Domain-Theoretic Foundations of Functional Programming

Total Page:16

File Type:pdf, Size:1020Kb

Domain-Theoretic Foundations of Functional Programming DOMAIN-THEORETIC FOUNDATIONS OF FUNCTIONAL PROGRAMMING Thomas Streicher DOMAIN-THEORETIC FOUNDATIONS OF FUNCTIONAL PROGRAMMING DOMAIN-THEORETIC FOUNDATIONS OF FUNCTIONAL PROGRAMMING Technical University Darmstadt, Germany 1t» World Scientific NEW ,JERSEY. LONDON· SINGAPORE· BEIJING· SHANGHAI· HONG KONG· TAIPEI· CHENNAI Published by World Scientific Publishing Co. Pte. Ltd. 5 Toh Tuck Link, Singapore 596224 USA office: 27 Warren Street, Suite 401-402, Hackensack, NJ 07601 UK office: 57 Shelton Street, Covent Garden, London WC2H 9HE British Library Cataloguing-in-Publication Data A catalogue record for this book is available from the British Library. DOMAIN-THEORETIC FOUNDATIONS OF FUNCTIONAL PROGRAMMING Copyright © 2006 by World Scientific Publishing Co. Pte. Ltd. All rights reserved. This book, or parts thereof, may not be reproduced in any form or by any means, electronic or mechanical, including photocopying, recording or any information storage and retrieval system now known or to be invented, without written permission from the Publisher. For photocopying of material in this volume, please pay a copying fee through the Copyright Clearance Center, Inc., 222 Rosewood Drive, Danvers, MA 01923, USA. In this case permission to photocopy is not required from the publisher. ISBN 981-270-142-7 Printed in Singapore by World Scientific Printers (S) Pte Ltd dedicated to Dana Scott and Gordon Plotkin who invented domain theory and logical relations Contents Preface ix 1. Introduction 1 2. PCF and its Operational Semantics 13 3. The Scott Model of PCF 23 3.1 Basic Domain Theory 25 3.2 Domain Model of PCF 32 3.3 LCF - A Logic of Computable Functionals 34 4. Computational Adequacy 37 5. Milner's Context Lemma 43 6. The Full Abstraction Problem 45 7. Logical Relations 51 8. Some Structural Properties of the Da 57 9. Solutions of Recursive Domain Equations 65 10. Characterisation of Fully Abstract Models 77 vii viii Domain-Theoretic Foundations of Functional Programming 11. Sequential Domains as a Model of PCF 87 12. The Model of PCF in S is Fully Abstract 95 13. Computability in Domains 99 Bibliography 117 Index 119 Preface This little book is the outcome of a course I have given over the last ten years at the Technical University Darmstadt for students of Mathematics and Computer Science. The aim of this course is to provide a solid basis for students who want to write their Masters Thesis in the field of Denotational Semantics or want to start a PhD in this field. For the latter purpose it has been used successfully also at the Univ. of Birmingham (UK) by the students of Martin Escardo. Thus I think this booklet serves well the purpose of filling the gap be­ tween introductory textbooks like e.g. [Winskel 1993] and the many research articles in the area of Denotational Semantics. Intentionally I have concen­ trated on denotational semantics based on Domain Theory and neglected the more recent and flourishing field of Game Semantics (see [Hyland and Ong 2000; Abramsky et.al. 2000]) which in a sense is located in between Operational and Denotational Semantics. The reason for this choice is that on the one hand Game Semantics is covered well in [McCusker 1998] and on the other hand I find domain based semantics mathematically simpler than competing approaches since its nature is more abstract and less combina­ torial. Certainly this preference is somewhat subjective but my excuse is that I think one should write books rather about subjects which one knows quite well than about subjects with which one is less familiar. We develop our subject by studying the properties of the well known functional kernel language PCF introduced by D. Scott in the late 1960ies. The scene is set in Chapters 2 and 3 where we introduce the operational and domain semantics of PCF, respectively. Subsequently we concentrate on studying the relation between operational and domain semantics em­ ploying more and more refined logical relation techniques culminating in the construction of the fully abstract model for PCF in Chapters 11 and ix x Domain- Theoretic Foundations of Functional Programming 12. I think that our construction of the fully abstract model is more elegant and more concise than the accounts which can be found in the literature though, of course, it is heavily based on them. Somewhat off this main thread we show also how to interpret recursive types (Chapter 9) and give a self contained account of computability in Scott domains (Chapter 13) where we prove the classical theorem of [Plotkin 1977] characterizing the computable elements of the Scott model of PCF as those elements defin­ able in PCF extended by two parallel constructs por ("parallel or") and 3 (Plotkin's "continuous existential quantifier") providing an extensional variant of the dove tailing technique known from basic recursion theory. Besides basic techniques like naive set theory, induction and recursion (as covered e.g. by [Winskel 1993]) we assume knowledge of basic cate­ gory theory (as covered by [Barr and Wells 1990] or the first chapters of [MacLane 1998]) from Chapter 9 onwards and knowledge of basic recur­ sion theory only in the final Chapter 13. Except these few prerequisits this little book is essentially self contained. However, the pace of exposition is not very slow and most straightforward verifications—in particular at the beginning—are left to the reader. We recommend the reader to solve the many exercises indicated in the text whenever they show up. Most of them are straightforward and in case they are not we give some hints. I want to express my gratitude to all the colleagues who over the years have helped me a lot by countless discussions, providing preprints etc. Ob­ viously, this little book would have been impossible without the seminal work of Dana Scott and Gordon Plotkin. The many other researchers in the field of domain theoretic semantics who have helped me are too numer­ ous to be listed here. I mention explicitly just Klaus Keimel and Martin Escardo, the former because he was and still is the soul of our little working group on domain theory in Darmstadt, the latter because his successful use of my course notes for his own teaching brought me to think that it might be worthwhile to publish them. Besides for many comments on the text I am grateful to Martin also for helping me a lot with TEXnical matters. I acknowledge the use of Paul Taylor's diagram and prooftree macros which were essential for type setting. Finally I want to thank the staff of IC press for continuous aid and patience with me during the process of preparing this book. I have ex­ perienced collaboration with them as most delightful in all phases of the work. Chapter 1 Introduction Functional programming languages are essentially as old as the more well- known imperative programming languges like FORTRAN, PASCAL, C etc. The oldest functional programming language is LISP which was developed by John McCarthy in the 1950ies, i.e. essentially in parallel with FOR­ TRAN. Whereas imperative or state-oriented languages like FORTRAN were developed mainly for the purpose of numerical computation the in­ tended area of application for functional languages like LISP was (and still is) the algorithmic manipulation of symbolic data like lists, trees etc. The basic constructs of imperative languages are commands which mod­ ify state (e.g. by an assignment x:=E) and conditional iteration of com­ mands (typically by while-loops). Moreover, imperative languages strongly support random access data structures like arrays which are most important in numerical computation. In purely functional languages, however, there is no notion of state or state-changing command. Their basic concepts are • application of a function to an argument • definition of functions either explicitly (e.g. f(x) = x*x+l) or re­ cursively (e.g. f(x) = if x=0 then 1 else x*f(x—l) fi). These examples show that besides application and definition of functions one needs also basic operations on basic data types (like natural numbers or booleans) and a conditional for definition by cases. Moreover, all common functional programming languages like LISP, Scheme, (S)ML, Haskell etc. provide the facility of defining recursive data types by explicitly listing their constructors as e.g. in the following definition of the data type of binary trees tree = empty() | mk_tree(tree, tree) l 2 Domain- Theoretic Foundations of Functional Programming where empty is a O-ary constructor for the empty tree with no sons and mk_tree is a binary constructor taking two trees ti and ti and building a new tree where the left and right sons of its root are t\ and t2, respec­ tively. Thus functional languages support not only the recursive definition of functions but also the recursive definition of data types. The latter has to be considered as a great advantage compared to imperative languages like PASCAL where recursive data types have to be implemented via pointers which is known to be a delicate task and a source of subtle mistakes which are difficult to eliminate. A typical approach to the development of imperative programs is to design a flow chart describing and visualising the dynamic behaviour of the program. Thus, when programming in an imperative language the main task is to organize complex dynamic behaviours, the so-called control flow. In functional programming, however, the dynamic behaviour of pro­ grams need not be specified explicitly. Instead one just has to define the function to be implemented. Of course, in practice these function defini­ tions are fairly hierarchical, i.e. are based on a whole cascade of previously defined auxiliary functions. Then a program (as opposed to a function definition) usually takes the form of an application f(e\,..., e„) which is evaluated by the interpreter1.
Recommended publications
  • End-User Debugging for E-Commerce
    End-User Debugging for E-Commerce Henry Lieberman Earl Wagner MIT Media Lab 20 Ames St, Cambridge, MA 02139 USA {lieber, ewagner}@media.mit.edu ABSTRACT another phone number to be dialed. It might ask for card numbers or transaction numbers that aren’t readily at hand, and have to One of the biggest unaddressed challenges for the digital looked up offline. If someone in customer service is successfully economy is what to do when electronic transactions go wrong. reached, that person (often a low-paid worker in a high-pressure Consumers are frustrated by interminable phone menus, and long call center) may specify a tedious process to be performed. They delays to problem resolution. Businesses are frustrated by the may not be empowered to actually understand or fix the problem high cost of providing quality customer service. themselves. Customers find themselves bounced endlessly from We believe that many simple problems, such as mistyped one support person to another. All of us have had these kinds of numbers or lost orders, could be easily diagnosed if users were experiences. supplied with end-user debugging tools, analogous to tools for Customer service problems are incredibly frustrating. Not only do software debugging. These tools can show the history of actions they cause frustration about the immediate transaction, they also and data, and provide assistance for keeping track of and testing poison the relationship between customers and vendors. hypotheses. These tools would benefit not only users, but Customers feel like they are being deflected, that they are not businesses as well by decreasing the need for customer service.
    [Show full text]
  • Relationships Between Category Theory and Functional Programming with an Application
    Turkish Journal of Mathematics Turk J Math (2019) 43: 1566 – 1577 http://journals.tubitak.gov.tr/math/ © TÜBİTAK Research Article doi:10.3906/mat-1807-189 Relationships between category theory and functional programming with an application Alper ODABAŞ∗,, Elis SOYLU YILMAZ, Department of Mathematics and Computer Sciences, Faculty of Arts and Sciences, Eskişehir Osmangazi University, Eskişehir, Turkey Received: 25.07.2018 • Accepted/Published Online: 08.04.2019 • Final Version: 29.05.2019 Abstract: The most recent studies in mathematics are concerned with objects, morphisms, and the relationship between morphisms. Prominent examples can be listed as functions, vector spaces with linear transformations, and groups with homomorphisms. Category theory proposes and constitutes new structures by examining objects, morphisms, and compositions. Source and target of a morphism in category theory corresponds to input and output in programming language. Thus, a connection can be obtained between category theory and functional programming languages. From this point, this paper constructs a small category implementation in a functional programming language called Haskell. Key words: Category theory, functional programming, Haskell 1. Introduction Eilenberg and MacLane ([7]) are the pioneers who built the structures of the categories, functors, and natural transformations which are revealed first in 1945. A broader literature review reveals an important connection between homology and theoretical homology theory. These findings relieve mathematics from theoretical constraint and enables branches of science to involve the above relationship. The most significant transition in computer science is between category theory and computation. Oneof the most important aspects of computation is composing the new functions or modules by using the primitive functions, recursive structures, etc.
    [Show full text]
  • On the Cognitive Prerequisites of Learning Computer Programming
    On the Cognitive Prerequisites of Learning Computer Programming Roy D. Pea D. Midian Kurland Technical Report No. 18 ON THE COGNITIVE PREREQUISITES OF LEARNING COMPUTER PROGRAMMING* Roy D. Pea and D. Midian Kurland Introduction Training in computer literacy of some form, much of which will consist of training in computer programming, is likely to involve $3 billion of the $14 billion to be spent on personal computers by 1986 (Harmon, 1983). Who will do the training? "hardware and software manu- facturers, management consultants, -retailers, independent computer instruction centers, corporations' in-house training programs, public and private schools and universities, and a variety of consultants1' (ibid.,- p. 27). To date, very little is known about what one needs to know in order to learn to program, and the ways in which edu- cators might provide optimal learning conditions. The ultimate suc- cess of these vast training programs in programming--especially toward the goal of providing a basic computer programming compe- tency for all individuals--will depend to a great degree on an ade- quate understanding of the developmental psychology of programming skills, a field currently in its infancy. In the absence of such a theory, training will continue, guided--or to express it more aptly, misguided--by the tacit Volk theories1' of programming development that until now have served as the underpinnings of programming instruction. Our paper begins to explore the complex agenda of issues, promise, and problems that building a developmental science of programming entails. Microcomputer Use in Schools The National Center for Education Statistics has recently released figures revealing that the use of micros in schools tripled from Fall 1980 to Spring 1983.
    [Show full text]
  • Should C Replace FORTRAN As the Language of Scientific Programming?
    Should C Replace FORTRAN as the Language of Scientific Programming? Linda Wharton CSCI 5535 Fall 1995 Abstract Anti-FORTRAN sentiment has recently become more prevalent. Where does the attitude originate? The most probable source is academia, where C and C++ are the languages of choice. Is there a fact based justification for the attitude? FORTRAN and C are evaluated to determine whether C is a better language than FORTRAN for scientific programming. The features of FORTRAN 77, FORTRAN 90, C and C++ are compared, and evaluated as to how well they meet the requirements of the scientific programming domain. FORTRAN was designed specifically for numerical programming, and thus better meets the requirements. Three algorithms in the scientific domain are coded in both FORTRAN and C. They are evaluated on performance, readability of the code and optimization potential. In all cases the FORTRAN implementations proved superior. Is there evidence to mandate that all upgrades and new development should be done in C, rather than FORTRAN? A good computer programmer can solve any given problem in any language, however it is best to code in the language specifically designed for the problem domain. In the case of scientific programming, that language is FORTRAN. 1 Introduction In the computer arena related to scientific programming, a prevalent attitude seems to be that FORTRAN is obsolete, and C should be used as a replacement language. I am employed as a programmer that supports meteorological research. Most of the programming code I work with is written in FORTRAN. Within the course of my work, I continually encounter prejudice against FORTRAN.
    [Show full text]
  • Is Intermediate-Level Conversation the Key to the Pair Programming Success Story?
    ‘Talking the talk’: Is intermediate-level conversation the key to the pair programming success story? S. Freudenberg (née Bryant), P. Romero, B. du Boulay IDEAS Laboratory, University of Sussex [email protected] Abstract One possible method of taming the complexity of software development may be to work collaboratively. Pair programming claims to provide benefits over In fact, one form of collaborative programming has and above those offered by a programmer working now been formalised as ‘pair programming’, one of the alone. In particular, a number of studies have core practices of the Extreme Programming (XP) suggested that pair programming improves software methodology. In pair programming, “all production quality. The literature speculates that the ‘driver’ (the code is written with two people working at one programmer currently typing in the code) and machine, with one keyboard and one mouse” (Beck, ‘navigator’ work together in a complimentary manner, 2000). and that the nature of these roles may be key in A wide range of studies have considered the realizing the reported benefits. Here we dispute two of benefits of pair programming in terms of its effect on these existing claims: (i) That the navigator providing the quality of the resulting software. These studies a ‘continual review’ of the drivers work and have taken place in both academic and commercial highlighting errors (i.e. acting as a reviewer); (ii) That environments. In the commercial arena two studies are the navigator is focused on a higher level of particularly note-worthy: Nosek (1998), who showed abstraction that the driver (i.e. acting as a foreman).
    [Show full text]
  • A Language and System for Composing Autonomous, Heterogeneous and Distributed Megamodules
    A Language and System for Composing Autonomous, Heterogeneous and Distributed Megamodules Dorothea Beringer, Catherine Tornabene, Pankaj Jain, Gio Wiederhold Stanford University, Computer Science Departement, Stanford, CA 94306, USA {beringer, catherin, pjain, gio}@db.stanford.edu Abstract characteristics: The components and the client program using these components are written in the same language, New levels of software composition become possible or at least in languages on the same abstraction level. The through advances in distributed communication services. components are operated and maintained together with the In this paper we focus on the composition of megamodules, application using them. Also, the components are often which are large distributed components or computation created together, and they form a coherent library. The servers that are autonomously operated and maintained. application and the components share a common ontology The composition of megamodules offers various and computing infrastructure. In case of distributed challenges. Megamodules are not necessarily all components, one common distribution system is used, e.g. accessible by the same distribution protocol (such as either DCE [2], CORBA [3], RMI [4], or DCOM [5]. CORBA, DCOM, RMI and DCE). Their concurrent nature and potentially long duration of service execution Megamodules differ from these kind of components in necessitates asynchronous invocation and collection of various aspects. Since they are larger, and marketed as results. Novel needs and opportunities for optimization services by autonomous providers, we must assume that arise when composing megamodules. In order to meet megamodules not only encapsulate data and procedures, these challenges, we have defined a purely compositional they encapsulate data, behavior, knowledge, concurrency language called CHAIMS, and are now developing the and ontology [6].
    [Show full text]
  • A Little Language for Testing
    A Little Language for Testing Alex Groce and Jervis Pinto School of Electrical Engineering and Computer Science Oregon State University, Corvallis, OR Abstract. The difficulty of writing test harnesses is a major obstacle to the adoption of automated testing and model checking. Languages designed for harness definition are usually tied to a particular tool and unfamiliar to programmers; moreover, such languages can limit expres- siveness. Writing a harness directly in the language of the software under test (SUT) makes it hard to change testing algorithms, offers no support for the common testing idioms, and tends to produce repetitive, hard- to-read code. This makes harness generation a natural fit for the use of an unusual kind of domain-specific language (DSL). This paper defines a template scripting testing language, TSTL, and shows how it can be used to produce succinct, readable definitions of state spaces. The concepts underlying TSTL are demonstrated in Python but are not tied to it. 1 Introduction Building a test harness is an often irksome task many users of formal methods or automated testing face from time to time [18,12]. The difficulty of harness gen- eration is one reason for the limited adoption of sophisticated testing and model checking by the typical developer who writes unit tests. This is unfortunate, as even simple random testing can often uncover subtle faults. The \natural" way to write a test harness is as code in the language of the Software Under Test (SUT). This is obviously how most unit tests are written, as witnessed by the proliferation of tools like JUnit [3] and its imitators (e.g., PyUnit, HUnit, etc.).
    [Show full text]
  • XP: Taking the Psychology of Programming to the Extreme
    In E. Dunican & T.R.G. Green (Eds). Proc. PPIG 16 Pages 121-132 XP: Taking the psychology of programming to the eXtreme Sallyann Bryant IDEAS Laboratory University of Sussex [email protected] Keywords: Extreme Programming, XP, pair programming, metaphor, external representation Abstract Extreme Programming (XP) is a software development methodology which is growing in popularity and commercial use. Despite a number of published experience reports and a small number of studies, predominantly in an academic environment, our knowledge about how and why some aspects of it work is still in its infancy. One major limitation of many of these studies is a failure to question why the practices of XP appear to work or fail. This paper reviews the research on Extreme Programming and suggests further work is required in order to ascertain how these practices fit into the framework of existing knowledge on the psychological aspects of programming. Introduction Much progress has been made in terms of our knowledge and understanding of the manner in which computer systems are both produced and used. Studies of subjects ranging from the use of metaphor in user interface design (Marcus, 1997) to the implications of collaborative systems (Crabtree, 2003) and from debugging Java programs (Romero et al. 2002) to using external representations in systems design (Petre, 2003) have allowed researchers to start to uncover the psychological aspects and processes underlying our behaviours when working on or with IT. Relatively recently, Extreme Programming has been introduced as a new way of approaching the production of software. Extreme Programming is a form of ‘agile development’, defined by the Agile Alliance Manifesto (2004) as valuing: Individuals and interactions over processes and tools Working software over comprehensive documentation Customer collaboration over contract negotiation Responding to change over following a plan.
    [Show full text]
  • UC Irvine ICS Technical Reports
    UC Irvine ICS Technical Reports Title Domain engineering for software reuse Permalink https://escholarship.org/uc/item/2h12m682 Author Arango, Guillermo F. Publication Date 1988 Peer reviewed eScholarship.org Powered by the California Digital Library University of California RTP086 UNIVERSITY OF CALIFORNIA Irvine Domain Engineering for Software Reuse Technical Report 88-27 A dissertation submitted in partial satisfaction of the requirements for the degree Doctor of Philosophy in Information and Computer Science by Guillermo F. Arango -~' -~ r'"~·. Notice: This Material Committee in charge: may be protected. Professor Peter Freeman, Chair by Copyright Law Professor Richard Selby (Title 17 U.S.C.) Professor Peter Woodruff 1988 @1988 GUILLERMO F. ARANGO ALL RIGHTS RESERVED Contents 1 Introduction 1 1.1 Background-reusable software engineering 1 1.2 The technological components of reuse . 3 1.3 Problem definition . 4 1. 3 .1 The domain engineering process 4 1.3.2 Practical domain analysis 5 1.4 Thesis ............. 6 1.5 Results . 8 1.6 Outline of the dissertation ... 10 2 A Context for Domain Analysis 13 2.1 An historical sketch . 13 2.2 Domain-specific reuse ..... 15 2.2.1 Power versus Generality . 15 2.2.2 Extensible languages .. .i6 2.2.3 Domain networks and local formalisms .. 17 2.3 Case studies in domain-specific reuse . 19 2.3.1 The development of the CORE graphics standard . 20 2.3.2 Draco--An application gene~ator generator . 20 2.3.3 "Little languages" and application generators . 21 2.3.4 Libraries of domain-specific components .... 22 2.3.5 Specification acquisition in KATE .
    [Show full text]
  • Semantic Component Composition
    Semantic Component Composition Joseph R. Kiniry Department of Computer Science California Institute of Technology Mailstop 256-80 Pasadena, CA 91125 [email protected] ABSTRACT General Terms Building complex software systems necessitates the use of specification languages, formal methods, kind theory, reuse, component-based architectures. In theory, of the set of com- glue-code generation, automatic programming, domain-specific ponents needed for a design, only some small portion of languages them are “custom”; the rest are reused or refactored existing pieces of software. Unfortunately, this is an idealized situ- 1. INTRODUCTION ation. Just because two components should work together Modern software systems are increasingly complicated. Com- does not mean that they will work together. bine new technologies, complex architectures, and incredi- ble amounts of legacy code, and you have systems that no The “glue” that holds components together is not just tech- one can even partially comprehend. As complexity rises, nology. The contracts that bind complex systems together code quality drops and system reliability suffers. implicitly define more than their explicit type. These “con- ceptual contracts” describe essential aspects of extra-system Building reliable complex systems necessitates the use of semantics: e.g., object models, type systems, data represen- excellent software engineering practices and tools. But even tation, interface action semantics, legal and contractual obli- with this bag of tricks, the modern software engineer is of- gations, and more. ten overwhelmed with the technological problems inherent in building such complex systems. Most projects have to Designers and developers spend inordinate amounts of time support multiple programming languages and models, deal technologically duct-taping systems to fulfill these concep- with several different architectures (both hardware and soft- tual contracts because system-wide semantics have not been ware), have distributed and concurrent subsystems, and must rigorously characterized or codified.
    [Show full text]
  • “Let COVID-19 Not Stop Learning”
    “Let COVID-19 Not Stop Learning” Name of the Department – PG Department of Computer Science Class – BCA 1 Section Teacher’s Subject Name of the Topic Web Link/ PDF Link/Any other Material Supplied Name A Prof. Fundamentals of Web Hosting https://www.slideshare.net/Cloudbells/web-hosting-cloudbellscom Sukhwinder Web Programming Java Script Events https://drive.google.com/open?id=1JUPZTYCpdEun- FrSQxHHkJvhZZk2jl-T Important question with answers https://drive.google.com/open?id=1aVRZHyqVacKzbfRzkYqZFqdn on HTML gS7trnko DHTML Short Question https://drive.google.com/open?id=1NWY14EMFfhtmQD2SzKFgWg m-n7GbqWqF Domain Name & Web Hosting https://drive.google.com/open?id=1B_PlqkVt8oX8bEI0tCiOOZG6Q Mh6rv2J Web Terminologies https://drive.google.com/open?id=19nUuwrELZe_7SGSOthpZqwGw Q1xTLvKt Previous year qus paper https://drive.google.com/open?id=14h35AJQuiameufKJi7Kl_BhBtD VPgNZu Web Designing qus ans https://drive.google.com/open?id=1ZMNsd55PCMstViki0U92EsPiO Jj-nEVW Revision Basic HTML https://youtu.be/x9bTBcron78 CSS https://youtu.be/3Fd11f00zOs Form Validation https://youtu.be/ROWiB4LNfYw A Prof. Aman C++ Polymorphism https://drive.google.com/file/d/1Ln5072SgcSimPyDZ4KmCYAu- f3bur2FG/view?usp=sharing Inheritance https://drive.google.com/file/d/1M3tHf9tWaUFZwukqdQIsfPXG240 yoPrl/view?usp=sharing https://drive.google.com/file/d/1M4Yon7XG9OzLlUsPXHrANXU3c mH5asJq/view?usp=sharing File Handling https://youtu.be/-hlASALk6gA File opening modes https://youtu.be/zh67WGJKKhE Default Arguments https://drive.google.com/file/d/1rFPHTgE11SbZ- qnnX7HrdD6NGU1i1491/view?usp=sharing Open() in Files C++ https://youtu.be/zh67WGJKKhE File Pointers https://youtu.be/iZnrqwWTyGw Exception Handling https://youtu.be/Lk4M_aEVk90 Operator Overloading https://youtu.be/qR-oCkHBBiw Revision Operator Overloading https://youtu.be/7pQEvX5F6jU A Prof. Navdeep Computer Flip Flops and their working https://drive.google.com/open?id=1MqCjWc7_X6Q1cxfxoEEPq3ru Organization AUeIoR7B Booth’s Algorithm https://www.youtube.com/watch?v=DIp4GqSCZho B Prof.
    [Show full text]
  • A Domain Analysis of Data Structure and Algorithm Explanations in the Wild
    A Domain Analysis of Data Structure and Algorithm Explanations in the Wild Jeffrey Young Eric Walkingshaw Oregon State University Oregon State University School of EECS School of EECS Corvallis, Oregon, USA Corvallis, Oregon, USA ABSTRACT figures. Explanation artifacts for algorithms are interesting because Explanations of data structures and algorithms are complex interac- they typically present a complex interaction among many different tions of several notations, including natural language, mathematics, notations, including natural language, mathematics, pseudocode, pseudocode, and diagrams. Currently, such explanations are cre- executable code, various kinds of diagrams, animations, and more. ated ad hoc using a variety of tools and the resulting artifacts are Currently, explanation artifacts for algorithms are created ad static, reducing explanatory value. We envision a domain-specific hoc using a variety of tools and techniques, and the resulting ex- language for developing rich, interactive explanations of data struc- planations tend to be static, reducing their explanatory value. Al- tures and algorithms. In this paper, we analyze this domain to though there has been a substantial amount of work on algorithm sketch requirements for our language. We perform a grounded the- visualization [8, 9, 11–13, 19], and tools exist for creating these ory analysis to generate a qualitative coding system for explanation kinds of supporting artifacts, there is no good solution for creat- artifacts collected online. This coding system implies a common ing integrated, multi-notational explanations as a whole. Similarly, structure among explanations of algorithms and data structures. although some algorithm visualization tools provide a means for We believe this structure can be reused as the semantic basis of the student to tweak the parameters or inputs to an algorithm to a domain-specific language for creating interactive explanation generate new visualizations, they do not support creating cohesive artifacts.
    [Show full text]