harassment of any kind will be tolerated. Not only will reports of harassment result in immediate expulsion from the convention, but Midwest GameFest will take all appropriate measures up to and including contacting the authorities. • Check our Anti-Harassment Policy for additional details.

COSPLAY RULES • No extreme gore. Remember, this is a family convention and anything considered inappropriate will be asked to change or leave. • No nudity or partial nudity allowed. All cosplays must cover more than a swimsuit, regardless of gender. • Shoes must be worn at all times. • If you can’t fit through a doorway you cannot wear it. You cannot be blocking people’s paths in the hallways. • All props have to go through weapons check.

COSPLAY IS  NOT CONSENT 

BadAsh Cosplay, photo courtesy John Dowty

5 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 Please note: the Midwest GameFest will keep a 15% commission from FEATURED ACTIVITIES your total sales. Example: if the asking price for your sold items totals $25.00, you will receive $21.25, as the Fair keeps 15% ($3.75). Any items left unclaimed at the end of the convention become the property KIDS ACTIVITIES of the Midwest GameFest. We’ve got themed story times on the stage with special costumed Note: Where possible we will round to the nearest nickel. storytellers, kids-only role-playing games each slot, the Mad Alchemist All Sales Final activity area, and more! All items are sold as-is, and Midwest GameFest takes no responsibility for any missing pieces, damaged, or otherwise undesirable items. VIDEO GAMES There is a 20-item limit per attendee, and items must be related to gaming. The con staff will determine if an item, bundle of goods, etc. Also new this year is our video games area. Individual and family meets the requirements, and reserves the right to accept or turn away rates are available for all-day fun! Plus, don’t miss the Artemis Bridge items that do not meet the criteria, or break the spirit of the sale. You Simulator for awesome team-oriented starship fun! must have a convention badge to sell items in the Gamer Garage Sale.

BENEFIT RAFFLE HEROES OF ROKUGAN: TOYS FOR TOTS DRIVE Midwest GameFest is holding a food drive and The Heroes of Rokugan event staff will benefit event for Harvesters again this year. Help be collecting toys for the Toys for Tots us help those in need by donating non-perishable program. foods at the registration desk. Each qualifying donated food item is good for one ticket at our Any Heroes of Rokugan player who benefit raffle Saturday at 6:00pm! brings one or more toys to donate will receive a “cert” for a free experience point for one character. This can be used now, or saved for You can also help by purchasing tickets directly at later (maximum gained is one experience point). Midwest GameFest the Registration/Will-Call desk. participants are encouraged to bring toys for donation even if they will About Harvesters not benefit from the experience point bonus. The standard restrictions Harvesters is a local food bank, which is a centralized food collection apply to donated toys: new, unwrapped toys only. There has been an and distribution facility that provides food and household products expressed need that toys for teens are especially in demand, though to agencies serving people in need. In 2008, Harvesters distributed any toys for children of all ages are welcome and accepted. more than 28 million pounds of food and household products in our Note: If you want to ensure your experience point, be sure to 13-county direct service area in and around Kansas City. For more coordinate your donation with the Heroes of Rokugan staff! information go to www.harvesters.org. GAMER’S HAVEN GAME LIBRARY GAMER GARAGE SALE Midwest GameFest is partnering with The Gamer Garage Sale provides an opportunity the Gamer’s Haven Game Library to bring for attendees to sell used games and gaming you the hottest board games, established related items at the convention. It is open most classics, and hard to find jewels. The of the show. game library contains board games and Purchasing card games of all kinds, from your basic family games like “Monopoly” and “The Game of Life” to more advanced titles like “Starcraft: The To purchase items, simply browse, find what you want, and take it to Board Game” and “Arkham Horror.” There are tons and tons of games the cashier. Items are priced – no bidding required. in the Gamer’s Haven Game Library, as you may have seen if you Selling attended Planet Comicon or KantCon in recent years. To sell items, fill out a Gamer Garage Sale Registration Form at the Bookings registration desk or our website. Provide your name, address, phone The Gamer’s Haven Game Library is even available for your own number, item descriptions and your price for each item. Prices must special events outside of the convention setting: weddings, parties, be in 50-cent increments. Attach a price tag and registration/item corporate retreats, anywhere people gather. Visit the Gamer’s Haven number on your item and place it on the sale tables and shelves. You Game Library site for booking information. may check out of the Gamer Garage Sale at any time by picking up your unsold items and the money for the items that have been sold; http://kantcon.wix.com/gamershaven if you opted in to accept credit card payments, you will be paid via PayPal the week after the convention. A photo ID will be required.

6 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 PLAY-TO-WIN GAMES PANELS AND WORKSHOPS The Midwest GameFest Play-to-Win This year we have expanded our panel and workshop offerings. There program is available to all convention are writing workshops, panels with game designers, cosplay how-tos attendees that play a copy of the Play- and more! Each panel is held at the stage in the pre-function area, just to-Win games listed on the back cover. outside the main hall, and lasts 30 minutes, followed by a 15 minute The winner(s) receive one copy of the Q&A, and a 15 minute break. Registration is not required to attend a game that was used for this program, not a new copy. It is sponsored panel or workshop, but it does guarantee your seat. by one or more generous game companies that donated a copy of the Play-to-Win game to raise awareness of their products. A complete listing of panels and workshops is available in our Events listing. Procedure 1) Check out a copy of a Play-to-Win Game, when available, from the Game Library. 2) Find a space and play the game. 3) Return to the Game Library with a list of the first and last names of those who participated/played in the Play-to-Win game. Game Library staff will track participant/player entries. Note: Only one entry per person per Play-to-Win game during the convention. 4) Check in copy of the game. Winning The Play-to-Win game drawings will take place and winners’ names will be posted at the Game Library on Sunday at 2:00 PM. Players must be present at the convention to win. If a winner’s name is posted and they fail to pick up their game by 2:15 PM, then a new winner will be selected for that game and posted. Note: Unclaimed games will be donated to the KantCon Game Library. List of Play-To-Win Games Check out Envoy’s full-page ad on the back cover to see all Play-To-Win games available at Midwest GameFest’s.

COSPLAY CONTEST Needless to say, cosplayers and gamers have a lot in common, and we seek to strengthen those bonds with our annual contest. Sign-Ups We have a limited number of spots. Registration for the cosplay contest will continue until spots are full or that Saturday at 11am. Prizes Midwest GameFest is offering cash prizes for the Best in Show, Best Beginner, and Best Advanced, as decided by our judges, as well as certificates for a number of other categories. If winners cannot be present to receive their award, the award and prize money will be mailed to them.

7 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 HOW TO SIGN-UP AND PARTICIPATE

New players trying out a miniatures game or RPG for the first time should seek out demonstration games, when available. Event hosts are usually willing to take on new players in most events, though a few events may require more experienced players. If you have questions about what game to play, please see the convention staff for suggestions and aid. New players – do not be put off by the size of the table or the number of figures. You will only be handling a small part of them along DO I NEED TO KNOW HOW TO PLAY TO ATTEND? with the other players on your side. All you really need to know in a Absolutely not! In most cases you can learn the game when you sit miniatures game is how far you move, how far you shoot and when down at the table. There may be some tournaments where more in the turns you do each. Everything else isn’t necessary to know until experience would be helpful. Demos will be available for some games, it occurs. Game masters will be there to guide players through any particularly board games. complications that occur. After a couple of turns, you will find that you and the other players have grasped the game and will only need to turn to the game master for the oddball occurrences. Don’t panic if you break something on the soldiers. This happens. Keep a hold of the broken part and tell the person running a game. They will put it in their repair box and the game will go on.

BOARD GAMES Scheduled Board Game Events Any board game on the event list will start at the scheduled time. Show up to the table 5-10 minutes before the start time and let a board game judge know that you want to play. To schedule and run a ROLE-PLAYING GAMES board game at Midwest GameFest, please visit our Events page for details on discounts and to sign up to run an event. To schedule role playing events, we use a sign-up sheet and marshalling system. To play in an event, go to the sign-up sheet at the Pick-up Board Games Sign-Up table. The sheet will list a table number for the event. At the There is a library of board games available for play at any time during event’s starting time, report to the table listed. If more than one table the con. To start a pick-up game, simply check out a game (or bring is needed, the judge will send the players to the appropriate table. your own) and ask around for players in the board game area. You can Please show up on time. You must attend the marshaling table; do also ask staff to add a sign-up sheet for your game at the Sign-Up not assume that you can get in an event simply because your name Desk. Other players may sign up. At the given time, select an open is on the form. The order of names on the list is the order of priority table and confirm its availability with con staff. The judges can also should there be more players than available space. Players who pre- teach games and play along if an extra person is needed. registered will have their names already printed on the sign up sheets and get first priority. MINIATURES GAMES OTHER EVENTS Go to the sign-up area and add your name to the sign-up sheet of the game you wish to play. If the sign-up sheet for a game is full, go over Attendees seeking other events should report to the area indicated on and ask if they can fit you in anyway. Sometimes they may be able to the event sign-up sheet prior to the event start time. accommodate you. However, you may have to wait a couple of turns for reinforcements to arrive.

8 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 in Eastern Jackson County!

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9 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 COSPLAY GUESTS TABLETOP GAMING GUESTS

LEGENDARY ROSE COSPLAY MICHELLE BLASTENBREI Cosplay Guest of Honor Owner at Mini Painter, Ink Legendary Rose is an award Michelle is a competition painter, winning local cosplayer with freelance artist and instructor years of experience making her whose clients include private own cosplays and props. She commissions and MegaCon travels to many conventions Games (Mercs and Myth). Her each year, running panels and competition awards include a workshops to bring our geeky bronze Crystal Brush and several community together to have fun. Photo courtesy Retro Hawk Productions gold awards from ReaperCon. She somehow finds time to also Prior to her miniature addiction, run cosplay groups and meetups across the Kansas City metro. She she had always been interested in an eclectic variety of creative will be running cosplay events and sharing tips all weekend long. pursuits, but always with her own quirky twist. She does what she can Check out our Cosplay events page to get in on the fun! to carry that into her miniature works. Learn more about Michelle’s work at minipainterink.com. BADASH COSPLAY LOREN AND JAMIE CUNNINGHAM Cosplay Guest A ten-year cosplay veteran, Owners & Designers at WIBAI BadAsh has lived the “newb to Games pro” experience. From wigs to Loren has a degree in accounting, sewing to prop-making, she’s tried a background in sales, and has all types of crafting to become the run his own business since 2004. characters she loves... especially Jamie has a PhD in Molecular evil villains or powerful, sassy and Cellular Biology and works characters. Ash helps coordinate Photo courtesy Tahnee Lane Photography as a biology professor. In 2013 and run cosplay events and is they founded WIBAI Games, involved with the group Konza: Cosplayers of Kansas. She’s super which stands for ‘Wouldn’t It excited to be at Midwest Gamefest as a cosplay guest, so come out Be Awesome If...’ as in ‘wouldn’t it be awesome if we could publish and talk cosplay with her! Learn more about BadAsh at facebook.com/ this great game we created?’ The company’s first game, Transylvania: BadAshCos/. Curses & Traitors, which they funded through Kickstarter in May of 2014 is available in stores now and on their website. Their 2nd game, Pathogenesis, which combines Jamie’s love of biology with SPIFF’S NERDY COSPLAY their love of playing and designing games, successfully funded on Cosplay Panelist Kickstarter in the fall of 2016 and will be released in the summer of 2017. Learn more about both games at wibaigames.com. Spiff of Spiff’s Nerdy Cosplay is a tailor, maker, costume designer and cosplayer from right here STERLING HERSHEY in Kansas City. He has been sewing, prop building and crafting Freelancer, RPGs & for more than 20 years. He has Cartography created costume designs for Sterling continues his long clients around the country and Photo courtesy Spiff’s Nerdy Cosplay association with the various his designs have won several versions of the Star Wars RPG awards. In addition to Cosplay, he enjoys tailoring costumes from other as a writer and developer on genres including the Renaissance and Steampunk. Spiff has tailored Fantasy Flight Games’ versions, multiple costumes for clients at the Kansas City Renaissance Festival Edge of the Empire, Age of including several wedding parties. He is also a father and promotes Rebellion, and Force and Destiny. cosplay as a family affair. He believes that cosplay is for everyone and Sterling previously contributed feels that the only limitations to anyone’s cosplay should be their own to the d6, d20 and Saga Edition versions of the game, as well as the imagination. Star Wars Miniatures Game. He is also one of the authors of the

10 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 ENnie award winning D&D 4e Monster Vault: Threats to the Nentir CHARLES RYAN Vale, and contributed regularly to Dungeon and Dragon magazines through D&D Insider and more recently to the Adventurer’s League. Chief Operating Officer, Monte Sterling also contributed to The Last Parsec Savage Worlds RPG Cook Games setting. His cartography ranges from sci-fi and fantasy RPGs to the With over 20 years in the games online webcomic Lady Sabre and the Pirates of the Ineffable Aether. industry, Charles M. Ryan has Sterling’s work can be found at sterlinghershey.com and on created or contributed to nearly dmsguild.com. every class of tabletop game— board games, card games, trading JON HOOK card games, miniature games, and roleplaying games—and he’s Author & Podcaster garnered awards and recognition Jon has authored several Call of for , editing and development, fiction, and graphic design. Cthulhu adventures for a variety As a businessman, he’s worked in every tier of the market, from of publishers, including Golden running his own independent publishing firm, to serving as Hasbro’s Goblin Press, Chaosium, and global brand manager for Dungeons & Dragons, to heading up Goodman Games. His most recent marketing at the UK’s Esdevium Games, one of the world’s largest Call of Cthulhu adventure, The game distributors. Charles served as Chairman of the Academy of Lost Expedition, is a hardback Adventure Gaming Arts & Design, the professional organization book that was kickstarted by of the games industry, from 1997 through 2001. He’s also the author of Goodman Games last year, and the well-reviewed novel The Mason of New Orleans. is being fulfilled for the backers now. The book should be available in finer game stores soon. Jon also wrote a short demo scenario for Call MILES TUGMAN of Cthulhu that is available through Chaosium’s Cult of Chaos program. Jon is one of the ENnie award winning hosts of the Miskatonic WorldCon 74 (MidAmeriCon II) University Podcast; a podcast dedicated to the Call of Cthulhu role- Gaming Coordinator playing game and other Lovecraftian role-playing games. The podcast From his home in Lawrence, won the silver award for Best Podcast in the 2015 ENnies. In addition Miles served as the gaming to Call of Cthulhu, Jon is a contributing writer to some of Goodman coordinator for the 74th annual Games’ other projects, including Classics and the first World Science Fiction Convention edition revival of Metamorphosis Alpha. You can follow Jon’s exploits (WorldCon) held in Kansas City at www.mu-podcast.com. this past August under the name MidAmeriCon II. Miles’ leadership RUSSELL ‘REDJACK’ PETREE and determination to allow gaming volunteers to get complimentary passes enabled this year’s Freelancer, Catalyst Game WorldCon gaming area to exceed organizer expectations and to raise Labs the awareness of tabletop gaming in science fiction circles the world In addition to his duties as over. Miles set the bar for gaming at WorldCon for years to come! a senior network security Learn more about WorldCon at midamericon2.org. architect, Russell is the admin for Dumpshock, the longest-running Shadowrun discussion forum in existence. A prolific Shadowrun GM and member of the Catalyst Demo Team, he is a fixture at Midwest GameFest. This year saw the publication of his BBQ Bob series of convention-exclusive adventures for Shdadowrun set in Kansas City circa 2077. Russell will be running the final two BBQ Bob adventures at Midwest GameFest on Friday and Saturday night. Don’t miss out!

11 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 other school supplies such as folders, t-shirts from small to 5X, and EXHIBITORS even pouches and stuffed plush animals and characters. Facebook.com/milkyminuite The Midwest GameFest welcomes this year’s participating exhibitors. Please note that hours for individual exhibitors vary from overall ECLIPSE BOOKS & COMICS – BOOTH E7 convention hours. Tabletops games of all kinds, comics/graphic novels, etc. PLATINUM SPONSOR eclipsebookscomics.com ANTHONY PLUMBING, HEATING & COOLING – BOOTH E1 DUNGEON SCENE – BOOTH E8 Anthony’s technicians are NATE-certified and receive ongoing training to keep them The best dice, bags, trays, mats, and apparel on the cutting edge of plumbing, heating for the discerning gamer. ‘Where anything can and cooling technology. They’re experts in happen with the roll of the dice!’ their field and that means you receive fast, dungeonscene.com accurate service whether it’s a simple AC repair, installing a new furnace or whole- KANTCON – BOOTH E9 house re-piping. They think that quality service and impeccable customer care are the least you should expect as a customer. Call KantCon is a family-friendly non-profit 913-384-4440 or 816-285-4440. convention for tabletop hobby gamers in July in www.anthonyphc.com the Kansas City area, started in 2009. KantCon organizers work with gaming companies like Wizards of the Coast, Rio Grande Games, Envoy and other companies to generate the thousands DESIGNS BY RAQUEL – BOOTH E2 of dollars in prizes handed out in the last six years, and this support Dice bags, tote bags, cinch sacs and pillows in continues for KantCon 2016! a wide variety of designs from Star Wars, Star kantcon.com Trek, Marvel, DC, to TMNT and many more. Etsy.com/shop/DesignsbyRaquelO NEW EXPERIENCE WORKSHOP – BOOTH E10 New Experience Workshop is a two-person GAME CAFE – BOOTH E3 game design studio and independent publisher. One of the Kansas City metro’s premier tabletop Their first two games were released in 2016 and gaming establishments, Independence-based they promise fun, affordable games for all ages. Game Cafe offers card game singles, miniature Come by for hourly demos! singles, board games, role-playing games newexperienceworkshop.com and space to play them all! Game Cafe also offers private event space, a retro gaming arcade, sodas, snacks and GOLDEN BELL ENTERTAINMENT – BOOTH E11 microwavable food. www.playgamecafe.com Makers of ‘Movie Buff,’ a movie trivia card game, and the only trivia game about EVERY movie. BRASS ENGINE PRODUCTIONS – BOOTH E4 moviebuffgame.com Handmade jewelry and accessories, hand-bound leather journals, leather dice bags, laser etched KAIJU KRAFT – BOOTH E12 leather maps, and other wonderful leather and wood accessories. Makers of Pocket Odyssey, a micro board game brassengine.net that is a mix between an RPG and tabletop game. No pen and paper needed... just devilishly charming wit and an adventurous spirit! Stop by MILKY MINUITE – BOOTH E05 & E6 for a demo! A company that believes in for ‘fans by fans,’ kaijukraft.com they keep a range of items: figures big and small, plates and other home accessories like towels and silverware, keychains big and small, fun grab bags, books and DVDs, stationery and

12 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 VERY IMPORTANT PRESS – BOOTH E13 PENSE PRODUCTIONS – BOOTH E17 Small-press party and card games for unusual Cosplay photography, portraits, events. individuals. Affordable photos for people who work hard on veryimportantpress.co their cosplays. Free photo shoots and one free photo on their Facebook page to insure that everyone who wants a photo gets one, regardless if they can afford to GAMER ENDS -N- ODDS – BOOTH E14 pay or not. Used games and accessories at a discount. penseprophotos.com

FIRST MATE PRODUCTIONS LLC – BOOTH E15 Jewelry and costuming pieces all handcrafted by a members of their very gamer-friendly family. firstmateproductions.org

PLATINUM SPONSOR CYBERG TECHNOLOGIES – BOOTH E16 CYBERG Technologies is a provider of technology solutions for a modern age. Whether it be custom coding or insightful consultation on your next large scale technology project, CYBERG Technologies is prepared to deliver. This year CYBERG Technologies is providing our video gaming section, the Mad Alchemist’s apprentice area, and are also doing demos of 3D printing projects from their company’s My 3D Print Club. cybergtech.com

13 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 Thursday at 2:00 PM 174 Concordia Board Game 4 hours Table 21 Main Hall - Open 218 Jet Set: Distant Lands Board Game 2 hours Table 10 Main Hall - Board 136 Fiasco RPG 4 hours Table 20 Main Hall - Open 73 Artemis Bridge Simulator Training Video Games 1 hour Table 19 Main Hall - Video 23 Palindrome Spelled Backward Is Peril RPG 4 hours Table 43 Main Hall - Open 25 Axis & Allies Global 1940 2nd Edition Board Game 8 hours Table 38 Main Hall - Open 54 Stopping the Red Tide Miniatures 3 hours Table 1 Main Hall - Miniat 337 DDIA05 - A Great Upheaval Introductory Adve RPG - D&D AL 4 hours Table 24 Main Hall - D&D A 341 Cloud Giant's Bargain (Tier II) RPG - D&D AL 4 hours Table 23 Main Hall - D&D A 321 DDAL-05-01 Treasures of the Broken Hoard RPG - D&D AL 4 hours Table 22 Main Hall - D&D A 146 Heroes of Rokugan: 00 - Festival of Coronatio RPG - Heroes of 4 hours Table 36 Main Hall - Heroe 314 Adventurers' League for Kids Kids-Only 4 hours Table 9 Main Hall - Kids-O 209 Shadowrun SRM 06-03: Ancient Rumblings RPG - Shadowrun 4 hours Table 31 Main Hall - Shado 11 I-44 Westbound (in Post-Apocalyptic Missouri) RPG 4 hours Table 42 Main Hall - Open 147 Heroes of Rokugan: 00 - Festival of Coronatio RPG - Heroes of 4 hours Table 35 Main Hall - Heroe 76 Heroes of Rokugan: 00 - Festival of Coronatio RPG - Heroes of 4 hours Table 34 Main Hall - Heroe Thursday at 4:00 PM 220 Jet Set: Distant Lands Board Game 2 hours Table 10 Main Hall - Board 245 Play StarClimber Board Game 1 hour Table 15 Main Hall - Board 177 The Good, the Bad, and the Dreadful: Editing Workshop 2 hours Stage Pre-Function - Sta Thursday at 5:00 PM 258 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Thursday at 6:00 PM 65 Artemis Bridge Simulator Video Games 1 hour Table 19 Main Hall - Video 129 GURPS Bunnies & Burrows RPG 4 hours Table 32 Main Hall - Open Thursday at 7:00 PM 116 JUNTA! Board Game 4 hours Table 10 Main Hall - Board 249 Numenera: Iron Cyclone RPG 4 hours Table 43 Main Hall - Open 55 Ambush at Favorite Miniatures 3 hours Table 1 Main Hall - Miniat 57 Buffy the Slayer: The Slayer Corp. RPG 4 hours Table 37 Main Hall - Open 339 DDIA05 - A Great Upheaval Introductory Adve RPG - D&D AL 4 hours Table 25 Main Hall - D&D A 342 Cloud Giant's Bargain (Tier II) RPG - D&D AL 4 hours Table 23 Main Hall - D&D A 322 DDAL-05-01 Treasures of the Broken Hoard RPG - D&D AL 4 hours Table 22 Main Hall - D&D A 163 Heroes of Rokugan: 01 - Legacy of my Ancest RPG - Heroes of 4 hours Table 35 Main Hall - Heroe 346 Masks: The Next Generation RPG 4 hours Table 42 Main Hall - Open 164 Heroes of Rokugan: 01 - Legacy of my Ancest RPG - Heroes of 4 hours Table 36 Main Hall - Heroe 327 DDAL05-02 - The Black Road RPG - D&D AL 4 hours Table 24 Main Hall - D&D A 162 Princess Story Time Other 1 hour Stage Pre-Function - Sta 315 Adventurers' League for Kids Kids-Only 3 hours Table 9 Main Hall - Kids-O 117 PFS #6-10: The Wounded Wisp RPG - PFS 4 hours Table 45 Main Hall - Pathfi 118 PFS #8-02: Ward Asunder RPG - PFS 4 hours Table 46 Main Hall - Pathfi 119 Pathfinder Adventure Card Game RPG - PFS 4 hours Table 44 Main Hall - Pathfi 259 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit 77 Heroes of Rokugan: 00 - Festival of Coronatio RPG - Heroes of 4 hours Table 34 Main Hall - Heroe 372 Heroes of Rokugan: 00 - Festival of Coronatio RPG - Heroes of 4 hours Table 18 Main Hall - Board 28 Labyrinth of Night - An All Flesh Must Be Eate RPG 4 hours Table 27 Main Hall - Open 167 Power Grid Board Game 4 hours Table 20 Main Hall - Open Thursday at 8:00 PM 223 Terraforming Mars Board Game 4 hours Table 14 Main Hall - Board

14 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 Thursday at 8:00 PM (continued) 260 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Thursday at 9:00 PM 261 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Thursday at 10:00 PM 262 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Friday at 9:00 AM 12 Earthdawn 4E LoB-100: Masks of Fear RPG 4 hours Table 27 Main Hall - Open 246 Star Wars Age of Rebellion: Escort Duty RPG 4 hours Table 29 Main Hall - Open 252 Viticulture Essential Edition Board Game 3 hours Table 12 Main Hall - Board 333 DDAL05-04 - In Dire Need (Tier II) RPG - D&D AL 4 hours Table 25 Main Hall - D&D A 155 Renegade Games Demos Board Game 3 hours Table 21 Main Hall - Open 323 DDAL-05-01 Treasures of the Broken Hoard RPG - D&D AL 4 hours Table 22 Main Hall - D&D A 328 DDAL05-02 - The Black Road RPG - D&D AL 4 hours Table 23 Main Hall - D&D A 331 DDAL05-03 - Uninvited Guests RPG - D&D AL 4 hours Table 24 Main Hall - D&D A 43 Winds of Numenera - Part 1 (Numenera) - Fin RPG 4 hours Table 42 Main Hall - Open 352 Heroes of Rokugan: 02 - Distracted Sentries RPG - Heroes of 4 hours Table 41 Main Hall - Heroe 353 Heroes of Rokugan: 02 - Distracted Sentries RPG - Heroes of 4 hours Table 39 Main Hall - Heroe 210 Shadowrun SRM 06-04: Tick-Tock RPG - Shadowrun 4 hours Table 31 Main Hall - Shado 120 PFS #8-01: Portent's Peril RPG - PFS 4 hours Table 49 Main Hall - Pathfi 316 Adventurers' League for Kids Kids-Only 4 hours Table 9 Main Hall - Kids-O 149 Heroes of Rokugan: 01 - Legacy of my Ancest RPG - Heroes of 4 hours Table 36 Main Hall - Heroe 150 Heroes of Rokugan: 01 - Legacy of my Ancest RPG - Heroes of 4 hours Table 40 Main Hall - Heroe 263 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit 78 Heroes of Rokugan: 00 - Festival of Coronatio RPG - Heroes of 4 hours Table 34 Main Hall - Heroe 4 Draconis Invasion Card Game 2 hours Table 43 Main Hall - Open 232 Taiping Rebellion Miniatures 3 hours Table 1 Main Hall - Miniat 303 Call of Cthulhu 7e - The Derelict [Modern Day RPG 4 hours Table 28 Main Hall - Open 171 Caverna: The Cave Farmers Board Game 4 hours Table 20 Main Hall - Open Friday at 10:00 AM 264 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Friday at 11:00 AM 31 Draconis Invasion Card Game 2 hours Table 43 Main Hall - Open 265 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Friday at 12:00 PM 217 Baseball Highlights 2045 Board Game 2 hours Table 21 Main Hall - Open 190 Burning Wheel: Polo and the Orcs of Behemot RPG 4 hours Table 32 Main Hall - Open 266 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Friday at 1:00 PM 267 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit 233 Dystopian Wars Miniatures 3 hours Table 1 Main Hall - Miniat Friday at 2:00 PM 46 Earthdawn 4E LoB-101: Toys in the Attic RPG 4 hours Table 27 Main Hall - Open 317 Adventurers' League for Kids Kids-Only 3 hours Table 9 Main Hall - Kids-O 112 Nuclear War the Card Game! Card Game 4 hours Table 37 Main Hall - Open 134 Stranger Dread RPG 3 hours Table 21 Main Hall - Open 137 Fiasco RPG 4 hours Table 38 Main Hall - Open 241 Thief's Hoard Card Game 2 hours Table 11 Main Hall - Board

15 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 Friday at 2:00 PM (continued) 32 Draconis Invasion Card Game 2 hours Table 43 Main Hall - Open 335 DDAL05-05 - A Dish Best Served Cold (Tier II) RPG - D&D AL 4 hours Table 24 Main Hall - D&D A 338 DDIA05 - A Great Upheaval Introductory Adve RPG - D&D AL 4 hours Table 25 Main Hall - D&D A 343 Cloud Giant's Bargain (Tier II) RPG - D&D AL 4 hours Table 23 Main Hall - D&D A 324 DDAL-05-01 Treasures of the Broken Hoard RPG - D&D AL 4 hours Table 22 Main Hall - D&D A 165 Heroes of Rokugan: 01 - Legacy of my Ancest RPG - Heroes of 4 hours Table 35 Main Hall - Heroe 40 Grief at Greenville (a Fantasy Mystery) RPG 4 hours Table 42 Main Hall - Open 44 Conan Board Game 2 hours Table 13 Main Hall - Board 176 Writing Speculative Fiction: An Introduction Workshop 2 hours Stage Pre-Function - Sta 354 Heroes of Rokugan: 02 - Distracted Sentries RPG - Heroes of 4 hours Table 39 Main Hall - Heroe 355 Heroes of Rokugan: 02 - Distracted Sentries RPG - Heroes of 4 hours Table 40 Main Hall - Heroe 360 Heroes of Rokugan: 03 – Lessons Never Forg RPG - Heroes of 4 hours Table 41 Main Hall - Heroe 361 Heroes of Rokugan: 03 – Lessons Never Forg RPG 4 hours Table 33 Main Hall - Open 121 PFS #8-05: Ungrounded but Unbroken RPG - PFS 4 hours Table 49 Main Hall - Pathfi 122 Pathfinder Adventure Card Game RPG - PFS 4 hours Table 44 Main Hall - Pathfi 151 Heroes of Rokugan: 01 - Legacy of my Ancest RPG - Heroes of 4 hours Table 36 Main Hall - Heroe 311 Village Board Game 3 hours Table 16 Main Hall - Board 79 Heroes of Rokugan: 00 - Festival of Coronatio RPG - Heroes of 4 hours Table 34 Main Hall - Heroe 211 Shadowrun SRM 06-05: Healing the Sick RPG - Shadowrun 4 hours Table 31 Main Hall - Shado 304 Paranoia - The Call of Computer RPG 4 hours Table 28 Main Hall - Open 172 Robinson Crusoe: Adventures on the Cursed I Board Game 4 hours Table 17 Main Hall - Board Friday at 3:00 PM 268 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Friday at 4:00 PM 33 Draconis Invasion Card Game 2 hours Table 43 Main Hall - Open 51 Play various games from JTP Games with the Board Game 2 hours Table 20 Main Hall - Open 45 Conan Board Game 1.5 hours Table 13 Main Hall - Board 269 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit 244 Fields of War MG Card Game 2 hours Table 11 Main Hall - Board 296 Panel: Jedi Master - Sterling Hershey Q & A Panel 1 hour Stage Pre-Function - Sta Friday at 5:00 PM 160 Star Wars Story Time Other 1 hour Stage Pre-Function - Sta 234 OGRE Miniatures 3 hours Table 1 Main Hall - Miniat Friday at 6:00 PM 253 Scythe Board Game 4 hours Table 12 Main Hall - Board 39 Beg A Sword, Borrow A Ship, Steal Your Freed RPG 4 hours Table 32 Main Hall - Open 166 Panel: Connecting Cosplaying to Role-playing Panel 1 hour Stage Pre-Function - Sta 310 Euphoria Board Game 3 hours Table 16 Main Hall - Board 306 Artemis Bridge Simultaor Video Games 1 hour Table 19 Main Hall - Video 271 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit 313 We Be Goblins! Kids-Only 4 hours Table 9 Main Hall - Kids-O Friday at 7:00 PM 47 Earthdawn 4E LoB-102: Lip Service RPG 4 hours Table 33 Main Hall - Open 114 Gangland! The card game of mobs and mobst Card Game 4 hours Table 43 Main Hall - Open 67 Artemis Bridge Simulator Video Games 1 hour Table 19 Main Hall - Video 251 Savage Worlds: The Last Parsec: Pranac Pay RPG 4 hours Table 29 Main Hall - Open 332 DDAL05-03 - Uninvited Guests RPG - D&D AL 4 hours Table 23 Main Hall - D&D A 59 Star Wars: The Forgotten Keep RPG 4 hours Table 18 Main Hall - Board 340 DDIA05 - A Great Upheaval Introductory Adve RPG - D&D AL 4 hours Table 24 Main Hall - D&D A

16 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 Friday at 7:00 PM (continued) 206 Shadowrun Premiere Event CMP 2016-03: BB RPG - Shadowrun 4 hours Table 31 Main Hall - Shado 130 DDAL05-01 Treasure of the Broken Hoard RPG - D&D AL 4 hours Table 25 Main Hall - D&D A 347 Masks: The Next Generation RPG 4 hours Table 17 Main Hall - Board 61 Call of Cthulhu - The Warren RPG 4 hours Table 42 Main Hall - Open 329 DDAL05-02 - The Black Road RPG - D&D AL 4 hours Table 22 Main Hall - D&D A 193 PFS #8-06: Reaping What We Sow RPG - PFS 4 hours Table 49 Main Hall - Pathfi 196 PFS #8-03: Captives of Toil RPG - PFS 4 hours Table 47 Main Hall - Pathfi 356 Heroes of Rokugan: 02 - Distracted Sentries RPG - Heroes of 4 hours Table 39 Main Hall - Heroe 357 Heroes of Rokugan: 02 - Distracted Sentries RPG - Heroes of 4 hours Table 40 Main Hall - Heroe 362 Heroes of Rokugan: 03 – Lessons Never Forg RPG - Heroes of 4 hours Table 41 Main Hall - Heroe 363 Heroes of Rokugan: 03 – Lessons Never Forg RPG - Heroes of 4 hours Table 34 Main Hall - Heroe 366 Heroes of Rokugan: 04 - Crossing the Forbidd RPG - Heroes of 4 hours Table 36 Main Hall - Heroe 367 Heroes of Rokugan: 04 - Crossing the Forbidd RPG - Heroes of 4 hours Table 6 Main Hall - Open 140 GURPS: After the End RPG 4 hours Table 38 Main Hall - Open 270 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit 305 Delta Green RPG - Lover In The Ice RPG 4 hours Table 15 Main Hall - Board 92 01- Legacy of my Ancestors RPG - Heroes of 4 hours Table 35 Main Hall - Heroe 29 Labyrinth of Night II: Dread Moon Rising - An RPG 4 hours Table 27 Main Hall - Open 238 GURPS Psi Space - Half on Delivery RPG 4 hours Table 28 Main Hall - Open 168 Endeavor Board Game 4 hours Table 20 Main Hall - Open 74 Eldritch Horror Board Game 4 hours Table 37 Main Hall - Open Friday at 8:00 PM 143 Panel: Intro to Cosplay and Cosplaying on a B Panel 1 hour Stage Pre-Function - Sta 272 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Friday at 9:00 PM 157 Cosplay Meet And Greet Social Game 3 hours Stage Pre-Function - Sta 273 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Friday at 10:00 PM 274 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Saturday at 9:00 AM 48 Earthdawn 4E LoB-100: Masks of Fear RPG 4 hours Table 27 Main Hall - Open 221 Letter Tycoon Card Game 1 hour Table 10 Main Hall - Board 247 Star Wars Age of Rebellion: Escort Duty RPG 4 hours Table 29 Main Hall - Open 334 DDAL05-04 - In Dire Need (Tier II) RPG - D&D AL 4 hours Table 23 Main Hall - D&D A 208 Shadowrun for Kids: Those Meddling Kids Kids-Only 4 hours Table 9 Main Hall - Kids-O 58 Star Wars: Ghost Whispers RPG 4 hours Table 18 Main Hall - Board 156 Renegade Games Demos Board Game 3 hours Table 21 Main Hall - Open 37 Winds of Numenera - Part 2 (Numenera) - Rid RPG 4 hours Table 42 Main Hall - Open 30 Warmachine/Hordes Demos Miniatures 4 hours Table 1 Main Hall - Miniat 325 DDAL-05-01 Treasures of the Broken Hoard RPG - D&D AL 4 hours Table 22 Main Hall - D&D A 204 Shadowrun SRM 06-01: Ten Fifty-Seven RPG - Shadowrun 4 hours Table 31 Main Hall - Shado 191 PFS #7-10: The Consortium Compact RPG - PFS 4 hours Table 44 Main Hall - Pathfi 192 PFS #7-25: Orders From the Gate RPG - PFS 4 hours Table 45 Main Hall - Pathfi 180 Heromaniacs Card Game 1.5 hours Table 14 Main Hall - Board 181 Rush demo/playtest Card Game 1 hour Table 15 Main Hall - Board 358 Heroes of Rokugan: 02 - Distracted Sentries RPG - Heroes of 4 hours Table 36 Main Hall - Heroe 364 Heroes of Rokugan: 03 – Lessons Never Forg RPG - Heroes of 4 hours Table 39 Main Hall - Heroe 368 Heroes of Rokugan: 04 - Crossing the Forbidd RPG - Heroes of 4 hours Table 40 Main Hall - Heroe 369 Heroes of Rokugan: 04 - Crossing the Forbidd RPG - Heroes of 4 hours Table 41 Main Hall - Heroe

17 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 Saturday at 9:00 AM (continued) 275 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit 80 Heroes of Rokugan: 00 - Festival of Coronatio RPG - Heroes of 4 hours Table 34 Main Hall - Heroe 373 Heroes of Rokugan: 01 - Legacy of my Ancest RPG - Heroes of 4 hours Table 35 Main Hall - Heroe 256 Scythe Board Game 4 hours Table 13 Main Hall - Board 132 DDAL05-02 The Black Road RPG - D&D AL 4 hours Table 25 Main Hall - D&D A 235 Taiping Rebellion Miniatures 3 hours Table 5 Main Hall - Miniat 239 GURPS Mutant X/x-over Welcome to the Hell RPG 4 hours Table 43 Main Hall - Open 170 Sheriff of Nottingham Board Game 4 hours Table 17 Main Hall - Board Saturday at 10:00 AM 135 Jedi Blackbird RPG 3 hours Table 32 Main Hall - Open 178 Terraforming Mars Board Game 4 hours Table 10 Main Hall - Board 297 Panel: Into the Actuality - Monte Cook Games Panel 1 hour Stage Pre-Function - Sta 186 Zombie Rush demo/playtest Card Game 1 hour Table 15 Main Hall - Board 276 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit 52 Play various games from JTP Games with the Board Game 4 hours Table 20 Main Hall - Open Saturday at 11:00 AM 159 Princess Story Time Other 1 hour Stage Pre-Function - Sta 224 No Thank You, Evil!: Lost in Dragonsnot Falls Kids-Only 1 hour Table 6 Main Hall - Open 182 Heromaniacs Card Game 1.5 hours Table 14 Main Hall - Board 187 Zombie Rush demo/playtest Card Game 1 hour Table 15 Main Hall - Board 277 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Saturday at 12:00 PM 154 Cosplay Parade Other 0.5 hours Cosplay Desk - C Pre-Function - Co 298 Panel: Kickstarter Lessons from the Trenches Panel 1 hour Stage Pre-Function - Sta 188 Zombie Rush demo/playtest Card Game 1 hour Table 15 Main Hall - Board 278 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Saturday at 1:00 PM 226 No Thank You, Evil!: Lost in DragonSnot Falls Kids-Only 1 hour Table 9 Main Hall - Kids-O 279 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Saturday at 2:00 PM 113 Nuclear War the Card Game! Card Game 4 hours Table 38 Main Hall - Open 49 Earthdawn 4E LoB-103: Separation Anxiety RPG 4 hours Table 33 Main Hall - Open 184 Heromaniacs Card Game 1.5 hours Table 14 Main Hall - Board 230 No Thank You Evil - Who took the apples? Kids-Only 2 hours Table 9 Main Hall - Kids-O 240 Thief's Hoard Card Game 2 hours Table 11 Main Hall - Board 222 Letter Tycoon Card Game 1 hour Table 16 Main Hall - Board 138 Fiasco RPG 4 hours Table 21 Main Hall - Open 215 PFS #8-00: The Cosmic Captive RPG - PFS 4 hours Table 44 Main Hall - Pathfi 56 Colt Express Board Game 3 hours Table 10 Main Hall - Board 336 DDAL05-05 - A Dish Best Served Cold (Tier II) RPG - D&D AL 4 hours Table 23 Main Hall - D&D A 330 DDAL05-02 - The Black Road RPG - D&D AL 4 hours Table 22 Main Hall - D&D A 41 Madelena Devoured (Monster Hunting in Rena RPG 4 hours Table 42 Main Hall - Open 42 Monster of the Week: Old Wounds RPG 4 hours Table 20 Main Hall - Open 131 DDAL05-01 Treasure of the Broken Hoard RPG - D&D AL 4 hours Table 25 Main Hall - D&D A 216 PFS #8-00: The Cosmic Captive RPG - PFS 4 hours Table 45 Main Hall - Pathfi 194 PFS #8-00: The Cosmic Captive RPG - PFS 4 hours Table 46 Main Hall - Pathfi 195 PFS #8-00: The Cosmic Captive RPG - PFS 4 hours Table 47 Main Hall - Pathfi 318 Adventurers' League for Kids Kids-Only 3 hours Table 6 Main Hall - Open 228 Cypher System: The Ghoul of Gravestone Gul RPG 4 hours Table 29 Main Hall - Open

18 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 Saturday at 2:00 PM (continued) 359 Heroes of Rokugan: 02 - Distracted Sentries RPG - Heroes of 4 hours Table 36 Main Hall - Heroe 123 PFS #8-00: The Cosmic Captive RPG - PFS 4 hours Table 48 Main Hall - Pathfi 124 PFS #8-00: The Cosmic Captive RPG - PFS 4 hours Table 49 Main Hall - Pathfi 365 Heroes of Rokugan: 03 – Lessons Never Forg RPG - Heroes of 4 hours Table 39 Main Hall - Heroe 370 Heroes of Rokugan: 04 - Crossing the Forbidd RPG - Heroes of 4 hours Table 40 Main Hall - Heroe 371 Heroes of Rokugan: 04 - Crossing the Forbidd RPG - Heroes of 4 hours Table 41 Main Hall - Heroe 205 Shadowrun SRM 06-02: Amber Waves of Grai RPG - Shadowrun 4 hours Table 31 Main Hall - Shado 189 Savage Worlds: The Mirror of Dreams RPG 4 hours Table 28 Main Hall - Open 299 Panel: Pathogenesis - WIBAI Games Q & A Panel 1 hour Stage Pre-Function - Sta 81 Heroes of Rokugan: 00 - Festival of Coronatio RPG - Heroes of 4 hours Table 34 Main Hall - Heroe 374 Heroes of Rokugan: 01 - Legacy of my Ancest RPG - Heroes of 4 hours Table 35 Main Hall - Heroe 27 LoST and FouND - A Computer-Approved Adv RPG 4 hours Table 27 Main Hall - Open 257 Scythe Board Game 4 hours Table 13 Main Hall - Board 236 GURPS Bureau 13 - Standing on a Corner RPG 4 hours Table 43 Main Hall - Open 75 Memoir 44' D-Day Overlord Board Game 3 hours Table 32 Main Hall - Open Saturday at 3:00 PM 152 Cosplay Contest Other 1.5 hours Stage Pre-Function - Sta 280 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Saturday at 4:00 PM 231 No Thank You Evil - Who took the apples? Kids-Only 2 hours Table 9 Main Hall - Kids-O 185 Heromaniacs Card Game 1.5 hours Table 14 Main Hall - Board 281 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit 243 Fields of War MG Card Game 2 hours Table 11 Main Hall - Board Saturday at 5:00 PM 153 Cosplay Awards Other 1 hour Stage Pre-Function - Sta 282 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Saturday at 6:00 PM 307 Artemis Bridge Simulator Video Games 1 hour Table 19 Main Hall - Video 53 Play various games from JTP Games with the Board Game 4 hours Table 20 Main Hall - Open Saturday at 7:00 PM 115 Gangland! The card game of mobs and mobst Card Game 4 hours Table 27 Main Hall - Open 254 Star Trek: Ascendancy Board Game 4 hours Table 12 Main Hall - Board 60 Star Wars: Second Battle of Christophsis RPG 4 hours Table 6 Main Hall - Open 348 Masks: The Next Generation RPG 4 hours Table 37 Main Hall - Open 198 PFS #7-99: Through Maelstrom Rift RPG - PFS 4 hours Table 46 Main Hall - Pathfi 199 PFS #7-99: Through Maelstrom Rift RPG - PFS 4 hours Table 44 Main Hall - Pathfi 200 PFS #7-99: Through Maelstrom Rift RPG - PFS 4 hours Table 48 Main Hall - Pathfi 127 Panel: Cosplay Guests Q & A Panel 1 hour Stage Pre-Function - Sta 283 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Saturday at 8:00 PM 50 Earthdawn 4E LoB-104: That Which Was Lost RPG 4 hours Table 33 Main Hall - Open 319 Adventurers' League for Kids Kids-Only 3 hours Table 9 Main Hall - Kids-O 250 Numenera: Iron Cyclone RPG 4 hours Table 42 Main Hall - Open 344 Cloud Giant's Bargain (Tier II) RPG - D&D AL 4 hours Table 23 Main Hall - D&D A 326 DDAL-05-01 Treasures of the Broken Hoard RPG - D&D AL 4 hours Table 22 Main Hall - D&D A 145 Heroes of Rokugan: INT-01 Welcome to Balish Live Action Role- 4 hours LARP Area - Tabl Pre-Function - LA 207 Shadowrun CMP 2016-04: BBQ Bob - Mage RPG - Shadowrun 4 hours Table 31 Main Hall - Shado 70 Artemis Bridge Simulator Video Games 1 hour Table 19 Main Hall - Video

19 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 Saturday at 8:00 PM (continued) 309 Space Empires Board Game 3 hours Table 16 Main Hall - Board 284 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit 237 GURPS WWII POWs RPG 4 hours Table 43 Main Hall - Open 141 GURPS Dungeon Fantasy RPG 4 hours Table 38 Main Hall - Open 351 PHLAN01-01 Sepulture (Tier III) RPG - D&D AL 4 hours Table 26 Main Hall - D&D A 169 Orleans Board Game 4 hours Table 21 Main Hall - Open Saturday at 9:00 PM 285 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Saturday at 10:00 PM 286 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Saturday at 11:00 PM 287 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Sunday at 9:00 AM 173 Flash Point: Fire Rescue Board Game 4 hours Table 20 Main Hall - Open 133 DDAL05-03 Uninvited Guests RPG - D&D AL 4 hours Table 25 Main Hall - D&D A 212 Shadowrun SRM 06-06: Falling Angels RPG - Shadowrun 4 hours Table 31 Main Hall - Shado 242 Thief's Hoard Card Game 2 hours Table 11 Main Hall - Board 248 Star Wars Age of Rebellion: Escort Duty RPG 4 hours Table 29 Main Hall - Open 320 Adventurers' League for Kids Kids-Only 4 hours Table 9 Main Hall - Kids-O 255 Mansions of Madness (2nd Edition) Board Game 4 hours Table 12 Main Hall - Board 213 Heroes of Rokugan: Special - The Final March RPG - Heroes of 4 hours Table 41 Main Hall - Heroe 158 Renegade Games Demos Board Game 3 hours Table 21 Main Hall - Open 63 Roll Player Board Game 2 hours Table 43 Main Hall - Open 38 Winds of Numenera - Part 3 (Numenera) - Cat RPG 4 hours Table 42 Main Hall - Open 349 Masks: The Next Generation RPG 4 hours Table 37 Main Hall - Open 201 PFS #5-08: The Confirmation RPG - PFS 4 hours Table 46 Main Hall - Pathfi 202 PFS #8-05: Ungrounded but Unbroken RPG - PFS 4 hours Table 44 Main Hall - Pathfi 312 Panamax Board Game 4 hours Table 16 Main Hall - Board 26 TSU-NAZI!!! - An Adventure for Dread RPG 4 hours Table 27 Main Hall - Open 82 Heroes of Rokugan: Open Library RPG - Heroes of 4 hours Table 34 Main Hall - Heroe 288 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit 300 Panel: The WorldCon Experience - Miles Tugm Panel 1 hour Stage Pre-Function - Sta Sunday at 10:00 AM 161 Super Hero Story Time Other 1 hour Stage Pre-Function - Sta 289 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Sunday at 11:00 AM 64 Roll Player Board Game 2 hours Table 43 Main Hall - Open 179 Commissioned Board Game 2 hours Table 10 Main Hall - Board 144 Panel: Intro to Cosplay Armor and Props Panel 1 hour Stage Pre-Function - Sta 290 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Sunday at 12:00 PM 301 Panel: Cthulhu Called - Jon Hook Q & A Panel 1 hour Stage Pre-Function - Sta 291 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Sunday at 1:00 PM 219 Commissioned Board Game 2 hours Table 18 Main Hall - Board 292 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit

20 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 Sunday at 2:00 PM 175 Terra Mystica Board Game 4 hours Table 20 Main Hall - Open 308 Artemis Bridge Simulator Video Games 1 hour Table 19 Main Hall - Video 142 GURPS Horror RPG 4 hours Table 32 Main Hall - Open 350 Star Wars X-Wing Miniatures Tournament Miniatures 4 hours Table 1 Main Hall - Miniat 139 Fiasco RPG 4 hours Table 21 Main Hall - Open 302 Panel: Miniature Marvels - Michelle Blastenbre Panel 1 hour Stage Pre-Function - Sta 345 Cloud Giant's Bargain (Tier II) RPG - D&D AL 4 hours Table 22 Main Hall - D&D A 203 PFS #8-07: From the Tomb of Righteous Repo RPG - PFS 4 hours Table 44 Main Hall - Pathfi 229 Cypher System: The Ghoul of Gravestone Gul RPG 4 hours Table 29 Main Hall - Open Sunday at 3:00 PM 128 Panel: Cosplay Positivity Panel 1 hour Stage Pre-Function - Sta 225 No Thank You, Evil!: Lost in DragonSnot Falls Kids-Only 1 hour Table 9 Main Hall - Kids-O 293 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Sunday at 4:00 PM 227 No Thank You, Evil!: Lost in DragonSnot Falls Kids-Only 1 hour Table 9 Main Hall - Kids-O 294 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit 71 Artemis Bridge Simulator Video Games 1 hour Table 19 Main Hall - Video Sunday at 5:00 PM 295 Play StarClimber Board Game 1 hour Booth E10 - New Main Hall - Exhibit Sunday at 6:00 PM 375 Closing Ceremonies Other 0.5 hours Stage Pre-Function - Sta

21 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 CONAN EVENT DESCRIPTIONS Take the role of Conan or one of his allies as you try and stop evil, or just get some money. Hopefully, this will be a game to play Conan the Barbarian from the new game by Monolith. However, if the game does not arrive in time we will play Conan the Strategy Game. More specifications will be provided at the table. Teen (13+) CONCORDIA Concordia is a strategy game that requires advance planning and consideration of your opponent’s moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. 2-5 players Teen (13+) ELDRITCH HORROR Note: All event descriptions and times are subject to change. Eldritch Horror is a cooperative game of terror and adventure in which one to six players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One BOARD GAMES Teen (13+) AXIS & ALLIES GLOBAL 1940 2ND EDITION ENDEAVOR England & France are at war with Germany & Italy. Only Japan & China are at war in the You represent a growing empire engaged in a glorious endeavor to expand your Pacific. The USSR just signed non-aggressive pacts with Germany & Japan. The US is at influence and status at home and across the great oceans of the world. Through peace & isolationism appeals to the American public. The attack on France is coming! exploration and shipping, colonization and war, you will struggle with the other great Can Britain hold out? Can the RAF & the Royal Navy stem the tide of Axis aggression? powers to control the resources and the regions that unfold before you. Players earn Japan is ready to expand its influence across the Pacific! Is there enough American glory by increasing their scores in Industry, Culture, Finance, and Politics, as well as by influence in the Pacific theater to prevent the Japanese expansion? Pick a side! Then occupying cities, controlling connections between cities, and by holding certain Asset decide how your side will rule the world or save it! Buy! Build! Fight! Make the other Cards and Building Tiles. The game only lasts seven rounds, and when it is over you poor player die for their side! This is an all day, one day game. A break will be taken want to be the one who has earned the most Glory points! 3-5 Players somewhere during the session at the GM & players’ discretion. All materials provided. Teen (13+) Teen (13+) EUPHORIA BASEBALL HIGHLIGHTS 2045 Compete in this future dystopia to spread your influence all around the board. Remember Baseball Highlights: 2045 is like watching TV highlights of early 21st-century baseball to keep your workers dumb and happy. Rules explained. games, with the being full of theme with no outs or innings and without Teen (13+) bogging down in a play-by-play baseball simulation. In this quick and interactive game, two players build their teams as they play, combining both strategy (building your team) FLASH POINT: FIRE RESCUE and tactics (playing the game) without any of the downtime. During each “mini-game”, The call comes in... “911, what is your emergency?” On the other end is a panicked each player alternates playing six cards to simulate a full game’s highlights. The mini- response of “FIRE!” Moments later you don the protective suits that will keep you alive, game includes defensive and offensive actions, and your single card play may include gather your equipment and rush to the scene of a blazing inferno. The team has only elements of defensive and/or offensive plays. Do you try to thwart your opponent’s seconds to assess the situation and devise a plan of attack – then you spring into action pending hits, put up strong offensive action of your own, or use your better players to do like the trained professionals that you are. You must face your fears, never give up, and both? Players buy new free agents after each mini-game to improve their roster, and the above all else work as a team because the fire is raging, the building is threatening to team who wins the most mini-games in the series is the champ! collapse, and lives are in danger. You must succeed. You are the brave men and women All Ages of fire rescue; people are depending on you. This is what you do every day. Flash Point: Fire Rescue is a cooperative game of fire rescue. 2-10 players CAVERNA: THE CAVE FARMERS Preteen (8+) Caverna: The Cave Farmers is a worker-placement game at heart, with a focus on farming. In the game, you are the bearded leader of a small dwarf family that lives in a JET SET: DISTANT LANDS little cave in the mountains. You begin the game with a farmer and his spouse, and each Spend money to place your airplanes on key airlinks between cities. The first to place member of the farming family represents an action that the player can take each turn. an airplane on a link gains cheaper rights, but other players can still use the link for a Together, you cultivate the forest in front of your cave and dig deeper into the mountain. price. A number of flight cards are on display; a player can claim one after connecting You furnish the caves as dwellings for your offspring as well as working spaces for small the two cities shown. Longer flights are worth more points, but the short flights are enterprises. 1-7 players easier and less expensive to achieve, and they bring in just as much income as the long Teen (13+) flights. At the end, it’s urgent to get your secret Final Flight done, connecting three cities. The winner is the player with the most valuable collection of flights achieved, including COLT EXPRESS bonuses for finishing the Final Flight sooner. Will play with the Distant Lands expansion, Players are train robbers who have hopped on board the Colt Express and are competing which adds intercontinental flights and hubs. to see who can steal the most loot. Players move their outlaws around a three All Ages dimensional train which functions as the game board. Each player has action cards they play that are stacked up during the round and then they are resolved at the end of JUNTA! the round in sequential order. Some action cards are played face down so you may not The classic game of trying to run a banana republic while getting as much money as you always know what your opponents are doing. You must punch, shoot and steal your way can without getting assassinated. When in doubt, it’s a COUP! The players lie, betray to victory, but beware of the sheriff. each other, embezzle, and assassinate the members of the other families to transfer Teen (13+) millions of Pesos of foreign aid money to their bank accounts – which are conveniently located in Switzerland. It’s good to be El Presidente. COMMISSIONED Teen (13+) Become an apostle and help grow the church in this cooperative strategy board game from Chara Games. It features a deck building element as you grow your Faith decks and MANSIONS OF MADNESS (2ND EDITION) spread the church while overcoming persecution. Mansions of Madness: Second Edition is a fully cooperative, app-driven board game All Ages of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign. Let the immersive app guide you through the veiled

22 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 streets of Innsmouth and the haunted corridors of Arkham’s cursed mansions as you ROBINSON CRUSOE: ADVENTURES ON THE CURSED ISLAND search for answers and respite. Eight brave investigators stand ready to confront four In Robinson Crusoe: Adventures on the Cursed Island you will build a shelter, palisade, scenarios of fear and mystery, collecting weapons, tools, and information, solving weapons, you will create tools like axes, knives, sacks, you will do everything you can complex puzzles, and fighting , insanity, and death. Open the door and step to survive. You will have to find food, fight wild beasts, protect yourself from weather inside these hair-raising Mansions of Madness: Second Edition. It will take more than changes. Take the role of one of four characters from the ship crew (cook, carpenter, just survival to conquer the evils terrorizing this town. explorer or soldier) and face the adventure. Use your determination skills to help your Teen (13+) team mates, discuss with them your plan and put it into practice. Debate, discuss, and work on the best plan you all can make. 1-4 players MEMOIR 44’ D-DAY OVERLORD Teen (13+) Just before 6.00 on June 6, 1944, warships began a massive naval bombardment of the German defenses on Utah Omaha beaches with devastating results. The stage is ROLL PLAYER set, the battle lines are drawn, and you are in command. The rest is history. Memoir ‘44 Mighty heroes don’t just appear out of thin air -- you must create them! Race, class, played in Overlord mode using the Breakthrough Omaha and Utah beach maps. With up alignment, skills, traits, and equipment are all elements of the perfect hero, who is ready to 4 generals for each side. Rules will be taught. to take on all opposition in the quest for glory and riches. In Roll Player, you will compete Teen (13+) to create the greatest fantasy adventurer who has ever lived, preparing your character to embark on an epic quest. Roll and draft dice to build up your character’s attributes. ORLEANS Purchase weapons and armor to outfit your hero. Train to gain skills and discover your During the medieval goings-on around Orléans, you must assemble a following of hero’s traits to prepare them for their journey. Earn Reputation Stars by constructing the farmers, merchants, knights, monks, etc. to gain supremacy through trade, construction perfect character. The player with the greatest Reputation wins the game and will surely and science in medieval France. In Orléans, you will always want to take more actions triumph over whatever nefarious plot lies ahead! than possible, and there are many paths to victory. The challenge is to combine all Teen (13+) elements as best as possible with regard to your strategy. 2-4 Players Teen (13+) SCYTHE Scythe is a Worker Placement/Economic Engine board game set in an alternate-history PANAMAX 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation Players manage a shipping company while also balancing personal wealth and stock and valor. In Scythe, each player represents a character from one of five factions of investments. Accept contracts and push cargo through the canal. Or better yet, get a Eastern Europa who are attempting to earn their fortune and claim their faction’s stake competing company to do the work for you. in the land around the mysterious Factory. Players conquer territory, enlist new recruits, Teen (13+) reap resources, gain villagers, build structures, and activate monstrous mechs. Teen (13+) SHERIFF OF NOTTINGHAM Prince John is coming to Nottingham! Players, in the role of merchants, see this as an opportunity to make quick profits by selling goods in the bustling city during the Prince’s visit. However, players must first get their goods through the city gate, which is under PLAY STARCLIMBER the watch of the Sheriff of Nottingham. Players play honest merchants trying to bribe or StarClimber is a large-group game that is neither a nor a substantially long bull their way past the equally honest sheriff or try something unique and tell the truth. game. Players climb through the galaxy collecting stars for their ruling queen, carefully Players alternate between being a merchant and the sheriff. 3-5 players avoiding collapses in space while trying to personally benefit the most from their hard Teen (13+) work. Loyalties change, however, and as the game goes on, the starry income dwindles and spreads thin amongst the players and their queens. Gameplay lasts up to an hour SPACE EMPIRES 4X and can accommodate between 5-12 players, so feel free to stick around and play a few Nice, version of conquer the galaxy in the counter and hexagon tradition. First player to games and make some new friends! Demos running all day! conquer another wins. Basic rules only and will be explained. Teen (13+) Teen (13+) PLAY VARIOUS GAMES FROM JTP GAMES WITH THE STAR TREK: ASCENDANCY DESIGNER. Boldly go where no one has gone before. In Star Trek: Ascendancy — a board game Play Escape From Lunar 7, Pluto Attacks, Conquest of the Stars, and/or Goblin Stole My of exploration, expansion and conflict between the United Federation of Planets, the Chicken, all with the designer. Each game is 30-60 minutes, so a variety will be played. Klingon Empire, and the Romulan Star Empire — you control the great civilizations Teen (13+) of the Galaxy, striking out from your home worlds to expand your influence and grow your civilization. Will you journey for peace and exploration, or will you travel the path POWER GRID of conquest and exploitation? Command starships, establish space lanes, construct The objective of Power Grid is to supply the most cities with power when someone’s starbases, and bring other systems under your banner. With more than 200 plastic network gains a predetermined size. Players mark pre-existing routes between cities miniatures and 30 star systems representing some of the Star Trek galaxy’s most notable for connection, and then bid against each other to purchase the power plants that they planets and locations, Star Trek: Ascendancy puts the fate of the galaxy in your hands. use to power their cities. Additionally, players must acquire the raw materials (coal, Teen (13+) oil, garbage, and uranium) needed to power said plants (except for the ‘renewable’ windfarm/ solar plants, which require no fuel), making it a constant struggle to upgrade TERRA MYSTICA your plants for maximum efficiency while still retaining enough wealth to quickly expand In the land of Terra Mystica dwell 14 different peoples in seven landscapes, and each your network to get the cheapest routes. 1-6 Players group is bound to its own home environment, so to develop and grow, they must Teen (13+) terraform neighboring landscapes into their home environments in competition with the other groups. 2-5 players RENEGADE GAMES DEMOS Teen (13+) Demos of various Renegade Games including: Worlds Fair, Gravwell, Brick Party, Lotus, Covert, Dicey Goblins and Fuse TERRAFORMING MARS All Ages In the 2400s, mankind begins to terraform the planet Mars. Giant corporations, sponsored by the World Government on Earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars, you play one of those corporations and work together in the terraforming process, but compete for getting victory points that are awarded not only for your contribution to the terraforming, but also for advancing human

23 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 24 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 infrastructure throughout the solar system, and doing other commendable things. weapons as you explore and overcome challenges; over time, you’ll be able to customize All Ages your deck to better suit your own individual vision of your character. Your adventure begins with a Base Set containing nearly 500 cards, including the first chapter of an VILLAGE Adventure Path that offers your characters interesting locations to explore, monsters Control the fate of a medieval family through several generations. Life during the to fight, and villains to hunt down, as well as piles of weapons, spells, armor, loot, and middle ages is tough, but if you plan well, when family members pass away they will be everything you need to build you own unique character deck. remembered forever. Teen (13+) Teen (13+) THIEF’S HOARD VITICULTURE ESSENTIAL EDITION A hilarious backstabbing card game where you aspire to be the best thief in the world! 1-6 players vie to own the best winery in Viticulture by Stonemaier Games. Place Players compete to be the first to steal $10,000 worth of artifacts before anyone else. workers to complete different tasks over the varying seasons in a year. Visitor cards are Thief’s Hoard is currently a fully functional unpublished card game, coming soon to played to help you along, and you gain victory points and money as you grow, harvest, Kickstarter. and age grapes and turn them into wine. Do you like worker placement games? Games Teen (13+) with really pretty components? Wine? Come try Viticulture! Teen (13+) ZOMBIE RUSH DEMO/PLAYTEST Zombie Rush is a light-hearted zombie themed team co-op card game for 2-4 players. It’s Christmas time in the Town! Town sidewalks, strings of street lights, and on every CARD GAMES street corner you hear…BRAAAIINS!! Players choose teams and can play as either the scrappy band of Survivors OR as the endless, relentless, faceless Zombie horde that DRACONIS INVASION threatens to ruin the presents, the pudding, and Grandma’s pumpkin pie. To survive this Draconis Invasion is a fast-paced strategic deck-building card game for 1-6 players. holiday nightmare, the Survivor Team must assemble the missing parts of the Radio, call You and your friends must fight the forces of evil in a beautiful world. the Army, and hold off the until the guys in green arrive. If morale reaches zero, Players take the roles of noble Heroes in this tabletop game. Defeat vile invaders the Survivor Team loses. If too many Survivors are killed, the Survivor Team loses. And while recruiting powerful defenders, garnering wealth, and completing secret quests. just to make sure that the fight for survival isn’t too easy, the Survivor Team must deal However, as the battle rages on, fatigue and fear will begin to take their toll, bringing with Helpless Survivors, who cannot do anything, but take up space and attract Zombies. your soldiers to their knees. Deck the halls! Trim the tree! Grab the shotgun! Can you survive the Zombie Rush? Teen (13+) Teen (13+) FIELDS OF WAR MG A table-top strategy war game that combines elements found in games like Warhammer COSPLAY 40K and Magic the gathering and combines them into a streamlined gamed where you do battle with an oppent. Teen (13+) GANGLAND! THE CARD GAME OF MOBS AND MOBSTERS A KC area favorite. Get some muscle. Make a hit. Blow up a business. Do a drive by. Whoever has the most molah at the end, wins! Stop by anytime, a new gang can always be dealt in. “It caused a fist-fight at my family reunion!” Teen (13+) HEROMANIACS Heromaniacs is a light-hearted fantasy themed dungeon crawling card game for 2-5 players. The goal is very simple: get from Level 1 of the dungeon all the way up to and out of Level 5. To do that, each player must band together his Heroes to slay the lurking Legendary Rose Cosplay, photo courtesy Retro Hawk Productions monsters that await him and collect its valuable EXP. If the player collects enough EXP, he can advance to the next level putting him one step closer to victory! If the monsters are too difficult for a player to defeat, his Heroes must flee in terror! The first player to COSPLAY AWARDS clear Level 5 of the dungeon wins! Come see our cosplayers receive their awards and prizes for their epic work! Teen (13+) Teen (13+) LETTER TYCOON COSPLAY CONTEST Play this Mensa Select winning word game. Create words using cards from your hand Come join us for a epic cosplay contest! Cosplayers from far and wide have come to or community cards to earn cash and stocks. Use your cash to purchase letter patents, earn the title of Midwest GameFest Best in Show but only one shall win the title, but which grant dividends when other players use those letters or give you special abilities. don’t worry we have many other awards and cash prizes to be given out to our top Invest in enough patents to end the game, but the player with the highest net worth cosplayers in each category. Watch them compete, then return later to see the winners (patents, cash, and stocks) wins! receive their awards. All cosplayers have to have signed up in advance and followed all All Ages the steps correctly to be entered. Teen (13+) NUCLEAR WAR THE CARD GAME! Celebrate the 50th anniversary of Nuclear war by blowing up the world! Games will run COSPLAY MEET AND GREET one right after the other during the time period, so stop by and jump in. If it’s sold out, Calling all cosplayers. Come and hang out, socialize, and play party board and card come by anyway, we can always run more than one game. games. Cosplay is encouraged but not required. All Ages All Ages PATHFINDER ADVENTURE CARD GAME COSPLAY PARADE Enter a world of adventure with the Pathfinder Adventure Card Game, a cooperative Come meet up at the cosplay booth where we will set fourth on a parade around game for 1 to 4 players. Each player has a unique character composed of a deck of cards Midwest GameFest to show off our amazing cosplayers. All cosplayers are welcome to and a set of stats. Role-players will find the stats very familiar—characters have classes join us. such as fighter, wizard, and rogue, as well as numbers that define strength, dexterity, Teen (13+) intelligence, etc. You’ll improve your character by acquiring new items, allies, spells, and

25 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 KIDS-ONLY STAR WARS STORY TIME Calling all padawans. Come dressed up as your favorite character and listen to a story ADVENTURERS’ LEAGUE FOR KIDS being read by a special guest! The Event Name says it all. I’ll have a pile of Adventurers’ League modules ready to go. Kids Only (12 and under) Pre-generated characters will be available. The kids will be taught the basics of D&D 5th Edition while getting their feet wet in one of the best Organized Play systems out there. SUPER HERO STORY TIME The best thing is, these characters they play are perfectly acceptable at any convention, Calling all little superheroes! Come dressed up as your favorite character and listen to a game store, or home game that is running the Adventurers’ League Organized Play. Role- story being read by a special guest! playing tips and working as a team will also be taught and encouraged. Kids Only (12 and under) Kids Only (12 and under) WE BE GOBLINS! MAD ALCHEMIST The Licktoad goblins of Brinestump Marsh have stumbled upon a great treasure— A creative venture in dungeoneering for anyone young at heart. Participants will fireworks! Yet unfortunately for them, the tribe member responsible for the discovery experiment with various forms of dungeon crafting. Dungeons will be crafted from 3D has already been exiled for the abhorrent crime of writing (which every goblin knows tiles or papercraft models. We’ll also make a variety of monsters, oozes, bone crushing steals words from your head). To remedy this situation, the Licktoads’ leader, His Mighty bouncing balls, wax golems, and treasures for use in them. Girthness Chief Rendwattle Gutwad, has declared that the greatest heroes of the tribe must venture forth to retrieve the rest of the fireworks from a derelict ship stranded Walk-up activity for ages 8 and up. in the marsh. In order to prove themselves as the Licktoads’ bravest goblins, the PCs must complete a series of dangerous dares, from swallowing bull slugs and braving the dreaded Earbiter to dancing with Squealy Nord himself. Yet even once they’ve proven their mettle, the adventure is just beginning. For the ship in question is far from uninhabited, and Vorka the cannibal goblin would like nothing better than a few tasty visitors.... Kids Only (12 and under)

LIVE ACTION ROLE-PLAYING (LARP) HEROES OF ROKUGAN: INT-01 WELCOME TO BALISHNIMPUR In honor of the arrival of new guests, the Governess of the city is throwing a gathering. NO THANK YOU EVIL - WHO TOOK THE APPLES? But the clans are interested in more than just social niceties. All of the apples have gone missing from the Whispering Woods. Can you find the Teen (13+) apples and who took them? Going to be character creation and short adventure All Ages NO THANK YOU, EVIL!: LOST IN DRAGONSNOT FALLS Bee Queen Woodlyn has summoned you for a mission: Rescue her friend Niffle, who has become lost near DragonSnot Falls. But witches are on the loose—what do they want at DragonSnot Falls, and are they responsible for Niffle’s disappearance? GM for this game is Olivia Ryan (age 10). Kids Only (12 and under) NO THANK YOU, EVIL!: LOST IN DRAGONSNOT FALLS Bee Queen Woodlyn has summoned you for a mission: Rescue her friend Niffle, who has become lost near DragonSnot Falls. But witches are on the loose—what do they want at DragonSnot Falls, and are they responsible for Niffle’s disappearance? GM for this MINIATURE GAMES game is Olivia Ryan (age 13). Kids Only (12 and under) AMBUSH AT FAVORITE The Red Army is driving for the Rhine, the border defenses have been breached and NO THANK YOU, EVIL!: LOST IN DRAGONSNOT FALLS the situation is very fluid. Can the scattered NATO defenses hold on long enough to Bee Queen Woodlyn has summoned you for a mission: Rescue her friend Niffle, who has reorganize an effective defense? The game will use Micro-Armor vehicles and the become lost near DragonSnot Falls. But witches are on the loose—what do they want Twilight 2000 rules set. at DragonSnot Falls, and are they responsible for Niffle’s disappearance? GM for this Teen (13+) game is Rowan Ryan (age 10). Kids Only (12 and under) DYSTOPIAN WARS It is the 1870s and war rages between the Great Powers on a scale never before seen. PRINCESS STORY TIME On ravaged battlefields across the globe, huge armies take to the field, spearheaded Calling All Princes and Princesses. Come dressed up as your favorite character and listen by mighty armoured behemoths the size of fortresses. Bristling with cannon, rocket to a story read by a special guest! batteries, and even more devastating weapons, packed with battalions of assault Kids Only (12 and under) troops, these massive juggernauts loom over legions of lesser land ironclads; clashing in massed battle amid raging maelstroms of steel and thunder that shake the very earth SHADOWRUN FOR KIDS: THOSE MEDDLING KIDS itself. Can those meddling kids help out a business owner down on his luck? Part of MWGF’s Teen (13+) Kids-Only line of adventures, this scenario is specially crafted for those under age 13. They’ll have a good time in a less gritty, kid-friendly introduction to the Shadowrun OGRE world. A simple adventure developed to give players a sense of how SR5 plays. Pre-gens In 2085 A.D., armored warfare is faster and deadlier than ever. Hovercraft speed provided. over the battlefield. Tanks use tactical nukes. Infantry is equipped with battlesuits of Kids Only (12 and under) incredible firepower. But they all fear one weapon... The OGRE. This will be an all OGRE game Teen (13+)

26 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 Play More PAIRS!

PAIRS is more than just “A New Classic Pub Game.” It’s a whole family of original card games, played with a simple deck of 55 cards.

The Pairs Companion, pictured here, contains dozens of games, variations, and alternate rules, like the one below. This booklet is available as a free PDF from Hip Pocket Games.

Look for PAIRS at your favorite local game store. And download the companion book from: hippocketgames.com/pairs

Troll Guts

With a similar name, it should beGoblin no surprise Poker that. One Troll Guts is in the same family as - big difference: you can’t fold, so you’ll have to Trolldie by Deck,catch ing a pair. Troll Guts was introduced in the with graphics by James Ernest.

Players: 3 to 6 You Need: A Pairs deck, and coins or chips for gambling. antes one coin. Shuffle the deck and deal a hand Setup: Each player of 5 cards to each player. Deal one more card faceup in front of each player. The low card will go first. Break ties as you would in Pairs. stack their downcards in the order they want them Players must now to be revealed. Once you arrange your cards, you can’t rearrange them (though you can still look). Starting with the low card and proceeding to the left, Each Turn: . Each action gets you a single faceup Draw, Steal, or Buy players may either card.

Draw: Take a card from the deck (faceup). Steal: Take the top card of anyone’s facedown stack (faceup). Buy: Pay a coin into the pot, and take the top card of your own facedown stack (faceup).

If your new card gives you a pair, you lose. Pay the value of the pair into the pot. For example, if you catch a pair of 4’s, you pay 4 coins. When you are knocked out, turn all your cards facedown. Winning: The pot goes to the survivor. There is no folding, so you’re always going to win the pot, or die with a pair.

Cheapass Games is a small but mighty tabletop game publisher based out of Seattle, WA. They publish free, cheap, and deluxe games. You might know them best from titles such as KILL DOCTOR LUCKY, PAIRS, and TAK, or from their world-famous boss, renowned game designer James Ernest. Cheapass Games has donated a ton of products to our benefit raffle, so show some love! http://cheapass.com

27 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 PANEL: COSPLAY POSITIVITY In this panel, we cover how anyone can cosplay, and we mean anyone. Topics: how to deal with cosplay hate, why people cosplay, cosplaying in the community and we will be sharing our experiences. At the end, we will be showing photos of some of our favorite cosplays from the past weekend. Speakers include Cosplay Guest of Honor Legendary Rose Cosplay, cosplayers Bad Ash Cosplay, Spiff’s Nerdy Cosplay, and Cosplay Coordinator Lothlorien Woods Cosplay. Teen (13+) PANEL: CTHULHU CALLED - JON HOOK Q&A STAR WARS X-WING MINIATURES TOURNAMENT Join us for a conversation with Call of Cthulhu freelancer and award-winning podcaster Suit up pilots and get ready for action in this Star Wars X-Wing Miniatures tournament Jon Hook. Jon will be on hand to discuss Cthulhu role-playing, podcasting, and his latest sponsored by Game Cafe. Format: 100pts constructed. Entry Fee: $5, payable at table. projects, including the newly released “Lost Expedition” from Goodman Games. Rounds: Three. Prizes: Participation prizes for those who attend plus extras for top Teen (13+) finishers. Make sure to check out Game Cafe in the exhibitor area for all your X-Wing needs, and may the Force be with you! PANEL: INTO THE ACTUALITY - MONTE COOK GAMES Q&A All Ages Join us for a conversation with Monte Cook Games COO Charles Ryan. Charles takes a break from the office to talk about MCG’s many projects from “Numenera” and “Invisible STOPPING THE RED TIDE Sun” to “No Thank You, Evil” and more. It is 1985, Poland is restive, Solidarity demonstrations in Gdansk have made both the Teen (13+) Polish Communist Party leadership and their Soviet masters nervous. When the Group of Soviet Forces Germany and the Soviet Western Military Districts go on alert. NATO PANEL: INTRO TO COSPLAY AND COSPLAYING ON A BUDGET increases readiness as well. Soviet Leadership elects to strike NATO before America Learn about what is cosplay, how to get into cosplay and all the tips and tricks for saving can reinforce NATO and launches an attack on Germany. Can NATO hold the Soviets money and still looking great! This panel is for both those who wish to buy or make their until more help arrives? Game will be a Micro-Armor scale game using Fist Full of TOWs own cosplays and features some of our cosplay guests. rules. Teen (13+) Teen (13+) PANEL: INTRO TO COSPLAY ARMOR AND PROPS TAIPING REBELLION Learn all the basics to making armor and props as well as a few trips to save you money The Heavenly Kingdom battles the Q’ing Dynasty. 25mm miniatures using De Bellis and time. We will be going over tools, supplies and more that you will use often when Renationis rules. making armor or props. This panel will be featuring cosplay guests who will also be Teen (13+) taking questions on armor and prop making at this time. Teen (13+) WARMACHINE/HORDES DEMOS WARMACHINE puts players directly onto the battlefield as warcasters and their armies PANEL: JEDI MASTER - STERLING HERSHEY Q&A clash. A game is fought with the thundering cannons, ripping iron claws, and crushing Join us for a conversation with Star Wars, Dungeons & Dragons, and Savage Worlds hammer blows of the giant steam-powered warjacks as well as the devastating spells freelancer Sterling Hershey. Sterling will discuss his recent works, recent Star Wars wrought by the warcasters themselves and the lethal weapons of their warriors. When news and more. the dust settles, one side is victorious—and the other is nothing but smoking scrap Teen (13+) metal! HORDES puts players directly into the maelstrom of war as warlocks and their beast hordes struggle for domination and survival. A game is fought with the powerful PANEL: KICKSTARTER LESSONS FROM THE TRENCHES jaws and flesh-ripping talons of warbeasts as well as devastating spells wrought by Join us for a panel discussion about what it takes to pull off a successful Kickstarter. the warlocks themselves and the lethal weapons of their warriors. Only one side can Panelists Charles Ryan (Monte Cook Games), Loren and Jamie Cunningham (WIBAI emerge victorious from the carrion-scattered field of war! Games), and Jon Hook (Call of Cthulhu) will share their lessons learned. All Ages Teen (13+) PANEL: MINIATURE MARVELS - MICHELLE BLASTENBREI Q&A PANELS Join us for a conversation with miniatures painter extraordinaire Michelle Blastenbrei or MiniPainter, Ink. Michelle will discuss current trends in miniatures painting, her latest SPECIAL GUEST PANELS commissions, and how to get started as a commission painter. Our special guests have agreed to participate in panel discussions on Teen (13+) a variety of topics (see below). There are four panels, one each our PANEL: PATHOGENESIS - WIBAI GAMES Q&A starting at 2pm Saturday in the VIP Guest Lounge. Each panel lasts Join us for a conversation with WIBAI Games’ Loren and Jamie Cunningham. Loren and 30 minutes, followed by a 15 minute Q&A, and a 15 minute break. Jamie will discuss their highly anticipated new game, Pathogenesis. Registration is not required to attend a panel, but does guarantee your Teen (13+) seat. PANEL: THE WORLDCON EXPERIENCE - MILES TUGMAN Q&A Join us for a conversation with WorldCon 74’s tabletop gaming coordinator Miles PANEL: CONNECTING COSPLAYING TO ROLE-PLAYING Tugman. Miles will explain WorldCon (the World Science Fiction Convention) for the Cosplaying and role-playing go hand-in-hand. LARPing is just one good example of this. uninitiated, and share his experiences running the largest tabletop gaming event in Come join us as we talk about cosplaying, role-playing, LARPing, and acting! WorldCon history right here in Kansas City this past summer. Teen (13+) Teen (13+) PANEL: COSPLAY GUESTS Q&A Come meet your cosplay guests for 2016 and ask them questions about cosplay, tabletop games or anything geeky! Guests include cosplay Guest of Honor Legendary Rose Cosplay, Cosplayers Bad Ash Cosplay, Mark Stalsworth II Cosplay, and Cosplay Coordinator Lothlorien Woods Cosplay. Teen (13+)

28 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 ROLE-PLAYING GAMES BEG A SWORD, BORROW A SHIP, STEAL YOUR FREEDOM You were attending a week-long party on Boccorro, an island off the coast of Castille and home of King Branco of the Cormellar line of Castillian and Portagan nobles. The king is having a celebration for Prince Amaral, Heir Honored of Boccorro, having reached his age of ascension. Everything was going grand until the morning you heard the thunder of ship’s guns and the report of rifles. Somehow, you think the screams of panic, fires and booming sounds of fusillades was *not* a planned part of the celebration... 7th Sea, 2nd Edition (The John Wick Version), Characters Provided. No Rules Knowledge Required. Teen (13+) EARTHDAWN 4E LOB-100: MASKS OF FEAR BUFFY THE VAMPIRE SLAYER: THE SLAYER CORP A Legends of Barsaive Adventure. After creating a character, defend a Caravan on the road to Haven! This is a living campaign, and you will be able to play your character in This is a Buffy the Vampire game set in the FATE Core system. The events of the game all LoB events. Characters can advance between adventures. Bring 3 each of d4, d6, d8, take place about a year after the Battle of the Hell Mouth in season seven of Buffy. d10, and d12, if you have them. The group is a newly assembled team of “Scoobies” lead by an activated slayer. The Teen (13+) adventure centers around the disappearances of a rouge slayers and some mysterious happenings in a small New England town. All ages are welcome and the rules of the EARTHDAWN 4E LOB-101: TOYS IN THE ATTIC system/game will be taught before we begin. A Legends of Barsaive Adventure. Treachery is afoot and no Company knows who it can All Ages trust. This is a living campaign, and you will be able to play your character in all LoB BURNING WHEEL: POLO AND THE ORCS OF BEHEMOTH events. Characters can advance between adventures. Bring 3 each of d4, d6, d8, d10, and d12, if you have them. Starting characters will be provided if you don’t have your MOUNTAIN own. The great explorer Polo has been captured by the Orcs of Behemoth who would bring Teen (13+) him back to their exalted All-Mother, should they survive the human riders that pursue them and if they could remember the way back to their lands. A great bounty awaits EARTHDAWN 4E LOB-102: LIP SERVICE them…if they survive. PCs will play Polo and the bounty hunter orcs of Behemoth. Will A Legends of Barsaive Adventure. When the infirm disappear from Haven, who could the orcs find their way home with Polo in tow or will Polo escape once again? Using the benefit? This is a living campaign, and you will be able to play your character in all LoB Burning Wheel RPG we’ll play to find out! New players welcomed. events. Characters can advance between adventures. Bring 3 each of d4, d6, d8, d10, Adult (18+) and d12, if you have them. Starting characters will be provided if you don’t have your own. CALL OF CTHULHU - THE WARREN Teen (13+) An associate of the Investigators has disappeared. Is he linked to an unexplained explosion at a deserted house? Pregenerated characters. Call of Cthulhu 2nd ed. EARTHDAWN 4E LOB-103: SEPARATION ANXIETY Adult (18+) A Legends of Barsaive Adventure. An artifact has gone missing and everyone is pointing the finger. This is a living campaign, and you will be able to play your character in all LoB CALL OF CTHULHU 7E - THE DERELICT [MODERN DAY SETTING] events. Characters can advance between adventures. Bring 3 each of d4, d6, d8, d10, Jump right into the world of Call of Cthulhu with this rules-light QuickStart session! To and d12, if you have them. Starting characters will be provided if you don’t have your help celebrate Free RPG Day’s 10th anniversary (Saturday June 18), Chaosium decided to own. offer something special - “The Derelict”, a brand new, 48 page previously unpublished Teen (13+) scenario for Call of Cthulhu 7th edition by the Only Old One himself, Sandy Petersen! Pre-generated characters provided - rules taught in session. Written by Sandy Petersen EARTHDAWN 4E LOB-104: THAT WHICH WAS LOST Teen (13+) A Legends of Barsaive Adventure. Finally a lead! A flower in the catacombs could hold the answers. This is a living campaign, and you will be able to play your character in all CYPHER SYSTEM: THE GHOUL OF GRAVESTONE GULCH LoB events. Characters can advance between adventures. Bring 3 each of d4, d6, d8, Three kids are missing from the sweet little town of Dulce, Colorado. Widow Mallone d10, and d12, if you have them. Starting characters will be provided if you don’t have blames the Apaches, but old Will Carmine thinks they got lost out by Sunstroke Sam’s your own. silver claim. The truth might be a bit more sinister in this Cypher System game of Teen (13+) western horror. Teen (13+) FIASCO THINGS CAN GO WRONG, FAST… Maybe some dude from youth group talked you into DELTA GREEN RPG - LOVER IN THE ICE boosting a case of motor oil, but now your cousin is dead in a swamp and you killed Set in Lafontaine, MO after an apocalyptic ice storm cripples the city in 2012. You play him. Maybe you and your girlfriend figured you could scare your wife into a divorce, Agents in a deep conspiracy to cover up Things Man Wasn’t Meant to Know. Your Job but things went pear-shaped and now a gang of cranked-up gangsters are looking for - figure out what happened and CONTAIN the situation.... Your cover is that of the first you. It seemed like such a good idea at the time. Fiasco is inspired by cinematic tales of responders to the crisis. But what happens when those trained to respond to danger are small time capers gone disastrously wrong – inspired by films like Blood Simple, Fargo, confronted with a terror beyond imagining? What is preying on the citizens of Lafontaine The Way of the Gun, Burn After Reading, and A Simple Plan. You’ll play ordinary people besides the weather? Will the PCs be able to overcome the threat with decisive action, with powerful ambition and poor impulse control. There will be big dreams and flawed or will they doom everyone in their panic? Note: Readers are warned that Lover in the execution. It won’t go well for them, to put it mildly, and in the end it will probably all Ice emphasizes and, as such, is intended exclusively for mature audiences. go south in a glorious heap of jealousy, murder, and recrimination. Lives and reputations Rated MA - Ages 18+ ONLY to play. Pre-generated characters provided - rules taught in will be lost, painful wisdom will be gained, and if you are really lucky, your guy just session. Written by Caleb Stokes. might end up back where he started. Adult (18+) Adult (18+) GRIEF AT GREENVILLE (A FANTASY MYSTERY) The sheriff of the small, isolated village of Greenville has requested the king’s help, but fails to provide any details. Your team is sent to deal with the problem. Run using GURPS. Teen (13+)

29 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 GURPS BUNNIES & BURROWS LABYRINTH OF NIGHT II: DREAD MOON RISING - AN You are all rabbits who have been swept away from your warren by a flood and are ADVENTURE FOR DREAD trying to survive in an unknown and dangerous place. You will face many questions The year is 2110. Deimos, the second moon of Mars, is a cold lifeless rock. The ultramax Could the warren have survived? Can you find your way back to it? Will you all survive prison located there was supposedly decommissioned several years ago. Yet there you such a dangerous journey? No experience with the GURPS system is necessary. are, trapped in the complex on Deimos. Will you discover the secrets hidden in this dead Characters supplied. rock? Can you survive the suddenly hostile moon? Find out in Labyrinth of Night II: Dread All Ages Moon Rising. For up to 6 players Adult (18+) GURPS BUREAU 13 - STANDING ON A CORNER Sometimes trouble comes from a Seer seeing a place and (hopefully) a time. Then all LOST AND FOUND - A COMPUTER-APPROVED ADVENTURE you can do is go stand on the corner and wait for the trouble. FOR PARANOIA Teen (13+) Friend Citizen, are you prepared to face the enemies of Alpha Complex? Will you GURPS DUNGEON FANTASY terminate the evil and foul Commie Mutant Traitors that threaten us at every turn? Will you sacrifice your clones in the name of the Great and Omnibenevolent Computer? The Take one part WWE and another part Running Man and you have the Dungeon Delver mandatory answer to all of these questions is a resounding “Yes!” (All other answers Entertainment. Professional adventurers going thru dungeons created to entertain and are, of course, treason). Remember treason is all around you. Stay alert! Trust no one! amaze the masses. You are a professional adventurers going through one of these Keep your laser handy! And don’t forget: The Computer is always your Friend! For up to dungeons. The danger is real but the rewards are great. Do you have what it takes to 6 Troubleshooters Dungeon Delve™ Adult (18+) Teen (13+) GURPS HORROR MADELENA DEVOURED (MONSTER HUNTING IN A nanite plague has been released upon the world. Fred, Daphne, Velma, Shaggy and RENAISSANCE FLORENCE) Scooby are working to stop it in this near future adventure based on Scooby Apocalypse You are tasked with solving the grisly murder of the young noblewoman Madelena comic. Rosso. Run using GURPS. Teen (13+) Teen (13+) GURPS MUTANT X/X-OVER WELCOME TO THE HELLMOUTH MASKS: THE NEXT GENERATION A genetic treatment has given rise to children with fantastic wildly-varied powers. Masks is a tabletop role-playing game in which you play young superheroes who are Naturally, many places are not so accommodating to such teens and their families. A growing up in a city several generations into its superheroic age. Halcyon City has had large corporation has decided to take advantage of this fact and created a company more than its fair share of superheroes, superteams, supervillains, and everything in town where such families are welcome. The real estate prices are to die for! Anyway, between. Over the course of three different generations of super-people, Halcyon City welcome to Hell! Er, High School! has seen it all. Masks is inspired by such series as Young Justice, Teen Titans, New Teen (13+) Mutants, and Avengers Academy. You play members of the fourth generation, young adults trying to figure out who they are and what kind of heroes they want to be. The GURPS PSI SPACE - HALF ON DELIVERY rest of the world is telling them what to do, but they’ll find their own path amidst the Mankind has taken to the stars. 300+ worlds. You and a few misfit comrades are noise. And kick some butt along the way. After all, what’s the point of being a hero if you members of the tramp freighter spot-market. But since that’s not totally fulfilling, you can’t fight for the things you believe in? brush up against the smuggling part of the trade a bit more often than you probably Teen (13+) should. The latest job is delivery of a few standardized shipping containers and a “representative” to one of the mid-tier worlds. MONSTER OF THE WEEK: OLD WOUNDS Teen (13+) In Monster of the Week, you play a monster hunter. You travel across the country with your team, solve monstrous mysteries, and keep people safe from demons, beasties, GURPS WWII POWS and things that go bump in the night. In this game, you’ll investigate a haunted historical Being a Prisoner of War is just a part-time job for you. Your REAL job is to spy and center and come face to face with an angry ghost, an unusual bequest, and a slice of sabotage the German war machine. Your home base is Luft Stalag 13, the most escape- Civil War history. Monster of the Week is a rules-light action-horror game built to tell proof POW camp in Germany. stories inspired by shows like Supernatural, The X-Files, Scooby-Doo, and Buffy the Teen (13+) Vampire Slayer. Characters for this session will be pre-generated, and dice, sheets, and pencils will be provided. GURPS: AFTER THE END Teen (13+) Your characters are sent out to find needed supplies to pay off a gang that demands tribute each year from your tribe. Perhaps the old haunted mall might have the needed NUMENERA: IRON CYCLONE supplies or even something that might be able to finally defeat the gang once and for all. A terrifying iron wind storm is wreaking havoc on the inhabitants of the secretive Cobalt Teen (13+) Spires. The Aeon Priests received their desperate and unprecedented call for help. Now it’s up to you to avoid the storm, render aid, and learn whatever you can about a place I-44 WESTBOUND (IN POST-APOCALYPTIC MISSOURI) few people are allowed to enter. Characters provided. No experience needed. Your nomadic team, while heading north for the summer, are confronted with an Teen (13+) opportunity for a much better life, if they survive. Think Mad Max and you’ve got the right idea. Run using GURPS, PALINDROME SPELLED BACKWARD IS PERIL Teen (13+) You are a part of the Paragon Crew, which is the sardonic opposite of both Paragon and Crew. You doubt there’s a more pitiful group gang of motley ne’er-do-wells and misfits JEDI BLACKBIRD rimward of the Beyond. However, being on the Paragon Crew also means you are also A Lady Blackbird hack set in the Star Wars universe doing the right thing to avoid being in the wrong place (Mavreth Penitentiary Station) for Teen (13+) the rest of your life or better, being assigned to a maintenance crew (going on year-long jobs like organic retention dredging in the sewers of Lower Volgrath). The job smells like LABYRINTH OF NIGHT - AN ALL FLESH MUST BE EATEN some Imperium underhanded intelligence scut, but you’ve long ago given up expecting ADVENTURE anything better to come along. Signing up was the easy part -- surviving, well, that’s the real trick, ain’t it? (Mongoose Traveller 2.0 Rules, Characters Provided, No Rules The year is 2109. You’re a team of researchers on Mars for Project Star Hammer, a Experience Required) terraforming project of great magnitude, when a fierce dust storm blows your shuttle Teen (13+) off course. Can you endure the partially terraformed planet? Will you survive the secrets uncovered in the sand? Find out in the Labyrinth of Night. For 4-6 players Adult (18+) 30 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 investigate the disappearance. All Ages STAR WARS: THE FORGOTTEN KEEP This is a Star Wars Force and Destiny RPG set in the Fantasy Flight Games Star Wars system. The adventure takes place 2000 years before the events of Episode I:The Phantom Menace. This adventure is Knight Level play. Pre-generated characters will be provided. The lore of the Sith still persists a millennium after the defeat of the Sith Empire. The Jedi council insists that all the Sith have been destroyed from the PARANOIA - THE CALL OF COMPUTER galaxy, however a silent threat is slowly rising in the shadows. The Jedi council has What happens when you mix the “always keep your laser handy” world of Paranoia with dispatched a group of newly knighted Jedi to investigate the rumors that a Dark Side the eldritch horrors of H.P. Lovecraft’s Mythos from “Call of Cthulhu?” Find out in this user has emerged and is seeking the way to eternal life. Several deaths have occurred insanely funny adventure... Pre-generated characters provided - rules taught in session. in a system that used to house an ancient Sith library. The team of Jedi must determine Written by Joshua Marquart. if the rumors are true and if there is a new threat to the galaxy. The Jedi must be Teen (13+) committed to stop the reemergence of the Sith or fall to the Dark side. All Ages SAVAGE WORLDS: THE LAST PARSEC: PRANAC PAYBACK A few weeks ago, the crew of a Jumpcorp scoutship discovered a massive survey STRANGER DREAD and sampling vessel while rescuing Jumpcorp personnel. The encounter...did not end A custom Dread scenario based loosely on the Netflix Original Series “Stranger Things” well for the alien vessel. Now you’re with the Jumpcorp mission to investigate the Teen (13+) ship and just discovered its AI left behind a couple of surprises threatening the mission and the local civilization. This is a follow up to the adventure Pranac Pursuit, but is a TSU-NAZI!!! - AN ADVENTURE FOR DREAD standalone story (no previous adventure experience needed). Characters provided. No From the director of Sharkano and the writer of Sharkalanche comes TSU-NAZI! Can Savage Worlds experience needed. the small, sleepy pacific island of Palanaii deal with the preternatural disaster caused Teen (13+) by secret North Korean atomic testing? See jack-booted radioactive Nazi zombies from a sunken submarine ravage bikini-clad tourists in this new American classic! For up to SAVAGE WORLDS: THE MIRROR OF DREAMS 6 players. ‘Tis a dark time for the Kingdom of Argos. Rumors abound of twisted horrors that haunt Adult (18+) the night, and the people of the nearby villages huddle in the homes after dark and pray for safety. More than a few hearths have grown cold and untended by morning, and no one seems to know what foul curse has befallen the land. Of course, you’ve seen little of the recent troubles from inside the king’s dungeon. Only now, you have a chance to redeem yourself and win your freedom, and perhaps even save the kingdom in the process. The Mirror of Dreams is a Savage Worlds fantasy adventure wherein the heroes must work their way into the heart of an enemy castle and deliver a deciding blow against the dark powers that threaten to consume their realm – and everyone with it. Teen (13+) STAR WARS AGE OF REBELLION: ESCORT DUTY The Rebels are always on the move. It’s up to your task force of starfighters and a WINDS OF NUMENERA - PART 1 (NUMENERA) - FIND THE few other armed ships to make sure they get they avoid any Imperial - or any other - WINDS entanglements. Star Wars Age of Rebellion RPG. Characters provided. No experience A special adventure set to run throughout the convention. A group of heroes (this necessary. session) need to get a device and hands it off to, another group needs to return the Teen (13+) device, and a third group needs to use the device to save the town. The success or failure of the final group will depend on how the first two groups help (or hinder). STAR WARS: GHOST WHISPERS Note: You are expected to sign up for only a single part as this is a group cooperative This is a Star Wars RPG set in the Fantasy Flight Games Star Wars system that uses a adventure. mix of characters from Edge of the Empire, Age of Rebellion, and Force and Destiny. The All Ages adventure takes place 6 years after the events of Episode III: Revenge of the Sith. This adventure is Knight Level play. Pre-generated characters will be provided. The Republic WINDS OF NUMENERA - PART 2 (NUMENERA) - RIDE THE is dead. The Empire is rising. Few Jedi remain after Order 66. The Force users that do remain have gone to ground and remain hidden. A small band of fighters seeks to rebel WINDS A special adventure set to run throughout the convention. A group of heroes need to get against the dark tide that is rising in the universe. There are rumors of hidden prisons a device and hands it off to, another group needs to return the device (this session), and that hold the last Jedi survivors of Order 66. Your group has been hired by a mysterious a third group needs to use the device to save the town. The success or failure of the final shadow agent known only as “Fulcrum” to infiltrate a key Imperial location and group will depend on how the first two groups help (or hinder). Note: You are expected determine if the prison really exists. Do you have what it takes to take on the Empire to sign up for only a single part as this is a group cooperative adventure. and free any Jedi that may remain? All Ages All Ages STAR WARS: SECOND BATTLE OF CHRISTOPHSIS WINDS OF NUMENERA - PART 3 (NUMENERA) - CATCH THE This is a Star Wars RPG set in the Fantasy Flight Games Star Wars system that uses WINDS a mix of characters from Age of Rebellion and Force and Destiny. The adventure takes A special adventure set to run throughout the convention. A group of heroes need to place near the end of The Clone Wars but before the events of Episode III: Revenge of get a device and hands it off to, another group needs to return the device, and a third the Sith. This adventure is Knight Level play. Pre-generated characters will be provided. group (this session) needs to use the device to save the town. The success or failure of The Republic has made gains in the Outer Rim territories but is still battling the the final group will depend on how the first two groups help (or hinder). Note: You are Confederacy of Independent Systems (CIS) headed by Count Dooku. An unknown Admiral expected to sign up for only a single part as this is a group cooperative adventure. has been wrecking havoc on Republic forces in the Christophsis system. General Kenobi All Ages and Skywalker have liberated this system once but the CIS has taken hold of it again. A Jedi Master and his Padawan sent to investigate the system have not reported in in 2 days. The Jedi Council has dispatched a Jedi Knight and a group of Clone Comandos to

31 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 32 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 ORGANIZED PLAY DDAL-05-01 TREASURES OF THE BROKEN HOARD A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now-defeated followers of the Cult of the Dragon. Her maps and notes may lead the way to great wealth—or a terrible death. And do other parties have designs on the treasure as well? All Ages DDAL05-01 TREASURE OF THE BROKEN HOARD A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now-defeated followers of the Cult of the Dragon. Her maps and notes may lead the way to great wealth—or a terrible death. And do other parties have designs on the treasure as well? All Ages DDAL05-02 - THE BLACK ROAD Caravans are having a difficult time getting through to Parnast via the Black Road. Organized attacks by orcs and other monstrous humanoids working in concert with one another have folks baffled. Little do they know that an unusually intelligent hill giant, going by the name of Bad Fruul is to blame. SEER has sent her emissary HSING, to task CLOUD GIANT’S BARGAIN (TIER II) your group to accompany a caravan with a very special cargo destined for the Shrine of The renowned adventuring company Acquisitions Inc. hires you to infiltrate a castle - but Axes in Parnast, and to figure out who is responsible. Designer: Paige Leitman & Ben not just any castle. This is a flying fortress built by the cloud giant Count Stratovan, who Heisler. Characters of Level 1-4 is currently preparing to destroy the Sword Coast. Your mission is to meet with his son, All Ages who claims to want to prevent the war and establish peace between the giants and the small folk. If you can learn whether the son can be trusted, discover the secrets of the DDAL05-02 THE BLACK ROAD castle, and . . . well, survive, you too can earn acclaim with Acquisitions Inc.! Characters Caravans are having a difficult time getting through to Parnast via the Black Road. of Level 5-7 Organized attacks by orcs and other monstrous humanoids working in concert with one All Ages another have folks baffled. Little do they know that an unusually intelligent hill giant, going by the name of Bad Fruul is to blame. SEER has sent her emissary HSING, to task CLOUD GIANT’S BARGAIN (TIER II) your group to accompany a caravan with a very special cargo destined for the Shrine of The renowned adventuring company Acquisitions Inc. hires you to infiltrate a castle - but Axes in Parnast, and to figure out who is responsible. not just any castle. This is a flying fortress built by the cloud giant Count Stratovan, who All Ages is currently preparing to destroy the Sword Coast. Your mission is to meet with his son, who claims to want to prevent the war and establish peace between the giants and the DDAL05-03 - UNINVITED GUESTS small folk. If you can learn whether the son can be trusted, discover the secrets of the The Shrine of the Axes has been restored and Raggnar Redtooth, who previously castle, and . . . well, survive, you too can earn acclaim with Acquisitions Inc.! Characters conspired with dragon cultists, is trying to restore his reputation in Parnast by of Level 5-7. sponsoring a feast. There is just one thing he needs, meat for his feast. Game is All Ages supposed to be plentiful in the Weathercoate Wood, but the townsfolk are all busy with their own work, and the minions of Bad Fruul are still out there causing trouble. What CLOUD GIANT’S BARGAIN (TIER II) can go wrong on a simple hunt? Designer: Robert Alaniz. Characters of Level 1-4 The renowned adventuring company Acquisitions Inc. hires you to infiltrate a castle - but All Ages not just any castle. This is a flying fortress built by the cloud giant Count Stratovan, who is currently preparing to destroy the Sword Coast. Your mission is to meet with his son, DDAL05-03 UNINVITED GUESTS who claims to want to prevent the war and establish peace between the giants and the The Shrine of the Axes has been restored and Raggnar Redtooth, who previously small folk. If you can learn whether the son can be trusted, discover the secrets of the conspired with dragon cultists, is trying to restore his reputation in Parnast by castle, and . . . well, survive, you too can earn acclaim with Acquisitions Inc.! Characters sponsoring a feast. There is just one thing he needs, meat for his feast. Game is of Level 5-7 supposed to be plentiful in the Weathercoate Wood, but the townsfolk are all busy with All Ages their own work, and the minions of Bad Fruul are still out there causing trouble. What can go wrong on a simple hunt? DDAL-05-01 TREASURES OF THE BROKEN HOARD All Ages A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now-defeated followers of the Cult of the Dragon. Her maps and notes may lead DDAL05-04 - IN DIRE NEED (TIER II) the way to great wealth—or a terrible death. And do other parties have designs on the An expedition of dwarf warriors from Citadel Adbar finds itself isolated and besieged treasure as well? DM: Adam Fulmer by Ice Spire ogres and their allies. They require immediate relief or they risk being All Ages destroyed to a dwarf. SEER has directed you to their location in the hopes that you can rescue the dwarves and save their precious cargo, a tablet bearing secrets of ancient DDAL-05-01 TREASURES OF THE BROKEN HOARD rune magic. Designer: Jay Africa. Characters of Level 5-10 A famous relic hunter seeks adventurers to help her find caches of treasure hidden by All Ages the now-defeated followers of the Cult of the Dragon. Her maps and notes may lead the way to great wealth—or a terrible death. And do other parties have designs on the DDAL05-05 - A DISH BEST SERVED COLD (TIER II) treasure as well? DM: John Fulmer Among the Story of Stagwick, giants are a recurring theme, but a long-standing peace All Ages with giant-kind is now threatened as a patrol of Blood Riders spark a feud with a local tribe of giants. With word of strange activity coming from the Ice Spires, Good King DDAL-05-01 TREASURES OF THE BROKEN HOARD Hartwick can’t be too careful. Can you quench the giants’s thirst for revenge? Designer: A famous relic hunter seeks adventurers to help her find caches of treasure hidden by James Introcaso. Characters of Level 5-10 the now-defeated followers of the Cult of the Dragon. Her maps and notes may lead All Ages the way to great wealth—or a terrible death. And do other parties have designs on the treasure as well? DM: Phil Morlan DDIA05 - A GREAT UPHEAVAL INTRODUCTORY ADVENTURE All Ages (PART 1) The Fortified Village of Nightstone is a great place to find adventure: Goblins and Orcs in the forests, cave complexes nearby, wandering monsters for nobles to hunt in their 33 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 ample free time. You’ve come to Nightstone with a band of able compatriots seeking adventure, but in Nightstone... Adventure Find You! For characters of level 1-2. You’ll reach level 3 by the end of Part 1. All Ages DDIA05 - A GREAT UPHEAVAL INTRODUCTORY ADVENTURE (PART 2) The Fortified Village of Nightstone is a great place to find adventrue: Goblins and Orcs in the forests, cave complexes nearby, wandering monsters for nobles to hunt in their ample free time. You’ve come to Nightstone with a band of able compatriots seeking adventure, but in Nightstone... Adventure Find You! For characters of level 3-4. You’ll PFS #5-08: THE CONFIRMATION reach level 5 by the end of Part 2. A Pathfinder Society Scenario designed for level 1-2. Almost all Pathfinders undergo All Ages extensive training for three or more years to learn the tricks of the trade, and their last PHLAN01-01 SEPULTURE (TIER III) test before graduating from the ranks of the initiates to the status of a full Pathfinder agent is the Confirmation, a special research project that involves considerable Spirits in Phlan are high in the wake of Vorgansharax’s defeat. Reconstruction plans are fieldwork and is designed to simulate the initiates’ future work as a Pathfinder. Even the finally in motion, yet one threat looms. The Doomguide of Kelemvor has descended into noteworthy field commissioned agents sometimes participate in such trials as a way to the shadows of the necropolis and gathers dark forces around him. There is little he familiarize themselves with the Pathfinder Society’s rules and expectations. Although won’t anticipate. One should have their affairs in order before accepting this mission. A Confirmation is typically an individual affair, the society recently discovered a site on the four-hour adventure for 11th-16th level characters. DM: Michael Born. Isle of Kortos that would be perfect for initiates but perhaps too dangerous to handle All Ages alone. Successfully uncovering this site’s secrets will not only contribute to the society’s body of knowledge but shape the exciting careers ahead for each of the prospective agents Written by Kyle Baird Teen (13+) PFS #6-10: THE WOUNDED WISP A Pathfinder Society Scenario designed for levels 1–2. More than 400 years have transpired since the Pathfinder Society began in a humble tavern that has quietly weathered the centuries without incident. When a routine errand there uncovers a clue left behind by one of the founding Pathfinders, it’s up to the PCs to solve a puzzle whose pieces are scattered across Absalom—and whose prize dates back to the Society’s darkest years. “The Wounded Wisp” is an evergreen, replayable scenario designed to help introduce players to the history of the Pathfinder Society and Absalom’s greatest sites. Written by Thurston Hillman. HEROES OF ROKUGAN: 00 - FESTIVAL OF CORONATION Teen (13+) A new Emperor is Crowned. An Empire rejoices. Teen (13+) PFS #7-10: THE CONSORTIUM COMPACT A Pathfinder Society Scenario designed for levels 1-2. The Aspis Consortium pays HEROES OF ROKUGAN: 01 - LEGACY OF MY ANCESTORS well, but few can stand its underhanded tactics for long. One operative fed up with the A chance meeting offers you the chance to address an old wrong in an older bloodline. Consortium’s practices has contacted the Pathfinder Society with a tempting offer: assist Will your help lead the last survivors to a path of redemption or to ruin? her in leaving the organization, and she will supply the Society with years of insider Teen (13+) intelligence about their longstanding rival. It’s up to the PCs to navigate Diobel—a proud town run by cutthroat smugglers—earn the defector’s trust, and deal a telling blow HEROES OF ROKUGAN: 02 - DISTRACTED SENTRIES to their Aspis foes. “The Consortium Compact” is an evergreen, replayable scenario Many gather to venerate the ascension of a hero to the Celestial Heavens, but what designed to help introduce players to the Pathfinder Society, the Isle of Kortos, and one walks in the shadows while other eyes are turned upward? of the Society’s longstanding rivals. Written by Mike Kimmel. Teen (13+) Teen (13+) HEROES OF ROKUGAN: 03 - LESSONS NEVER FORGOTTEN PFS #7-25: ORDERS FROM THE GATE “The three greatest enemies of the Mantis are soil erosion, customs inspectors, and the A Pathfinder Society Scenario designed for levels 5–9. Ongoing unrest in Cheliax has Phoenix. In that order.” ~Yoritomo Yoshiro strained the nation’s military resources, so when the Order of the Gate sensed an Teen (13+) imminent disaster brewing in the Menador Mountains, it had to seek outside assistance. The Pathfinder Society has answered the call. After all, the same site the Hellknights HEROES OF ROKUGAN: 04 - CROSSING THE FORBIDDEN SEA identified is one of the ancient ruins the Society has long wanted to study. Can the PCs By the order of the Emperor, all Clans must send some of their own to experience what salvage the site’s historic wonders while also honoring their commitment to the Order he has seen. Getting there? A trick in and of itself. of the Gate? Content in “Orders from the Gate” also contributes directly to the ongoing Teen (13+) storyline of the Dark Archive faction. Written by Cole Kronewitter. Teen (13+) HEROES OF ROKUGAN: OPEN LIBRARY Any of the newly released mods from Champions of the Ivory Throne. PFS #7-99: THROUGH MAELSTROM RIFT Teen (13+) A Pathfinder Society Special designed for 6th-level pregenerated characters. Even the limitless Plane of Air is at risk of eldritch instability, and a cult dedicated to the planes’ HEROES OF ROKUGAN: SPECIAL - THE FINAL MARCH OF integrity has sensed an imminent calamity brewing deep within a primal storm. In this TOTURI IX special adventure, the players portray a diverse coalition of elemental guardians that This is our Heroes of Rokugan Special Event, available for the first time. Attendees must must embark on perilous journey into the maelstrom’s heart and avert a disaster that have the “Heroes of Rokugan - A Glimpse Back” add-on to qualify for this event. Ikoma threatens the Inner Sphere. This scenario is designed for play in Pathfinder Society Shabiko tells the Imperial Court of the Last Days of the Son of Heaven. Roleplaying Guild but can easily be adapted for use with any world. This scenario is Teen (13+) compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Written by Linda Zayas-Palmer. Teen (13+)

34 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 PFS #8-00: THE COSMIC CAPTIVE PFS #8-06: REAPING WHAT WE SOW A Pathfinder Society Special designed for levels 1–11. Astronomers have marveled A Pathfinder Society Scenario designed for levels 1–5. When the flames of revolution as the famous comet Aucturn’s Tear once more soars through the solar system, yet swept through Galt, the Society lost much of what it held there: dozens of agents, this cycle, strange portals have begun opening on each planet the comet passes, several lodges, and the fellowship of countless contacts who foreswore the Society and a powerful entity trapped on the other side of these gateways desperately calls rather than become targets themselves. Although Venture-Captain Eliza Petulengro has for help. To the Pathfinder Society, this is a once-in-a-human-lifetime opportunity to reestablished a foothold in the country, she needs to rebuild her network of allies. One discover what lies through these portals—and either free the captive trapped within or of the most important figures resides in Dabril, a small village due to celebrate its yearly ensure that it remains sealed forever. “The Cosmic Captive” is a multi-table interactive festival of light and forgiveness. Petulengro hopes that an entourage of Pathfinders adventure in which each group’s actions contribute to the entire room’s success. This might participate in the festivities and endear itself to the Society’s former friend. Past scenario is designed for play in Pathfinder Society Roleplaying Guild but can easily be evils have other plans, however, and unless the PCs can keep their wits about them, adapted for use with any world. This scenario is compliant with the Open Game License they might not just lose sight of the mission; they might lose their lives. Written by Linda (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Written by Matt Zayes-Palmer Duval. Teen (13+) Teen (13+) PFS #8-07: FROM THE TOMB OF RIGHTEOUS REPOSE PFS #8-01: PORTENT’S PERIL A Pathfinder Society Scenario designed for levels 3–7. When the necromancer-king A Pathfinder Society Scenario designed for levels 1–5. Even in an age where prophecy Tar-Baphon rose as a lich and threatened to conquer all of Avistan, Taldor rallied rarely comes true, many in Varisia hold the mysterious Harrow cards and their its neighbors and led the Shining Crusade, a glorious campaign that defeated the predictions in high esteem. The Pathfinder Society’s ally Zeeva Foxglove recently Whispering Tyrant’s armies and sealed him away. For the better part of a millennium, received a Harrow reading as repayment for her generosity, but a rare card appeared Lastwall has guarded Tar-Baphon’s prison and fended off the orc tribes to the north, and portended imminent doom. Now that these terrible predictions are coming true, rarely sparing a second thought to the rich archaeological secrets that lie just below the Zeeva realizes she cannot weather this storm alone. It’s up to the PCs to save this friend soil. A local venture-captain has found a lost chapter to the Tome of Righteous Repose, and philanthropist—perhaps by changing fate entirely. This scenario is designed for play which chronicles the demise of countless heroes of the Shining Crusade. At long last, in Pathfinder Society Roleplaying Guild but can easily be adapted for use with any world. this has earned the Society Lastwall’s blessing to uncover these lost sites, lay to rest the This scenario is compliant with the Open Game License (OGL) and is suitable for use fallen crusaders, and repatriate the family heirlooms they carried to battle. Written by with the Pathfinder Roleplaying Game. Written by Scott Sharplin. Andrew Hoskins, a man who may have the best hair from now to all eternity. Teen (13+) Teen (13+) PFS #8-02: WARD ASUNDER A Pathfinder Society Scenario designed for levels 3–7. The legendary sorceress Hao Jin transferred many abandoned historical sites to her museum demiplane, though even her magic had limits, forcing her to transport only part of an architectural treasure. The half of a temple she left behind in the jungles of Dtang Ma has developed a haunted reputation in the centuries since. Now an unlikely ally has approached the Society with tales of unspoiled historical secrets and hidden treasure left within the shattered sanctuary of Yamatsumi, the mountain god. This scenario is designed for play in Pathfinder Society Roleplaying Guild but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game. Written by Mikko Kallio. SHADOWRUN PREMIERE EVENT CMP 2016-03: BBQ BOB - Teen (13+) TODAY ISN’T YOUR DAY, TOMORROW ISN’T LOOKING GOOD PFS #8-03: CAPTIVES OF TOIL EITHER This is our Shadowrun Premiere Event, available for the first time in Kansas City and A Pathfinder Society Scenario designed for levels 5–9. Two years ago, the Pathfinder run by its author, Russell Petree. Attendees must have the “Shadowrun Premiere Event” Society concluded its extended campaign to find, reclaim, and explore the lost sky add-on to qualify for this event. What happens when the hit team becomes the targets? citadel Jormurdun. After ousting the vile demons and duergar within, the Society turned This is a Convention Mission Pack, a special convention-only Missions organized play over control to their dwarven allies, who have defended the ancient fortress ever since. event. Pre-gens available. Beginner and experienced players welcome. Adjustments A recent raid by duergar slavers has captured some of Jormurdun’s dwarves, who have made to the scenario as experience level dictates. disappeared into the Darklands and bound for the cruel capitol of Hagegraf. Only the Teen (13+) Pathfinder Society is equipped and able to launch a daring rescue into the lightless depths, intercept the slaver convoy, and save these dwarves from a grisly fate. Content SHADOWRUN CMP 2016-04: BBQ BOB - MAGE WITHOUT A in “Captives of Toil” also contributes directly to the ongoing storyline of the Liberty’s Edge faction. This scenario is designed for play in Pathfinder Society Roleplaying Guild FACE but can easily be adapted for use with any world. Written by Mike Kimmel The mob loves hitters, but they love cleaning up loose ends even more. This is a Teen (13+) Convention Mission Pack, a special convention-only Missions organized play event. Pre-gens available. Beginner and experienced players welcome. Adjustments made to PFS #8-05: UNGROUNDED BUT UNBROKEN the scenario as experience level dictates. Note: If participants have already played this A Pathfinder Society Scenario designed for levels 1–5. The Peerless Empire of shaitan scenario we could swap in another. genies has warred with their fiery counterparts for centuries, and thinly stretched Teen (13+) resources leave the shaitans in need of additional aid. They have founded a new state-sanctioned mercenary company known as the Ungrounded, which draws upon free SHADOWRUN SRM 06-01: TEN FIFTY-SEVEN agents from across the multiverse. One of the Society’s few friends on the Plane of Earth When people start going missing in the CZ and the Lone Star brass don’t seem to care, has recommended at least a handful of Pathfinders join the Ungrounded, knowing that Detective Nick Ryder looks for some outside help. An official Missions organized play even a few months’ service could dramatically enhance the Society’s reputation (and fill event. Pre-gens available. Beginner and experienced players welcome. Adjustments those agents’ pockets) in this distant realm. The PCs travel to the magnificent Opaline made to the scenario as experience level dictates. Note: If participants have already Vault as the Society’s first envoys, but in doing so they must survive the otherworldly played this scenario we could swap in another. threats that lurk in both this strange environment and within their own ranks. Content Teen (13+) in “Ungrounded but Unbroken” also contributes directly to the ongoing storyline of the Sovereign Court faction. Written by Jenny Jarzabski Teen (13+)

35 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 SHADOWRUN SRM 06-02: AMBER WAVES OF GRAIN evil aliens, while exploring the vast frontiers of space. This is a special event. You must Sunshine, fresh air, the smell of manure, plus wheat, corn, and soy fields as far as the purchase a add on to play in this event. eye can see. It’s enough to make you miss the CZ. An official Missions organized play Teen (13+) event. Pre-gens available. Beginner and experienced players welcome. Adjustments made to the scenario as experience level dictates. Note: If participants have already ARTEMIS BRIDGE SIMULATOR - SPONSORED - 13+ played this scenario we could swap in another. Work together as an elite team of space adventurers. You and your fellow players will Teen (13+) assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Together you pilot and operate a star ship in an effort to defend the sector from SHADOWRUN SRM 06-03: ANCIENT RUMBLINGS evil aliens, while exploring the vast frontiers of space. This is a sponsored event. It is The gangs in the CZ are getting restless, and of course you’re about to get stuck in the open to all attendees with a valid Midwest GameFest attendee badge. The Captain middle of it all. Again. An official Missions organized play event. Pre-gens available. for this adventure will be selected by the event sponsor. So, be sure to check out the Beginner and experienced players welcome. Adjustments made to the scenario as sponsoring vendor’s table, apply for the Captain’s role, and thank them for this free experience level dictates. Note: If participants have already played this scenario we gaming opportunity. could swap in another. Teen (13+) Teen (13+) ARTEMIS BRIDGE SIMULATOR - SPONSORED - ALL AGES SHADOWRUN SRM 06-04: TICK-TOCK Work together as an elite team of space adventurers. You and your fellow players will A personal PANICBUTTON! has been activated for a VIP who disappeared over 20 years assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon ago, so now the race is on to be the first one to recover it and whoever just activated it! Control. Together you pilot and operate a star ship in an effort to defend the sector from An official Missions organized play event. Pre-gens available. Beginner and experienced evil aliens, while exploring the vast frontiers of space. This is a sponsored event. It is players welcome. Adjustments made to the scenario as experience level dictates. Note: open to all attendees with a valid Midwest GameFest attendee badge. The Captain If participants have already played this scenario we could swap in another. for this adventure will be selected by the event sponsor. So, be sure to check out the Teen (13+) sponsoring vendor’s table, apply for the Captain’s role, and thank them for this free gaming opportunity. SHADOWRUN SRM 06-05: HEALING THE SICK All Ages Martin Tate hires the runners to explore the old sewers. He’s heard rumors of a Talis Cat and wants to recover it. Toxic mutant critters also live down there... is this a stand up fight or a bug hunt? An official Missions organized play event. Pre-gens available. Beginner and experienced players welcome. Adjustments made to the scenario as experience level dictates. Note: If participants have already played this scenario we could swap in another. Teen (13+) SHADOWRUN SRM 06-06: FALLING ANGELS The streets have been dark and foreboding for weeks now. People keep going missing, friends have turned up dead, and a lot of people are looking for answers, and willing to pay well for them. An official Missions organized play event. Pre-gens available. Beginner and experienced players welcome. Adjustments made to the scenario as experience level dictates. Note: If participants have already played this scenario we could swap in another. Teen (13+) VIDEO GAMES Check out our new Video Games area! There will be slotted “sponsor- funded” events in this area as well as fee-based gaming for players of all ages. While the sponsored events are open to anyone with a badge, open video gaming will require the purchase of a badge add- on. This add-on is good for the entire convention and allows players to play games for lengths of up to one hour at a time. A sign-up table will be used to ensure availability for open play exists and equipment is not overly committed. ARTEMIS BRIDGE SIMULATOR TRAINING Come check out the simulator and learn about the various play options Teen (13+) ARTEMIS BRIDGE SIMULATOR - ALL AGES Work together as an elite team of space adventurers. You and your fellow players will assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Together you pilot and operate a star ship in an effort to defend the sector from evil aliens, while exploring the vast frontiers of space. This is a special event. You must purchase a video game add on to play in this event. All Ages ARTEMIS BRIDGE SIMULATOR - 13+ Work together as an elite team of space adventurers. You and your fellow players will assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Together you pilot and operate a star ship in an effort to defend the sector from 36 MIDWESTGAMEFEST.ORG MIDWEST GAMEFEST 2016 BRINGING GAMERS TOGETHER SINCE 1990 Join today and help grow the hobby!

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Midwest GameFest acknowledges the following local organizations: HARVESTERS ROLE-PLAYERS GUILD OF KANSAS CITY, LTD. (SHAUNCON) Harvesters is a local food bank, which is a centralized food collection and distribution facility that provides food and household products The Role-Players Guild of Kansas City (RPGKC) is the largest and most to agencies serving people in need. In 2008, Harvesters distributed active gaming club in the Kansas City area, rivaling ones far beyond! more than 28 million pounds of food and household products in our We have members both local and nationwide. Join us for our monthly 13-county direct service area in and around Kansas City. For more Guild Game Days, usually held on the second Saturday of each month. information go to www.harvesters.org. For more information go to www.rpgkc.org. HEART OF AMERICA HISTORICAL MINIATURE GAMING SOCIETY SPONSORS (BORDERWARS) Heart of America Historical Miniature Gaming Society (HAHMGS) is PLATINUM SPONSORS GOLD SPONSORS a not for profit corporation registered in the State of Missouri. The purpose of this society is to promote historical gaming in miniature Anthony Plumbing, Heating, Cooling Atlas Games and the study of military history. Towards this goal we publish Cheapass Games Miniature Market the Communique and sponsor two conventions a year. For more CYBERG Technologies information go to www.hahmgs.org. Double Exposure SUPPORTERS SILVER SPONSORS Asmadi Games GAMER’S HAVEN GAME LIBRARY Gamewright Games Board Game Bento Looney Labs The Gamer’s Haven Game Library collects all kinds of non-gambling Brotherwise Games Renegade Games tabletop games, often donated from companies who want their Czech Games Edition Rio Grande Games products represented in the library. They’ve been providing tabletop Slugfest Games Z-Man Games game support to Planet Comicon and KantCon for years. Bring that

MIDWEST GAMEFEST WOULD LIKE TO ACKNOWLEDGE THE SUPPORT AND OFFER THANKS TO THE EXHIBITORS, ORGANIZATIONS AND COMPANIES WHO PROVIDED FINANCIAL, PRIZE, RAFFLE AND MORAL SUPPORT THIS YEAR. WE COULDN’T HAVE DONE IT WITHOUT YOU!

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