1. Introduction 2. Size of Shot
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Kvarterakademisk
kvarter Volume 18. Spring 2019 • on the web akademiskacademic quarter From Wander to Wonder Walking – and “Walking-With” – in Terrence Malick’s Contemplative Cinema Martin P. Rossouw has recently been appointed as Head of the Department Art History and Image Studies – University of the Free State, South Africa – where he lectures in the Programme in Film and Visual Media. His latest publications appear in Short Film Studies, Image & Text, and New Review of Film and Television Studies. Abstract This essay considers the prominent role of acts and gestures of walking – a persistent, though critically neglected motif – in Terrence Malick’s cinema. In recognition of many intimate connections between walking and contemplation, I argue that Malick’s particular staging of walking characters, always in harmony with the camera’s own “walks”, comprises a key source for the “contemplative” effects that especially philo- sophical commentators like to attribute to his style. Achieving such effects, however, requires that viewers be sufficiently- en gaged by the walking presented on-screen. Accordingly, Mal- ick’s films do not fixate on single, extended episodes of walk- ing, as one would find in Slow Cinema. They instead strive to enact an experience of walking that induces in viewers a par- ticular sense of “walking-with”. In this regard, I examine Mal- ick’s continual reliance on two strategies: (a) Steadicam fol- lowing-shots of wandering figures, which involve viewers in their motion of walking; and (b) a strict avoidance of long takes in favor of cadenced montage, which invites viewers into a reflective rhythm of walking. Volume 18 41 From Wander to Wonder kvarter Martin P. -
Textual Analysis Film: Do the Right Thing (1989) Director: Spike Lee Sequence Running Time: 00:50:55 - 00:55:55 Word Count: 1745
Student sample Textual Analysis Film: Do The Right Thing (1989) Director: Spike Lee Sequence Running Time: 00:50:55 - 00:55:55 Word Count: 1745 In this paper I will analyze an extract from Spike Lee's Do The Right Thing (1989) that reflects the political, geographical, social, and economical situations through Lee's stylistic use of cinematography, mise-en-scene, editing, and sound to communicate the dynamics of the characters in the cultural melting pot that is Bedford-Stuyvesant,Brooklyn in New York City. This extract manifests Lee's artistic visions that are prevalent in the film and are contemplative of Lee's personal experience of growing up in Brooklyn. "This evenhandedness that is at the center of Spike Lee's work" (Ebert) is evident through Lee's techniques and the equal attention given to the residents of this neighborhood to present a social realism cinema. Released almost thirty years ago, Lee's film continues to empower the need for social change today with the Black Lives Matter movement and was even called "'culturally significant'by the U.S. Library of Congress" (History). Do The Right Thing takes place during the late 1980s in Bed-Stuy, Brooklyn and unravels the "bigotry and violence" (Lee) in the neighborhood of a single summer day, specifically one of the hottest of the season. Being extremely socially conscious, Do The Right Thing illustrates the dangers of racism against African Americans and was motivated by injusticesof the time--especially in New York--such as the death of Yusef Hawkins and the Howard Beach racial incident. -
Shot Types Identified Refer To: There Is a Convention in Video and Filmmaking That Assi
Shot Types identified; Camera angles and movement 1 Info Sheet Shot Types Identified Refer to: http://www.mediacollege.com/video/shots/ There is a convention in video and filmmaking that assign names and guidelines to common types of shots, framing and picture composition. The list below briefly describes the most common shot types. The exact terminology often varies between production environments but the basic principles are the same. Shots are usually described in relation to a particular SUBJECT. 1. EWS (Extreme Wide Shot) / Establishing Shot The view is often on the level of showing the entire landscape. The view is so far from a human subject, for example, that s/he isn't even visible. Often used as an establishing shot. 2. An establishing shot is used to show the location or environmental context of the action shot that follows. 3. VWS (Very Wide Shot) / Wide Angle The human subject is visible, but barely noticeable in the frame. The emphasis is on placing him/her in context/environment. 4. WS (Wide Shot) The subject takes up the full frame, or at least as much as comfortably possible. AKA: long shot, or full shot. The subject is shown from head to toe. 5. MS (Medium Shot) Shows some part of the subject in more detail while still giving an impression of the whole subject. Usually shows the subject from the hips or waist to the top of the head. 6. MCU (Medium Close Up) Half way between a MS and a CU. 7. CU (Close Up) A certain feature or part of the subject takes up the whole frame. -
Techniques of Cinematography: 2 (SUPROMIT MAITI)
Dept. of English, RNLKWC--SEM- IV—SEC 2—Techniques of Cinematography: 2 (SUPROMIT MAITI) The Department of English RAJA N.L. KHAN WOMEN’S COLLEGE (AUTONOMOUS) Midnapore, West Bengal Course material- 2 on Techniques of Cinematography (Some other techniques) A close-up from Mrinal Sen’s Bhuvan Shome (1969) For SEC (English Hons.) Semester- IV Paper- SEC 2 (Film Studies) Prepared by SUPROMIT MAITI Faculty, Department of English, Raja N.L. Khan Women’s College (Autonomous) Prepared by: Supromit Maiti. April, 2020. 1 Dept. of English, RNLKWC--SEM- IV—SEC 2—Techniques of Cinematography: 2 (SUPROMIT MAITI) Techniques of Cinematography (Film Studies- Unit II: Part 2) Dolly shot Dolly shot uses a camera dolly, which is a small cart with wheels attached to it. The camera and the operator can mount the dolly and access a smooth horizontal or vertical movement while filming a scene, minimizing any possibility of visual shaking. During the execution of dolly shots, the camera is either moved towards the subject while the film is rolling, or away from the subject while filming. This process is usually referred to as ‘dollying in’ or ‘dollying out’. Establishing shot An establishing shot from Death in Venice (1971) by Luchino Visconti Establishing shots are generally shots that are used to relate the characters or individuals in the narrative to the situation, while contextualizing his presence in the scene. It is generally the shot that begins a scene, which shoulders the responsibility of conveying to the audience crucial impressions about the scene. Generally a very long and wide angle shot, establishing shot clearly displays the surroundings where the actions in the Prepared by: Supromit Maiti. -
The General Idea Behind Editing in Narrative Film Is the Coordination of One Shot with Another in Order to Create a Coherent, Artistically Pleasing, Meaningful Whole
Chapter 4: Editing Film 125: The Textbook © Lynne Lerych The general idea behind editing in narrative film is the coordination of one shot with another in order to create a coherent, artistically pleasing, meaningful whole. The system of editing employed in narrative film is called continuity editing – its purpose is to create and provide efficient, functional transitions. Sounds simple enough, right?1 Yeah, no. It’s not really that simple. These three desired qualities of narrative film editing – coherence, artistry, and meaning – are not easy to achieve, especially when you consider what the film editor begins with. The typical shooting phase of a typical two-hour narrative feature film lasts about eight weeks. During that time, the cinematography team may record anywhere from 20 or 30 hours of film on the relatively low end – up to the 240 hours of film that James Cameron and his cinematographer, Russell Carpenter, shot for Titanic – which eventually weighed in at 3 hours and 14 minutes by the time it reached theatres. Most filmmakers will shoot somewhere in between these extremes. No matter how you look at it, though, the editor knows from the outset that in all likelihood less than ten percent of the film shot will make its way into the final product. As if the sheer weight of the available footage weren’t enough, there is the reality that most scenes in feature films are shot out of sequence – in other words, they are typically shot in neither the chronological order of the story nor the temporal order of the film. -
10 Tips on How to Master the Cinematic Tools And
10 TIPS ON HOW TO MASTER THE CINEMATIC TOOLS AND ENHANCE YOUR DANCE FILM - the cinematographer point of view Your skills at the service of the movement and the choreographer - understand the language of the Dance and be able to transmute it into filmic images. 1. The Subject - The Dance is the Star When you film, frame and light the Dance, the primary subject is the Dance and the related movement, not the dancers, not the scenography, not the music, just the Dance nothing else. The Dance is about movement not about positions: when you film the dance you are filming the movement not a sequence of positions and in order to completely comprehend this concept you must understand what movement is: like the French philosopher Gilles Deleuze said “w e always tend to confuse movement with traversed space…” 1. The movement is the act of traversing, when you film the Dance you film an act not an aestheticizing image of a subject. At the beginning it is difficult to understand how to film something that is abstract like the movement but with practice you will start to focus on what really matters and you will start to forget about the dancers. Movement is life and the more you can capture it the more the characters are alive therefore more real in a way that you can almost touch them, almost dance with them. The Dance is a movement with a rhythm and when you film it you have to become part of the whole rhythm, like when you add an instrument to a music composition, the vocabulary of cinema is just another layer on the whole art work. -
Tellin Your Story
2017 TELLING YOUR STORY Using storytelling for social good and the mission of the Peace Corps WHY STORYTELLING? • Makes sense of the world around us • Connects us with people • Inspires empathy IN THE PUBLIC SECTOR Gain visibility, credibility • Important to be recognized and to be known as an organization making valuable contributions to the communities it serves. Create connections, gather support • Connect with your audience and motivate them to support your organization • A good image/reputation inspires trust in your organization which leads to a more secure future with funders Transform yourself and your work • Allows you, the storyteller, to reflect on where you came from, where you are now, and where you hope to go in the future THE PROCESS (re)discover | build | share REFLECT • Remember a time when you stepped out of your comfort zone and tackled a problem to make a positive difference in the world. • What was your “a-ha” moment? • Recall this moment using all of your senses. How did it look? Feel? Sound? Taste? • Capture the moment as best you can using written words, an audio recording, a drawing… (re)discover | build | share Big idea How To Challenge Impact The hook Call to Action (re)discover | build | share THE HOOK The opening that pulls your audience into the story • Paint the scene. Describe the when and where of your story • Introduce the protagonist. From what perspective do you want to tell your story? (re)discover | build | share THE CHALLENGE Introduction to the central problem • Describe the moment when you made a connection with the problem. -
Comparative Look at Spectator Identification in Films and Video Games
Comparative Look at Spectator Identification in Films and Video Games by Taylor Reiner A THESIS submitted to Oregon State University University Honors College in partial fulfillment of the requirements for the degree of Honors Baccalaureate of Science in Computer Science (Honors Scholar) Presented March 2, 2016 Commencement June 2016 AN ABSTRACT OF THE THESIS OF Taylor Reiner for the degree of Honors Baccalaureate of Science in Computer Science presented on March 2, 2016. Title: Comparative Look at Spectator Identification in Films and Video Games. Abstract approved: ____________________________________________________________ Jon Lewis Often, characters of entertainment works, such as movies, books, or video games, display traits that people find relatable. In certain cases, a spectator of a work will develop such a strong psychological bond with a character that they identify with them. Identification with fictional characters is usually a subconscious act where the viewer or reader will empathize and project themselves onto a character in the film or book they are experiencing. Although this sense of identification is universal in entertainment mediums, films and video games have distinct ways that they cultivate this identification phenomenon. This thesis examined a variety of identification catalysts, suppressors, and theories in efforts to create a comprehensive comparative look at identification between the two mediums. With technological, interactive, and format differences, these mediums differ greatly in their effectiveness at fostering identification in the spectator. Although video games are similar to film, their interactivity pushes new boundaries of identification that film does not. Alternatively, film's character leniency allows for a range of identification possibilities that video games do not. -
Wide Shot (Or Establishing Shot) Medium Shot Close-Up Extreme
Definitions: Wide Shot (or Establishing Shot) Medium Shot Close-up Extreme Close-up Pan –Right or left movement of the camera Tilt –Up or down movement of the camera Zoom –Change in focal length (magnification) of the lens V/O –Voice-over, narration not synchronized with video SOT –Sound on Tape, Interview audio synchronized with video B-Roll -Refers to the earlier days of film when you had two rolls of film – A and B – and you had to edit them together. A-roll is the main subject of your shot, with audio such as an interview with someone or SOT (Sound on Tape synchronized with the video). B-roll is the background video for your film, often just video over which you’ll lay an audio track (such as the person talking in the A-roll). Nat Sound (Wild Sound) –Natural sound recorded with B-Roll This is video that has some natural background noise – traffic on a street, birds chirping in a park, etc. This audio can add depth and impact to a two-dimensional video tape. 2-Shot –Shot of the interview subject and the person asking the questions Reverse Angle –Straight-on shot of the person asking the questions Use a Tripod Use a tripod to get a steady shot, particularly if you’re shooting something that is not moving or a formal interview. Shaky video, especially in close-ups, can cause the viewer to become dizzy, even nauseous. If you don’t have a tripod or you’re doing a shot where you’ll have to move quickly, then find something to steady your camera – i.e. -
3. Master the Camera
mini filmmaking guides production 3. MASTER THE CAMERA To access our full set of Into Film DEVELOPMENT (3 guides) mini filmmaking guides visit intofilm.org PRE-PRODUCTION (4 guides) PRODUCTION (5 guides) 1. LIGHT A FILM SET 2. GET SET UP 3. MASTER THE CAMERA 4. RECORD SOUND 5. STAY SAFE AND OBSERVE SET ETIQUETTE POST-PRODUCTION (2 guides) EXHIBITION AND DISTRIBUTION (2 guides) PRODUCTION MASTER THE CAMERA Master the camera (camera shots, angles and movements) Top Tip Before you begin making your film, have a play with your camera: try to film something! A simple, silent (no dialogue) scene where somebody walks into the shot, does something and then leaves is perfect. Once you’ve shot your first film, watch it. What do you like/dislike about it? Save this first attempt. We’ll be asking you to return to it later. (If you have already done this and saved your films, you don’t need to do this again.) Professional filmmakers divide scenes into shots. They set up their camera and frame the first shot, film the action and then stop recording. This process is repeated for each new shot until the scene is completed. The clips are then put together in the edit to make one continuous scene. Whatever equipment you work with, if you use professional techniques, you can produce quality films that look cinematic. The table below gives a description of the main shots, angles and movements used by professional filmmakers. An explanation of the effects they create and the information they can give the audience is also included. -
Course Syllabus
DMA 325 EFP Videography (TTh 9:30am-12:00pm) Dr. George Vinovich, Professor & Chair, Digital Media Arts Office Hours: TTh 12-3pm in LCH A215 (310) 243-3945 [email protected] Mario Congreve, Lecturer, Digital Media Arts Office Hours: TTh 12-1pm in LIB B108 (310) 243-2053 Cell (310) 704-7635 [email protected] COURSE OBJECTIVE : Technical and theoretical aspects of shooting professional video on location using electronic field production techniques and equipment. Technical emphasis on proper staging, lighting, framing, shot composition, miking, and camera movement. Producer/director emphasis on oral “project pitch” presentation, pre-interviewing, script writing, location scouting, production filming, and post production editing. Each student co-producer team is required to pitch, write, film and edit a 5-10 minute Documentary Production according to the Documentary Project requirements. MATERIALS: (2) SDHC cards for camera original source footage Sony SDXC 64GB and final edited sequence (1) Stereo Headphones with 1/8” Mini Plug and 20ft Extension (For monitoring boom audio) (1) Solid State Drive (no rotational drives) 500mbps USB 3 (For backup and finishing room) (*) Food and beverages for talent and crew on location shoots, rehearsals, and casting sessions. COURSE CONTENT 1. Camera Systems - setup and operation of cinema camcorder system; use of various prime lenses for master shot, OS, and CU; use of neutral density filters for achieving shallow depth of field; use of scene files and other related camera menu variables to achieve various effects. 2. System Peripherals - setup and operation of system peripherals such as fluid head tripod, gimbal, dolly, crane, slider, battery packs, and chargers. -
Read Book How to Use Creative Perspective Kindle
HOW TO USE CREATIVE PERSPECTIVE PDF, EPUB, EBOOK Ernest W. Watson | 160 pages | 15 May 1993 | Dover Publications Inc. | 9780486273372 | English | New York, United States How to Use Creative Perspective PDF Book You need to place your subject in the exact spot, or else people will notice the illusion right away. This amount is subject to change until you make payment. Or they use streets and sidewalks to create an illusion of depth or height. The Elements of Drawing John Ruskin. Be the first to write a review. Notan Dorr Bothwell. Colorful water drop photography is one of the best options to do so. Learn more - opens in a new window or tab International postage and import charges paid to Pitney Bowes Inc. Other Editions 2. You can use literally anything around you to get started. Please note, the image is for illustrative purposes only, actual book cover, binding and edition may vary. Only in this way can students free themselves from the constraints of tradition and find their own imaginative paths. For additional information, see the Global Shipping Program terms and conditions - opens in a new window or tab. International contributors address a broad spectrum of musical creativities in higher education, such as improvisational creativity, empathic creativity and leadership creativity, demonstrating the transformative possibilities of embedding these within higher music education teaching and learning. Need more info? Steven Brown added it Sep 05, West Sussex, United Kingdom. Chapin, Jr. Share with friends Share. There are plenty of ways to interact with them, as well. Covering a wide-range of mediums pen and ink, paint, chalk, digital art, woodwork, and more , Perspective in Action gives readers a more hands-on approach to perspective, as opposed to the usual theoretical presentations found in other books.