The Challenges of Adopting Devops
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An Analysis of Waterfall to Agile Methodology
University of New Hampshire University of New Hampshire Scholars' Repository Honors Theses and Capstones Student Scholarship Spring 2016 Information Systems Development Methodologies Transitions: An Analysis of Waterfall to Agile Methodology Oriana Karina Eason University of New Hampshire - Main Campus Follow this and additional works at: https://scholars.unh.edu/honors Part of the Business Commons Recommended Citation Eason, Oriana Karina, "Information Systems Development Methodologies Transitions: An Analysis of Waterfall to Agile Methodology" (2016). Honors Theses and Capstones. 286. https://scholars.unh.edu/honors/286 This Senior Honors Thesis is brought to you for free and open access by the Student Scholarship at University of New Hampshire Scholars' Repository. It has been accepted for inclusion in Honors Theses and Capstones by an authorized administrator of University of New Hampshire Scholars' Repository. For more information, please contact [email protected]. Information Systems Development Methodologies Transitions: An Analysis of Waterfall to Agile Methodology Oriana Eason Advised By: Khole Gwebu The University of New Hampshire Table of Contents 1.0 Introduction ............................................................................................................................... 3 1.1 Background ........................................................................................................................... 3 1.2 Research Justification .......................................................................................................... -
Modisco: a Model Driven Reverse Engineering Framework Hugo Bruneliere, Jordi Cabot, Grégoire Dupé, Frédéric Madiot
MoDisco: a Model Driven Reverse Engineering Framework Hugo Bruneliere, Jordi Cabot, Grégoire Dupé, Frédéric Madiot To cite this version: Hugo Bruneliere, Jordi Cabot, Grégoire Dupé, Frédéric Madiot. MoDisco: a Model Driven Reverse Engineering Framework. Information and Software Technology, Elsevier, 2014, 56 (8), pp.1012-1032. 10.1016/j.infsof.2014.04.007. hal-00972632 HAL Id: hal-00972632 https://hal.inria.fr/hal-00972632 Submitted on 7 Apr 2014 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. MoDisco: a Model Driven Reverse Engineering Framework Hugo Bruneli`erea,1,∗, Jordi Cabota, Gr´egoire Dup´eb, Fr´ed´eric Madiotc aAtlanMod (Inria & LINA), Ecole des Mines de Nantes, 4 rue Alfred Kastler, 44307 Nantes, France bMia-Software, 4 rue du Chateau de l’Eraudi`ere, 44324 Nantes, France cObeo, 7 boulevard Amp`ere, Espace Performance La Fleuriaye, 44481 Carquefou, France Abstract Context: Most companies, independently of their size and activity type, are facing the problem of managing, maintaining and/or replacing (part of) their existing software systems. These legacy systems are often large applications playing a critical role in the company’s information system and with a non-negligible impact on its daily operations. -
Rugby - a Process Model for Continuous Software Engineering
INSTITUT FUR¨ INFORMATIK DER TECHNISCHEN UNIVERSITAT¨ MUNCHEN¨ Forschungs- und Lehreinheit I Angewandte Softwaretechnik Rugby - A Process Model for Continuous Software Engineering Stephan Tobias Krusche Vollstandiger¨ Abdruck der von der Fakultat¨ fur¨ Informatik der Technischen Universitat¨ Munchen¨ zur Erlangung des akademischen Grades eines Doktors der Naturwissenschaften (Dr. rer. nat.) genehmigten Dissertation. Vorsitzender: Univ.-Prof. Dr. Helmut Seidl Prufer¨ der Dissertation: 1. Univ.-Prof. Bernd Brugge,¨ Ph.D. 2. Prof. Dr. Jurgen¨ Borstler,¨ Blekinge Institute of Technology, Karlskrona, Schweden Die Dissertation wurde am 28.01.2016 bei der Technischen Universitat¨ Munchen¨ eingereicht und durch die Fakultat¨ fur¨ Informatik am 29.02.2016 angenommen. Abstract Software is developed in increasingly dynamic environments. Organizations need the capability to deal with uncertainty and to react to unexpected changes in require- ments and technologies. Agile methods already improve the flexibility towards changes and with the emergence of continuous delivery, regular feedback loops have become possible. The abilities to maintain high code quality through reviews, to regularly re- lease software, and to collect and prioritize user feedback, are necessary for con- tinuous software engineering. However, there exists no uniform process model that handles the increasing number of reviews, releases and feedback reports. In this dissertation, we describe Rugby, a process model for continuous software en- gineering that is based on a meta model, which treats development activities as parallel workflows and which allows tailoring, customization and extension. Rugby includes a change model and treats changes as events that activate workflows. It integrates re- view management, release management, and feedback management as workflows. As a consequence, Rugby handles the increasing number of reviews, releases and feedback and at the same time decreases their size and effort. -
Enterprise Architecture
Enterprise Architecture Dr. Adnan Albar Faculty of Computing & Information Technology King AbdulAziz University - Jeddah 1 Enterprise Architecture Methods Lecture 5 Week 5 Slides King AbdulAziz University - FCIT 2 Overview . Description Languages for Business & IT Domains . IDEF . BPMN . Testbed . ARIS . Unified Modeling Language . Service-Oriented Architecture (SOA) Slide 3 Description Languages . In domains such as business process design and software development, we find established description languages for modeling these domains. For software modeling, UML is of course, the single dominant language. In organization and process modeling, on the other hand, a multitude of languages are in use: there is no standard for models in this domain. We will focus on languages that either find widespread use or have properties that are interesting from the perspective of our goals in developing an enterprise architecture language. Slide 4 IDEF – Integrated DEFinition Methods .IDEF is a family of languages .Used to perform enterprise modeling and analysis .Currently, there are 16 IDEF methods. Of these methods, IDEF0, IDEF3, and IDEF1X (‘the core’) are the most commonly used. Slide 5 IDEF – The Scope it Covers .Functional modeling, IDEF0: The idea behind IDEF0 is to model the elements controlling the execution of a function, the actors performing the function, the objects or data consumed and produced by the function, and the relationships between business functions (shared resources and dependencies). .Process modeling, IDEF3: IDEF3 captures the workflow of a business process via process flow diagrams. These show the task sequence for processes performed by the organization, the decision logic, describe different scenarios for performing the same business functions, and enable the analysis and improvement of the workflow. -
D1.1.1 Public State of the Art Document
D1.1.1 Public state of the art document Programme ITEA3 Challenge Smart Engineering Project number 17038 Project name Visual diagnosis for DevOps software development Project duration 1st October 2018 – 30st June 2022 Project website Project WP WP1 - Pre-studies and requirements Project Task Task 1.1 – Update of state-of-art and state-of-the practice analysis for visualization in software projects in DevOps context Deliverable type X Doc Textual deliverable SW Software deliverable Version V17 Delivered 18/11/2019 Access x Public Abstracts are public Confidential D1.1.1 Public state of the art document Document Contributors Partber Author Role EXPERIS Ester Sancho editor EXPERIS Miriam Moreno writer GRO Paris Avgeriou writer INVENCO Mika Koivuluoma writer OCE Lou Somers writer/reviewer OULU Markus Kelanti writer TAU Kari Systä writer/reviewer TAU Outi Sievi-Korte writer/reviewer TIOBE Paul Jansen writer TIOBE Marvin Wener writer UPC Lidia López writer UPC Xavier Franch writer VINCIT Veli-Pekka Eloranta writer Document History Date Version Editors Status 18/06/2019 ToC EXPERIS Table of Content 10/07/2019 V01 TAU Draft 30/09/2019 V02 OCE/GRO Draft 17/10/2019 V06 TIOBE Draft 22/10/2019 V08 OULU Draft 12/11/2019 V09 VINCIT 1ST Final Draft 20/11/2019 V10 OCE Reviewed version 26/11/2019 V12 UPC/EXPERIS/TAU 2nd Final Draft 10/12/2019 V16 EXPERIS Final Version 16/12/2019 V16.01 TAU Peer Review 18/12/2019 V17 EXPERIS Submission 2 D1.1.1 Public state of the art document Table of Contents Executive Summary ............................................................................................................................. 6 1. -
The Timeboxing Process Model for Iterative Software Development
The Timeboxing Process Model for Iterative Software Development Pankaj Jalote Department of Computer Science and Engineering Indian Institute of Technology Kanpur – 208016; India Aveejeet Palit, Priya Kurien Infosys Technologies Limited Electronics City Bangalore – 561 229; India Contact: [email protected] ABSTRACT In today’s business where speed is of essence, an iterative development approach that allows the functionality to be delivered in parts has become a necessity and an effective way to manage risks. In an iterative process, the development of a software system is done in increments, each increment forming of an iteration and resulting in a working system. A common iterative approach is to decide what should be developed in an iteration and then plan the iteration accordingly. A somewhat different iterative is approach is to time box different iterations. In this approach, the length of an iteration is fixed and what should be developed in an iteration is adjusted to fit the time box. Generally, the time boxed iterations are executed in sequence, with some overlap where feasible. In this paper we propose the timeboxing process model that takes the concept of time boxed iterations further by adding pipelining concepts to it for permitting overlapped execution of different iterations. In the timeboxing process model, each time boxed iteration is divided into equal length stages, each stage having a defined function and resulting in a clear work product that is handed over to the next stage. With this division into stages, pipelining concepts are employed to have multiple time boxes executing concurrently, leading to a reduction in the delivery time for product releases. -
Agile Playbook V2.1—What’S New?
AGILE P L AY B O OK TABLE OF CONTENTS INTRODUCTION ..........................................................................................................4 Who should use this playbook? ................................................................................6 How should you use this playbook? .........................................................................6 Agile Playbook v2.1—What’s new? ...........................................................................6 How and where can you contribute to this playbook?.............................................7 MEET YOUR GUIDES ...................................................................................................8 AN AGILE DELIVERY MODEL ....................................................................................10 GETTING STARTED.....................................................................................................12 THE PLAYS ...................................................................................................................14 Delivery ......................................................................................................................15 Play: Start with Scrum ...........................................................................................15 Play: Seeing success but need more fexibility? Move on to Scrumban ............17 Play: If you are ready to kick of the training wheels, try Kanban .......................18 Value ......................................................................................................................19 -
Descriptive Approach to Software Development Life Cycle Models
7797 Shaveta Gupta et al./ Elixir Comp. Sci. & Engg. 45 (2012) 7797-7800 Available online at www.elixirpublishers.com (Elixir International Journal) Computer Science and Engineering Elixir Comp. Sci. & Engg. 45 (2012) 7797-7800 Descriptive approach to software development life cycle models Shaveta Gupta and Sanjana Taya Department of Computer Science and Applications, Seth Jai Parkash Mukand Lal Institute of Engineering & Technology, Radaur, Distt. Yamunanagar (135001), Haryana, India. ARTICLE INFO ABSTRACT Article history: The concept of system lifecycle models came into existence that emphasized on the need to Received: 24 January 2012; follow some structured approach towards building new or improved system. Many models Received in revised form: were suggested like waterfall, prototype, rapid application development, V-shaped, top & 17 March 2012; Bottom model etc. In this paper, we approach towards the traditional as well as recent Accepted: 6 April 2012; software development life cycle models. © 2012 Elixir All rights reserved. Keywords Software Development Life Cycle, Phases and Software Development, Life Cycle Models, Traditional Models, Recent Models. Introduction Software Development Life Cycle Models The Software Development Life Cycle (SDLC) is the entire Software Development Life Cycle Model is an abstract process of formal, logical steps taken to develop a software representation of a development process. SDLC models can be product. Within the broader context of Application Lifecycle categorized as: Management (ALM), the SDLC -
Drive Business Growth with Agile Processes Through Devops For
WHITE PAPER DRIVE BUSINESS GROWTH WITH AGILE PROCESSES THROUGH DEVOPS FOR SAP - Pravas Ranjan Rout Executive summary With the launch of SAP S/4 HANA across the globe, there is a higher risk for release defects and increased cost when migrating from legacy processes. To meet the need for robust and agile process innovation without business disruption, Infosys has designed a DevOps implementation methodology that reduces cycle time, accelerates time-to-market and lowers TCO. This paper explains the key elements in the solution approach to DevOps in SAP along with SAP tools and IPs that assure a risk-free and smooth DevOps transformation. External Document © 2018 Infosys Limited External Document © 2018 Infosys Limited Introduction engagements DevOps is relatively new. This creates significant challenges as In an increasingly technology-driven world, customers use several SAP products during DevOps represents a third-generation implementation and maintenance phases. process innovation framework that extends agile methodology to overcome the This new DevOps process will reduce challenges of collaboration, culture and release cycle time, number of defects automation. As technology evolves, so do during maintenance, and total cost of processes – from waterfall to agile and, ownership (TCO) while accelerating time subsequently, to DevOps. to market. To facilitate a smooth transition from waterfall to DevOps, Infosys has DevOps signifies collaboration between designed an iDEV framework that aligns development and operations teams for with the core metrics of DevOps. With a cohesive and integrated environment. this solution, organizations can accelerate While DevOps has had successful mobile execution with fewer defects in a and cloud implementations, for SAP collaborative and automated environment. -
Ovum Decision Matrix: Selecting an Application Lifecycle Management and Devops Solution, 2019–20
Ovum Decision Matrix: Selecting an Application Lifecycle Management and DevOps Solution, 2019–20 Publication Date: 27 Jun 2019 | Product code: INT003-000374 Michael Azoff Ovum Decision Matrix: Selecting an Application Lifecycle Management and DevOps Solution, 2019–20 Summary Catalyst Software lifecycle management (SLM) is the management of software development by taking a lifecycle approach from concept through the management of requirements, testing, coding, deployment, upgrades, maintenance, and final retirement. The market provides tools to support this lifecycle in the form of application lifecycle management (ALM) tools and, with the rise of DevOps, tools that provide DevOps-style release management, orchestration, and automation. This Ovum Decision Matrix (ODM) examines ALM tools that cross over into DevOps to support the full arc of the lifecycle from application/product concept to deployment into production. Ovum view ALM origins and trends The need for taking an SLM approach is best thought of as good practice in the relatively young art of software development. The ALM tools market has evolved to support SLM through the years; at its core is the development methodology or work process, and this has evolved over time, starting with waterfall or linear stage-gate processes and incorporating various innovations such as Tom Gilb's evolutionary delivery, Barry Boehm's spiral model, and Rational's unified process, before Agile and lean swept the board with examples such as Scrum, extreme programming, and Kanban boards post- 2001 (when the Agile Manifesto was created). The integrated ALM suite tools market really took off around 2003 but supported waterfall because Agile was still under the radar. -
Development and Deployment at Facebook
Development and Deployment at Facebook Dror G. Feitelson Eitan Frachtenberg Kent L. Beck Hebrew University Facebook Facebook Abstract More than one billion users log in to Facebook at least once a month to connect and share content with each other. Among other activities, these users upload over 2.5 billion content items every day. In this article we describe the development and deployment of the software that supports all this activity, focusing on the site’s primary codebase for the Web front-end. Information on Facebook’s architecture and other software components is available elsewhere. Keywords D.2.10.i Rapid prototyping; D.2.18 Software Engineering Process; D.2.19 Software Quality/SQA; D.2.2.c Distributed/Internet based software engineering tools and techniques; D.2.5.r Testing tools; D.2.7.e Evolving Internet applications. Facebook’s main development characteristics are speed and growth. The front-end is under continuous development by hundreds of software engineers. These engineers commit code to the version control system up to 500 times a day, recording changes in some 3,000 files. Naturally, codebase size unique developers by week commits per month 14 800 10 700 12 600 10 8 500 8 6 400 6 300 4 4 200 LoC [millions] 2 100 2 active developers 0 0 0 ’05 ’06 ’07 ’08 ’09 ’10 ’11 ’12 ’05 ’06 ’07 ’08 ’09 ’10 ’11 ’12 number of commits [1000s] ’05 ’06 ’07 ’08 ’09 ’10 ’11 ’12 Figure 1: Different aspects of Facebook growth: growth of the number of engineers working on the code, growth in the total activity of these engineers, and growth of the codebase itself. -
A Comparison Between Five Models of Software Engineering
IJCSI International Journal of Computer Science Issues, Vol. 7, Issue 5, September 2010 94 ISSN (Online): 1694-0814 www.IJCSI.org A Comparison Between Five Models Of Software Engineering Nabil Mohammed Ali Munassar1 and A. Govardhan2 1Ph.D Student of Computer Science & Engineering Jawahrlal Nehru Technological University Kuktapally, Hyderabad- 500 085, Andhra Pradesh, India 2Professor of Computer Science & Engineering Principal JNTUH of Engineering College, Jagityal, Karimnagar (Dt), A.P., India Abstract increased recently which results in the difficulty of This research deals with a vital and important issue in computer enumerating such companies. During the previous four world. It is concerned with the software management processes decades, software has been developed from a tool used for that examine the area of software development through the analyzing information or solving a problem to a product in development models, which are known as software development itself. However, the early programming stages have life cycle. It represents five of the development models namely, created a number of problems turning software an waterfall, Iteration, V-shaped, spiral and Extreme programming. These models have advantages and disadvantages as well. obstacle to software development particularly those Therefore, the main objective of this research is to represent relying on computers. Software consists of documents and different models of software development and make a programs that contain a collection that has been comparison between them to show the features and defects of established to be a part of software engineering each model. procedures. Moreover, the aim of software engineering is Keywords: Software Management Processes, Software to create a suitable work that construct programs of high Development, Development Models, Software Development Life quality.