UNIT VI CODE OPTIMIZATION Introduction:  Code Optimization Is Required to Produce an Efficient Target Code

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UNIT VI CODE OPTIMIZATION Introduction:  Code Optimization Is Required to Produce an Efficient Target Code UNIT-VI COMPILER DESIGN UNIT VI CODE OPTIMIZATION Introduction: Code Optimization is required to produce an efficient target code. Elimination of unnecessary instructions in object code or the replacement of one sequence of instruction by a faster sequence of instructions that does the same thing is usually called code improvement or code optimization. In code optimization, we need to take care of the semantic equivalence of the source program. The improvement over the program efficiency must be achieved without changing the algorithm of the program. Code becomes inefficient because of two factors: such as, Programmer & Compiler. Code optimization can be performed in different phases of a compiler. Such as, In Front end: Programmer can make use of efficient algorithm In ICG phase: Apply Transformations on loops, procedure calls and address calculation. In Code generation: Use registers, Select appropriate instructions and apply peephole optimization. Types of optimization: Optimization is of two types such as, Machine Dependent optimization and Machine independent optimization. The machine dependent optimization is based on characteristics of the target machine (the instruction set used and addressing modes used for the instructions) to generate efficient target code. The machine independent optimization is based on the characteristics of the programming languages for appropriate programming structure and usage of efficient arithmetic properties in order to reduce execution time. 1 | P a g e UNIT-VI COMPILER DESIGN Machine dependant optimization can be achieved by Allocating sufficient number of resources to improve the execution efficiency of the program and by using immediate instruction wherever necessary. Machine independent code optimization can be achieved by analysing the code and using alternative equivalent source code that will produce minimum amount of target code. Or using appropriate program structure in order to improve the efficiency of the code. Eliminating unreachable code etc. Semantic Preserving Transformations: Semantic preserving transformation means the ways in which a compiler can improve a program without changing the function it computes. Several such techniques are, o Common sub-expression elimination o Copy Propagation o Dead Code elimination o Constant folding o Strength Reduction o Loop optimization Common sub-expression elimination: The common sub expression is an expression appearing repeatedly in the program which is computed previously. Then if the operands of this sub expression do not get changed at all then result of such sub expression is used instead of recomputing it each time. t1=4*I; t1=4*I; t2=a[t1] t2=a[t1] t3=4*j t3=4*j t4=4*I Can be written as t5=n; t5=n; t6=b[t1]+t5 t6=b[t4]+t5 2 | P a g e UNIT-VI COMPILER DESIGN Copy Propagation In compiler theory, copy propagation is the process of replacing the occurrences of targets of direct assignments with their values. A direct assignment is an instruction of the form x = y, which simply assigns the value of y to x. Example 1: y = x z = 3 + y copy propagation would yield z=3+x Example 2: x=pi; área= x * r * r; can be written as, área=pi*r*r Dead Code Elimination A variable is said to be live in a program if the value contained into it is used subsequently. On the other hand, the variable is said to be dead at a point in a program if the value contained into it is never been used. The code containing such a variable is called as dead code and hence can be eliminated. Example 1: i=j; … X=i+10 Optimization can be done by eliminating the assignment statement i=j. Example 2: i=0 if(i=1) { a=x+5; } 3 | P a g e UNIT-VI COMPILER DESIGN Here, the statement in the if block is called as dead code which can be eliminated. Because the condition never gets true and the statement will never get executed. Constant Folding: In the folding technique the computation of constant is done at compile time instead of execution time. E.g length=(22/7)*d; Here, folding is implied by performing the computation 22/7 at compile time instead of execution time. Strength Reduction: The strength of certain operators is higher than others. For instance strength of * (multiplication) Is higher than + (addition). In strength reduction technique the higher strength operators can be replaced by lower strength operators. Example: for (i=1;i<=50;i++) { count=i*7; } This code can be replace by using strength reduction as follows Temp=7; for(i=1;i<=50;i++) { count=temp; temp=temp+7; } 4 | P a g e UNIT-VI COMPILER DESIGN Loop Optimization: Code optimization can be done in loops in a program. Specially inner loop is a place where program spends large amount of time. Hence if number of instructions are less in inner loop then the running time of the program will get decreased to a large extent. Hence loop optimization is a technique in which code optimization performed in inner loops. The loop optimization is carried out using following methods. o Code motion( Loop invariant method) o strength reduction o Loop unrolling o Loop fusion Code motion: Code motion is a technique which moves the code outside the loop. Hence the name. If there lies some expression in the loop whose result remains unchanged even after executing the loop several times, then such an expression should be placed just before the loop.(outside the loop) E.g. while(i<=max-1) { sum = sum + a[i]; } Here, the above loop can be optimized by using the statement max-1 outside the loop. Strength Reduction: The strength of certain operators is higher than others. For instance strength of * (multiplication) Is higher than + (addition). In strength reduction technique the higher strength operators can be replaced by lower strength operators. 5 | P a g e UNIT-VI COMPILER DESIGN Example: for (i=1;i<=50;i++) { count=i*7; } This code can be replace by using strength reduction as follows Temp=7; for(i=1;i<=50;i++) { count=temp; temp=temp+7; } Loop Unrolling In this method the number of jumps and tests can be reduced by writing the code multiple times. Int i=1; While(i<=100) Int i=1; { While(i<=100) A[i]=b[i]; { i++; A[i]=b[i]; Can be written as A[i]=b[i]; i++; i++; } } Here, the same code present inside the loop is written twice so as to minimize number of jumps to the while condition. In this case, the number of condition check is reduced by 50%. 6 | P a g e UNIT-VI COMPILER DESIGN Loop fusion or loop Jamming: In loop fusion or loop jamming, several loops are merged if they have same number of iterations and they use same indices. This eliminates test of one loop. Example: for(i=0;i<10;i++) for(i=0;i<10;i++) for(j=0;j<10;j++) { X[i,j]=0; for(j=0;j<10;j++) for(i=0;i<10;i++) X[i,j]=0; X[i,j]=1; X[i,j]=1; } Procedure Inline: When we define a procedure, normally the compiler makes a copy of that definition in the memory and when a call to that procedure is made, the compiler jumps to these copied instructions. When the control returns from the procedure, the execution resumes from the next line in the calling function. Hence, if we make a call to that procedure multiple times, then the control is transferred multiple times to refer the same copy of the definition If the procedure contains less lines of code, then these frequent jumps will increase the performance overhead of the program. (slows down the execution) Hence the solution is make the procedure inline. The inline procedure is a function type of procedure whose code is copied in place of the procedure call. The inline specifies that the compiler should insert the complete body at the place of function call. In this way we can minimize frequent jumps but it may increase memory requirements of the program.(Hence, only small functions are preferred to make inline). 7 | P a g e UNIT-VI COMPILER DESIGN Example: inline function in C++ programming. #include<iostream.h> inline int sum(int x, int y) { return(x+y); } void main() { int a,b; a=10;b=20; cout<<“The sum is:”<<sum(a,b); } Instruction scheduling: The order of three-address code affects the cost of the object code being generated. i.e. by changing the order in which computations are done, we can obtain the object code with minimum cost. Code optimization can be achieved by scheduling the instructions in proper order. This technique is called as instruction scheduling. For example: consider the expression (a+b)+(e+(c-d)) Mov R0,a t1=a+b ADD R0,b Mov R0,c Mov R1,c t2=c- d Sub R0,d t2=c-d Sub R1,d t3=e+t2 Mov R1,e t3=e+t2 t4=t1+t3 Mov t1,R0 t1=a+b Add R1,R0 t4=t1+t3 Move Ro,e Mov R0,a Add R1,R0 Add R0,b Mov R0,t1 Scheduled Add R0,R1 Add R0,R1 Mov t4,R0 Move t4,R0 8 | P a g e UNIT-VI COMPILER DESIGN Interprocedural Optimization (IPO): In this technique, collection of optimization techniques are used to improve the performance of the program that contain many frequently used functions or blocks. IPO eliminates duplicate calculations, inefficient use of memory and simplifies loops. IPO may re-order the routines for better memory utilization. The compiler tests for branches that are never taken and removes the code in that branch.
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