Lecture 26: QIP and QMIP 1 Introduction 2 Definition Of
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Interactive Proof Systems and Alternating Time-Space Complexity
Theoretical Computer Science 113 (1993) 55-73 55 Elsevier Interactive proof systems and alternating time-space complexity Lance Fortnow” and Carsten Lund** Department of Computer Science, Unicersity of Chicago. 1100 E. 58th Street, Chicago, IL 40637, USA Abstract Fortnow, L. and C. Lund, Interactive proof systems and alternating time-space complexity, Theoretical Computer Science 113 (1993) 55-73. We show a rough equivalence between alternating time-space complexity and a public-coin interactive proof system with the verifier having a polynomial-related time-space complexity. Special cases include the following: . All of NC has interactive proofs, with a log-space polynomial-time public-coin verifier vastly improving the best previous lower bound of LOGCFL for this model (Fortnow and Sipser, 1988). All languages in P have interactive proofs with a polynomial-time public-coin verifier using o(log’ n) space. l All exponential-time languages have interactive proof systems with public-coin polynomial-space exponential-time verifiers. To achieve better bounds, we show how to reduce a k-tape alternating Turing machine to a l-tape alternating Turing machine with only a constant factor increase in time and space. 1. Introduction In 1981, Chandra et al. [4] introduced alternating Turing machines, an extension of nondeterministic computation where the Turing machine can make both existential and universal moves. In 1985, Goldwasser et al. [lo] and Babai [l] introduced interactive proof systems, an extension of nondeterministic computation consisting of two players, an infinitely powerful prover and a probabilistic polynomial-time verifier. The prover will try to convince the verifier of the validity of some statement. -
Simulating Quantum Field Theory with a Quantum Computer
Simulating quantum field theory with a quantum computer John Preskill Lattice 2018 28 July 2018 This talk has two parts (1) Near-term prospects for quantum computing. (2) Opportunities in quantum simulation of quantum field theory. Exascale digital computers will advance our knowledge of QCD, but some challenges will remain, especially concerning real-time evolution and properties of nuclear matter and quark-gluon plasma at nonzero temperature and chemical potential. Digital computers may never be able to address these (and other) problems; quantum computers will solve them eventually, though I’m not sure when. The physics payoff may still be far away, but today’s research can hasten the arrival of a new era in which quantum simulation fuels progress in fundamental physics. Frontiers of Physics short distance long distance complexity Higgs boson Large scale structure “More is different” Neutrino masses Cosmic microwave Many-body entanglement background Supersymmetry Phases of quantum Dark matter matter Quantum gravity Dark energy Quantum computing String theory Gravitational waves Quantum spacetime particle collision molecular chemistry entangled electrons A quantum computer can simulate efficiently any physical process that occurs in Nature. (Maybe. We don’t actually know for sure.) superconductor black hole early universe Two fundamental ideas (1) Quantum complexity Why we think quantum computing is powerful. (2) Quantum error correction Why we think quantum computing is scalable. A complete description of a typical quantum state of just 300 qubits requires more bits than the number of atoms in the visible universe. Why we think quantum computing is powerful We know examples of problems that can be solved efficiently by a quantum computer, where we believe the problems are hard for classical computers. -
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs*
On the Randomness Complexity of Interactive Proofs and Statistical Zero-Knowledge Proofs* Benny Applebaum† Eyal Golombek* Abstract We study the randomness complexity of interactive proofs and zero-knowledge proofs. In particular, we ask whether it is possible to reduce the randomness complexity, R, of the verifier to be comparable with the number of bits, CV , that the verifier sends during the interaction. We show that such randomness sparsification is possible in several settings. Specifically, unconditional sparsification can be obtained in the non-uniform setting (where the verifier is modelled as a circuit), and in the uniform setting where the parties have access to a (reusable) common-random-string (CRS). We further show that constant-round uniform protocols can be sparsified without a CRS under a plausible worst-case complexity-theoretic assumption that was used previously in the context of derandomization. All the above sparsification results preserve statistical-zero knowledge provided that this property holds against a cheating verifier. We further show that randomness sparsification can be applied to honest-verifier statistical zero-knowledge (HVSZK) proofs at the expense of increasing the communica- tion from the prover by R−F bits, or, in the case of honest-verifier perfect zero-knowledge (HVPZK) by slowing down the simulation by a factor of 2R−F . Here F is a new measure of accessible bit complexity of an HVZK proof system that ranges from 0 to R, where a maximal grade of R is achieved when zero- knowledge holds against a “semi-malicious” verifier that maliciously selects its random tape and then plays honestly. -
The Complexity Zoo
The Complexity Zoo Scott Aaronson www.ScottAaronson.com LATEX Translation by Chris Bourke [email protected] 417 classes and counting 1 Contents 1 About This Document 3 2 Introductory Essay 4 2.1 Recommended Further Reading ......................... 4 2.2 Other Theory Compendia ............................ 5 2.3 Errors? ....................................... 5 3 Pronunciation Guide 6 4 Complexity Classes 10 5 Special Zoo Exhibit: Classes of Quantum States and Probability Distribu- tions 110 6 Acknowledgements 116 7 Bibliography 117 2 1 About This Document What is this? Well its a PDF version of the website www.ComplexityZoo.com typeset in LATEX using the complexity package. Well, what’s that? The original Complexity Zoo is a website created by Scott Aaronson which contains a (more or less) comprehensive list of Complexity Classes studied in the area of theoretical computer science known as Computa- tional Complexity. I took on the (mostly painless, thank god for regular expressions) task of translating the Zoo’s HTML code to LATEX for two reasons. First, as a regular Zoo patron, I thought, “what better way to honor such an endeavor than to spruce up the cages a bit and typeset them all in beautiful LATEX.” Second, I thought it would be a perfect project to develop complexity, a LATEX pack- age I’ve created that defines commands to typeset (almost) all of the complexity classes you’ll find here (along with some handy options that allow you to conveniently change the fonts with a single option parameters). To get the package, visit my own home page at http://www.cse.unl.edu/~cbourke/. -
Arxiv:1506.08857V1 [Quant-Ph] 29 Jun 2015
Absolutely Maximally Entangled states, combinatorial designs and multi-unitary matrices Dardo Goyeneche National Quantum Information Center of Gda´nsk,81-824 Sopot, Poland and Faculty of Applied Physics and Mathematics, Technical University of Gda´nsk,80-233 Gda´nsk,Poland Daniel Alsina Dept. Estructura i Constituents de la Mat`eria,Universitat de Barcelona, Spain. Jos´e I. Latorre Dept. Estructura i Constituents de la Mat`eria,Universitat de Barcelona, Spain. and Center for Theoretical Physics, MIT, USA Arnau Riera ICFO-Institut de Ciencies Fotoniques, Castelldefels (Barcelona), Spain Karol Zyczkowski_ Institute of Physics, Jagiellonian University, Krak´ow,Poland and Center for Theoretical Physics, Polish Academy of Sciences, Warsaw, Poland (Dated: June 29, 2015) Absolutely Maximally Entangled (AME) states are those multipartite quantum states that carry absolute maximum entanglement in all possible partitions. AME states are known to play a relevant role in multipartite teleportation, in quantum secret sharing and they provide the basis novel tensor networks related to holography. We present alternative constructions of AME states and show their link with combinatorial designs. We also analyze a key property of AME, namely their relation to tensors that can be understood as unitary transformations in every of its bi-partitions. We call this property multi-unitarity. I. INTRODUCTION entropy S(ρ) = −Tr(ρ log ρ) ; (1) A complete characterization, classification and it is possible to show [1, 2] that the average entropy quantification of entanglement for quantum states re- of the reduced state σ = TrN=2j ih j to N=2 qubits mains an unfinished long-term goal in Quantum Infor- reads: N mation theory. -
Non-Unitary Quantum Computation in the Ground Space of Local Hamiltonians
Non-Unitary Quantum Computation in the Ground Space of Local Hamiltonians Na¨ıri Usher,1, ∗ Matty J. Hoban,2, 3 and Dan E. Browne1 1Department of Physics and Astronomy, University College London, Gower Street, London WC1E 6BT, United Kingdom. 2University of Oxford, Department of Computer Science, Wolfson Building, Parks Road, Oxford OX1 3QD, United Kingdom. 3School of Informatics, University of Edinburgh, 10 Crichton Street, Edinburgh EH8 9AB, UK A central result in the study of Quantum Hamiltonian Complexity is that the k-local hamilto- nian problem is QMA-complete [1]. In that problem, we must decide if the lowest eigenvalue of a Hamiltonian is bounded below some value, or above another, promised one of these is true. Given the ground state of the Hamiltonian, a quantum computer can determine this question, even if the ground state itself may not be efficiently quantum preparable. Kitaev's proof of QMA-completeness encodes a unitary quantum circuit in QMA into the ground space of a Hamiltonian. However, we now have quantum computing models based on measurement instead of unitary evolution, further- more we can use post-selected measurement as an additional computational tool. In this work, we generalise Kitaev's construction to allow for non-unitary evolution including post-selection. Fur- thermore, we consider a type of post-selection under which the construction is consistent, which we call tame post-selection. We consider the computational complexity consequences of this construc- tion and then consider how the probability of an event upon which we are post-selecting affects the gap between the ground state energy and the energy of the first excited state of its corresponding Hamiltonian. -
Lecture 9 1 Interactive Proof Systems/Protocols
CS 282A/MATH 209A: Foundations of Cryptography Prof. Rafail Ostrovsky Lecture 9 Lecture date: March 7-9, 2005 Scribe: S. Bhattacharyya, R. Deak, P. Mirzadeh 1 Interactive Proof Systems/Protocols 1.1 Introduction The traditional mathematical notion of a proof is a simple passive protocol in which a prover P outputs a complete proof to a verifier V who decides on its validity. The interaction in this traditional sense is minimal and one-way, prover → verifier. The observation has been made that allowing the verifier to interact with the prover can have advantages, for example proving the assertion faster or proving more expressive languages. This extension allows for the idea of interactive proof systems (protocols). The general framework of the interactive proof system (protocol) involves a prover P with an exponential amount of time (computationally unbounded) and a verifier V with a polyno- mial amount of time. Both P and V exchange multiple messages (challenges and responses), usually dependent upon outcomes of fair coin tosses which they may or may not share. It is easy to see that since V is a poly-time machine (PPT), only a polynomial number of messages may be exchanged between the two. P ’s objective is to convince (prove to) the verifier the truth of an assertion, e.g., claimed knowledge of a proof that x ∈ L. V either accepts or rejects the interaction with the P . 1.2 Definition of Interactive Proof Systems An interactive proof system for a language L is a protocol PV for communication between a computationally unbounded (exponential time) machine P and a probabilistic poly-time (PPT) machine V such that the protocol satisfies the properties of completeness and sound- ness. -
CS286.2 Lectures 5-6: Introduction to Hamiltonian Complexity, QMA-Completeness of the Local Hamiltonian Problem
CS286.2 Lectures 5-6: Introduction to Hamiltonian Complexity, QMA-completeness of the Local Hamiltonian problem Scribe: Jenish C. Mehta The Complexity Class BQP The complexity class BQP is the quantum analog of the class BPP. It consists of all languages that can be decided in quantum polynomial time. More formally, Definition 1. A language L 2 BQP if there exists a classical polynomial time algorithm A that ∗ maps inputs x 2 f0, 1g to quantum circuits Cx on n = poly(jxj) qubits, where the circuit is considered a sequence of unitary operators each on 2 qubits, i.e Cx = UTUT−1...U1 where each 2 2 Ui 2 L C ⊗ C , such that: 2 i. Completeness: x 2 L ) Pr(Cx accepts j0ni) ≥ 3 1 ii. Soundness: x 62 L ) Pr(Cx accepts j0ni) ≤ 3 We say that the circuit “Cx accepts jyi” if the first output qubit measured in Cxjyi is 0. More j0i specifically, letting P1 = j0ih0j1 be the projection of the first qubit on state j0i, j0i 2 Pr(Cx accepts jyi) =k (P1 ⊗ In−1)Cxjyi k2 The Complexity Class QMA The complexity class QMA (or BQNP, as Kitaev originally named it) is the quantum analog of the class NP. More formally, Definition 2. A language L 2 QMA if there exists a classical polynomial time algorithm A that ∗ maps inputs x 2 f0, 1g to quantum circuits Cx on n + q = poly(jxj) qubits, such that: 2q i. Completeness: x 2 L ) 9jyi 2 C , kjyik2 = 1, such that Pr(Cx accepts j0ni ⊗ 2 jyi) ≥ 3 2q 1 ii. -
Taking the Quantum Leap with Machine Learning
Introduction Quantum Algorithms Current Research Conclusion Taking the Quantum Leap with Machine Learning Zack Barnes University of Washington Bellevue College Mathematics and Physics Colloquium Series [email protected] January 15, 2019 Zack Barnes University of Washington UW Quantum Machine Learning Introduction Quantum Algorithms Current Research Conclusion Overview 1 Introduction What is Quantum Computing? What is Machine Learning? Quantum Power in Theory 2 Quantum Algorithms HHL Quantum Recommendation 3 Current Research Quantum Supremacy(?) 4 Conclusion Zack Barnes University of Washington UW Quantum Machine Learning Introduction Quantum Algorithms Current Research Conclusion What is Quantum Computing? \Quantum computing focuses on studying the problem of storing, processing and transferring information encoded in quantum mechanical systems.\ [Ciliberto, Carlo et al., 2018] Unit of quantum information is the qubit, or quantum binary integer. Zack Barnes University of Washington UW Quantum Machine Learning Supervised Uses labeled examples to predict future events Unsupervised Not classified or labeled Introduction Quantum Algorithms Current Research Conclusion What is Machine Learning? \Machine learning is the scientific study of algorithms and statistical models that computer systems use to progressively improve their performance on a specific task.\ (Wikipedia) Zack Barnes University of Washington UW Quantum Machine Learning Uses labeled examples to predict future events Unsupervised Not classified or labeled Introduction Quantum -
On the Power of Quantum Fourier Sampling
On the Power of Quantum Fourier Sampling Bill Fefferman∗ Chris Umansy Abstract A line of work initiated by Terhal and DiVincenzo [TD02] and Bremner, Jozsa, and Shepherd [BJS10], shows that restricted classes of quantum computation can efficiently sample from probability distributions that cannot be exactly sampled efficiently on a classical computer, unless the PH collapses. Aaronson and Arkhipov [AA13] take this further by considering a distribution that can be sampled ef- ficiently by linear optical quantum computation, that under two feasible conjectures, cannot even be approximately sampled classically within bounded total variation distance, unless the PH collapses. In this work we use Quantum Fourier Sampling to construct a class of distributions that can be sampled exactly by a quantum computer. We then argue that these distributions cannot be approximately sampled classically, unless the PH collapses, under variants of the Aaronson-Arkhipov conjectures. In particular, we show a general class of quantumly sampleable distributions each of which is based on an “Efficiently Specifiable” polynomial, for which a classical approximate sampler implies an average-case approximation. This class of polynomials contains the Permanent but also includes, for example, the Hamiltonian Cycle polynomial, as well as many other familiar #P-hard polynomials. Since our distribution likely requires the full power of universal quantum computation, while the Aaronson-Arkhipov distribution uses only linear optical quantum computation with noninteracting bosons, why is this result interesting? We can think of at least three reasons: 1. Since the conjectures required in [AA13] have not yet been proven, it seems worthwhile to weaken them as much as possible. -
Interactive Proofs 1 1 Pspace ⊆ IP
CS294: Probabilistically Checkable and Interactive Proofs January 24, 2017 Interactive Proofs 1 Instructor: Alessandro Chiesa & Igor Shinkar Scribe: Mariel Supina 1 Pspace ⊆ IP The first proof that Pspace ⊆ IP is due to Shamir, and a simplified proof was given by Shen. These notes discuss the simplified version in [She92], though most of the ideas are the same as those in [Sha92]. Notes by Katz also served as a reference [Kat11]. Theorem 1 ([Sha92]) Pspace ⊆ IP. To show the inclusion of Pspace in IP, we need to begin with a Pspace-complete language. 1.1 True Quantified Boolean Formulas (tqbf) Definition 2 A quantified boolean formula (QBF) is an expression of the form 8x19x28x3 ::: 9xnφ(x1; : : : ; xn); (1) where φ is a boolean formula on n variables. Note that since each variable in a QBF is quantified, a QBF is either true or false. Definition 3 tqbf is the language of all boolean formulas φ such that if φ is a formula on n variables, then the corresponding QBF (1) is true. Fact 4 tqbf is Pspace-complete (see section 2 for a proof). Hence to show that Pspace ⊆ IP, it suffices to show that tqbf 2 IP. Claim 5 tqbf 2 IP. In order prove claim 5, we will need to present a complete and sound interactive protocol that decides whether a given QBF is true. In the sum-check protocol we used an arithmetization of a 3-CNF boolean formula. Likewise, here we will need a way to arithmetize a QBF. 1.2 Arithmetization of a QBF We begin with a boolean formula φ, and we let n be the number of variables and m the number of clauses of φ. -
Interactive Proofs
Interactive proofs April 12, 2014 [72] L´aszl´oBabai. Trading group theory for randomness. In Proc. 17th STOC, pages 421{429. ACM Press, 1985. doi:10.1145/22145.22192. [89] L´aszl´oBabai and Shlomo Moran. Arthur-Merlin games: A randomized proof system and a hierarchy of complexity classes. J. Comput. System Sci., 36(2):254{276, 1988. doi:10.1016/0022-0000(88)90028-1. [99] L´aszl´oBabai, Lance Fortnow, and Carsten Lund. Nondeterministic ex- ponential time has two-prover interactive protocols. In Proc. 31st FOCS, pages 16{25. IEEE Comp. Soc. Press, 1990. doi:10.1109/FSCS.1990.89520. See item 1991.108. [108] L´aszl´oBabai, Lance Fortnow, and Carsten Lund. Nondeterministic expo- nential time has two-prover interactive protocols. Comput. Complexity, 1 (1):3{40, 1991. doi:10.1007/BF01200056. Full version of 1990.99. [136] Sanjeev Arora, L´aszl´oBabai, Jacques Stern, and Z. (Elizabeth) Sweedyk. The hardness of approximate optima in lattices, codes, and systems of linear equations. In Proc. 34th FOCS, pages 724{733, Palo Alto CA, 1993. IEEE Comp. Soc. Press. doi:10.1109/SFCS.1993.366815. Conference version of item 1997:160. [160] Sanjeev Arora, L´aszl´oBabai, Jacques Stern, and Z. (Elizabeth) Sweedyk. The hardness of approximate optima in lattices, codes, and systems of linear equations. J. Comput. System Sci., 54(2):317{331, 1997. doi:10.1006/jcss.1997.1472. Full version of 1993.136. [111] L´aszl´oBabai, Lance Fortnow, Noam Nisan, and Avi Wigderson. BPP has subexponential time simulations unless EXPTIME has publishable proofs. In Proc.