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The Videogame Style Guide and Reference Manual
The International Game Journalists Association and Games Press Present THE VIDEOGAME STYLE GUIDE AND REFERENCE MANUAL DAVID THOMAS KYLE ORLAND SCOTT STEINBERG EDITED BY SCOTT JONES AND SHANA HERTZ THE VIDEOGAME STYLE GUIDE AND REFERENCE MANUAL All Rights Reserved © 2007 by Power Play Publishing—ISBN 978-1-4303-1305-2 No part of this book may be reproduced or transmitted in any form or by any means – graphic, electronic or mechanical – including photocopying, recording, taping or by any information storage retrieval system, without the written permission of the publisher. Disclaimer The authors of this book have made every reasonable effort to ensure the accuracy and completeness of the information contained in the guide. Due to the nature of this work, editorial decisions about proper usage may not reflect specific business or legal uses. Neither the authors nor the publisher shall be liable or responsible to any person or entity with respects to any loss or damages arising from use of this manuscript. FOR WORK-RELATED DISCUSSION, OR TO CONTRIBUTE TO FUTURE STYLE GUIDE UPDATES: WWW.IGJA.ORG TO INSTANTLY REACH 22,000+ GAME JOURNALISTS, OR CUSTOM ONLINE PRESSROOMS: WWW.GAMESPRESS.COM TO ORDER ADDITIONAL COPIES OF THE VIDEOGAME STYLE GUIDE AND REFERENCE MANUAL PLEASE VISIT: WWW.GAMESTYLEGUIDE.COM ACKNOWLEDGEMENTS Our thanks go out to the following people, without whom this book would not be possible: Matteo Bittanti, Brian Crecente, Mia Consalvo, John Davison, Libe Goad, Marc Saltzman, and Dean Takahashi for editorial review and input. Dan Hsu for the foreword. James Brightman for his support. Meghan Gallery for the front cover design. -
Crash Bandicoot N. Sane Trilogy Spins Into the Hands of Fans Today
June 30, 2017 Crash is Back Fur Realz! Crash Bandicoot N. Sane Trilogy Spins into the Hands of Fans Today Play All Three Games that Started the Crash SeNsation Crash Bandicoot Green Screen Launches, Allowing Fans to Create Custom Crash Videos SANTA MONICA, Calif.--(BUSINESS WIRE)-- Boo-yah! Crash fans can rejoice as Crash Bandicoot™ N. Sane Trilogy is available today for PS4™ and PS4™ Pro owners. Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), brings Crash Bandicoot, one of the most famous game characters in history, back into fans' living rooms today with beautiful remastered HD graphics. Fans can play as Crash or his sister Coco in the three games that started it all: Crash Bandicoot™, Crash Bandicoot™ 2: Cortex Strikes Back and Crash Bandicoot™ 3: Warped. In addition, today marks the launch of the Crash Bandicoot Comeback Speech Green Screen video, giving fans the ability to create their own custom videos featuring the famous Crash Bandicoot character. The Music from Crash Bandicoot N. Sane Trilogy is also available today. This Smart News Release features multimedia. View the full release here: http://www.businesswire.com/news/home/20170630005270/en/ "Many people around the world (myself among them) count the early Crash Bandicoot games as one of their most beloved gaming experiences. So it has been an honor and a labor of love for all of us at Activision to bring him into 2017, looking and playing better than ever," said Eric Hirshberg, CEO of Activision. "Our team at Vicarious Visions has done an amazing job giving players the Crash they remember with all the benefits of the modern era." Starting today, fans can download the Crash Bandicoot Comeback Speech Green Screen video. -
Inside the Video Game Industry
Inside the Video Game Industry GameDevelopersTalkAbout theBusinessofPlay Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman Downloaded by [Pennsylvania State University] at 11:09 14 September 2017 First published by Routledge Th ird Avenue, New York, NY and by Routledge Park Square, Milton Park, Abingdon, Oxon OX RN Routledge is an imprint of the Taylor & Francis Group, an Informa business © Taylor & Francis Th e right of Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman to be identifi ed as authors of this work has been asserted by them in accordance with sections and of the Copyright, Designs and Patents Act . All rights reserved. No part of this book may be reprinted or reproduced or utilised in any form or by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying and recording, or in any information storage or retrieval system, without permission in writing from the publishers. Trademark notice : Product or corporate names may be trademarks or registered trademarks, and are used only for identifi cation and explanation without intent to infringe. Library of Congress Cataloging in Publication Data Names: Ruggill, Judd Ethan, editor. | McAllister, Ken S., – editor. | Nichols, Randall K., editor. | Kaufman, Ryan, editor. Title: Inside the video game industry : game developers talk about the business of play / edited by Judd Ethan Ruggill, Ken S. McAllister, Randy Nichols, and Ryan Kaufman. Description: New York : Routledge is an imprint of the Taylor & Francis Group, an Informa Business, [] | Includes index. Identifi ers: LCCN | ISBN (hardback) | ISBN (pbk.) | ISBN (ebk) Subjects: LCSH: Video games industry. -
Guitar Hero(R) III: Legends of Rock and Call of Duty(R) 4: Modern Warfare Top Video Game Searches on the Web
Guitar Hero(R) III: Legends of Rock and Call of Duty(R) 4: Modern Warfare Top Video Game Searches on the Web SANTA MONICA, Calif., Nov 16, 2007 (BUSINESS WIRE) -- Activision, Inc.'s (Nasdaq:ATVI) Guitar Hero(R) III: Legends of Rock and Call of Duty(R) 4: Modern Warfare have been the most searched for video games on the Web, leading all U.S. Internet searches since Oct. 28, 2007 according to Hitwise, a leading online intelligence service. During the same period, Guitar Hero (R) III: Legends of Rock was the only video game listed among the top 500 search terms across all categories of web sites. "Consumer interest in Guitar Hero(R) III: Legends of Rock and Call of Duty(R) 4: Modern Warfare has been incredible and places Activision in a strong position heading into the holiday season," said Robin Kaminsky, executive vice president of Activision Publishing. "Guitar Hero III: Legends of Rock sold through more than $115 million within the first seven days of its launch and we fully expect Call of Duty 4: Modern Warfare will be one of the top-selling games of the year." Developed by Neversoft, Guitar Hero III: Legends of Rock is on store shelves now for the Xbox 360 and PS3 (SRP $99.99) and the Wii and PS2 (SRP $89.99) and is rated T for Teen by the ESRB. Developed by Infinity Ward, Call of Duty 4: Modern Warfare is rated "M" (Mature) by the ESRB for Intense Violence, Strong Language, Blood and Gore and is available now on Xbox 360(TM) and PLAYSTATION(R)3 computer entertainment system for a suggested retail price of $59.99; the Windows(R) PC version for $49.99. -
Crash Terms and Conditions
FUEL YOUR GAME – SOUR PATCH KIDS/TRIDENT VIBES x CRASH™ TEAM RACING NITRO-FUELED IN-GAME CONTENT Program Terms and Conditions OPEN TO RESIDENTS OF THE 50 UNITED STATES (AND D.C.), 13 YEARS OF AGE AND OLDER ONLY PURCHASE OF CRASH™ TEAM RACING-NITRO FUELED GAME (PUBLISHED BY ACTIVISION), INTERNET ACCESS, CRASH BANDICOOT ACCOUNT (FREE TO OBTAIN), ACCEPTANCE OF PRODUCT AND END USER LICENSE AGREEMENTS, AND SONY ENTERTAINMENT NETWORK ACCOUNT (FREE SERVICE), OR XBOX LIVE ACCOUNT (FREE SERVICE), OR NINTENDO ACCOUNT (FREE SERVICE) REQUIRED TO PARTICIPATE IN THE PROGRAM, REDEEM CODE(S) AND USE IN-GAME CONTENT AVAILABLE THROUGH THIS PROGRAM. 1. HOW TO PARTICIPATE: Mondelez Global LLC (“Sponsor”) is offering the “Sour Patch Kids/Trident Vibes x Crash™ Team Racing Nitro-Fueled In-Game Content Program” (the “Program”). The Program is subject to these terms and conditions (the “Terms and Conditions”), and by participating, a participant (“Participant”) agrees to be bound by these Terms and Conditions. Program begins at 12:00 am ET on August 30, 2019 and ends at 11:59 pm ET on March 31, 2020 (the “Program Period”). During the Program Period, visit a participating retail location and purchase a qualifying, specially-marked (featuring Game, as defined below, logo and “unlock in-game content” messaging) package of Trident Vibes Spearmint Rush, Trident Vibes Peppermint Wave, Trident Vibes Tropical Beat, SOUR PATCH KIDS Original (5oz or 8oz), and/or SOUR PATCH KIDS Watermelon (8oz) to obtain an on- pack code printed inside the packaging (each a “Code”). During the Program Period, visit www.tridentcrash.com (if you made a qualifying Trident Vibes purchase) or www.spkcrash.com (if you made a qualifying SOUR PATCH KIDS purchase), (each a “Website”). -
10Th IAA FINALISTS ANNOUNCED
10th Annual Interactive Achievement Awards Finalists GAME TITLE PUBLISHER DEVELOPER CREDITS Outstanding Achievement in Animation ANIMATION DIRECTOR LEAD ANIMATOR Gears of War Microsoft Game Studios Epic Games Aaron Herzog & Jay Hosfelt Jerry O'Flaherty Daxter Sony Computer Entertainment ReadyatDawn Art Director: Ru Weerasuriya Jerome de Menou Lego Star Wars II: The Original Trilogy LucasArts Traveller's Tales Jeremy Pardon Jeremy Pardon Rayman Raving Rabbids Ubisoft Ubisoft Montpellier Patrick Bodard Patrick Bodard Fight Night Round 3 Electronic Arts EA Sports Alan Cruz Andy Konieczny Outstanding Achievement in Art Direction VISUAL ART DIRECTOR TECHNICAL ART DIRECTOR Gears of War Microsoft Game Studios Epic Games Jerry O'Flaherty Chris Perna Final Fantasy XII Square Enix Square Enix Akihiko Yoshida Hideo Minaba Call of Duty 3 Activison Treyarch Treyarch Treyarch Tom Clancy's Rainbow Six: Vegas Ubisoft Ubisoft Montreal Olivier Leonardi Jeffrey Giles Viva Piñata Microsoft Game Studios Rare Outstanding Achievement in Soundtrack MUSIC SUPERVISOR Guitar Hero 2 Activision/Red Octane Harmonix Eric Brosius SingStar Rocks! Sony Computer Entertainment SCE London Studio Alex Hackford & Sergio Pimentel FIFA 07 Electronic Arts Electronic Arts Canada Joe Nickolls Marc Ecko's Getting Up Atari The Collective Marc Ecko, Sean "Diddy" Combs Scarface Sierra Entertainment Radical Entertainment Sound Director: Rob Bridgett Outstanding Achievement in Original Music Composition COMPOSER Call of Duty 3 Activison Treyarch Joel Goldsmith LocoRoco Sony Computer -
Mcro, Inc. V. Bandai Namco Games America Inc
United States Court of Appeals for the Federal Circuit ______________________ MCRO, INC., DBA PLANET BLUE, Plaintiff-Appellant v. BANDAI NAMCO GAMES AMERICA INC., NAUGHTY DOG, INC., KONAMI DIGITAL ENTERTAINMENT, INC., SEGA OF AMERICA, INC., ELECTRONIC ARTS INC., OBSIDIAN ENTERTAINMENT, INC., DISNEY INTERACTIVE STUDIOS, INC., SQUARE ENIX, INC., NEVERSOFT ENTERTAINMENT, INC., TREYARCH CORPORATION, CAPCOM USA, INC., SONY COMPUTER ENTERTAINMENT AMERICA LLC, ATLUS U.S.A., INC., SUCKER PUNCH PRODUCTIONS, LLC, INFINITY WARD, INC., LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. LLC, WARNER BROS. INTERACTIVE ENTERTAINMENT, A DIVISION OF WARNER BROS. HOME ENTERTAINMENT INC., ACTIVISION PUBLISHING, INC., BLIZZARD ENTERTAINMENT, INC., VALVE CORPORATION, CODEMASTERS USA GROUP, INC., CODEMASTERS SOFTWARE INC., CODEMASTERS, INC., THE CODEMASTERS SOFTWARE COMPANY LIMITED, Defendants-Appellees ______________________ 2015-1080, -1081, -1082, -1083, -1084, -1085, -1086, -1087, -1088, -1089, -1090, -1092, -1093, -1094, -1095, -1096, -1097, -1098, -1099, -1100, -1101 2 MCRO, INC. v. BANDAI NAMCO GAMES AMERICA ______________________ Appeals from the United States District Court for the Central District of California in Nos. 2:12-cv-10322-GW- FFM, 2:12-cv-10323-GW-FFM, 2:12-cv-10327-GW-FFM, 2:12-cv-10329-GW-FFM, 2:12-cv-10331-GW-FFM, 2:12-cv- 10333-GW-FFM, 2:12-cv-10335-GW-FFM, 2:12-cv-10337- GW-FFM, 2:12-cv-10338-GW-FFM, 2:12-cv-10341-GW- FFM, 2:12-cv-10342-GW-FFM, 8:13-cv-01870-GW-FFM, 2:14-cv-00332-GW-FFM, 2:14-cv-00336-GW-FFM, 2:14-cv- 00358-GW-FFM, 2:14-cv-00383-GW-FFM, 2:14-cv-00352- GW-FFM, 2:14-cv-00417-GW-FFM, 8:13-cv-01874-GW- FFM, 2:14-cv-00389-GW-FFM, 2:14-cv-00439-GW-FFM, Judge George H. -
Weekly News Digest #3
Jan 18 — Jan 24, 2020 Weekly News Digest #3 Hi everyone, The investment activity in the gaming market continues to accelerate with the recent IPO announcements of Huuuge and Krafton. The latter may become one of the biggest gaming companies worldwide with a $27B rumored valuation. Furthermore, Microsoft, Google, and Amazon consider acquisitions in the gaming space, as reported by Brad Sams. Tencent is also on the edge to acquire some large gaming business (U.S. or South Koreabased), considering debt financing of several billion dollars, as reported by TMT Finance. Such a step is what you can expect from the #1 strategic investor, based on the InvestGame Annual Report. Our colleagues at Niko Partners have published an update on Tencent deals over 2020. We’ve integrated the Niko Partners’ and Master the Meta’s data into our deals database and published it here. Huuuge shared IPO details: planning to raise $150m Polandbased social casino game developer and publisher Huuuge Games has officially announced its intention to raise approximately $150m via IPO on the main market of the Warsaw Stock Exchange. The company plans to use most of the future proceeds to support further potential acquisitions expanding its core social casino games portfolio and publishing capabilities; In addition to the sale of new shares, shareholders will publicly sell existing shares leading to a freefloat rate of over 25%. Founded in 2014 by Anton Gauffin, Huuuge Games is a F2P mobile game developer and publisher, mainly known for social casino titles. Huuuge operates through 3 core business divisions: Mighty: development and publishing of social casino games; Brave: publishing of casual games; HuuugeX: research and earlystage development of casual games. -
Guitar Hero® 5 Online Scavenger Hunt Offers Winner Exclusive Access to 5 Concerts by Their Favorite Bands
Guitar Hero® 5 Online Scavenger Hunt Offers Winner Exclusive Access to 5 Concerts by Their Favorite Bands --Fans Participate in Unveiling Guitar Hero 5 Artists in Unique Contest Spanning Websites, TV, Blogs and Online Media SANTA MONICA, Calif., May 26, 2009 /PRNewswire-FirstCall via COMTEX News Network/ -- Guitar Hero launches a unique online scavenger hunt today that invites fans to scour websites, TV shows, blogs and online media sites to uncover the full list of artists that will appear on Guitar Hero 5, the next version of the most popular music game in the world. Fans are invited to start their search at GH5.GuitarHero.com and register to participate in The Guitar Hero(R) 5 Tickets, 5 Concerts Sweepstakes and enter to win a set of 5 tickets to 5 different concerts in a major metropolitan area venue near their hometown. Once registered at GH5.GuitarHero.com participants will be given clues leading them to a series of blogs, TV shows and online media where every day, for the next five days, a selection of bands from the Guitar Hero 5 set list will be revealed. Once entrants have uncovered the bands from the designated locations, they must go to GH5.GuitarHero.com to verify the information found and will then be eligible to enter to win The Guitar Hero 5 Tickets, 5 Concerts Sweepstakes. Entries for the sweepstakes will be received through June 25, 2009. Registration is now open. This fall, living room legends will rock any way they want in Guitar Hero 5. Featuring genre-defining hits from some of the biggest rock artists and bands of all time, the entire set list is at players' finger tips from the start. -
Barclay Chantel Summary Experience Education
Barclay Chantel 900 Mac Arthur Dr Ballston Spa, NY 12020 (518) 951-6364 [email protected] Summary I am an industry veteran, who has been making games for over 20 years. I’ve worked on every aspect of art production, and have shipped more than 15 titles. Most recently I was the Art Director on the Destiny 2 Warmind expansion. I’m currently looking to broaden my career as an Art Director. I’m ready to take on a new challenge and willing to branch out into new areas and styles. I’m passionate about making games and dedicated to creating AAA art! Experience 2011 - PRESENT Activision /Vicarious Visions - Art Director Albany, NY ● Titles: Destiny 2 Warmind, Skylanders Superchargers, and Skylanders Swap Force. ● Helped build, manage, and art direct a large team of artists to create AAA games. ● Worked closely with other directors to come up with and maintain high level visions. ● Created concept art and in game assets . 2007 - 2011 Activision/7 Studios - Studio Art Director Santa Monica, CA ● Titles: DJ Hero 2, Scratch the Ultimate DJ, Six Flags Fun Park, Napoleon Dynamite, and George of the Jungle. ● Directed my art teams in the creation of many unique art styles. ● Managed multiple teams both large and small in three different locations. 2003 - 2007 7 Studios - Lead Artist Los Angeles, CA ● Titles: Fantastic Four 2, Sopranos, Fantastic 4, and Transformers Demo. ● Led four different projects during my time as a lead artist. 2000 - 2003 7 Studios - Artist Los Angeles, CA ● Titles: Pirates of the Caribbean, Defender, and Legion the Legend of Excalibur. -
The Foundations of Song Bird
Running head: THE FOUNDATIONS OF SONG BIRD GENDER SPECTRUM NEUTRALITY AND THE EFFECT OF GENDER DICHOTOMY WITHIN VIDEO GAME DESIGN AS CONCEPTUALIZED IN: THE FOUNDATIONS OF SONG BIRD A CREATIVE PROJECT SUBMITTED TO THE GRADUATE SCHOOL IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE MASTER OF ARTS BY CALEB JOHN NOFFSINGER DR. MICHAEL LEE – ADVISOR BALL STATE UNIVERSITY MUNCIE, INDIANA DECEMBER 2018 THE FOUNDATIONS OF SONG BIRD 2 ABSTRACT Song Bird is an original creative project proposed and designed by Caleb Noffsinger at Ball State University for the fulfillment of a master’s degree in Telecommunication: Digital Storytelling. The world that will be established is a high fantasy world in which humans have risen to a point that they don’t need the protection of their deities and seek to hunt them down as their ultimate test of skill. This thesis focuses more so on the design of the primary character, Val, and the concept of gender neutrality as portrayed by video game culture. This paper will also showcase world building, character designs for the supporting cast, and examples of character models as examples. The hope is to use this as a framework for continued progress and as an example of how the video game industry can further include previously alienated communities. THE FOUNDATIONS OF SONG BIRD 3 TABLE OF CONTENTS Introduction . 4 Chapter 1: Literature Review. 8 Chapter 2: Ludology vs. Narratology . .14 Chapter 3: Song Bird, the Narrative, and How I Got Here. 18 Chapter 4: A World of Problems . 24 Chapter 5: The World of Dichotomous Gaming: The Gender-Neutral Character . -
New Era of Call of Duty® Begins Today
New Era of Call of Duty® Begins Today Call of Duty®: Ghosts Now Available Worldwide Innovative New Title Delivers Next Generation Call of Duty with a New World, Story, Characters across Single Player Raises the Bar on Multiplayer with Unrivaled Customization, Dynamic Map Events, Seven New Game Modes and Squads Completely New Call of Duty: Ghosts Extinction Co-Op Mode Brings Survival Action Against Aliens DLC Season Pass Offers Fans All Call of Duty: Ghosts DLC Map Packs at a Discounted Rate Play Call of Duty: Ghosts Today on Xbox 360 and PlayStation®3 and Take all Multiplayer Stats, Progression, In-Game Achievements and your Season Pass With You to the Next Gen Consoles When You're Ready to Upgrade SANTA MONICA, Calif.--(BUSINESS WIRE)-- Time to earn the Mask, as Call of Duty: Ghosts is here to define the next console generation. Now available worldwide, the all-new title ushers in the next generation of Call of Duty. From Activision and its award-winning studio Infinity Ward, the developer that brought players the original Call of Duty and the Call of Duty®: Modern Warfare® series, Call of Duty: Ghosts features a new, intense story, and new innovations in multiplayer, all brought to life by a next generation engine that delivers a full package of entertainment as only Call of Duty can. "The launch of Call of Duty has become a pop-cultural event shared by millions around the globe. We consider this a huge honor and it drives us to exceed our fans' expectations each and every time," said Eric Hirshberg, CEO of Activision Publishing Inc.