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MEGA PACK has trapped the most powerful forces in the INSTRUCTIONS Multiverse (and ) in mysterious Thanostones 1-4 Players and dropped them on his treacherous Battleworld. Rescue Ages 6 and Up the Heroes and win enough Battles to defeat Thanos!

WATCH HOW TO PLAY AT: funko.com/marvelbattleworld OBJECTIVE SET UP

If you win enough Battles Choose 2 of the 4 Heroes. Place the Shuffle together Place the Thanostones, Mystery (5 Battles for one Mega Pack), 1 2 3 Heroes and their matching Hero Cards 2 Thanostone Battle Cards Hero Cards, Danger Tokens, Attack you win the game. However, if (color side up) in front of you. One with 7 other Battle Cards Die, and Danger Coin nearby. you lose 3 Battles, your Heroes player can control both Heroes or two and place them in a face- are defeated. players can control one Hero each. down stack. Danger Tokens

Note: This Mega Pack includes extra Heroes and Hero Cards Attack Die Danger Coin to choose from for your 2 Thanostones Battleworld game. To play (Do Not Open) +2 +0 with a different number of SPIDER-MAN CAPTAIN AMERICAT NIGHT +0 INSPIRE +0 Negative Zone Spider-Man Heroes with Captain 2 Mystery Heroes, see Playing With More may re-roll Attacks Americat add +2 +2 +2 R©V MEL VEL once at Battles. to ALL Attacks. MA MARAVRELVEL MAR© MARVEL © © WOe01 © WOe01WOe01 WOe01WOe01 ©V MEL VEL MARARAVRELVEL MAR Hero Cards M © © WOe01 © WOe01WOe01 WOe01 Heroes and Battles (page 2). SP1 +2 00/30 1 +4 (Do Not Open)

TURN ORDER 1. READY HEROES AND ADD BATTLES! EVERY TURN HAS 3 STEPS: At the start of every turn, flip all active Hero Cards to their color side—they are ready to attack! +0 +0 1. Ready Heroes and Add Battles! Then, draw one Battle Card from the stack for each active CAPTAIN AMERICAT CAPTAIN AMERICAT INSPIRE +0 INSPIRE +0 Reveal more Battles for the Heroes to attack. Hero and add them to Battleworld. New cards are played Heroes with Captain Heroes with Captain Americat add +2 +2 Americat add +2 so at least one side touches the side of another card. to ALL Attacks. to ALL Attacks. +2

© MARVEL 2. Move and Attack! WOe01 +4 00/30 1 +4 Use Heroes to attack Battles in order to win.

3. Advance Danger! Flip the coin and advance Danger on Battles. 2. MOVE AND ATTACK! ATTACK TYPES

Now, each active Hero in Battleworld attacks, attempting to win Battles. If more than one Hero is active, they can attack Mind Energy Strength Speed in any order, but each may only attack once per turn.

A. Move your Hero to a Battle Card to show B. Roll the Attack Die and add the one highest Example: what the Hero will attack. Moving is optional Attack Bonus on your Hero Card that matches Flying Drones have and Attack Types. and more than one Hero can attack the an Attack Type shown on the Battle Card. Captain Americat rolls a 5 and adds +4 for his same Battle. Each Hero has Attack Bonuses Bonus, for an attack total of 9. and a Power. Your Attack

FLYING DRONES 18/60 1 Roll Bonus

FLYING DRONES 18/60 1 HIT + 4 = 9 Total +0 CAPTAIN AMERICAT +0 CAPTAIN AMERICAT INSPIRE +0 Note: INSPIRE +0 Heroes with Captain Heroes with Captain Americat add +2 8+ to ALL Attacks. +2 Americat add +2 +2 8+ to ALL Attacks. A always hits and a always misses! 00/30 1 +4 00/30 1 +4

C. If your total is equal to or higher than HIT the Attack Target Number on the Battle 3. ADVANCE DANGER! Card, you hit. Otherwise, you mhiss. FLYING DRONES 18/60 1

Example: Captain Americat needs an 8 or After all active Heroes have FLYING DRONES higher to hit Flying Drones. His total of 9 attacked there is a chance of Danger is a hit! advancing at some Battles.

8+ 1. Flip the Danger Coin once to see IF YOUR ATTACK HITS, place your Hero 18/60 1 on the first space on the blue Hit Track. if the Danger advances on or After each hit place the attacking Hero Battles. MISS 8+ on the next open space on the track. 2. For each Battle Card with a Danger When a Hero is placed on the last symbol that matches the coin flip, space, the Battle is won (see page 2)! FLYING DRONES 18/60 1 advance a Danger Token to the CAT LADY’S GANG IF YOUR ATTACK MISSES, place a Danger next open space of the orange Token on the first space on the orange Danger Track. Danger Track. After each miss, place

06/60 that token on the next open space on the 1 8+ track. When a token is placed on the last The coin flip landed up. space, the Battle is lost (see page 2)! Example: Place a Danger Token7+ on the first FLYING DRONES 18/60 1 Danger Track space on Flying Drones D. After the attack, flip your Hero Card face-down (gray side) to and advance from the second to the show you are done attacking this turn with that Hero. third space on Cat Lady’s Gang.

After advancing Danger, the turn is over. Start a new turn by readying Heroes and adding Battles,8+ repeating steps 1 - 3. Continued on back... WINNING AND LOSING BATTLES

WINNING A BATTLE! If you hit with enough attacks to place a Hero on LOSING A BATTLE! If the Danger Token is placed on the third and final the last space of the Hit Track, you win that Battle. It can take 1, 2, or 3 space of the Danger Track, the Battle is lost. This can happen after a hits to win, depending on the length of the Hit Track. Remember, more Missed attack or during the Advance Danger step of the turn.

thanALKHEMA one Hero can01/60 be1 on THANOSTONE the Hit NEW QUACK Track. CITY 39/60 1 CAT LADY’S GANG 06/60 1

Hit Track

1 Attack to Win 2 Attacks to Win 3 Attacks to Win

10+ 7+ 7+ FLYING DRONES 18/60 1

When you win a Battle, flip the When a Battle is lost, flip the Battle Card face down to show Battle Card face-down, and place FLYING DRONES 18/60 1 FLYING DRONES 18/60 1 that Battle as won, placing the a Danger Token on top to show Heroes on the flipped card. the Battle was lost, placing the Heroes on the flipped card. If you win enough Battles (5 for 8+ a Mega Pack game), you win as If you lose 3 Battles, you lose and 8+ 8+ © MARVEL the Heroes defeat Thanos in WOe01 the Heroes have been defeated © MARVEL WOe01 Battleworld! by the threats of Battleworld.

THANOSTONE BATTLES HERO POWER DETAILS

A Thanostone Battle is like any other Battle, but when • If a power says “with” it means you win a Thanostone Battle, you may crack open one on the same Battle Card. Thanostone and the matching Mystery Hero Card. • If a power says “nearby” it Note: If you do not have a Thanostone to crack open, means on the same or adjacent choose one Hero from your collection instead. Battle Card.

© MARVEL WIN OPEN WOe01 • If a power says that it may be used at specific Flip over the Battle FLYING DRONES 18/60 1 Attack Type symbol Battles THANOSTONE NEW QUACK CITY 39/60 1 Card you won and (Example: Battles), +2 add your rescued the power works even if SPIDER-MAN Hero to any Battle. a Hero uses a different SPIDEY-SENSE +0 Rescued Heroes may Attack Bonus – as long as Spider-Man and nearby Heroes may re-roll +0 attack the same turn 8+ the Battle Card has the Attacks once at 7+ 1 indicated Attack Type on it. Battles. they are rescued. 15/30 1 +4

To play with a different amount of Heroes and Battles, PLAYING WITH MORE HEROES AND BATTLES set up and play the game based on this chart: You can play Marvel Battleworld with more than the contents of Starting Thanostones Thanostone Other Battle Wins one Mega Pack. With an extra Battle Ball, you can play a 3-player Heroes (or Heroes from collection) Battle Cards Battle Cards to Win Game game where you and two friends each start with one Starting

Hero and try to rescue 3 trapped Thanostone Heroes, or you can THANOSTONE 41/60 1

1 1 x 1 x 7+ 4 x 3 © MARVEL play a larger solo game where you control all the Heroes. WOe01

Example: To play a game with 3 Starting Heroes, you will need THANOSTONE 41/60 1

2 2 x 2 x 7+ 7 x 5 © MARVEL a deck of 13 Battle Cards that has 3 Thanostone Battle Cards WOe01 and 10 other Battle Cards. (Note: you can add the cards from THANOSTONE 41/60 1

3 3 x 3 x 7+ 10 x 7 © MARVEL Battle Balls to a Mega Pack). You also need 3 more Heroes from WOe01 your collection to rescue. To claim victory in a game with

THANOSTONE 41/60 1 3 Starting Heroes, you must win 7 Battles! 4 4 x 4 x 7+ 13 x 9 © MARVEL WOe01

Note: Even in games with more Heroes, if you ever lose 3 Battles, THANOSTONE 41/60 1

5 5 x 5 x 7+ 16 x 11

© MARVEL you lose the game! WOe01

COLLECT ALL 30 HEROES AND 60 BATTLES!

SERIES

1 = Common = Rare = Ultra Rare Black Captain Captain Croctor Howard Ant-Ant Beta Ray Bill Panther Americat Marvel Strange Dino- Doc Green Goose the Duck

Spider-Man Throg Ultimate Red King Ultron Zombie Zombie Zombie Black Panther Captain Marvel Groot Spider-Ham Throg Iron Man Spider-Ham Thor Drone Mysterio Venom () (Infinity) (Infinity) (Infinity) (Infinity) (Infinity)

CONTENTS: 1 Exclusive Hero, 1 Exclusive Hero Card, 3 Heroes, 3 Hero Cards, 2 Thanostones containing 2 Mystery Heroes, 2 Mystery FOR MORE INFORMATION Hero Cards, 6 Hero Stands, 13 Battle Cards, 1 Attack Die, VISIT 13 Danger Tokens, 1 Danger Coin, Instructions

Instructions: funko.com/marvelbattleworld © 2020 Funko, LLC. All Rights Reserved. © 2020 MARVEL WOe01