Issue 28 · Q4 2008
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Java Code Documentation Example
Java Code Documentation Example Fruitless Martino sometimes quick-freeze his peritonitis hugely and night-club so dispraisingly! Glottogonic and sublinear Finn melt his bodice permeates podding benevolently. Oswald usually medicines surgically or orbs telescopically when polyunsaturated Hugh dement evidentially and lewdly. The javadoc itself an unsupported extension and is also important in the description for code documentation comment merely repeats the banner section DocsapijavanetURLhtmlgetAuthority-- a method getAuhority in the. API reference code comments Google Developers. Omitting many times classes being documented type, and java example of each field, all trademarks and description below code completion window, which we used to. Java Programming Style Guide. The keyboard shortcut to comment multiple in Windows is shift alt A. 10 Best Practices to multiple While Writing Code Javarevisited. Concise presentations of java programming practices tasks and conventions amply illustrated with syntax highlighted code examples. Java Documentation Comments Tutorialspoint. Java Programming Guidelines. If this tag easily comment related comments java code, this user to new field in the dependency. The following examples demonstrate a pain line summary followed by detailed documentation in song three. CS 302 Commenting Guide Program Commenting Guide File. For sober you spawn use author tag to identify the author of a. Opinions expressed by the code example code documentation is overridden in the documentation for example code base classes and decide to allow bikes to achieve these methods. Example slope from the Javadoc documentation code can be documented inline Single Line comments are started by each may be positioned after a. The Documentation Comment Specification permits leading asterisks on enough first. -
HTTP Cookie - Wikipedia, the Free Encyclopedia 14/05/2014
HTTP cookie - Wikipedia, the free encyclopedia 14/05/2014 Create account Log in Article Talk Read Edit View history Search HTTP cookie From Wikipedia, the free encyclopedia Navigation A cookie, also known as an HTTP cookie, web cookie, or browser HTTP Main page cookie, is a small piece of data sent from a website and stored in a Persistence · Compression · HTTPS · Contents user's web browser while the user is browsing that website. Every time Request methods Featured content the user loads the website, the browser sends the cookie back to the OPTIONS · GET · HEAD · POST · PUT · Current events server to notify the website of the user's previous activity.[1] Cookies DELETE · TRACE · CONNECT · PATCH · Random article Donate to Wikipedia were designed to be a reliable mechanism for websites to remember Header fields Wikimedia Shop stateful information (such as items in a shopping cart) or to record the Cookie · ETag · Location · HTTP referer · DNT user's browsing activity (including clicking particular buttons, logging in, · X-Forwarded-For · Interaction or recording which pages were visited by the user as far back as months Status codes or years ago). 301 Moved Permanently · 302 Found · Help 303 See Other · 403 Forbidden · About Wikipedia Although cookies cannot carry viruses, and cannot install malware on 404 Not Found · [2] Community portal the host computer, tracking cookies and especially third-party v · t · e · Recent changes tracking cookies are commonly used as ways to compile long-term Contact page records of individuals' browsing histories—a potential privacy concern that prompted European[3] and U.S. -
Lively Mashups for Mobile Devices
Lively Mashups for Mobile Devices Feetu Nyrhinen, Arto Salminen, Tommi Mikkonen Tampere University of Technology Antero Taivalsaari Sun Microsystems Laboratories Outline • Background • Mashups • Mashup Development and Tools • Lively Mashups • Qt as a Mashup Platform • Mashup demos • Experiences • Conclusions Background • Web as the platform • End-user software is moving to the Web. • Typical examples: project management, calendars, document management, instant messaging, social networking, … • Web browser acts as a replacement for the conventional OS. • Mobile devices are becoming web-enabled, but there still are constraints such as smaller screen size, battery consumption, lower CPU speed and network bandwidth. Mashups • Mashup: A web site that combines content from more than one source (multiple web sites) into an integrated experience. • Mashups leverage the power of the Web to support worldwide sharing of content that would not have been easily accessible or reusable before the Web. • In principle, the content to be combined can be anything (text, source code, maps, video, blogs, product reviews, price data, ...) as long as it can be meaningfully combined with other content. • See, e.g., http://woozor.us/ (Weather conditions on Google Map) Mashup Development and Tools • There is a plethora of various tools for the mashup development. • However, general tools are still fairly limited in functionality and many of those are far from finished applications. • Some common trends: • Using the web not only for executing applications but also for developing them. • Visual programming techniques. • The web server is used to host and share mashups. • Direct connections to existing web services. • Mashup development for mobile devices is still a field with big challenges. -
INSECURE-Mag-9.Pdf
Another year is almost over and a plethora of information security problems are behind us. To let 2006 go out in style, we bring you a feature packed issue of (IN)SECURE. As the feature interview for this issue we had the pleasure of talking with Kurt Sauer, the CSO at Skype, one of the most well-known companies in the digital world. We’ll be back next year with many new ideas in the pipeline. Stay tuned for coverage from a few conferences including the RSA Conference in San Francisco and the Black Hat Briefings &Training in Amsterdam. If you’re attending, be sure to drop me an e-mail and we’ll grab a drink. We wish you a safe 2007! Mirko Zorz Chief Editor Visit the magazine website at www.insecuremag.com (IN)SECURE Magazine contacts Feedback and contributions: Mirko Zorz, Chief Editor - [email protected] Marketing: Berislav Kucan, Director of Marketing - [email protected] Distribution (IN)SECURE Magazine can be freely distributed in the form of the original, non modified PDF document. Distribution of modified versions of (IN)SECURE Magazine content is prohibited without the explicit permission from the editor. For reprinting information please send an email to [email protected] or send a fax to 1-866-420-2598. Copyright HNS Consulting Ltd. 2006. www.insecuremag.com New enterprise single sign-on authentication software DigitalPersona announced the latest version of its award-winning enterprise product, DigitalPersona Pro 4.0. The new and improved software delivers a complete, accurate and trusted fingerprint Enterprise Single Sign-On (ESSO) solution with more secure authentication, improved manageability and the broadest support available for the world’s leading biometrically-enabled notebooks including models from Lenovo, HP, Dell, and Toshiba. -
Comments and Documentation 2501ICT/7421Ictnathan
C Comments Using Doxygen Comments and Documentation 2501ICT/7421ICTNathan René Hexel School of Information and Communication Technology Griffith University Semester 1, 2012 René Hexel Comments and Documentation C Comments Using Doxygen Outline 1 C Comments 2 Using Doxygen René Hexel Comments and Documentation C Comments Using Doxygen Comments Plain C allows comments between /* and */ /* this is a valid C comment */ Comments may not be nested /* this /* is not a valid C comment */ */ C99 also allows double-slash // end-of-line comments // this is a valid comment no closing sequence needed – the comment ends at the end of the line René Hexel Comments and Documentation C Comments Using Doxygen Comment Example Example (Program with Comments) /* * This program prints "j = 007". * It does not take any parameters and returns 0 on success. */ int main(void)/ * main function definition */ { int j; // our int variable to play with j=7; // assign a value to be printed printf("j = %03.3dnn",j); // print value with leading zeroes return 0; // everything is fine, exit program } René Hexel Comments and Documentation C Comments Using Doxygen Where to put comments? At the beginning of each file (module) describe the name of the module, purpose, author, and dates when first created and last modified Before each function (method) describe the purpose of the function or method, input parameters (arguments), return values (output parameters), and pre- and postconditions (contract) At the beginning of each class describe the purpose of the class, and things to -
Dragonfly.Wpi.Edu/Book/ February 28, 2013 8:8 Computer Science Education Paper
February 28, 2013 8:8 Computer Science Education paper Computer Science Education Vol. XX, No. XX, June 2013, 1–18 RESEARCH ARTICLE Dragonfly – Strengthening Programming Skills by Building a Game Engine from Scratch Mark Claypool Computer Science and Interactive Media & Game Development Worcester Polytechnic Institute, Worcester, MA 01609, USA email: [email protected] (Received 00 Month 200x; final version received 00 Month 200x) Computer game development has been shown to be an effective hook for motivating students to learn both introductory and advanced computer science topics. While games can be made from scratch, to simplify the programming required game development often uses game engines that handle complicated or frequently used components of the game. These game engines present the opportunity to strengthen programming skills and expose students to a range of fundamental computer science topics. While educational efforts have been effective in using game engines to improve computer science education, there have been no published papers describing and evaluating students building a game engine from scratch as part of their course work. This paper presents the Dragonfly-approach in which students build a fully functional game engine from scratch and make a game using their engine as part of a junior-level course. Details on the programming projects are presented, as well as an evaluation of the results from two offerings that used Dragonfly. Student performance on the projects as well as student assessments demonstrate the efficacy of having students build a game engine from scratch in strengthening their programming skills. Keywords: game engine, programming, object-oriented design, software engineering, game development 1 Introduction By the end of their second year, most computer science students have been exposed to a breadth of foundational materials, such as introductory programming, basic data structures and algo- rithms, and have begun to write programs of moderate size – hundreds of lines of code, perhaps up to even a thousand lines of code. -
Latex Beamer Presentation
Extend your KDE application Using QML! Artur Duque de Souza Aug/2011 Agenda • (Big) Introduction • A problem • KDE Solution • Issues • Future Qt Script QtScript C++ API to make your applications scriptable QScriptEngine • Environment to evaluate a script • Context • Global Object • Use QMetaObject system to automatically export QObjects QObjects Can be exported out of the box: • Properties • Signals • Slots • Q_INVOKABLE QScriptValue Container for QtScript data types: • Support for ECMA-262 types • Support for QObject, QVariant and QMetaObject • Prototype property that is common to all instances of an object JS Bindings JS Bindings for Qt Bindings are proxy objects/functions to interface with the ’real’ libraries JS Bindings for Qt Steps to create your bindings: • Create wrap code (check context arguments) • Register your wrappers with the engine • Be happy :) JS Bindings for Qt Steps to create your bindings: • Create wrap code (check context arguments) • Register your wrappers with the engine • Be happy :) JS Bindings for Qt Steps to create your bindings: • Create wrap code (check context arguments) • Register your wrappers with the engine • Be happy :) QML QML Declarative language to ease the development of UIs QDeclarativeEngine • Handles QML code • Does not inherit QScriptEngine • It has a QScriptEngine inside QDeclarativeEngine • Handles QML code • Does not inherit QScriptEngine • It has a QScriptEngine inside QDeclarativeEngine Public API • QML specific methods • It has its own ’context’: QDeclarativeContext • QObject works out of the box • It’s possible to register C++ declarative items QDeclarativeExpression Evaluate a JS expression in a QML context KDE First of all... ... why use QML? Declarative languages are way better (and faster) to build rich UIs! • Microblog plasmoid (C++): 1250 LOC • Declarative Microblog: 500 LOC First of all.. -
PHP Beyond the Web Shell Scripts, Desktop Software, System Daemons and More
PHP Beyond the web Shell scripts, desktop software, system daemons and more Rob Aley This book is for sale at http://leanpub.com/php This version was published on 2013-11-25 This is a Leanpub book. Leanpub empowers authors and publishers with the Lean Publishing process. Lean Publishing is the act of publishing an in-progress ebook using lightweight tools and many iterations to get reader feedback, pivot until you have the right book and build traction once you do. ©2012 - 2013 Rob Aley Tweet This Book! Please help Rob Aley by spreading the word about this book on Twitter! The suggested hashtag for this book is #phpbeyondtheweb. Find out what other people are saying about the book by clicking on this link to search for this hashtag on Twitter: https://twitter.com/search?q=#phpbeyondtheweb Contents Welcome ............................................ i About the author ...................................... i Acknowledgements ..................................... ii 1 Introduction ........................................ 1 1.1 “Use PHP? We’re not building a website, you know!”. ............... 1 1.2 Are you new to PHP? ................................. 2 1.3 Reader prerequisites. Or, what this book isn’t .................... 3 1.4 An important note for Windows and Mac users ................... 3 1.5 About the sample code ................................ 4 1.6 External resources ................................... 4 1.7 Book formats/versions available, and access to updates ............... 5 1.8 English. The Real English. .............................. 5 2 Getting away from the Web - the basics ......................... 6 2.1 PHP without a web server .............................. 6 2.2 PHP versions - what’s yours? ............................. 7 2.3 A few good reasons NOT to do it in PHP ...................... 8 2.4 Thinking about security ............................... -
Does Hardware Configuration and Processor Load Impact Software Fault Observability?
Does Hardware Configuration and Processor Load Impact Software Fault Observability? Raza Abbas Syed1, Brian Robinson2, Laurie Williams1 1Department of Computer Science, North Carolina State University, Raleigh, NC 27695-8206 {rsyed, lawilli3}@ncsu.edu 2ABB Inc., US Corporate Research, Raleigh, NC 27606 [email protected] Abstract. Intermittent failures and nondeterministic behavior test teams during the product development cycle. For failures complicate and compromise the effectiveness of software detected in test, it is difficult to determine the underlying testing and debugging. To increase the observability of fault when reproducing the failure is not possible. When the software faults, we explore the effect hardware configurations underlying fault cannot be determined, the failure report is and processor load have on intermittent failures and the often closed and no additional effort is spent on it until nondeterministic behavior of software systems. We conducted additional occurrences are detected. For faults detected in the a case study on Mozilla Firefox with a selected set of reported field, developers spent considerable effort in either remotely field failures. We replicated the conditions that caused the debugging the fault or traveling to the customer site itself to reported failures ten times on each of nine hardware determine the fault and fix it. configurations by varying processor speed, memory, hard Nondeterministic behavior in software systems can be drive capacity, and processor load. Using several observability tools, we found that hardware configurations that had less attributed to a number of sources. Testers may not have processor speed and memory observed more failures than enough visibility or control over all of the inputs to the others. -
Deployment Guide for Cisco Directory Connector
Deployment Guide for Cisco Directory Connector First Published: 2017-02-24 Last Modified: 2020-02-05 Americas Headquarters Cisco Systems, Inc. 170 West Tasman Drive San Jose, CA 95134-1706 USA http://www.cisco.com Tel: 408 526-4000 800 553-NETS (6387) Fax: 408 527-0883 Cisco and the Cisco logo are trademarks or registered trademarks of Cisco and/or its affiliates in the U.S. and other countries. To view a list of Cisco trademarks, go to this URL: https://www.cisco.com/c/en/us/about/legal/trademarks.html. Third-party trademarks mentioned are the property of their respective owners. The use of the word partner does not imply a partnership relationship between Cisco and any other company. (1721R) © 2020 Cisco Systems, Inc. All rights reserved. New and Changed Information Date Changes Made July 14, 2020 • Updated information on what to do when trying to claim users in Conflicting User Email Accounts, on page 71. June 18, 2020 • Updated a step in Choose Active Directory Objects to Synchronize to include how to customize attributes for room data (release 3.6). • Updated Directory Connector download link in Install Cisco Directory Connector, on page 17 June 2, 2020 • Added userAccountControl and ds-pwp-account-disabled attributes to the table in Active Directory and Cloud Attributes, on page 28. April 21, 2020 • Added a note in Do a Full Synchronization of Active Directory Users Into the Cloud to clarify that the auto-assign license template only applies to new users, not updated users. February 5, 2020 In the "Do a Full Synchronization of Active Directory Users Into the Cloud" topic, clarified some inaccurate text about deletion. -
Intro to Doxygen
Intro to Doxygen Stephen Herbener JEDI Core Team 4/19/18 Doxywizard • GUI that helps you configure and run doxygen • Doxywizard assists in the creation of a doxygen configuration file • User enters information through GUI forms • The configuration file created by Doxywizard can be used directly by doxygen • Enables batch processing from the command line: doxygen <config_file> • Doxywizard can run doxygen for you • Hit the “Run” button • Captures output from doxygen in a GUI window • Doxywizard is supported by the developers of doxygen • https://www.stack.nl/~dimitri/doxygen/manual/doxywizard_usage.html Doxywizard: Start up On the Mac, click on the Doxygen icon in the Applications folder • Configuration buttons • Wizard: Quick and easy • Expert: All the gory details Doxywizard: Wizard configuration • Project • Mode • Set paths to source code and destination to • Select what to extract and the primary output documentation programming language in the source code Doxywizard: Wizard configuration • Output • Diagrams • Set the formats for the generated • Select any diagrams to be placed in the documentation generated documentation Doxywizard: Expert configuration • Set the path to the dot executable • EXTRACT_PRIVATE will include private data members • Typically: /usr/local/bin/dot and methods in generated documentation • EXTRACT_STATIC will include static members in generated documentation Doxywizard: Expert configuration • Make sure to include *.F90 file pattern Doxywizard: Run doxygen • You will get the same result by running on the command -
The Kate Handbook
The Kate Handbook Anders Lund Seth Rothberg Dominik Haumann T.C. Hollingsworth The Kate Handbook 2 Contents 1 Introduction 10 2 The Fundamentals 11 2.1 Starting Kate . 11 2.1.1 From the Menu . 11 2.1.2 From the Command Line . 11 2.1.2.1 Command Line Options . 12 2.1.3 Drag and Drop . 13 2.2 Working with Kate . 13 2.2.1 Quick Start . 13 2.2.2 Shortcuts . 13 2.3 Working With the KateMDI . 14 2.3.1 Overview . 14 2.3.1.1 The Main Window . 14 2.3.2 The Editor area . 14 2.4 Using Sessions . 15 2.5 Getting Help . 15 2.5.1 With Kate . 15 2.5.2 With Your Text Files . 16 2.5.3 Articles on Kate . 16 3 Working with the Kate Editor 17 4 Working with Plugins 18 4.1 Kate Application Plugins . 18 4.2 External Tools . 19 4.2.1 Configuring External Tools . 19 4.2.2 Variable Expansion . 20 4.2.3 List of Default Tools . 22 4.3 Backtrace Browser Plugin . 25 4.3.1 Using the Backtrace Browser Plugin . 25 4.3.2 Configuration . 26 4.4 Build Plugin . 26 The Kate Handbook 4.4.1 Introduction . 26 4.4.2 Using the Build Plugin . 26 4.4.2.1 Target Settings tab . 27 4.4.2.2 Output tab . 28 4.4.3 Menu Structure . 28 4.4.4 Thanks and Acknowledgments . 28 4.5 Close Except/Like Plugin . 28 4.5.1 Introduction . 28 4.5.2 Using the Close Except/Like Plugin .