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1820Princeton students call it “Ballown” 1827- Harvard called it “Bloody Monday” 1855-Manufactured inflatable balls were introduced 1860- Yale banned it 1867- First set of rules drawn up at Princeton College 1869- Princeton and Rutgers played first historical match 1871- Dartmouth called it “Old division ” 1873- First set of intercollegiate football rules 1880- Walter Chauncey camp of Yale’s University set new rules 1882- Camp set up downs and yardage rules 1883- Scoring is set up 1888- Tackling below the waist is allowed 1892- Heffelfinger became the first known professional player 1894- Play time decreased from 90-70 minutes 1906- Play time 60 minutes, allow for 1909- Field goals lowered to 3 points 1912- Touchdowns were raised to 6 points 1912- of downs increased from 3-4 1914- Roughing the passer penalty implanted 1921- American Professional Football Association formed 1922 (NFL) formed 1927- Book named “Football for coach’s ands players” published 1935- First Heisman Trophy 1936- First NFL draft 1950- AAFC folded 1958- NFL Championship game (Greatest Game Ever Played) Colts 23 – Giants 17 1960 league formed (AFL) Early games in England called “Mob Football” Elbow up Sling shot

Peace sign Hold ball at an angle Keep ball lower than waist Drop ball, Don’t throw it up

Set ball in with laces facing forward

Walter Camp “Father of American Football” Football is referred to as “Amefuto” in Japan Pee Wee Footballs Designed for the youngest players, the Pee Wee size football is small enough for a young child to grip and throw the ball. •Target Age: 6-9 years old (5th grade and below) •Average Weight: 10 ounces •Long Circumference: 24 inches •Short Circumference: 17.5 inches Junior Footballs As the young player grows and becomes more comfortable with throwing and handling the football, he or she is ready to move on to the next size ball. •Target Age: 9-12 years old (6th grade) •Average Weight: 11 ounces •Long Circumference: 25 inches •Short Circumference: 18.5 inches Youth Footballs By this point, the young player is entering adolescence and growing rapidly. Therefore, he needs a ball to keep up with his development both in hand size and skill. •Target Age: 12-14 years old (7-8th grade) •Average Weight: 12.5 ounces •Long Circumference: 26.25 inches •Short Circumference: 19.25 inches High School Footballs Your young player will soon be an adult and therefore needs a football to match his growing hand size and skill. High school footballs manufactured by Big Game USA are built to standards outlined by the NFHS and NCAA. From this point forward, the footballs will roughly be the same size. •Target Age: 14+ years old (9-12th grade) •Average Weight: 14-15 ounces •Long Circumference: 27.75 to 28.5 inches •Short Circumference: 20.75 to 21.125 inches College Footballs The difference between high school and college footballs is negligible. By the high school years, a player’s hands are pretty much fully developed. Each Big Game is customized to the ’s unique preferences. All footballs, however, must fall within the guidelines set forth by the NCAA. •Target Age: 17-18+ years old •Average Weight: 14-15 ounces •Long Circumference: 27.75 to 28.5 inches •Short Circumference: 20.75 to 21.25 inches

center off receiver downs kicker referee field fumble pass sack helmet incomplete quarterback touchdown interception

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Across 15. A pass that is not caught. 8. The player who usually passes the ball. 3. Bring someone who is carrying 17. The player who most often the ball to the ground. runs with the ball. 9. A player that usually catches passes. 6. Place where touchdowns are Down scored. 10. 6 points for running or passing 1. How a football game begins. the ball into the zone. 7. Drop the ball. 2. Something that protects a 12. 3 points for kicking the ball 11. The person who calls penalties. player's head. through the posts. 13. Throw the ball from one player 4. The player who usually kicks 14. Tackle the quarterback. to another. the ball. 5. When the catches a 16. Kick the ball

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Name______Date______

Subject: Football Geography Sport: Football Directions: Look at the map of the United States and answer the following football questions 1. Look at the numbers located on the map. Each number illustrates the home of a professional football team. See how many of the cities (teams) you can match with the numbers. 2. Which team is located the farthest North?______Which team is located the farthest South?______3. In which region of the United States are the located?______And the New York Jets?______4. Are there more teams in the eastern or western United States?______5. How many teams are located on the West Coast?______East Coast?______6. Which West Coast team(s) has a population of more then 3 million?______7. Which state has the most teams?______8. Which team(s) is located in the “Evergreen” state?______9. Which team is located nearest the Rocky Mountains?______

Teams

1. 15. Miami Dolphins 29. 2. 16. 30. Houston Texans 3. 17. 31. Jacksonville Jaguars 4. Cincinnati Bengals 18. 32. 5. 19. 33. 6. 20. New York Jets 34. Oakland Raiders 7. 21. 8. 22. Arizona Cardinals 9. Green Bay Packers 23. Pittsburg Steelers 10. Houston Texans 24. San Diego Chargers 11. Indianapolis Colts 25. 12. 26. Seattle Seahawks 13. Los Angeles Raiders 27. 14. St. Louis Rams 28. Washington Redskins Football Vocabulary 1. American football a game played by two teams of 11 players on a rectangular field 100 yards long; teams to get possession of the ball and advance

1. ball carrier (football) the player who is carrying (and trying to advance) the ball on an offensive play

1. blitz a swift and violent military offensive with intensive aerial bombardment 1. completion a concluding action

1. extra point in American football a point awarded for a successful following a touchdown

1. face mask mask that provides a protective covering for the face in such sports as baseball or football or hockey

1. a score in American football; a score made by kicking the ball between the opponents' goal posts 1. forward pass a pass to a receiver downfield from the passer

1. fumble feel about uncertainly or blindly

1. goal line a line marking each end of the playing field or pitch; where the goals stand

1. goalpost one of a pair of posts (usually joined by a crossbar) that are set up as a goal at each end of a playing field 1. half-time involving half the standard or customary time for an activity

1. handoff (American football) a play in which one player hands the ball to a teammate

huddle a disorganized and densely packed crowd

1. interception the act of intercepting; preventing something from proceeding or arriving 1. kicker a player who kicks the football

1. kickoff (football) a kick from the center of the field to start a football game or to resume it after a score

1. a pass to a receiver upfield from the passer

1. line of scrimmage line parallel to the goal lines where football linesmen line up at the start of each play in American football 1. linebacker a defensive football player who takes a position close behind the linemen

1. linemen the football players who line up on the line of scrimmage

1. out-of-bounds outside the foul lines

1. passing play (American football) a play that involves one player throwing the ball to a teammate 1. pigskin leather from the skin of swine

1. (football) a kicker who makes a place kick for a goal

1. professional football football played for pay

1. quarterback (football) the person who plays quarterback 1. running back (football) a back on the offensive team (a fullback or halfback) who tries to advance the ball by carrying it on plays from the line of scrimmage

1. running play (American football) a play in which a player attempts to carry the ball through or past the opposing team

1. act or move at high speed

1. scrimmage (American football) practice play between a football team's squads 1. signal caller (American football) the position of the football player in the backfield who directs the offensive play of his team 1. split end (football) an offensive end who lines up at a distance from the other linemen

tackle seize and throw down an opponent player, who usually carries the ball

1. tackler a football player who tackles the ball carrier 1. (football) an offensive end who lines up close to the tackle

1. (American football) a play in which the opposing team has kicked the football into your end zone

Football Muscles The most active leg muscles are the calves, quadriceps and hamstrings. The calves are located on the back of the lower leg and they are a big part of running, jumping and power. The hamstrings, located at the back of the upper leg and the quadriceps, located at the front of the upper leg, are also very active in running, tackling and blocking. the hip flexor muscles, located at the sides of the upper leg, are very important for running, too. The chest and triceps muscles of the arms make up the pushing muscles that are very active in football. These muscles are used during blocking to push and they are also active during tackling and throwing the ball. The smaller muscles of the forearm are also used during blocking, and become extremely active during tackling as well as holding or throwing the football. Back muscles they are a big part of pulling activities during football such as tackling and some The core muscles --- the abdominals and lower back -- - factor in heavily during football, for balance and The shoulder muscles are heavily involved in the throwing motion in football, first to support the arm and then during the motion and follow-through. The anterior deltoid, middle deltoid, supraspinatus and infraspinatus all are active throughout the throwing motion. These muscles are all around the shoulder joint, with the deltoids being two of the larger shoulder muscles and the supraspinatus and infraspinatus being part of the rotator cuff muscles that help you rotate your arm to finish the throw. The large arm muscles of the triceps, biceps and forearm are involved in the throwing motion, especially once you begin the throw. During the setup or cock phase, only the bicep and forearm muscles are at work, As you begin to drive and throw the ball, the triceps help to push your arm through. While the biceps and forearm help finish the follow-through Other Upper-Body Muscles The pectoralis major, lats or latisimus dorsi and the subscapularis are most responsible for velocity during the throw. The pectoralis major, or pec, is the large muscle in the chest, while the lats are the large muscles on each side of your back, directly under your armpits. The subscapularis is another rotator cuff muscle in the shoulder. All of these muscles, combined with the arm muscles, are extremely active during the throw as you prepare to release the ball. Lower Body and Core Muscles The core muscles of the abdominals and obliques are involved in the balance and weight transfer of the throwing motion. The large muscles of the legs and lower body, such as the calves, quadriceps, hamstrings and glutes, all help to drive and provide power as you step into the throw. Football punts; kicking a ball primarily engages the muscles of the upper leg -- the quadriceps and hamstrings -- as well as the glutes. In addition, your core, hip and foot muscles, as well as the shoulders, see action in your kick preparation, contact and follow-through Preparation As you run up to kick the ball, you take a final step, plant one foot and load the other, pulling it backward for the strike. The glutes and hamstrings, as well as the adductors, control your hips. The hamstrings and quads flex and extend your knees, and the plantar flexors flex your ankles. Your abs and lower back muscles stabilize your trunk, and your deltoids align your shoulders square to the ball. Contact and Follow-Through Your kicking leg depends on the hamstrings, hip adductors and glutes to control the hip during contact, and the hamstrings to extend the knee. Your muscles transfer force to the ball, and with any luck, it goes where you want for a successful pass or goal Speedball-Football 2 teams everyone has flags 1 team starts with the ball 1/3 of the way down Object is to get the ball across your opponent’s goal line by running or passing the ball without letting there ball drop to the ground, getting your flag pulled when you have the ball, getting intercepted. All three items result in a turnover, and the ball goes to the other team on the spot. Teams must pass to at least three people before they can cross their opponent’s goal line. Kick off kickball- pass it around 2 teams 1 team is the kicking team one is fielding 2 balls are T’d up Kicker runs up kicks ball to the field. The kicker then attempts to run the bases for a home run before someone in the field catches or picks up the football and passes it to a close player. The ball must be passed from one player to another until everyone has touched tit.. Nucomb with a Football Same as regular volleyball making sure there is 3 passes on the side

Punt Back 1 team punts the ball to the other team. A team player catches the ball or stops it and punts it away to the other team Eventually, one team will pun the deep enough to cross the balk goal line. One point is awarded for punting the ball across the line Beat the Safety 6 teams with for players on each Field is broken up into 3 zones An offensive and defensive player is in each zone start with the ball, on the whistle they have 5 seconds to throw the ball to zone 1 for 1 point, 2 for 3 points and 4 for 5 points Defensive players can not interfere with the pass only make it hard for the QB to throw it Punt Back 1 team punts the ball to the other team. A team player catches the ball or stops it and punts it away to the other team eventually, one team will pun the deep enough to cross the balk goal line. One point is awarded for punting the ball across the line Flag Pompon (Like wall to wall but with flags) 1 flag for each player 2 teams 2 comes are place to mark goal line On signal the team running first attempt to reach the opposite goal line without having both flags pulled off. Players losing are out the ones that make it score a point for their team. Then switch. Football Frenzy One team start the game by throwing the football to the other team Receiving team if running with ball and gets flag taken they must give ball to opposing team. They can also throw it to there player but if dropped or intercepted it goes to opposition.

Last flag pulled (Flag tag) Everyone with a flag, on go you try to take as many flags as possible Team with the most flags on at the end wins Prison breakout page 196 Keep Kids Moving Name of Activity: Invade and Conquer- Football Lead Up Activity

Purpose of Activity: To maximize the students opportunity to practice the skills and strategies used in football in a fun way.

Prerequisites: Practice the cues for throwing, catching, kicking, and punting.

Suggested Grade Level: 3-5

Materials Needed: Equipment- cones or lines to separate sides, 3-5 footballs per team (a different color for each team if possible), 3-5 hula hoops per team, flag football belts for everyone if you want, a homemade field goal (I use noodles and cones) and pinnies.

Description of Idea

This game is very similar to capture the flag, except that you are trying to bring a football to the other teams side instead of taking their flag.

The class is divided into two different teams, each with their own side of the court/field. The purpose of this game is to cross into your opponent’s territory and put a football in their hoop. Student may run with the ball or pass the ball to another teammate. Once the hoop has a ball in it that spot is conquered and it can't be removed (each hoop is worth 7 points). I would have 3-5 hoops on each side. If you get tagged while on the other team's side you are frozen and must pass your football back to your side. Someone on your team must cross to the other team’s side and tag you to unfreeze you.

I allow the students to pass the ball when they are on the other team's side. However, if the other team gets control of the ball they must all go back to their original side where they will receive the ball back. For Safety - I also set up a small safe zone on the other team's side. If a player gets there successfully they can try for a field goal by punting or using a kicking tee. (the field goal post is made using cones and noodles). Field Goals are 3 points and that particular ball always stays in that area (each side has one ball already on their side for the field goal zone). It is best to locate this area away from the main playing area for safety reasons. It is a fun skills game for football that gets everyone involved. It requires a lot of running and teamwork. It teaches students and defense. KICK FOR POINTS - 2 teams, one kicking and 1 fielding - Kicking team uses a punt or kick from a tee - Object is to kick ball as far as you can - If ball is caught in the air you are out and receive no points - If the ball passes the first gray line =1 point, 2nd gray line = 2pts., 3rd gray line 3points, black line = 5 points and the wall = 10 points - After everyone has gone teams switch sides High Toss Football Players on both teams stand around the tosser or person . Each player has on a flag, one team has pinnies. The tosser tosses the ball straight up in the air. Players on both teams attempt to catch the ball. When a player from one team catchers the ball, he runs toward the goal. When his flag is pulled, he stops; puts flag back in and tosses the ball straight up for a new play. The tosser cannot catch the ball. One point is scored for each touchdown. Go back to the center of the field and high toss the football. You can use 2 balls. Sack the Quaterback Two players are selected to be sackers, the rest of the players are quarterbacks. The job of the sacker is to encourage quarterbacks to come as close or into the circle, if possible, and then at a split second, yell sack. ‘The quarterbacks take off and attempt to get across the line before there flag is pulled. If their flag is pulled before they cross the line, they become sackers and help out the other sackers. NOTE. Variation to increase intensity and skill, have each quarterback come into the court bouncing or throwing up a ball, or some object. When the signal to run is yelled, the quarterbacks retrieve their ball and run. Punt Back Players take the field as teams. One team punts the ball to the other team. A team player catches the ball or stops the ball, picks it up, and punts it away to the other team from the point of control. Eventually, one team will punt the ball deep enough to cross the back goal line. One point is awarded for punting the ball across the line. Play is started again from half the distance to the center. Last Flag Pulled Object is to be the player holding the most flags after a set time. One flag for each player. On a signal, players attempt to pull flags off all the other players without having their pulled. Variation play this game with a partner. Partners have to hold hands, and when both players have lost their outside flags they switch sides, so their flag is on the out side. When they lose these flags, they go to the flag box and replace them. Prison Breakout 6 footballs, one flag for each player. 2 teams with twelve to fifteen on each team. 3 circles spaced ten yards apart and seven feet in circumference, are on each half of the field, five yards from each goal line. Teams are randomly scattered on each half, with one players assigned to guard each circle. The prison areas are directly behind each goal line. Teams receive two points for each football, other than their own, and one point for each prisoner remaining behind their goal line. How to play? On a signal, the players from each team attempt to enter the opponent’s area to get one of the footballs. If a player is successful, he or she has to run with the ball or pass it to a teammate, past midfield without having a flag pulled. Players become prisoners when a flag falls or is pulled off the opponents area, they use hands to protect flags, they run out of bounds to avoid getting caught in opponents territory or they throw the ball to a teammate who does not catch it. If it is a good throw, and one that should have been caught, the players involved go to prison and ball is return to one of the circles. If it is poorly thrown ball, it is returned to one of the circles and the player throwing it goes too prison. A player does not go to prison when a flag falls off in the players own territory. Prisoner may leave when a teammate either touches of picks up the ball, they may also take a football, but they must reach midfield with having a flag pulled. A player losing a flag must walk along either sideline to go to prison, and must hold the flag in his or her hand while walking, The game is over when the last football carried past midfield. Name of Activity: Football Bingo

Purpose of Activity: To help develop the football skills of passing, hiking, catching, and dodging.

Prerequisites: Practice football skills: pass, hike, catch, dodge, carry. Review the game "Bingo"

Suggested Grade Level: 6-8

Materials Needed: 10-14 hula hoops, 10-14 footballs (soft ones are best), Jerseys for partners, optional, 8-10 cones to designate outside play area

Description of Idea

1. SET-UP: Hoops are scattered about the play area with 1 football in each hoop; partners (seated) by their hula hoop. *Size of play area may vary, depending on age, size, and ability of the group.

2. Gather the students in a group and review the game "Bingo".

3. On signal (to begin), all players move around the play area, grabbing footballs (one at a time) from other hoops (not their own) and return it to their own hoop. The ball should be carried properly; tucked under the arm. Players are not allowed to "guard" the football(s) in their hoop.

First team to get 3 (or 4 if you wish for the game to last longer) footballs in their hoop yell "Bingo" and game is over. Variations: a. "Pass and Catch Bingo" - 1 partner stays in the hoop as the receiver. The other partner is the quarterback, who runs around the playing area to get a football. The ball is passed back to their partner (the receiver). If the ball is caught by the receiver, who must have 1 foot in the hoop, they get to keep the ball in their hoop. If the ball is not caught, they must put it back from the hula hoop they took it from, then continue until 3 balls are caught and placed in their hoop. b. "Pass and Catch Bingo" - partners switch places. c. "Hike It Bingo" - hoops are still in the play area. Spots are placed randomly around the outside boundary. Partners keep their hoop as their "home", but game begins with partners and 1 football on one of the spots. On signal to begin, 1 partner hikes the ball to their quarterback. The hiker runs to their hoop and tries to catch the pass. If they catch it, they keep the ball in their hoop. If not, they can go to anyone else's hoop, take a ball, race back to their starting spot, and begin again with the hike. Each time, they must remember to switch "jobs." d. "Tag "em Bingo" - Choose any of the above variations and add tagging. Any player with a ball who is tagged must give the tagger the ball, who puts the ball in their hoop. e. Each team can score a given number of points for each football placed in their hula hoop, even if it is taken again by another team.

Assessment Ideas:

Observe proper form for hiking and passing.

Ask the group questions about the game to identify their understanding of how the game is played.

Teaching Suggestions:

Use different colored balls to better help identify which ball is going to which partner.

Use different colored hula hoops indicating the different "home bases".

Set-up guidelines for safety concerns with the students ahead of time.

Ask the children for ideas to make up a new game; this would demonstrate understanding.