Deep Reinforcement Learning
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Backpropagation and Deep Learning in the Brain
Backpropagation and Deep Learning in the Brain Simons Institute -- Computational Theories of the Brain 2018 Timothy Lillicrap DeepMind, UCL With: Sergey Bartunov, Adam Santoro, Jordan Guerguiev, Blake Richards, Luke Marris, Daniel Cownden, Colin Akerman, Douglas Tweed, Geoffrey Hinton The “credit assignment” problem The solution in artificial networks: backprop Credit assignment by backprop works well in practice and shows up in virtually all of the state-of-the-art supervised, unsupervised, and reinforcement learning algorithms. Why Isn’t Backprop “Biologically Plausible”? Why Isn’t Backprop “Biologically Plausible”? Neuroscience Evidence for Backprop in the Brain? A spectrum of credit assignment algorithms: A spectrum of credit assignment algorithms: A spectrum of credit assignment algorithms: How to convince a neuroscientist that the cortex is learning via [something like] backprop - To convince a machine learning researcher, an appeal to variance in gradient estimates might be enough. - But this is rarely enough to convince a neuroscientist. - So what lines of argument help? How to convince a neuroscientist that the cortex is learning via [something like] backprop - What do I mean by “something like backprop”?: - That learning is achieved across multiple layers by sending information from neurons closer to the output back to “earlier” layers to help compute their synaptic updates. How to convince a neuroscientist that the cortex is learning via [something like] backprop 1. Feedback connections in cortex are ubiquitous and modify the -
Survey on Reinforcement Learning for Language Processing
Survey on reinforcement learning for language processing V´ıctorUc-Cetina1, Nicol´asNavarro-Guerrero2, Anabel Martin-Gonzalez1, Cornelius Weber3, Stefan Wermter3 1 Universidad Aut´onomade Yucat´an- fuccetina, [email protected] 2 Aarhus University - [email protected] 3 Universit¨atHamburg - fweber, [email protected] February 2021 Abstract In recent years some researchers have explored the use of reinforcement learning (RL) algorithms as key components in the solution of various natural language process- ing tasks. For instance, some of these algorithms leveraging deep neural learning have found their way into conversational systems. This paper reviews the state of the art of RL methods for their possible use for different problems of natural language processing, focusing primarily on conversational systems, mainly due to their growing relevance. We provide detailed descriptions of the problems as well as discussions of why RL is well-suited to solve them. Also, we analyze the advantages and limitations of these methods. Finally, we elaborate on promising research directions in natural language processing that might benefit from reinforcement learning. Keywords| reinforcement learning, natural language processing, conversational systems, pars- ing, translation, text generation 1 Introduction Machine learning algorithms have been very successful to solve problems in the natural language pro- arXiv:2104.05565v1 [cs.CL] 12 Apr 2021 cessing (NLP) domain for many years, especially supervised and unsupervised methods. However, this is not the case with reinforcement learning (RL), which is somewhat surprising since in other domains, reinforcement learning methods have experienced an increased level of success with some impressive results, for instance in board games such as AlphaGo Zero [106]. -
Deep Learning Architectures for Sequence Processing
Speech and Language Processing. Daniel Jurafsky & James H. Martin. Copyright © 2021. All rights reserved. Draft of September 21, 2021. CHAPTER Deep Learning Architectures 9 for Sequence Processing Time will explain. Jane Austen, Persuasion Language is an inherently temporal phenomenon. Spoken language is a sequence of acoustic events over time, and we comprehend and produce both spoken and written language as a continuous input stream. The temporal nature of language is reflected in the metaphors we use; we talk of the flow of conversations, news feeds, and twitter streams, all of which emphasize that language is a sequence that unfolds in time. This temporal nature is reflected in some of the algorithms we use to process lan- guage. For example, the Viterbi algorithm applied to HMM part-of-speech tagging, proceeds through the input a word at a time, carrying forward information gleaned along the way. Yet other machine learning approaches, like those we’ve studied for sentiment analysis or other text classification tasks don’t have this temporal nature – they assume simultaneous access to all aspects of their input. The feedforward networks of Chapter 7 also assumed simultaneous access, al- though they also had a simple model for time. Recall that we applied feedforward networks to language modeling by having them look only at a fixed-size window of words, and then sliding this window over the input, making independent predictions along the way. Fig. 9.1, reproduced from Chapter 7, shows a neural language model with window size 3 predicting what word follows the input for all the. Subsequent words are predicted by sliding the window forward a word at a time. -
Unsupervised Speech Representation Learning Using Wavenet Autoencoders Jan Chorowski, Ron J
1 Unsupervised speech representation learning using WaveNet autoencoders Jan Chorowski, Ron J. Weiss, Samy Bengio, Aaron¨ van den Oord Abstract—We consider the task of unsupervised extraction speaker gender and identity, from phonetic content, properties of meaningful latent representations of speech by applying which are consistent with internal representations learned autoencoding neural networks to speech waveforms. The goal by speech recognizers [13], [14]. Such representations are is to learn a representation able to capture high level semantic content from the signal, e.g. phoneme identities, while being desired in several tasks, such as low resource automatic speech invariant to confounding low level details in the signal such as recognition (ASR), where only a small amount of labeled the underlying pitch contour or background noise. Since the training data is available. In such scenario, limited amounts learned representation is tuned to contain only phonetic content, of data may be sufficient to learn an acoustic model on the we resort to using a high capacity WaveNet decoder to infer representation discovered without supervision, but insufficient information discarded by the encoder from previous samples. Moreover, the behavior of autoencoder models depends on the to learn the acoustic model and a data representation in a fully kind of constraint that is applied to the latent representation. supervised manner [15], [16]. We compare three variants: a simple dimensionality reduction We focus on representations learned with autoencoders bottleneck, a Gaussian Variational Autoencoder (VAE), and a applied to raw waveforms and spectrogram features and discrete Vector Quantized VAE (VQ-VAE). We analyze the quality investigate the quality of learned representations on LibriSpeech of learned representations in terms of speaker independence, the ability to predict phonetic content, and the ability to accurately re- [17]. -
Machine Learning V/S Deep Learning
International Research Journal of Engineering and Technology (IRJET) e-ISSN: 2395-0056 Volume: 06 Issue: 02 | Feb 2019 www.irjet.net p-ISSN: 2395-0072 Machine Learning v/s Deep Learning Sachin Krishan Khanna Department of Computer Science Engineering, Students of Computer Science Engineering, Chandigarh Group of Colleges, PinCode: 140307, Mohali, India ---------------------------------------------------------------------------***--------------------------------------------------------------------------- ABSTRACT - This is research paper on a brief comparison and summary about the machine learning and deep learning. This comparison on these two learning techniques was done as there was lot of confusion about these two learning techniques. Nowadays these techniques are used widely in IT industry to make some projects or to solve problems or to maintain large amount of data. This paper includes the comparison of two techniques and will also tell about the future aspects of the learning techniques. Keywords: ML, DL, AI, Neural Networks, Supervised & Unsupervised learning, Algorithms. INTRODUCTION As the technology is getting advanced day by day, now we are trying to make a machine to work like a human so that we don’t have to make any effort to solve any problem or to do any heavy stuff. To make a machine work like a human, the machine need to learn how to do work, for this machine learning technique is used and deep learning is used to help a machine to solve a real-time problem. They both have algorithms which work on these issues. With the rapid growth of this IT sector, this industry needs speed, accuracy to meet their targets. With these learning algorithms industry can meet their requirements and these new techniques will provide industry a different way to solve problems. -
Comparative Analysis of Recurrent Neural Network Architectures for Reservoir Inflow Forecasting
water Article Comparative Analysis of Recurrent Neural Network Architectures for Reservoir Inflow Forecasting Halit Apaydin 1 , Hajar Feizi 2 , Mohammad Taghi Sattari 1,2,* , Muslume Sevba Colak 1 , Shahaboddin Shamshirband 3,4,* and Kwok-Wing Chau 5 1 Department of Agricultural Engineering, Faculty of Agriculture, Ankara University, Ankara 06110, Turkey; [email protected] (H.A.); [email protected] (M.S.C.) 2 Department of Water Engineering, Agriculture Faculty, University of Tabriz, Tabriz 51666, Iran; [email protected] 3 Department for Management of Science and Technology Development, Ton Duc Thang University, Ho Chi Minh City, Vietnam 4 Faculty of Information Technology, Ton Duc Thang University, Ho Chi Minh City, Vietnam 5 Department of Civil and Environmental Engineering, Hong Kong Polytechnic University, Hong Kong, China; [email protected] * Correspondence: [email protected] or [email protected] (M.T.S.); [email protected] (S.S.) Received: 1 April 2020; Accepted: 21 May 2020; Published: 24 May 2020 Abstract: Due to the stochastic nature and complexity of flow, as well as the existence of hydrological uncertainties, predicting streamflow in dam reservoirs, especially in semi-arid and arid areas, is essential for the optimal and timely use of surface water resources. In this research, daily streamflow to the Ermenek hydroelectric dam reservoir located in Turkey is simulated using deep recurrent neural network (RNN) architectures, including bidirectional long short-term memory (Bi-LSTM), gated recurrent unit (GRU), long short-term memory (LSTM), and simple recurrent neural networks (simple RNN). For this purpose, daily observational flow data are used during the period 2012–2018, and all models are coded in Python software programming language. -
A Primer on Machine Learning
A Primer on Machine Learning By instructor Amit Manghani Question: What is Machine Learning? Simply put, Machine Learning is a form of data analysis. Using algorithms that “ continuously learn from data, Machine Learning allows computers to recognize The core of hidden patterns without actually being programmed to do so. The key aspect of Machine Learning Machine Learning is that as models are exposed to new data sets, they adapt to produce reliable and consistent output. revolves around a computer system Question: consuming data What is driving the resurgence of Machine Learning? and learning from There are four interrelated phenomena that are behind the growing prominence the data. of Machine Learning: 1) the ever-increasing volume, variety and velocity of data, 2) the decrease in bandwidth and storage costs and 3) the exponential improve- ments in computational processing. In a nutshell, the ability to perform complex ” mathematical computations on big data is driving the resurgence in Machine Learning. 1 Question: What are some of the commonly used methods of Machine Learning? Reinforce- ment Machine Learning Supervised Machine Learning Semi- supervised Machine Unsupervised Learning Machine Learning Supervised Machine Learning In Supervised Learning, algorithms are trained using labeled examples i.e. the desired output for an input is known. For example, a piece of mail could be labeled either as relevant or junk. The algorithm receives a set of inputs along with the corresponding correct outputs to foster learning. Once the algorithm is trained on a set of labeled data; the algorithm is run against the same labeled data and its actual output is compared against the correct output to detect errors. -
Deep Learning and Neural Networks Module 4
Deep Learning and Neural Networks Module 4 Table of Contents Learning Outcomes ......................................................................................................................... 5 Review of AI Concepts ................................................................................................................... 6 Artificial Intelligence ............................................................................................................................ 6 Supervised and Unsupervised Learning ................................................................................................ 6 Artificial Neural Networks .................................................................................................................... 8 The Human Brain and the Neural Network ........................................................................................... 9 Machine Learning Vs. Neural Network ............................................................................................... 11 Machine Learning vs. Neural Network Comparison Table (Educba, 2019) .............................................. 12 Conclusion – Machine Learning vs. Neural Network ........................................................................... 13 Real-time Speech Translation ............................................................................................................. 14 Uses of a Translator App ................................................................................................................... -
A Deep Reinforcement Learning Neural Network Folding Proteins
DeepFoldit - A Deep Reinforcement Learning Neural Network Folding Proteins Dimitra Panou1, Martin Reczko2 1University of Athens, Department of Informatics and Telecommunications 2Biomedical Sciences Research Center “Alexander Fleming” ABSTRACT Despite considerable progress, ab initio protein structure prediction remains suboptimal. A crowdsourcing approach is the online puzzle video game Foldit [1], that provided several useful results that matched or even outperformed algorithmically computed solutions [2]. Using Foldit, the WeFold [3] crowd had several successful participations in the Critical Assessment of Techniques for Protein Structure Prediction. Based on the recent Foldit standalone version [4], we trained a deep reinforcement neural network called DeepFoldit to improve the score assigned to an unfolded protein, using the Q-learning method [5] with experience replay. This paper is focused on model improvement through hyperparameter tuning. We examined various implementations by examining different model architectures and changing hyperparameter values to improve the accuracy of the model. The new model’s hyper-parameters also improved its ability to generalize. Initial results, from the latest implementation, show that given a set of small unfolded training proteins, DeepFoldit learns action sequences that improve the score both on the training set and on novel test proteins. Our approach combines the intuitive user interface of Foldit with the efficiency of deep reinforcement learning. KEYWORDS: ab initio protein structure prediction, Reinforcement Learning, Deep Learning, Convolution Neural Networks, Q-learning 1. ALGORITHMIC BACKGROUND Machine learning (ML) is the study of algorithms and statistical models used by computer systems to accomplish a given task without using explicit guidelines, relying on inferences derived from patterns. ML is a field of artificial intelligence. -
An Introduction to Deep Reinforcement Learning
An Introduction to Deep Reinforcement Learning Ehsan Abbasnejad Remember: Supervised Learning We have a set of sample observations, with labels learn to predict the labels, given a new sample cat Learn the function that associates a picture of a dog/cat with the label dog Remember: supervised learning We need thousands of samples Samples have to be provided by experts There are applications where • We can’t provide expert samples • Expert examples are not what we mimic • There is an interaction with the world Deep Reinforcement Learning AlphaGo Scenario of Reinforcement Learning Observation Action State Change the environment Agent Don’t do that Reward Environment Agent learns to take actions maximizing expected Scenario of Reinforcement Learningreward. Observation Action State Change the environment Agent Thank you. Reward https://yoast.com/how-t Environment o-clean-site-structure/ Machine Learning Actor/Policy ≈ Looking for a Function Action = π( Observation ) Observation Action Function Function input output Used to pick the Reward best function Environment Reinforcement Learning in a nutshell RL is a general-purpose framework for decision-making • RL is for an agent with the capacity to act • Each action influences the agent’s future state • Success is measured by a scalar reward signal Goal: select actions to maximise future reward Deep Learning in a nutshell DL is a general-purpose framework for representation learning • Given an objective • Learning representation that is required to achieve objective • Directly from raw inputs -
Introduction Q-Learning and Variants
Introduction In this assignment, you will implement Q-learning using deep learning function approxima- tors in OpenAI Gym. You will work with the Atari game environments, and learn how to train a Q-network directly from pixel inputs. The goal is to understand and implement some of the techniques that were found to be important in practice to stabilize training and achieve better performance. As a side effect, we also expect you to get comfortable using Tensorflow or Keras to experiment with different architectures and different hyperparameter configurations and gain insight into the importance of these choices on final performance and learning behavior. Before starting your implementation, make sure that you have Tensorflow and the Atari environments correctly installed. For this assignment you may choose either Enduro (Enduro-v0) or Space Invaders (SpaceInvaders-v0). In spite of this, the observations from other Atari games have the same size so you can try to train your models in the other games too. Note that while the size of the observations is the same across games, the number of available actions may be different from game to game. Q-learning and variants Due to the state space complexity of Atari environments, we represent Q-functions using a p class of parametrized function approximators Q = fQw j w 2 R g, where p is the number of parameters. Remember that in the tabular setting, given a 4-tuple of sampled experience (s; a; r; s0), the vanilla Q-learning update is Q(s; a) := Q(s; a) + α r + γ max Q(s0; a0) − Q(s; a) ; (1) a02A where α 2 R is the learning rate. -
Modelling Working Memory Using Deep Recurrent Reinforcement Learning
Modelling Working Memory using Deep Recurrent Reinforcement Learning Pravish Sainath1;2;3 Pierre Bellec1;3 Guillaume Lajoie 2;3 1Centre de Recherche, Institut Universitaire de Gériatrie de Montréal 2Mila - Quebec AI Institute 3Université de Montréal Abstract 1 In cognitive systems, the role of a working memory is crucial for visual reasoning 2 and decision making. Tremendous progress has been made in understanding the 3 mechanisms of the human/animal working memory, as well as in formulating 4 different frameworks of artificial neural networks. In the case of humans, the [1] 5 visual working memory (VWM) task is a standard one in which the subjects are 6 presented with a sequence of images, each of which needs to be identified as to 7 whether it was already seen or not. Our work is a study of multiple ways to learn a 8 working memory model using recurrent neural networks that learn to remember 9 input images across timesteps in supervised and reinforcement learning settings. 10 The reinforcement learning setting is inspired by the popular view in Neuroscience 11 that the working memory in the prefrontal cortex is modulated by a dopaminergic 12 mechanism. We consider the VWM task as an environment that rewards the 13 agent when it remembers past information and penalizes it for forgetting. We 14 quantitatively estimate the performance of these models on sequences of images [2] 15 from a standard image dataset (CIFAR-100 ) and their ability to remember 16 and recall. Based on our analysis, we establish that a gated recurrent neural 17 network model with long short-term memory units trained using reinforcement 18 learning is powerful and more efficient in temporally consolidating the input spatial 19 information.