Azure Kinect Body Tracking SDK Zicheng Liu, Principal Research Manager Microsoft Azure Kinect DK
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AAS Worldwide Telescope: Seamless, Cross-Platform Data Visualization Engine for Astronomy Research, Education, and Democratizing Data
AAS WorldWide Telescope: Seamless, Cross-Platform Data Visualization Engine for Astronomy Research, Education, and Democratizing Data The Harvard community has made this article openly available. Please share how this access benefits you. Your story matters Citation Rosenfield, Philip, Jonathan Fay, Ronald K Gilchrist, Chenzhou Cui, A. David Weigel, Thomas Robitaille, Oderah Justin Otor, and Alyssa Goodman. 2018. AAS WorldWide Telescope: Seamless, Cross-Platform Data Visualization Engine for Astronomy Research, Education, and Democratizing Data. The Astrophysical Journal: Supplement Series 236, no. 1. Published Version https://iopscience-iop-org.ezp-prod1.hul.harvard.edu/ article/10.3847/1538-4365/aab776 Citable link http://nrs.harvard.edu/urn-3:HUL.InstRepos:41504669 Terms of Use This article was downloaded from Harvard University’s DASH repository, and is made available under the terms and conditions applicable to Open Access Policy Articles, as set forth at http:// nrs.harvard.edu/urn-3:HUL.InstRepos:dash.current.terms-of- use#OAP Draft version January 30, 2018 Typeset using LATEX twocolumn style in AASTeX62 AAS WorldWide Telescope: Seamless, Cross-Platform Data Visualization Engine for Astronomy Research, Education, and Democratizing Data Philip Rosenfield,1 Jonathan Fay,1 Ronald K Gilchrist,1 Chenzhou Cui,2 A. David Weigel,3 Thomas Robitaille,4 Oderah Justin Otor,1 and Alyssa Goodman5 1American Astronomical Society 1667 K St NW Suite 800 Washington, DC 20006, USA 2National Astronomical Observatories, Chinese Academy of Sciences 20A Datun Road, Chaoyang District Beijing, 100012, China 3Christenberry Planetarium, Samford University 800 Lakeshore Drive Birmingham, AL 35229, USA 4Aperio Software Ltd. Headingley Enterprise and Arts Centre, Bennett Road Leeds, LS6 3HN, United Kingdom 5Harvard Smithsonian Center for Astrophysics 60 Garden St. -
XAMARIN.FORMS for BEGINNERS ABOUT ME Tom Soderling Sr
XAMARIN.FORMS FOR BEGINNERS ABOUT ME Tom Soderling Sr. Mobile Apps Developer @ Polaris Industries; Ride Command Xamarin.Forms enthusiast DevOps hobbyist & machine learning beginner 4 year XCMD Blog: https://tomsoderling.github.io GitHub: https://github.com/TomSoderling Twitter: @tomsoderling How Deep Pickster Spaniel Is It? THE PLAN • Introduction: Why, What, and When • Overview of Xamarin.Forms Building Blocks • Building a Xamarin.Forms UI in XAML • Data Binding • View Customization • Next Steps & Resources • Please ask any questions that come up! THE PLAN • Introduction: Why, What, and When • Overview of Xamarin.Forms Building Blocks • Building a Xamarin.Forms UI in XAML • Data Binding • View Customization • Next Steps & Resources INTRODUCTION : WHY • WET: the soggy state of mobile app development • Write Everything Twice INTRODUCTION : WHY • WET: the soggy state of mobile app development • Write Everything Twice INTRODUCTION : WHAT • What is Xamarin.Forms? • Cross-platform UI framework • Platforms: • Mobile: iOS 8 and up, Android 4.0.3 (API 15) • Desktop: Windows 10 UWP, MacOS, WFP • Samsung Smart Devices: Tizen INTRODUCTION : WHAT • Brief History: • May 2011, Xamarin founded • MonoTouch and Mono for Android using MonoDevelop IDE • February 2013, release of Xamarin 2.0 • Xamarin Studio IDE & integration with Visual Studio • Renamed to Xamarin.Android and Xamarin.iOS • May 2014, Xamarin.Forms released as part of Xamarin 3 • February 24 2016, Xamarin acquired by Microsoft • Owned, actively developed on, and supported by Microsoft • Free -
Programming with the Kinect for Windows SDK What We’Ll Cover
Programming with the Kinect for Windows SDK What we’ll cover . Kinect Sensor . Using Cameras . Understanding Depth Data . Skeletal Tracking . Audio 3D DEPTH SENSORS RGB CAMERA MULTI-ARRAY MIC MOTORIZED TILT SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -created Windows SDK components components SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -created Windows SDK components components SDK Architecture Applications Video Components Audio Components Windows Core Audio 5 3 NUI API and Speech APIs DMO codec for mic array 4 2 Device Device Video stream control Audio stream control setup access User Mode WinUSB device stack WinUSB camera stack USBAudio audio stack Kernel Mode Kernel - mode drivers for Kinect for Windows USB Hub Hardware 1 Motor Cameras Audio mic array Kinect sensor Kinect for Windows User -
Licensing Information User Manual Release 9.1 F13415-01
Oracle® Hospitality Cruise Fleet Management Licensing Information User Manual Release 9.1 F13415-01 August 2019 LICENSING INFORMATION USER MANUAL Oracle® Hospitality Fleet Management Licensing Information User Manual Version 9.1 Copyright © 2004, 2019, Oracle and/or its affiliates. All rights reserved. This software and related documentation are provided under a license agreement containing restrictions on use and disclosure and are protected by intellectual property laws. Except as expressly permitted in your license agreement or allowed by law, you may not use, copy, reproduce, translate, broadcast, modify, license, transmit, distribute, exhibit, perform, publish, or display any part, in any form, or by any means. Reverse engineering, disassembly, or decompilation of this software, unless required by law for interoperability, is prohibited. The information contained herein is subject to change without notice and is not warranted to be error- free. If you find any errors, please report them to us in writing. If this software or related documentation is delivered to the U.S. Government or anyone licensing it on behalf of the U.S. Government, then the following notice is applicable: U.S. GOVERNMENT END USERS: Oracle programs, including any operating system, integrated software, any programs installed on the hardware, and/or documentation, delivered to U.S. Government end users are "commercial computer software" pursuant to the applicable Federal Acquisition Regulation and agency-specific supplemental regulations. As such, use, duplication, disclosure, modification, and adaptation of the programs, including any operating system, integrated software, any programs installed on the hardware, and/or documentation, shall be subject to license terms and license restrictions applicable to the programs. -
Seeing the Sky Visualization & Astronomers
Seeing the Sky Visualization & Astronomers Alyssa A. Goodman Harvard Smithsonian Center for Astrophysics & Radcliffe Institute for Advanced Study @aagie WorldWide Telescope Gm1m2 F= gluemultidimensional data exploration R2 Cognition “Paper of the Future” Language* Data Pictures Communication *“Language” includes words & math Why Galileo is my Hero Explore-Explain-Explore Notes for & re-productions of Siderius Nuncius 1610 WorldWide Telescope Galileo’s New Order, A WorldWide Telescope Tour by Goodman, Wong & Udomprasert 2010 WWT Software Wong (inventor, MS Research), Fay (architect, MS Reseearch), et al., now open source, hosted by AAS, Phil Rosenfield, Director see wwtambassadors.org for more on WWT Outreach WorldWide Telescope Galileo’s New Order, A WorldWide Telescope Tour by Goodman, Wong & Udomprasert 2010 WWT Software Wong (inventor, MS Research), Fay (architect, MS Reseearch), et al., now open source, hosted by AAS, Phil Rosenfield, Director see wwtambassadors.org for more on WWT Outreach Cognition “Paper of the Future” Language* Data Pictures Communication *“Language” includes words & math enabled by d3.js (javascript) outputs d3po Cognition Communication [demo] [video] Many thanks to Alberto Pepe, Josh Peek, Chris Beaumont, Tom Robitaille, Adrian Price-Whelan, Elizabeth Newton, Michelle Borkin & Matteo Cantiello for making this posible. 1610 4 Centuries from Galileo to Galileo 1665 1895 2009 2015 WorldWide Telescope Gm1m2 F= gluemultidimensional data exploration R2 WorldWide Telescope gluemultidimensional data exploration WorldWide Telescope gluemultidimensional data exploration Data, Dimensions, Display 1D: Columns = “Spectra”, “SEDs” or “Time Series” 2D: Faces or Slices = “Images” 3D: Volumes = “3D Renderings”, “2D Movies” 4D:4D Time Series of Volumes = “3D Movies” Data, Dimensions, Display Spectral Line Observations Loss of 1 dimension Mountain Range No loss of information Data, Dimensions, Display mm peak (Enoch et al. -
Surface Book 2 Technical Specification
Head Office: CCS Media Ltd, Old Birdholme House, Derby Road, Chesterfield, Derbyshire, S40 2EX Surface Book 2 Technical Specification Dimensions Memory Warranty • Surface Book 2 13.5″ • Surface Book 2 13.5″ • 1-year limited hardware warranty • i5: 12.3″ x 9.14″ x 0.51″-0.90″ (312mm x • 8GB or 16GB RAM 1866MHz LPDDR3 • Connections 232mm x 13 mm-23mm) • Surface Book 2 15″ • 2 x USB type-A (version 3.1 Gen 1) • i7: 12.3″ x 9.14″ x 0.59″-0.90″ (312mm x • 16GB RAM 1866MHz LPDDR3 • 1 x USB type-C (version 3.1 Gen 1 with 232mm x 15mm-23mm) USB Power Delivery revision 3.0) • Surface Book 2 15″ • 3.5mm headphone jack • 13.5″ x 9.87″ x 0.568-0.90″ (343mm x Graphics • 2 x Surface Connect ports 251mm x 15mm- 23mm) • Surface Book 2 13.5″ PixelSense™ Display • Full-size SDXC card reader • Intel® HD Graphics 620 integrated GPU • Compatible with Surface Dial* on- and (on Intel® i5-7300U model) off-screen interaction Storage3 • NVIDIA® GeForce® GTX 1050 discrete • Solid state drive (SSD) options: 256GB, GPU w/2GB GDDR5 graphics memory 512GB or 1TB PCIe SSD (on Intel® i7-8650U models) Security • Surface Book 2 15″ PixelSense™ Display • HW TPM 2.0 chip for enterprise security • NVIDIA® GeForce® GTX 1060 discrete • Enterprise-grade protection with Display GPU w/6GB GDDR5 graphics memory Windows Hello face sign-in • Surface Book 2 13.5″ PixelSense™ Display • • Cameras, video and audio • Screen: 13.5″ PixelSense™ Display Processor • Windows Hello face authentication • Resolution: 3000 x 2000 (267 PPI) • Surface Book 2 13.5″ camera (front-facing) • Aspect ratio: -
Xbox One Kinect Manual Pdf
Xbox One Kinect Manual Pdf Impaired Rey putter essentially. Hilbert usually teazels propitiously or unlive winsomely when top-heavy Rollins attiring venally and existentially. Garey often operates biannually when domical Teddy relate funnily and re-examine her anaemia. The companies are innocent a lot of stock work request the cameras. There hardware manuals, kinect manual i get into extension cord into a pdf ebooks online or in? For more information, see ry resetting your display settings. Pages with related products. To connect a wireless controller to your console: Press and hold down the Xbox Guide button until the controller turns on. Let alone whole earth see how corrupt you play! Family player in a doubles match. ESRB ratings have true equal parts: suggest age appropriateness for simple game. Jump on xbox one s requires cc. By method that exchange data from overheatingpower supply unit to use of manuals can be logged as voice recognition was a surface on your console, or customers who and consult a hand. These xbox one of manuals can lead to manually switch on. Hard drives that got been crushed, immersed list of storage devices. Do not let the power supply unit hang from either power cord. Try adjusting the volume using the overhead control knob. This is happening today, and compatible is happening tomorrow. Sample code and Documentation. Puss shimmy along a ledge. Good footing while they were previously reserved for. Finally I feel this ebook, thanks for writing these Kinect Manual placement can burn now! Xbox Dashboard or inserted disc runs, the console room ready. -
BOOK of NEWS Al in Business
BOOK OF NEWS Microsoft Inspire July 14 – 18, 2019 Las Vegas, NV Contents Foreword by Gavriella Schuster 4 Inspire Overview and How to Watch 5 Chapter 1 6 Customer and Partner Enablement Item 1.1 Partner program and investments update Item 1.2 Microsoft Azure Lighthouse Item 1.3 Microsoft Edge Enterprise Readiness Item 1.4 Microsoft Intelligent Security Association expands Chapter 2 9 Microsoft Business Applications | ISV Opportunity Item 2.1 New Microsoft Business Applications ISV Connect program and technology industry innovation for ISVs Item 2.2 Industry accelerators for ISVs Item 2.3 Latest version of the Dynamics 365 Nonprofit Accelerator Chapter 3 13 Marketplace Item 3.1 New monetization models, rewards program and route to market in commercial marketplace Chapter 4 15 Microsoft Azure and AI Item 4.1 AI for Cultural Heritage Item 4.2 Cloud Adoption Framework Item 4.3 AI Accelerate Program Item 4.4 New Azure migration capabilities Item 4.5 Azure Migration Program Item 4.6 Azure Data Box Heavy is now generally available; Data Box and Data Box Disk regions are expanded Item 4.7 Open source Quantum Development Kit Item 4.8 Azure Kinect DK General Availability Item 4.9 ServiceNow makes Azure Cloud its preferred cloud platform for highly regulated industries Contents | 2 Contents Chapter 5 20 Databases and Analytics Item 5.1 Blob API interoperability with Azure Data Lake Storage Gen2 Public Preview Item 5.2 Azure Data Share, new analytics service, announced for enterprises Chapter 6 22 Microsoft Teams Item 6.1 Microsoft Teams reaches 13 -
Microsoft 2012 Citizenship Report
Citizenship at Microsoft Our Company Serving Communities Working Responsibly About this Report Microsoft 2012 Citizenship Report Microsoft 2012 Citizenship Report 01 Contents Citizenship at Microsoft Serving Communities Working Responsibly About this Report 3 Serving communities 14 Creating opportunities for youth 46 Our people 85 Reporting year 4 Working responsibly 15 Empowering youth through 47 Compensation and benefits 85 Scope 4 Citizenship governance education and technology 48 Diversity and inclusion 85 Additional reporting 5 Setting priorities and 16 Inspiring young imaginations 50 Training and development 85 Feedback stakeholder engagement 18 Realizing potential with new skills 51 Health and safety 86 United Nations Global Compact 5 External frameworks 20 Supporting youth-focused 53 Environment 6 FY12 highlights and achievements nonprofits 54 Impact of our operations 23 Empowering nonprofits 58 Technology for the environment 24 Donating software to nonprofits Our Company worldwide 61 Human rights 26 Providing hardware to more people 62 Affirming our commitment 28 Sharing knowledge to build capacity 64 Privacy and data security 8 Our business 28 Solutions in action 65 Online safety 8 Where we are 67 Freedom of expression 8 Engaging our customers 31 Employee giving and partners 32 Helping employees make 69 Responsible sourcing 10 Our products a difference 71 Hardware production 11 Investing in innovation 73 Conflict minerals 36 Humanitarian response 74 Expanding our efforts 37 Providing assistance in times of need 76 Governance 40 Accessibility 77 Corporate governance 41 Empowering people with disabilities 79 Maintaining strong practices and performance 42 Engaging students with special needs 80 Public policy engagement 44 Improving seniors’ well-being 83 Compliance Cover: Participants at the 2012 Imagine Cup, Sydney, Australia. -
Meet Surface Book 2 Surface Product Marketing Using Meet Surface Book 2
Meet Surface Book 2 Surface Product Marketing Using Meet Surface Book 2 • This deck is the single source of product truth for those who want to tell the Surface Book 2 story in a compelling and consistent way • It is partner ready and can be used both internally and externally beginning October 17, 2017 • The copy should not be used as consumer facing messaging for marketing or advertising execution • Please visit Brand Central for approved copy and marketing guidelines • Edition: Last updated February 2018 • Updated 4Rs • Updated family slide • Updated POR The role of Surface at Microsoft Create and evolve categories to Bring the best of Microsoft Compete with Apple inspire innovation in the together and drive post sales in the premium market Windows ecosystem monetization and service usage Classified as Microsoft Highly Confidential The Surface Portfolio | 4 Reasons The ultimate laptop High Most versatile Innovative design Best of Microsoft performance Devices that transform from laptop to tablet The performance to run the most Every detail matters — clean corners, Designed by Microsoft, Surface is — desktop to studio — and everything in demanding professional apps as well as stunning touchscreens, rich colors, and the engineered to deliver the best Office and between. Plus creative tools like Surface games and 4K entertainment — all on highest-quality materials. Complement your Windows experience, and supported by Pen and Surface Dial. So you’re free to stunning PixelSense™ displays designed to style and preferences with the ultimate world-class customer care, so you can discover new ways to create, learn, be viewed, touched, and written on. -
Azure-Kinect and Augmented Reality for Learning Basic Mathematics - a Case Study
Preprints (www.preprints.org) | NOT PEER-REVIEWED | Posted: 30 September 2020 doi:10.20944/preprints202009.0752.v1 Azure-Kinect and Augmented Reality for learning Basic Mathematics - A case study Raúl Lozada-Yánez 1, 2, Nora La-Serna Palomino 1, Diego Veloz-Chérrez 2, Fernando Molina-Granja 3 & Juan Carlos Santillán-Lima 4 1 Universidad Nacional Mayor de San Marcos, Facultad de Ingeniería de Sistemas e Informática, [email protected], [email protected] 2 Escuela Superior Politécnica de Chimborazo, [email protected],Riobamba, Ecuador Facultad de Informática en Electrónica, [email protected], [email protected] 3 Universidad Nacional de Chimborazo, Riobamba, Ecuador Facultad de Ingeniería,[email protected] 4 Universidad Nacional de La Plata, Ciudad de la Plata, Argentina Facultad de Informática - LEICI - Instituto de Investigaciones en Electrónica, Control y Procesamiento de Se- ñales. Facultad de Ingeniería, [email protected], [email protected] *Correspondence: [email protected]; [email protected] Abstract: The way in which the human being learns certain complex contents has always been a focus of interest and a challenge for researchers. Given the fact that children's cognitive abilities do not fully develop until a certain age, this topic is particularly important in the young children's learning scope as they do not correctly and easily learn some content of abstract nature, such as contents in math class. This work presents the results of the use of an application called "Mathematics Learning System with Augmented Reality based on Kinect" (SAM-RAK by its acronym in Spanish), which was designed to cover basic topics of mathematics in the Basic General Education level (EGB by its acronym in Spanish) in Ecuador. -
Azure Kinect Examples for Unity
Azure Kinect Examples for Unity Copyright © RF Solutions. All rights reserved. Azure Kinect Examples for Unity Table of contents Introduction ........................................................................................................................ 3 How to Run ........................................................................................................................ 3 Azure Kinect SDKs ............................................................................................................. 3 Kinect-v2 SDK ................................................................................................................... 3 RealSense SDK .................................................................................................................. 4 Demo Scenes ...................................................................................................................... 4 VFX Point-Cloud Demo ......................................................................................................... 8 The Kinect Manager ............................................................................................................. 9 Sensor Interfaces .............................................................................................................. 10 General-Purpose Components ............................................................................................. 10 Demo-Specific Components ................................................................................................