Tapestry Developer's Guide Howard Lewis Ship Tapestry Developer's Guide Howard Lewis Ship Copyright © 2000, 2001, 2002, 2003 the Apache Software Foundation

Total Page:16

File Type:pdf, Size:1020Kb

Tapestry Developer's Guide Howard Lewis Ship Tapestry Developer's Guide Howard Lewis Ship Copyright © 2000, 2001, 2002, 2003 the Apache Software Foundation Tapestry Developer's Guide Howard Lewis Ship Tapestry Developer's Guide Howard Lewis Ship Copyright © 2000, 2001, 2002, 2003 The Apache Software Foundation Table of Contents 1. Introduction ............................................................................................................................1 Scripting vs. Components ..................................................................................................... 1 Interaction .........................................................................................................................4 Security .............................................................................................................................5 Web Applications ................................................................................................................ 5 Features ............................................................................................................................6 2. JavaBeans and Properties .......................................................................................................... 8 JavaBeans ..........................................................................................................................8 JavaBeans Properties ........................................................................................................... 8 Property Paths .................................................................................................................. 10 Object Graph Navigation Library ......................................................................................... 10 3. Tapestry Components ............................................................................................................. 11 Parameters and Bindings .................................................................................................... 11 Connected Parameters ........................................................................................................ 12 Formal vs. Informal Parameters ........................................................................................... 14 Embedded Components ...................................................................................................... 14 HTML Templates .............................................................................................................. 15 Localizing sections of a template .................................................................................. 16 Components with Bodies ............................................................................................ 16 Tapestry and HTML Production ........................................................................................... 17 Implicitly removed bodies .......................................................................................... 17 Explicitly removed bodies .......................................................................................... 18 Limiting template content ........................................................................................... 18 Limits ..................................................................................................................... 19 Localization ..................................................................................................................... 19 Localization with Strings ............................................................................................ 19 Localization with Templates ........................................................................................ 20 Assets ............................................................................................................................. 20 Helper Beans .................................................................................................................... 21 4. Tapestry Pages ...................................................................................................................... 22 Page State ........................................................................................................................ 22 Persistent Page State .......................................................................................................... 23 EJB Page Properties .......................................................................................................... 24 Dynamic Page State ........................................................................................................... 25 Stale Links and the Browser Back Button .............................................................................. 27 Page Loading and Pooling .................................................................................................. 28 Page Localization .............................................................................................................. 30 Page Buffering ................................................................................................................. 31 Page Events ..................................................................................................................... 31 5. Application Engines and Services ............................................................................................. 34 Application Servlet ............................................................................................................ 34 Required Pages ................................................................................................................. 35 Server-Side State .............................................................................................................. 37 Stateful vs. Stateless .......................................................................................................... 37 Engine Services ................................................................................................................ 37 Logging .......................................................................................................................... 39 Private Assets ................................................................................................................... 40 6. Understanding the Request Cycle .............................................................................................. 41 Service URLs and query parameters ..................................................................................... 41 Page service ..................................................................................................................... 41 Action and Direct listeners .................................................................................................. 42 Direct service ................................................................................................................... 44 Action service .................................................................................................................. 45 iv Tapestry Developer's Guide Services and forms ............................................................................................................ 47 7. Designing Tapestry Applications .............................................................................................. 48 Persistent Storage Strategy .................................................................................................. 48 Identify Pages and Page Flow .............................................................................................. 48 Identify Common Logic ..................................................................................................... 48 Identify Engine Services ..................................................................................................... 49 Identify Common Components ............................................................................................ 50 8. Coding Tapestry Applications .................................................................................................. 51 Application Engine ............................................................................................................ 51 Visit Object ..................................................................................................................... 51 Operating Stateless ............................................................................................................ 51 Enterprise JavaBeans Support .............................................................................................. 52 Page classes ..................................................................................................................... 52 9. Designing new components ..................................................................................................... 53 Choosing a base class ......................................................................................................... 53 Parameters and Bindings .................................................................................................... 53 Persistent Component State ................................................................................................. 55 Component Assets ............................................................................................................. 55 10. Tapestry and JavaScript ......................................................................................................... 57 The Body component
Recommended publications
  • Log4j-Users-Guide.Pdf
    ...................................................................................................................................... Apache Log4j 2 v. 2.2 User's Guide ...................................................................................................................................... The Apache Software Foundation 2015-02-22 T a b l e o f C o n t e n t s i Table of Contents ....................................................................................................................................... 1. Table of Contents . i 2. Introduction . 1 3. Architecture . 3 4. Log4j 1.x Migration . 10 5. API . 16 6. Configuration . 18 7. Web Applications and JSPs . 48 8. Plugins . 56 9. Lookups . 60 10. Appenders . 66 11. Layouts . 120 12. Filters . 140 13. Async Loggers . 153 14. JMX . 167 15. Logging Separation . 174 16. Extending Log4j . 176 17. Extending Log4j Configuration . 184 18. Custom Log Levels . 187 © 2 0 1 5 , T h e A p a c h e S o f t w a r e F o u n d a t i o n • A L L R I G H T S R E S E R V E D . T a b l e o f C o n t e n t s ii © 2 0 1 5 , T h e A p a c h e S o f t w a r e F o u n d a t i o n • A L L R I G H T S R E S E R V E D . 1 I n t r o d u c t i o n 1 1 Introduction ....................................................................................................................................... 1.1 Welcome to Log4j 2! 1.1.1 Introduction Almost every large application includes its own logging or tracing API. In conformance with this rule, the E.U.
    [Show full text]
  • Sound Invariant Checking Using Type Modifiers and Object Capabilities
    Sound Invariant Checking Using Type Modifiers and Object Capabilities. Isaac Oscar Gariano Victoria University of Wellington [email protected] Marco Servetto Victoria University of Wellington [email protected] Alex Potanin Victoria University of Wellington [email protected] Abstract In this paper we use pre existing language support for type modifiers and object capabilities to enable a system for sound runtime verification of invariants. Our system guarantees that class invariants hold for all objects involved in execution. Invariants are specified simply as methods whose execution is statically guaranteed to be deterministic and not access any externally mutable state. We automatically call such invariant methods only when objects are created or the state they refer to may have been mutated. Our design restricts the range of expressible invariants but improves upon the usability and performance of our system compared to prior work. In addition, we soundly support mutation, dynamic dispatch, exceptions, and non determinism, while requiring only a modest amount of annotation. We present a case study showing that our system requires a lower annotation burden compared to Spec#, and performs orders of magnitude less runtime invariant checks compared to the widely used ‘visible state semantics’ protocols of D, Eiffel. We also formalise our approach and prove that such pre existing type modifier and object capability support is sufficient to ensure its soundness. 2012 ACM Subject Classification Theory of computation → Invariants, Theory of computation → Program verification, Software and its engineering → Object oriented languages Keywords and phrases type modifiers, object capabilities, runtime verification, class invariants Digital Object Identifier 10.4230/LIPIcs.CVIT.2016.23 1 Introduction Object oriented programming languages provide great flexibility through subtyping and arXiv:1902.10231v1 [cs.PL] 26 Feb 2019 dynamic dispatch: they allow code to be adapted and specialised to behave differently in different contexts.
    [Show full text]
  • Method Proxy-Based AOP in Scala
    Vol. 0, No. 0, Z Method Proxy-Based AOP in Scala Daniel Spiewak and Tian Zhao University of Wisconsin – Milwaukee, fdspiewak,[email protected] This paper describes a fully-functional Aspect-Oriented Programming framework in Scala – a statically typed programming language with object-oriented and func- tional features. This framework is implemented as internal domain-specific lan- guages with syntax that is both intuitive and expressive. The implementation also enforces some static type safety in aspect definitions. 1 INTRODUCTION Aspect-Oriented Programming (AOP) implementations such as AspectJ provide language extensions of pointcuts and advices to insert code of crosscutting concerns into the base program through bytecode transformation. In this paper, we describe a framework to implement an AOP extension to the Scala language [13] using higher-order functions as AOP proxies 1. This framework allows programmers to specify pointcuts and aspects using a Domain Specific Language (DSL) [5] embedded within Scala. Our technique uses Scala’s higher-order functions to intercept method calls with minimal syntactic overhead imposed on the base program. This framework allows developers to define pointcuts by specifying class types and method signatures. The framework also allows access to context variables, while aspects can insert advice code before or after the advised body. The rest of the paper is organized as follows: In Section2, we present the main idea using an example. Section3 explains the syntax of pointcuts and advices. Section4 ex- plains the implementation details. We discuss the benefits and tradeoffs of our framework in Section5. and related works are in Section6. 2 EXAMPLE AOP enables developers to write code that is modularized to a point beyond the capabil- ities of vanilla object-oriented design.
    [Show full text]
  • Web Development with Java
    Web Development with Java Tim Downey Web Development with Java Using Hibernate, JSPs and Servlets Tim Downey, BS, MS Florida International University Miami, FL 33199, USA British Library Cataloguing in Publication Data A catalogue record for this book is available from the British Library Library of Congress Control Number: 2007925710 ISBN: 978-1-84628-862-3 e-ISBN: 978-1-84628-863-0 Printed on acid-free paper © Springer-Verlag London Limited 2007 Apart from any fair dealing for the purposes of research or private study, or criticism or review, as permitted under the Copyright, Designs and Patents Act 1988, this publication may only be reproduced, stored or transmitted, in any form or by any means, with the prior permission in writing of the pub- lishers, or in the case of reprographic reproduction in accordance with the terms of licences issued by the Copyright Licensing Agency. Enquiries concerning reproduction outside those terms should be sent to the publishers. The use of registered names, trademarks, etc. in this publication does not imply, even in the absence of a specifi c statement, that such names are exempt from the relevant laws and regulations and therefore free for general use. The publisher makes no representation, express or implied, with regard to the accuracy of the informa- tion contained in this book and cannot accept any legal responsibility or liability for any errors or omissions that may be made. 9 8 7 6 5 4 3 2 1 Springer Science+Business Media springer.com To Bobbi, my sweetheart, with all my love. Preface I have been teaching web development for ten years.
    [Show full text]
  • Bakaláˇrská Práce Webová Aplikace Pro Poˇrádán´I Závod˚U V Orientacn
    Z´apadoˇcesk´a univerzita v Plzni Fakulta aplikovan´ych vˇed Katedra informatiky a v´ypoˇcetn´ı techniky Bakal´aˇrsk´apr´ace Webov´aaplikace pro poˇr´ad´an´ız´avod˚u v orientaˇcn´ım bˇehu Plzeˇn2017 Jan Palc´ut M´ısto t´eto strany bude zad´an´ıpr´ace. Prohl´aˇsen´ı Prohlaˇsuji, ˇzejsem bakal´aˇrskou pr´aci vypracoval samostatnˇea v´yhradnˇe s pouˇzit´ım citovan´ych pramen˚u. V Plzni dne 26. ˇcervna 2017 Jan Palc´ut Podˇekov´an´ı T´ımto bych chtˇel podˇekovat vedouc´ımu bakal´aˇrsk´epr´ace panu Ing. Tom´aˇsovi Hercigovi za cenn´erady, pˇripom´ınky a odborn´eveden´ıt´eto pr´ace. Abstract The topic of this bachelor thesis is the creation of a web application for organizing orienteering races including user registration, creation of races, registration of users to races, management of teams and contestants, and results evaluation based on selected criteria. Section2 deals with the de- scription of Java web frameworks. Section3 describes the Spring modules and the reasons why this framework was chosen for implementation. Sec- tion4 includes used technologies. The Section5 describes the funcionalities of the website and database. Section6 describes the creation of the ap- plication in the framework Spring, the structure of the project and selected sections of the code. Section7 includes race simulation, stress test, web browsers compatibility, and Selenium tests. Abstrakt Pˇredmˇetem m´ebakal´aˇrsk´epr´ace je vytvoˇren´ıwebov´eaplikace pro poˇr´ad´an´ı z´avod˚uv orientaˇcn´ım bˇehu umoˇzˇnuj´ıc´ı registraci uˇzivatel˚u, vytv´aˇren´ı z´a- vod˚u, registraci uˇzivatel˚udo z´avodu, spravov´an´ıseznamu t´ym˚uvˇcetnˇe´uˇcast- n´ık˚ua n´asledn´evyhodnocen´ızadan´ych v´ysledk˚upodle zvolen´ych krit´eri´ı.
    [Show full text]
  • Enterprise Development with Flex
    Enterprise Development with Flex Enterprise Development with Flex Yakov Fain, Victor Rasputnis, and Anatole Tartakovsky Beijing • Cambridge • Farnham • Köln • Sebastopol • Taipei • Tokyo Enterprise Development with Flex by Yakov Fain, Victor Rasputnis, and Anatole Tartakovsky Copyright © 2010 Yakov Fain, Victor Rasputnis, and Anatole Tartakovsky.. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://my.safaribooksonline.com). For more information, contact our corporate/institutional sales department: (800) 998-9938 or [email protected]. Editor: Mary E. Treseler Indexer: Ellen Troutman Development Editor: Linda Laflamme Cover Designer: Karen Montgomery Production Editor: Adam Zaremba Interior Designer: David Futato Copyeditor: Nancy Kotary Illustrator: Robert Romano Proofreader: Sada Preisch Printing History: March 2010: First Edition. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Enterprise Development with Flex, the image of red-crested wood-quails, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc. was aware of a trademark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and authors assume no responsibility for errors or omissions, or for damages resulting from the use of the information con- tained herein.
    [Show full text]
  • AP Computer Science Basic OOP — Implementing Classes
    AP Computer Science Basic OOP — Implementing Classes ORIENTATION Object-oriented programming (OOP) refers to the organization of data into classes, categories that represent a given type of “object.” An object can be a model of a real-life thing like a car, a six-sided die, or a person, or it can be a representation of something more abstract like a point in space, a menu item, or a digital clipboard. An object that belongs to a given class is called an instance of that class, and any instance of a class keeps track of its state using instance variables, or attributes. The object is created when its constructor is called, and can be interacted with by calling its methods, which may access data (accessor methods, or “getters”) or alter the object’s data (mutator methods, or “setters”). There are two important theoretical concepts in OOP: abstraction and encapsulation. Objects and the classes they belong to act as abstractions of the things they represent: a Java class called Person isn’t actually a person, of course, but a simplified representation of a person in terms of a limited number of qualities (name and age, perhaps). Other details such as hair color, nationality, and gender identity aren’t included in our abstraction of a person. Encapsulation refers to the way that a class and its methods hide away the details of a process. Someone using a QuadraticFormula class can call the hasSolutions() method to find out whether their equation has solutions without knowing what a discriminant is. The programmer and the class she has written have hidden that information away in a metaphorical “black box.” Basic OOP consists primarily of implementing classes: writing the JavaDocs, class header, constructors, attributes, and methods for an object as specified.
    [Show full text]
  • Kony Mobilefabric Integration Service - Manual Upgrade Version 1.3
    Kony MobileFabricTM Integration Service - Manual Upgrade Release 7.2 Document Relevance and Accuracy This document is considered relevant to the Release stated on this title page and the document version stated on the Revision History page. Remember to always view and download the latest document version relevant to the software release you are using. © 2016 by Kony, Inc. All rights reserved 1 of 130 Kony MobileFabric Integration Service - Manual Upgrade Version 1.3 Copyright © 2013 by Kony, Inc. All rights reserved. October, 2016 This document contains information proprietary to Kony, Inc., is bound by the Kony license agreements and may not be used except in the context of understanding the use and methods of Kony Inc, software without prior, express, written permission. Kony, Empowering Everywhere, Kony MobileFabric, Kony Nitro, and Kony Visualizer are trademarks of Kony, Inc. Microsoft, the Microsoft logo, Internet Explorer, Windows, and Windows Vista are registered trademarks of Microsoft Corporation. Apple, the Apple logo, iTunes, iPhone, iPad, OS X, Objective-C, Safari, Apple Pay, Apple Watch and Xcode are trademarks or registered trademarks of Apple, Inc. Google, the Google logo, Android, and the Android logo are registered trademarks of Google, Inc. Chrome is a trademark of Google, Inc. BlackBerry, PlayBook, Research in Motion, and RIM are registered trademarks of BlackBerry. All other terms, trademarks, or service marks mentioned in this document have been capitalized and are to be considered the property of their respective owners. © 2016 by Kony, Inc. All rights reserved 2 of 130 Kony MobileFabric Integration Service - Manual Upgrade Version 1.3 Revision History Date Document Description of Modifications/Release Version 10/24/2016 1.3 Document updated for release 7.2 07/20/2016 1.2 Document updated for release 7.1 06/10/2016 1.1 Appended new section Upgrading Tomcat from 5.0.x to 7.0.x.
    [Show full text]
  • Oracle Fusion Middleware Configuring Log Files and Filtering Log Messages for Oracle Weblogic Server, 11G Release 1 (10.3.6) E13739-07
    Oracle® Fusion Middleware Configuring Log Files and Filtering Log Messages for Oracle WebLogic Server 11g Release 1 (10.3.6) E13739-07 September 2013 This document describes how you use WebLogic Server logging services to monitor server, subsystem, and application events. Oracle Fusion Middleware Configuring Log Files and Filtering Log Messages for Oracle WebLogic Server, 11g Release 1 (10.3.6) E13739-07 Copyright © 2007, 2013, Oracle and/or its affiliates. All rights reserved. This software and related documentation are provided under a license agreement containing restrictions on use and disclosure and are protected by intellectual property laws. Except as expressly permitted in your license agreement or allowed by law, you may not use, copy, reproduce, translate, broadcast, modify, license, transmit, distribute, exhibit, perform, publish, or display any part, in any form, or by any means. Reverse engineering, disassembly, or decompilation of this software, unless required by law for interoperability, is prohibited. The information contained herein is subject to change without notice and is not warranted to be error-free. If you find any errors, please report them to us in writing. If this is software or related documentation that is delivered to the U.S. Government or anyone licensing it on behalf of the U.S. Government, the following notice is applicable: U.S. GOVERNMENT RIGHTS Programs, software, databases, and related documentation and technical data delivered to U.S. Government customers are "commercial computer software" or "commercial technical data" pursuant to the applicable Federal Acquisition Regulation and agency-specific supplemental regulations. As such, the use, duplication, disclosure, modification, and adaptation shall be subject to the restrictions and license terms set forth in the applicable Government contract, and, to the extent applicable by the terms of the Government contract, the additional rights set forth in FAR 52.227-19, Commercial Computer Software License (December 2007).
    [Show full text]
  • Licensing Information User Manual Release 9.0 Revision 1.2
    Oracle SD-WAN Edge Licensing Information User Manual Release 9.0 Revision 1.2 October 2020 Licensing Information User Manual Oracle SD-WAN Edge 8.2 Oracle SD-WAN Edge Licensing Information ser !an"al# Release 9.0 Copyright Information $o%yrig't ( 2020# Oracle and)or its a*liates. All rig'ts reser+ed. ,'is soft-are and related doc"mentation are %rovided "nder a license agreement containing restrictions on "se and disclosure and are %rotected by intellect"al %ro%ert& la-s. E.ce%t as e.%ressly %ermitted in &o"r license agreement or allo-ed by la-# &o" may not "se# co%&# re%rod"ce# translate# broadcast# modif&# license# transmit# distrib"te# e.'ibit# %erform# %"blish# or display any %art# in any form# or by any means. Re+erse engineering# disassembl&# or decom%ilation of t'is soft-are# "nless re/"ired by la- for intero%erabilit&# is %ro'ibited. ,'e information contained 'erein is sub0ect to change -it'o"t notice and is not -arranted to be error-free. If &o" find any errors, %lease re%ort t'em to "s in -riting. If t'is is soft-are or related documentation t'at is deli+ered to t'e .S. 2o+ernment or an&one licensing it on be'alf of t'e .S. 2o+ernment# t'en t'e follo-ing notice is a%%licable3 .S. 2O4ERN!EN, END SERS3 Oracle %rograms, incl"ding any o%erating s&stem# integrated soft-are# any %rograms installed on t'e 'ard-are# and)or documentation# deli+ered to .S.
    [Show full text]
  • Zenworks Mobile Workspace Migration Guide
    ZENworks Mobile Workspace Migration guide Version 3.18.4 - March 2019 Copyright © Micro Focus Software Inc. All rights reserved. Table of Contents Overview. 1 From ZENworks Mobile Workspace 3.X to ZENworks Mobile Workspace 3.18 . 1 Introduction . 1 Required . 1 Server applications . 1 Push configuration . 1 Optional . 1 Server applications . 1 Push configuration . 2 Unix . 2 Windows . 2 Log4j configuration . 2 For information . 3 Reply/forward HTML content. 3 From ZENworks Mobile Workspace 3.X to ZENworks Mobile Workspace 3.17 . 4 Introduction . 4 Required . 4 Server applications . 4 LDAP configuration . 4 Log4j configuration . 4 Optional . 4 Customer infrastructure . 4 From ZENworks Mobile Workspace 3.X to ZENworks Mobile Workspace 3.16 . 5 Introduction . 5 Required . 5 Server applications . 5 SSL/TLS certificates. 5 LDAP configuration . 5 Workspace camera feature. 6 New supported media extensions attachment. 6 Customer infrastructure . 6 From ZENworks Mobile Workspace 3.X to ZENworks Mobile Workspace 3.15 . 6 Introduction . 6 Optional . 7 Server applications . 7 Customer infrastructure . 7 Overview Usually, an update of the ZENworks Mobile Workspace application server to a newer version only requires to execute the installer tool. However, some manual operations may be necessary to ensure the proper functioning of the product. This guide describes the required steps to finalize the migration to the desired supported version. All instructions for versions between the previous version and the updated version need to be followed. From ZENworks Mobile Workspace 3.X to ZENworks Mobile Workspace 3.18 Introduction This version introduces the push configuration per application. Required Server applications Push configuration Since ZENworks Mobile Workspace 3.18.0, push is no longer configured globally on the server, but on a per-application basis directly from the administration console.
    [Show full text]
  • Learn Objective–C on The
    CYAN YELLOW SPOT MATTE MAGENTA BLACK PANTONE 123 C BOOKS FOR PROFESSIONALS BY PROFESSIONALS® Companion eBook Available Learn Objective-CLearn • Learn the native programming language for Mac OS X, Everything You Need to Know as well as the iPhone! to Become an Objective-C Guru • Get up and running quickly with Objective-C. We don’t waste time teaching you basic programming; instead, we focus on what makes Objective-C di!erent and cool. • Learn about sophisticated programming concepts, including object-oriented programming, the Open-Closed Principle, refactoring, key-value coding, and predicates. n this book, you’ll !nd a full exploration of the Objective-C programming Ilanguage, the primary language for creating Mac OS X and iPhone applica- tions. There are goodies here for everyone, whether you’re just starting out as a Mac developer or a grizzled programmer coming from another language. You’ll discover all of the object-oriented purity and Smalltalk heritage coolness of Objective-C—such as instantiation, protocols for multiple inheritance, dynamic typing, and message forwarding. Along the way, you’ll meet Xcode, the Mac development environment, and you’ll learn about Apple’s Cocoa toolkit. on the Nearly everyone wants to be able to develop for Mac OS X or the iPhone these days, and it’s no wonder. The Mac is a fun and powerful platform, and Objective-C is a wonderful language for writing code. You can have a great time programming the Mac in Objective-C. We do, and want you to join us! Mark Dalrymple is a longtime Mac and Unix programmer who has Mac code running all over the world.
    [Show full text]