Gradual Typing for Functional Languages
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Gradual Typing with Inference Jeremy Siek University of Colorado at Boulder
Gradual Typing with Inference Jeremy Siek University of Colorado at Boulder joint work with Manish Vachharajani Overview • Motivation • Background • Gradual Typing • Unification-based inference • Exploring the Solution Space • Type system (specification) • Inference algorithm (implementation) Why Gradual Typing? • Static and dynamic type systems have complimentary strengths. • Static typing provides full-coverage error checking, efficient execution, and machine-checked documentation. • Dynamic typing enables rapid development and fast adaption to changing requirements. • Why not have both in the same language? Java Python Goals for gradual typing Treat programs without type annotations as • dynamically typed. Programmers may incrementally add type • annotations to gradually increase static checking. Annotate all parameters and the type system • catches all type errors. 4 Goals for gradual typing Treat programs without type annotations as • dynamically typed. Programmers may incrementally add type • annotations to gradually increase static checking. Annotate all parameters and the type system • catches all type errors. dynamic static 4 Goals for gradual typing Treat programs without type annotations as • dynamically typed. Programmers may incrementally add type • annotations to gradually increase static checking. Annotate all parameters and the type system • catches all type errors. dynamic gradual static 4 The Gradual Type System • Classify dynamically typed expressions with the type ‘?’ • Allow implicit coercions to ? and from ? with any other type • Extend coercions to compound types using a new consistency relation 5 Coercions to and from ‘?’ (λa:int. (λx. x + 1) a) 1 Parameters with no type annotation are given the dynamic type ‘?’. 6 Coercions to and from ‘?’ ? (λa:int. (λx. x + 1) a) 1 Parameters with no type annotation are given the dynamic type ‘?’. -
Principal Type Schemes for Gradual Programs with Updates and Corrections Since Publication (Latest: May 16, 2017)
Principal Type Schemes for Gradual Programs With updates and corrections since publication (Latest: May 16, 2017) Ronald Garcia ∗ Matteo Cimini y Software Practices Lab Indiana University Department of Computer Science [email protected] University of British Columbia [email protected] Abstract to Siek and Taha (2006) has been used to integrate dynamic checks Gradual typing is a discipline for integrating dynamic checking into into a variety of type structures, including object-oriented (Siek a static type system. Since its introduction in functional languages, and Taha 2007), substructural (Wolff et al. 2011), and ownership it has been adapted to a variety of type systems, including object- types (Sergey and Clarke 2012). The key technical pillars of grad- oriented, security, and substructural. This work studies its applica- ual typing are the unknown type, ?, the consistency relation among tion to implicitly typed languages based on type inference. Siek gradual types, and support for the entire spectrum between purely and Vachharajani designed a gradual type inference system and dynamic and purely static checking. A gradual type checker rejects algorithm that infers gradual types but still rejects ill-typed static type inconsistencies in programs, accepts statically safe code, and programs. However, the type system requires local reasoning about instruments code that could plausibly be safe with runtime checks. type substitutions, an imperative inference algorithm, and a subtle This paper applies the gradual typing approach to implicitly correctness statement. typed languages, like Standard ML, OCaml, and Haskell, where This paper introduces a new approach to gradual type inference, a type inference (a.k.a. type reconstruction) procedure is integral to type checking. -
Functional Languages
Functional Programming Languages (FPL) 1. Definitions................................................................... 2 2. Applications ................................................................ 2 3. Examples..................................................................... 3 4. FPL Characteristics:.................................................... 3 5. Lambda calculus (LC)................................................. 4 6. Functions in FPLs ....................................................... 7 7. Modern functional languages...................................... 9 8. Scheme overview...................................................... 11 8.1. Get your own Scheme from MIT...................... 11 8.2. General overview.............................................. 11 8.3. Data Typing ...................................................... 12 8.4. Comments ......................................................... 12 8.5. Recursion Instead of Iteration........................... 13 8.6. Evaluation ......................................................... 14 8.7. Storing and using Scheme code ........................ 14 8.8. Variables ........................................................... 15 8.9. Data types.......................................................... 16 8.10. Arithmetic functions ......................................... 17 8.11. Selection functions............................................ 18 8.12. Iteration............................................................. 23 8.13. Defining functions ........................................... -
The Machine That Builds Itself: How the Strengths of Lisp Family
Khomtchouk et al. OPINION NOTE The Machine that Builds Itself: How the Strengths of Lisp Family Languages Facilitate Building Complex and Flexible Bioinformatic Models Bohdan B. Khomtchouk1*, Edmund Weitz2 and Claes Wahlestedt1 *Correspondence: [email protected] Abstract 1Center for Therapeutic Innovation and Department of We address the need for expanding the presence of the Lisp family of Psychiatry and Behavioral programming languages in bioinformatics and computational biology research. Sciences, University of Miami Languages of this family, like Common Lisp, Scheme, or Clojure, facilitate the Miller School of Medicine, 1120 NW 14th ST, Miami, FL, USA creation of powerful and flexible software models that are required for complex 33136 and rapidly evolving domains like biology. We will point out several important key Full list of author information is features that distinguish languages of the Lisp family from other programming available at the end of the article languages and we will explain how these features can aid researchers in becoming more productive and creating better code. We will also show how these features make these languages ideal tools for artificial intelligence and machine learning applications. We will specifically stress the advantages of domain-specific languages (DSL): languages which are specialized to a particular area and thus not only facilitate easier research problem formulation, but also aid in the establishment of standards and best programming practices as applied to the specific research field at hand. DSLs are particularly easy to build in Common Lisp, the most comprehensive Lisp dialect, which is commonly referred to as the “programmable programming language.” We are convinced that Lisp grants programmers unprecedented power to build increasingly sophisticated artificial intelligence systems that may ultimately transform machine learning and AI research in bioinformatics and computational biology. -
Functional Programming Laboratory 1 Programming Paradigms
Intro 1 Functional Programming Laboratory C. Beeri 1 Programming Paradigms A programming paradigm is an approach to programming: what is a program, how are programs designed and written, and how are the goals of programs achieved by their execution. A paradigm is an idea in pure form; it is realized in a language by a set of constructs and by methodologies for using them. Languages sometimes combine several paradigms. The notion of paradigm provides a useful guide to understanding programming languages. The imperative paradigm underlies languages such as Pascal and C. The object-oriented paradigm is embodied in Smalltalk, C++ and Java. These are probably the paradigms known to the students taking this lab. We introduce functional programming by comparing it to them. 1.1 Imperative and object-oriented programming Imperative programming is based on a simple construct: A cell is a container of data, whose contents can be changed. A cell is an abstraction of a memory location. It can store data, such as integers or real numbers, or addresses of other cells. The abstraction hides the size bounds that apply to real memory, as well as the physical address space details. The variables of Pascal and C denote cells. The programming construct that allows to change the contents of a cell is assignment. In the imperative paradigm a program has, at each point of its execution, a state represented by a collection of cells and their contents. This state changes as the program executes; assignment statements change the contents of cells, other statements create and destroy cells. Yet others, such as conditional and loop statements allow the programmer to direct the control flow of the program. -
Functional and Imperative Object-Oriented Programming in Theory and Practice
Uppsala universitet Inst. för informatik och media Functional and Imperative Object-Oriented Programming in Theory and Practice A Study of Online Discussions in the Programming Community Per Jernlund & Martin Stenberg Kurs: Examensarbete Nivå: C Termin: VT-19 Datum: 14-06-2019 Abstract Functional programming (FP) has progressively become more prevalent and techniques from the FP paradigm has been implemented in many different Imperative object-oriented programming (OOP) languages. However, there is no indication that OOP is going out of style. Nevertheless the increased popularity in FP has sparked new discussions across the Internet between the FP and OOP communities regarding a multitude of related aspects. These discussions could provide insights into the questions and challenges faced by programmers today. This thesis investigates these online discussions in a small and contemporary scale in order to identify the most discussed aspect of FP and OOP. Once identified the statements and claims made by various discussion participants were selected and compared to literature relating to the aspects and the theory behind the paradigms in order to determine whether there was any discrepancies between practitioners and theory. It was done in order to investigate whether the practitioners had different ideas in the form of best practices that could influence theories. The most discussed aspect within FP and OOP was immutability and state relating primarily to the aspects of concurrency and performance. This thesis presents a selection of representative quotes that illustrate the different points of view held by groups in the community and then addresses those claims by investigating what is said in literature. -
Functional Javascript
www.it-ebooks.info www.it-ebooks.info Functional JavaScript Michael Fogus www.it-ebooks.info Functional JavaScript by Michael Fogus Copyright © 2013 Michael Fogus. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://my.safaribooksonline.com). For more information, contact our corporate/ institutional sales department: 800-998-9938 or [email protected]. Editor: Mary Treseler Indexer: Judith McConville Production Editor: Melanie Yarbrough Cover Designer: Karen Montgomery Copyeditor: Jasmine Kwityn Interior Designer: David Futato Proofreader: Jilly Gagnon Illustrator: Robert Romano May 2013: First Edition Revision History for the First Edition: 2013-05-24: First release See http://oreilly.com/catalog/errata.csp?isbn=9781449360726 for release details. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Functional JavaScript, the image of an eider duck, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc., was aware of a trade‐ mark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions, or for damages resulting from the use of the information contained herein. -
Gradual Typing for a More Pure Javascript
! Gradual Typing for a More Pure JavaScript Bachelor’s Thesis in Computer Science and Engineering JAKOB ERLANDSSON ERIK NYGREN OSKAR VIGREN ANTON WESTBERG Department of Computer Science and Engineering CHALMERS TEKNISKA HÖGSKOLA GÖTEBORGS UNIVERSITET Göteborg, Sverige 2019 Abstract Dynamically typed languages have surged in popularity in recent years, owing to their flexibility and ease of use. However, for projects of a certain size dynamic typing can cause problems of maintainability as refactoring becomes increas- ingly difficult. One proposed solution is the use of gradual type systems, where static type annotations are optional. This results in providing the best of both worlds. The purpose of this project is to create a gradual type system on top of JavaScript. Another goal is to explore the possibility of making guarantees about function purity and immutability using the type system. The types and their relations are defined and a basic type checker is implemented to confirm the ideas. Extending type systems to be aware of side effects makes it easier to write safer software. It is concluded that all of this is possible and reasonable to do in JavaScript. Sammanfattning Dynamiskt typade programmeringsspråk har ökat kraftigt i popularitet de se- naste åren tack vare deras flexibilitet och användbarhet. För projekt av en viss storlek kan dock dynamisk typning skapa underhållsproblem då omstrukture- ring av kod blir allt svårare. En föreslagen lösning är användande av så kallad gradvis typning där statiskt typad annotering är frivillig, vilket i teorin fångar det bästa av två världar. Syftet med det här projektet är att skapa ett gradvist typsystem ovanpå Javascript. -
Cross-Platform Language Design
Cross-Platform Language Design THIS IS A TEMPORARY TITLE PAGE It will be replaced for the final print by a version provided by the service academique. Thèse n. 1234 2011 présentée le 11 Juin 2018 à la Faculté Informatique et Communications Laboratoire de Méthodes de Programmation 1 programme doctoral en Informatique et Communications École Polytechnique Fédérale de Lausanne pour l’obtention du grade de Docteur ès Sciences par Sébastien Doeraene acceptée sur proposition du jury: Prof James Larus, président du jury Prof Martin Odersky, directeur de thèse Prof Edouard Bugnion, rapporteur Dr Andreas Rossberg, rapporteur Prof Peter Van Roy, rapporteur Lausanne, EPFL, 2018 It is better to repent a sin than regret the loss of a pleasure. — Oscar Wilde Acknowledgments Although there is only one name written in a large font on the front page, there are many people without which this thesis would never have happened, or would not have been quite the same. Five years is a long time, during which I had the privilege to work, discuss, sing, learn and have fun with many people. I am afraid to make a list, for I am sure I will forget some. Nevertheless, I will try my best. First, I would like to thank my advisor, Martin Odersky, for giving me the opportunity to fulfill a dream, that of being part of the design and development team of my favorite programming language. Many thanks for letting me explore the design of Scala.js in my own way, while at the same time always being there when I needed him. -
Reconciling Noninterference and Gradual Typing
Reconciling noninterference and gradual typing Arthur Azevedo de Amorim Matt Fredrikson Limin Jia Carnegie Mellon University Carnegie Mellon University Carnegie Mellon University Abstract let f x = One of the standard correctness criteria for gradual typing is let b (* : Bool<S> *) = true in the dynamic gradual guarantee, which ensures that loosening let y = ref b in type annotations in a program does not affect its behavior in let z = ref b in arbitrary ways. Though natural, prior work has pointed out if x then y := false else (); that the guarantee does not hold of any gradual type system if !y then z := false else (); !z for information-flow control. Toro et al.’s GSLRef language, for example, had to abandon it to validate noninterference. We show that we can solve this conflict by avoiding a fea- f (<S>true) ture of prior proposals: type-guided classification, or the use of type ascription to classify data. Gradual languages require Figure 1. Prototypical failure of the DGG due to NSU checks. run-time secrecy labels to enforce security dynamically; if The program throws an error when run, but successfully type ascription merely checks these labels without modifying terminates if we uncomment the type annotation Bool<S>. them (that is, without classifying data), it cannot violate the dynamic gradual guarantee. We demonstrate this idea with GLIO, a gradual type system based on the LIO library that Sadly, the guarantee does not hold in any existing gradual enforces both the gradual guarantee and noninterference, language for information-flow control (IFC) [33]. featuring higher-order functions, general references, coarse- The goal of this paper is to remedy the situation for IFC lan- grained information-flow control, security subtyping and guages without giving up on noninterference. -
Safe & Efficient Gradual Typing for Typescript
Safe & Efficient Gradual Typing for TypeScript (MSR-TR-2014-99) Aseem Rastogi ∗ Nikhil Swamy Cedric´ Fournet Gavin Bierman ∗ Panagiotis Vekris University of Maryland, College Park MSR Oracle Labs UC San Diego [email protected] fnswamy, [email protected] [email protected] [email protected] Abstract without either rejecting most programs or requiring extensive an- Current proposals for adding gradual typing to JavaScript, such notations (perhaps using a PhD-level type system). as Closure, TypeScript and Dart, forgo soundness to deal with Gradual type systems set out to fix this problem in a principled issues of scale, code reuse, and popular programming patterns. manner, and have led to popular proposals for JavaScript, notably We show how to address these issues in practice while retain- Closure, TypeScript and Dart (although the latter is strictly speak- ing soundness. We design and implement a new gradual type sys- ing not JavaScript but a variant with some features of JavaScript re- tem, prototyped for expediency as a ‘Safe’ compilation mode for moved). These proposals bring substantial benefits to the working TypeScript.1Our compiler achieves soundness by enforcing stricter programmer, usually taken for granted in typed languages, such as static checks and embedding residual runtime checks in compiled a convenient notation for documenting code; API exploration; code code. It emits plain JavaScript that runs on stock virtual machines. completion; refactoring; and diagnostics of basic type errors. Inter- Our main theorem is a simulation that ensures that the checks in- estingly, to be usable at scale, all these proposals are intentionally troduced by Safe TypeScript (1) catch any dynamic type error, and unsound: typeful programs may be easier to write and maintain, but (2) do not alter the semantics of type-safe TypeScript code. -
Blossom: a Language Built to Grow
Macalester College DigitalCommons@Macalester College Mathematics, Statistics, and Computer Science Honors Projects Mathematics, Statistics, and Computer Science 4-26-2016 Blossom: A Language Built to Grow Jeffrey Lyman Macalester College Follow this and additional works at: https://digitalcommons.macalester.edu/mathcs_honors Part of the Computer Sciences Commons, Mathematics Commons, and the Statistics and Probability Commons Recommended Citation Lyman, Jeffrey, "Blossom: A Language Built to Grow" (2016). Mathematics, Statistics, and Computer Science Honors Projects. 45. https://digitalcommons.macalester.edu/mathcs_honors/45 This Honors Project - Open Access is brought to you for free and open access by the Mathematics, Statistics, and Computer Science at DigitalCommons@Macalester College. It has been accepted for inclusion in Mathematics, Statistics, and Computer Science Honors Projects by an authorized administrator of DigitalCommons@Macalester College. For more information, please contact [email protected]. In Memory of Daniel Schanus Macalester College Department of Mathematics, Statistics, and Computer Science Blossom A Language Built to Grow Jeffrey Lyman April 26, 2016 Advisor Libby Shoop Readers Paul Cantrell, Brett Jackson, Libby Shoop Contents 1 Introduction 4 1.1 Blossom . .4 2 Theoretic Basis 6 2.1 The Potential of Types . .6 2.2 Type basics . .6 2.3 Subtyping . .7 2.4 Duck Typing . .8 2.5 Hindley Milner Typing . .9 2.6 Typeclasses . 10 2.7 Type Level Operators . 11 2.8 Dependent types . 11 2.9 Hoare Types . 12 2.10 Success Types . 13 2.11 Gradual Typing . 14 2.12 Synthesis . 14 3 Language Description 16 3.1 Design goals . 16 3.2 Type System . 17 3.3 Hello World .