Storage of String Literals Using Gcc in a Unix Environment
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Preview Objective-C Tutorial (PDF Version)
Objective-C Objective-C About the Tutorial Objective-C is a general-purpose, object-oriented programming language that adds Smalltalk-style messaging to the C programming language. This is the main programming language used by Apple for the OS X and iOS operating systems and their respective APIs, Cocoa and Cocoa Touch. This reference will take you through simple and practical approach while learning Objective-C Programming language. Audience This reference has been prepared for the beginners to help them understand basic to advanced concepts related to Objective-C Programming languages. Prerequisites Before you start doing practice with various types of examples given in this reference, I'm making an assumption that you are already aware about what is a computer program, and what is a computer programming language? Copyright & Disclaimer © Copyright 2015 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book can retain a copy for future reference but commercial use of this data is not allowed. Distribution or republishing any content or a part of the content of this e-book in any manner is also not allowed without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt. Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our website or its contents including this tutorial. If you discover any errors on our website or in this tutorial, please notify us at [email protected] ii Objective-C Table of Contents About the Tutorial .................................................................................................................................. -
Strings in C++
Programming Abstractions C S 1 0 6 X Cynthia Lee Today’s Topics Introducing C++ from the Java Programmer’s Perspective . Absolute value example, continued › C++ strings and streams ADTs: Abstract Data Types . Introduction: What are ADTs? . Queen safety example › Grid data structure › Passing objects by reference • const reference parameters › Loop over “neighbors” in a grid Strings in C++ STRING LITERAL VS STRING CLASS CONCATENATION STRING CLASS METHODS 4 Using cout and strings int main(){ int n = absoluteValue(-5); string s = "|-5|"; s += " = "; • This prints |-5| = 5 cout << s << n << endl; • The + operator return 0; concatenates strings, } and += works in the way int absoluteValue(int n) { you’d expect. if (n<0){ n = -n; } return n; } 5 Using cout and strings int main(){ int n = absoluteValue(-5); But SURPRISE!…this one string s = "|-5|" + " = "; doesn’t work. cout << s << n << endl; return 0; } int absoluteValue(int n) { if (n<0){ n = -n; } return n; } C++ string objects and string literals . In this class, we will interact with two types of strings: › String literals are just hard-coded string values: • "hello!" "1234" "#nailedit" • They have no methods that do things for us • Think of them like integer literals: you can’t do "4.add(5);" //no › String objects are objects with lots of helpful methods and operators: • string s; • string piece = s.substr(0,3); • s.append(t); //or, equivalently: s+= t; String object member functions (3.2) Member function name Description s.append(str) add text to the end of a string s.compare(str) return -
15-122: Principles of Imperative Computation, Fall 2014 Lab 11: Strings in C
15-122: Principles of Imperative Computation, Fall 2014 Lab 11: Strings in C Tom Cortina(tcortina@cs) and Rob Simmons(rjsimmon@cs) Monday, November 10, 2014 For this lab, you will show your TA your answers once you complete your activities. Autolab is not used for this lab. SETUP: Make a directory lab11 in your private 15122 directory and copy the required lab files to your lab11 directory: cd private/15122 mkdir lab11 cp /afs/andrew.cmu.edu/usr9/tcortina/public/15122-f14/*.c lab11 1 Storing and using strings using C Load the file lab11ex1.c into a text editor. Read through the file and write down what you think the output will be before you run the program. (The ASCII value of 'a' is 97.) Then compile and run the program. Be sure to use all of the required flags for the C compiler. Answer the following questions on paper: Exercise 1. When word is initially printed out character by character, why does only one character get printed? Exercise 2. Change the program so word[3] = 'd'. Recompile and rerun. Explain the change in the output. Run valgrind on your program. How do the messages from valgrind correspond to the change we made? Exercise 3. Change word[3] back. Uncomment the code that treats the four character array word as a 32-bit integer. Compile and run again. Based on the answer, how are bytes of an integer stored on the computer where you are running your code? 2 Arrays of strings Load the file lab11ex2.c into a text editor. -
Variable Feature Usage Patterns in PHP
Variable Feature Usage Patterns in PHP Mark Hills East Carolina University, Greenville, NC, USA [email protected] Abstract—PHP allows the names of variables, classes, func- and classes at runtime. Below, we refer to these generally as tions, methods, and properties to be given dynamically, as variable features, and specifically as, e.g., variable functions expressions that, when evaluated, return an identifier as a string. or variable methods. While this provides greater flexibility for programmers, it also makes PHP programs harder to precisely analyze and understand. The main contributions presented in this paper are as follows. In this paper we present a number of patterns designed to First, taking advantage of our prior work, we have developed recognize idiomatic uses of these features that can be statically a number of patterns for detecting idiomatic uses of variable resolved to a precise set of possible names. We then evaluate these features in PHP programs and for resolving these uses to a patterns across a corpus of 20 open-source systems totaling more set of possible names. Written using the Rascal programming than 3.7 million lines of PHP, showing how often these patterns occur in actual PHP code, demonstrating their effectiveness at language [2], [3], these patterns work over the ASTs of the statically determining the names that can be used at runtime, PHP scripts, with more advanced patterns also taking advantage and exploring anti-patterns that indicate when the identifier of control flow graphs and lightweight analysis algorithms for computation is truly dynamic. detecting value flow and reachability. Each of these patterns works generally across all variable features, instead of being I. -
Strings String Literals String Variables Warning!
Strings String literals • Strings are not a built-in data type. char *name = "csc209h"; printf("This is a string literal\n"); • C provides almost no special means of defining or working with strings. • String literals are stored as character arrays, but • A string is an array of characters you can't change them. terminated with a “null character” ('\0') name[1] = 'c'; /* Error */ • The compiler reserves space for the number of characters in the string plus one to store the null character. 1 2 String Variables Warning! • arrays are used to store strings • Big difference between a string's length • strings are terminated by the null character ('\0') and size! (That's how we know a string's length.) – length is the number of non-null characters • Initializing strings: currently present in the string – char course[8] = "csc209h"; – size if the amount of memory allocated for – char course[8] = {'c','s','c',… – course is an array of characters storing the string – char *s = "csc209h"; • Eg., char s[10] = "abc"; – s is a pointer to a string literal – length of s = 3, size of s = 10 – ensure length+1 ≤ size! 3 4 String functions Copying a string • The library provides a bunch of string char *strncpy(char *dest, functions which you should use (most of the char *src, int size) time). – copy up to size bytes of the string pointed to by src in to dest. Returns a pointer to dest. $ man string – Do not use strcpy (buffer overflow problem!) • int strlen(char *str) – returns the length of the string. Remember that char str1[3]; the storage needed for a string is one plus its char str2[5] = "abcd"; length /*common error*/ strncpy(str1, str2, strlen(str2));/*wrong*/ 5 6 Concatenating strings Comparing strings char *strncat(char *s1, const char *s2, size_t n); int strcmp(const char *s1, const char *s2) – appends the contents of string s2 to the end of s1, and returns s1. -
Unibasic 9.3 Reference Guide
Unibasic - Dynamic Concepts Wiki 6/19/17, 1244 PM Unibasic From Dynamic Concepts Wiki Contents 1 UniBasic 2 About this Guide 2.1 Conventions 3 Installation & Configuration 3.1 Configuring Unix for UniBasic 3.1.1 Number of Processes 3.1.2 Number of Open Files 3.1.3 Number of Open i-nodes 3.1.4 Number of Locks 3.1.5 Message Queues 3.2 Unix Accounting & Protection System 3.3 Creating a Unix Account for UniBasic 3.4 UniBasic Security & Licensing 3.4.1 Software Licensing 3.4.2 Hardware Licensing 3.5 Loading the Installation File 3.5.1 Loading the UniBasic Installation File 3.5.2 Loading the UniBasic Development File 3.6 ubinstall - Installing UniBasic Packages 3.6.1 Errors During Installation 3.7 Configuring a UniBasic Environment 3.7.1 Directories and Paths 3.7.2 Filenames and Pathnames 3.7.3 Organizing Logical Units and Packnames 3.7.4 Environment Variables 3.7.5 Setting up .profile for Multiple Users 3.8 Command Line Interpreter 3.9 Launching UniBasic From Unix 3.10 Terminating a UniBasic Process 3.11 Licensing a New Installation 3.12 Changing the SSN Activation Key 3.13 Launching UniBasic Ports at Startup 3.14 Configuring Printer Drivers 3.15 Configuring Serial Printers 3.16 Configuring Terminal Drivers 3.17 Creating a Customized Installation Media 4 Introduction To UniBasic 4.1 Data 4.1.1 Numeric Data 4.1.1.1 Numeric Precision 4.1.1.2 Special Notes on %3 and %6 Numerics https://engineering.dynamic.com/mediawiki/index.php?title=Unibasic&printable=yes Page 1 of 397 Unibasic - Dynamic Concepts Wiki 6/19/17, 1244 PM 4.1.1.3 Integers Stored in Floating-Point -
VSI Openvms C Language Reference Manual
VSI OpenVMS C Language Reference Manual Document Number: DO-VIBHAA-008 Publication Date: May 2020 This document is the language reference manual for the VSI C language. Revision Update Information: This is a new manual. Operating System and Version: VSI OpenVMS I64 Version 8.4-1H1 VSI OpenVMS Alpha Version 8.4-2L1 Software Version: VSI C Version 7.4-1 for OpenVMS VMS Software, Inc., (VSI) Bolton, Massachusetts, USA C Language Reference Manual Copyright © 2020 VMS Software, Inc. (VSI), Bolton, Massachusetts, USA Legal Notice Confidential computer software. Valid license from VSI required for possession, use or copying. Consistent with FAR 12.211 and 12.212, Commercial Computer Software, Computer Software Documentation, and Technical Data for Commercial Items are licensed to the U.S. Government under vendor's standard commercial license. The information contained herein is subject to change without notice. The only warranties for VSI products and services are set forth in the express warranty statements accompanying such products and services. Nothing herein should be construed as constituting an additional warranty. VSI shall not be liable for technical or editorial errors or omissions contained herein. HPE, HPE Integrity, HPE Alpha, and HPE Proliant are trademarks or registered trademarks of Hewlett Packard Enterprise. Intel, Itanium and IA64 are trademarks or registered trademarks of Intel Corporation or its subsidiaries in the United States and other countries. Java, the coffee cup logo, and all Java based marks are trademarks or registered trademarks of Oracle Corporation in the United States or other countries. Kerberos is a trademark of the Massachusetts Institute of Technology. -
IBM Education Assistance for Z/OS V2R1
IBM Education Assistance for z/OS V2R1 Item: ASCII Unicode Option Element/Component: UNIX Shells and Utilities (S&U) Material is current as of June 2013 © 2013 IBM Corporation Filename: zOS V2R1 USS S&U ASCII Unicode Option Agenda ■ Trademarks ■ Presentation Objectives ■ Overview ■ Usage & Invocation ■ Migration & Coexistence Considerations ■ Presentation Summary ■ Appendix Page 2 of 19 © 2013 IBM Corporation Filename: zOS V2R1 USS S&U ASCII Unicode Option IBM Presentation Template Full Version Trademarks ■ See url http://www.ibm.com/legal/copytrade.shtml for a list of trademarks. Page 3 of 19 © 2013 IBM Corporation Filename: zOS V2R1 USS S&U ASCII Unicode Option IBM Presentation Template Full Presentation Objectives ■ Introduce the features and benefits of the new z/OS UNIX Shells and Utilities (S&U) support for working with ASCII/Unicode files. Page 4 of 19 © 2013 IBM Corporation Filename: zOS V2R1 USS S&U ASCII Unicode Option IBM Presentation Template Full Version Overview ■ Problem Statement –As a z/OS UNIX Shells & Utilities user, I want the ability to control the text conversion of input files used by the S&U commands. –As a z/OS UNIX Shells & Utilities user, I want the ability to run tagged shell scripts (tcsh scripts and SBCS sh scripts) under different SBCS locales. ■ Solution –Add –W filecodeset=codeset,pgmcodeset=codeset option on several S&U commands to enable text conversion – consistent with support added to vi and ex in V1R13. –Add –B option on several S&U commands to disable automatic text conversion – consistent with other commands that already have this override support. –Add new _TEXT_CONV environment variable to enable or disable text conversion. -
Bidirectional Programming Languages
University of Pennsylvania ScholarlyCommons Publicly Accessible Penn Dissertations Winter 2009 Bidirectional Programming Languages John Nathan Foster University of Pennsylvania, [email protected] Follow this and additional works at: https://repository.upenn.edu/edissertations Part of the Databases and Information Systems Commons, and the Programming Languages and Compilers Commons Recommended Citation Foster, John Nathan, "Bidirectional Programming Languages" (2009). Publicly Accessible Penn Dissertations. 56. https://repository.upenn.edu/edissertations/56 This paper is posted at ScholarlyCommons. https://repository.upenn.edu/edissertations/56 For more information, please contact [email protected]. Bidirectional Programming Languages Abstract The need to edit source data through a view arises in a host of applications across many different areas of computing. Unfortunately, few existing systems provide support for updatable views. In practice, when they are needed, updatable views are usually implemented using two separate programs: one that computes the view from the source and another that handles updates. This rudimentary design is tedious for programmers, difficult to reason about, and a nightmare to maintain. This dissertation presents bidirectional programming languages, which provide an elegant and effective mechanism for describing updatable views. Unlike programs written in an ordinary language, which only work in one direction, programs in a bidirectional language can be run both forwards and backwards: from left to right, they describe functions that map sources to views, and from right to left, they describe functions that map updated views back to updated sources. Besides eliminating redundancy, these languages can be designed to ensure correctness, guaranteeing by construction that the two functions work well together. Starting from the foundations, we define a general semantic space of well-behaved bidirectional transformations called lenses. -
Strings String Literals Continuing a String Literal Operations on String
3/4/14 String Literals • A string literal is a sequence of characters enclosed within double quotes: "When you come to a fork in the road, take it." Strings • String literals may contain escape sequences. • Character escapes often appear in printf and scanf format strings. Based on slides from K. N. King and Dianna Xu • For example, each \n character in the string "Candy\nIs dandy\nBut liquor\nIs quicker.\n --Ogden Nash\n" causes the cursor to advance to the next line: Bryn Mawr College Candy CS246 Programming Paradigm Is dandy But liquor Is quicker. --Ogden Nash Continuing a String Literal How String Literals Are Stored • The backslash character (\) • The string literal "abc" is stored as an array of printf("When you come to a fork in the road, take it. \ four characters: --Yogi Berra"); Null o In general, the \ character can be used to join two or character more lines of a program into a single line. • When two or more string literals are adjacent, the compiler will join them into a single string. • The string "" is stored as a single null character: printf("When you come to a fork in the road, take it. " "--Yogi Berra"); This rule allows us to split a string literal over two or more lines How String Literals Are Stored Operations on String Literals • Since a string literal is stored as an array, the • We can use a string literal wherever C allows a compiler treats it as a pointer of type char *. char * pointer: • Both printf and scanf expect a value of type char *p; char * as their first argument. -
Reference Manual for the Icon Programming Language Version 5 (( Implementation for Limx)*
Reference Manual for the Icon Programming Language Version 5 (( Implementation for liMX)* Can A. Contain. Ralph £ Grixwoltl, and Stephen B. Watnplcr "RSI-4a December 1981, Corrected July 1982 Department of Computer Science The University of Arizona Tucson, Arizona 85721 This work was supported by the National Science Foundation under Grant MCS79-03890. Copyright © 1981 by Ralph E. Griswold All rights reserved. No part of this work may be reproduced, transmitted, or stored in any form or by any means without the prior written consent of the copyright owner. CONTENTS Chapter i Introduction 1.1 Background I 1.2 Scope ol the Manual 2 1.3 An Overview of Icon 2 1.4 Syntax Notation 2 1.5 Organization ol the Manual 3 Chapter 2 Basic Concepts and Operations 2.1 Types 4 2.2 Expressions 4 2.2.1 Variables and Assignment 4 2.2.2 Keywords 5 2.2.3 Functions 5 2.2.4 Operators 6 2.3 Evaluation of Expressions 6 2.3.1 Results 6 2.3.2 Success and Failure 7 2.4 Basic Control Structures 7 2.5 Compound Expressions 9 2.6 Loop Control 9 2.7 Procedures 9 Chapter 3 Generators and Expression Evaluation 3.1 Generators 11 3.2 Goal-Directed Evaluation 12 }.?> Evaluation of Expres.sions 13 3.4 I he Extent ol Backtracking 14 3.5 I he Reversal ol Effects 14 Chapter 4 Numbers and Arithmetic Operations 4.1 Integers 15 4.1.1 literal Integers 15 4.1.2 Integer Arithmetic 15 4.1.3 Integer Comparison 16 4.2 Real Numbers 17 4.2.1 literal Real Numbers 17 4.2.2 Real Arithmetic 17 4.2.3 Comparison of Real Numbers IS 4.3 Mixed-Mode Arithmetic IX 4.4 Arithmetic Type Conversion 19 -
Data Types in C
Princeton University Computer Science 217: Introduction to Programming Systems Data Types in C 1 Goals of C Designers wanted C to: But also: Support system programming Support application programming Be low-level Be portable Be easy for people to handle Be easy for computers to handle • Conflicting goals on multiple dimensions! • Result: different design decisions than Java 2 Primitive Data Types • integer data types • floating-point data types • pointer data types • no character data type (use small integer types instead) • no character string data type (use arrays of small ints instead) • no logical or boolean data types (use integers instead) For “under the hood” details, look back at the “number systems” lecture from last week 3 Integer Data Types Integer types of various sizes: signed char, short, int, long • char is 1 byte • Number of bits per byte is unspecified! (but in the 21st century, pretty safe to assume it’s 8) • Sizes of other integer types not fully specified but constrained: • int was intended to be “natural word size” • 2 ≤ sizeof(short) ≤ sizeof(int) ≤ sizeof(long) On ArmLab: • Natural word size: 8 bytes (“64-bit machine”) • char: 1 byte • short: 2 bytes • int: 4 bytes (compatibility with widespread 32-bit code) • long: 8 bytes What decisions did the designers of Java make? 4 Integer Literals • Decimal: 123 • Octal: 0173 = 123 • Hexadecimal: 0x7B = 123 • Use "L" suffix to indicate long literal • No suffix to indicate short literal; instead must use cast Examples • int: 123, 0173, 0x7B • long: 123L, 0173L, 0x7BL • short: