Implementation of Web 3D Tools for Creating Interactive Walk Through
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What Is X3D? Whose Product Is X3D? Why Is X3D
X3D: THE REAL-TIME 3D SOLUTION FOR THE WORLD-WIDE WEB What is X3D? X3D (Extensible 3D) is a royalty-free and openly published standard file format specification and run-time architecture to represent and communicate 3D objects, events, behaviors and environments. The X3D suite of International Standards Organization (ISO) ratified standards provide a robust abstraction for the storage, retrieval and playback of real time 4D graphics content across diverse platforms. The extensible scene graph model of X3D can be equivalently encoded in a number of valid, secure and efficient encodings and be accessed and manipulated through a number of languages Why is X3D important? using a common API. Development has evolved from its beginnings as the Virtual Reality Modeling Language (VRML) It allows applications to communicate over the Web using ISO standard to the considerably more advanced and an ISO-certified scene graph model, encoded in multiple expressive X3D. formats (XML, Binary, VRML-Classic) and bind-able to multiple languages (e.g. ECMA, Java) Whose product is X3D? It is modular and extensible, saving development time and money and providing value to vendor and consumer Extensible 3D (X3D) It is free for use – not relying on propriety formats and (www.web3d.org/x3d) is a royalty- upgrades for a lifetime 4D content lifecycle free open ISO standard managed It provides multiple generation and authoring pathways by the Web3D Consortium. The It enables content developers and tool makers to build on X3D specifications are driven by each other and a common fabric for cyberspace members and available to the It is a vision designed and developed through community public. -
N Polys Advanced X3D [Autosaved]
Web3D 2011 Tutorial: Advanced X3D Nicholas Polys: Virginia Tech Yvonne Jung: Fraunhofer IGD Jeff Weekly, Don Brutzman: Naval Postgraduate School Tutorial Outline Recent work in the Web3D Consortium Heading to ISO this month! • X3D : Advanced Features • X3D Basics • Advanced rendering (Yvonne Jung) • Volumes • Geospatial • CAD • Units (Jeff Weekly) • Authoring 2 Open Standards www.web3d.org • Portability • Durability • IP-independence • International recognition and support : the Standard Scenegraph Scene graph for real-time interactive delivery of virtual environments over the web: • Meshes, lights, materials, textures, shaders • Integrated video, audio Event ROUTE • Animation • Interaction • Scripts & Behaviors Sensor • Multiple encodings (ISO = XML, VRML-Classic, Binary) • Multiple Application Programming Interfaces (ISO = ECMA, Java) • X3D 3.3 includes examples for Volume rendering, CAD and Geospatial support! Web3D Collaboration & Convergence W3C ISO OGC - XML - Web3DS - HTML 5 -CityGML - SVG - KML Interoperability Web3D Consortium IETF & Access - Mime types Across Verticals - Extensible 3D (X3D) - Humanoid Animation (H-Anim) - VRML DICOM - N-D Presentation State - DIS - Volume data Khronos - OpenGL, WebGL - COLLADA Adoption Immersive X3D • Virginia Tech Visionarium: VisCube • Multi-screen, clustered stereo rendering • 1920x1920 pixels per wall (x 4) • Infitech Stereo • Wireless Intersense head & wand • Instant Reality 7 VT Visionarium • Output from VMD • Jory Z. Ruscio, Deept Kumar, Maulik Shukla, Michael G. Prisant, T. M. Murali, -
Introduction to Scalable Vector Graphics
Introduction to Scalable Vector Graphics Presented by developerWorks, your source for great tutorials ibm.com/developerWorks Table of Contents If you're viewing this document online, you can click any of the topics below to link directly to that section. 1. Introduction.............................................................. 2 2. What is SVG?........................................................... 4 3. Basic shapes............................................................ 10 4. Definitions and groups................................................. 16 5. Painting .................................................................. 21 6. Coordinates and transformations.................................... 32 7. Paths ..................................................................... 38 8. Text ....................................................................... 46 9. Animation and interactivity............................................ 51 10. Summary............................................................... 55 Introduction to Scalable Vector Graphics Page 1 of 56 ibm.com/developerWorks Presented by developerWorks, your source for great tutorials Section 1. Introduction Should I take this tutorial? This tutorial assists developers who want to understand the concepts behind Scalable Vector Graphics (SVG) in order to build them, either as static documents, or as dynamically generated content. XML experience is not required, but a familiarity with at least one tagging language (such as HTML) will be useful. For basic XML -
BIM & IFC-To-X3D
BIM & IFC-to-X3D Hyokwang Lee PartDB Co., Ltd. and Web3D Korea Chapter [email protected] Engineering IT & VR solutions based on International Standards BIM . BIM (Building Information Modeling) . A digital representation of physical and functional characteristics of a facility. A shared knowledge resource for information about a facility forming a reliable basis for decisions during its life-cycle; defined as existing from earliest conception to demolition. http://www.directindustry.com/ http://www.aecbytes.com/buildingthefuture/2007/BIM_Awards_Part1.html Coordination between the different disciplinary models. (© M.A. Mortenson Company) 4D scheduling using the BIM model (top image) and the details of site utilization and civil work (lower image) used for coordination and communication with local review agencies and utility companies. (© M.A. Mortenson Company) http://www.quartzsys.com/ Design http://www.quartzsys.com/?c=1/6/27 OpenBIM . A universal approach to the collaborative design, realization and operation of buildings based on open standards and workflows. An initiative of buildingSMART and several leading software vendors using the open buildingSMART Data Model. http://buildingsmart.com/openbim OpenBIM & IFC . IFC (ISO/PAS 16739) . The Industry Foundation Classes (IFC) : an open, neutral and standard ized specification for Building Information Models, BIM. The main buildingSMART data model standard buildingSMART Web3D Consortium International IFC Web3D (ISO/PAS 16739) Web3D Korea Chapter buildingSMART KOREA - Inhan Kim, What is BIM?, Aug. 2008, http://www.cadgraphics.co.kr/cngtv/data/20080813_1.pdf BIM CAD Systems . Autodesk Revit Architecture . Bently Achitecture . Nemetschek Allplan . GRAPHISOFT ArchiCad . Gehry Technologies (GT) Digital Project . CATIA V5 as a core modeling engine . Vectorworks Architect Simple IFC-to-X3D Conversion . -
Emerging Web3d Web Standards and Technologies Aaron E
Emerging Web3D Web Standards and Technologies Aaron E. Walsh Mantis Development Corps | Boston College Boston, MA USA 02115 | Chestnut Hill, MA 02467 voice: +1-617-536-3279 | +1-617-552-3900 e-mail: [email protected] | [email protected] World Wide Web: http://mantiscorp.com/people/aew Web3D Web: urn:web3Dweb:people:walsh:aaron:e JPEG, and PNG) and even vector graphics (e.g., Abstract SVG and VML). More sophisticated data formats and The Web3D Web is an emerging distributed digital proprietary media types are rarely supported media platform designed specifically for three- directly by the browser, however, and typically dimensional (3D) content and other forms of rich, require a corresponding “player” that comes in the interactive media. Built using traditional Internet form of a plug-in, Active X control, applet, or and World Wide Web technologies, the Web3D helper application that can decode such content and Web enables innovative 3D applications such as allow the end user to interact with it directly within interactive movies; stereoscopic cinema; immersive the Web browser window. Because Web browsers multiplayer games; distributed virtual reality; can be easily extended in this way an astonishing synthetic environments; three-dimensional multi- array of new digital media types have been user chat; telepresence and telesurgery; simulators; introduced over the years that would not be viable if immersive distance learning; and other forms of browser vendors were required to support such high-impact content. The Web3D Web supports content natively. proprietary and open digital media data types and Although the vast majority of visual media formats to allow rich media applications to be available today on the traditional Web is two- constructed from a wide range of technologies, dimensional, having only the dimensions of height including Flash, Shockwave, Virtual Reality and width, 3D content that has the added dimension Modeling Language (VRML), Extensible 3D of depth is becoming increasingly popular. -
The Use of VRML to Integrate Design and Solid Freeform Fabrication
The Use ofVRML to Integrate Design and Solid Freeform Fabrication Yanshuo Wang Jian Dong * Harris L. Marcus Solid Freeform Fabrication Laboratory University ofConnecticut Storrs, CT 06269 ABSTRACT The Virtual Reality Modeling Language (VRML) was created to put interconnected 3D worlds onto every desktop. The 3D VRML format has the potential for 3D fax and Tele Manufacture. An architecture and methodology ofusing VRML format to integrate a 3D model and Solid Freeform Fabrication system are described in this paper. The prototype software discussed in this paper demonstrates the use of VRML for Solid Freeform Fabrication process planning. The path used from design to part will be described. 1. INTRODUCTION The STL or Stereolithography format, established by 3D System, is an ASCn or binary file used in Solid Freeform Fabrication (SFF). It is a list of the triangular surfaces that approximate a computer generated solid model. This file format has become the de facto standard for rapid prototyping industries. But STL format has the limitation of visualization, communication and sharing information among different places. In the recent years, Tele Manufacture has become a new area in the design and manufacture research. Researchers try to create an automated rapid prototyping capability on the Internet (Bailey, 1995). In order to improve the communication and information exchange through Internet, a new data format is needed for SFF. Bauer and Joppe (1996) suggested to use Virtual Reality Modeling Language (VRML) data format as standard for rapid prototyping. VRML was created to put interconnected 3D worlds onto every desktop and it has become the standard language for 3D World Wide Web. -
Progressive Imagery with Scalable Vector Graphics -..:: VCG Rostock
Progressive imagery with scalable vector graphics Georg Fuchsa, Heidrun Schumanna, and Ren´eRosenbaumb aUniversity of Rostock, Institute for Computer Science, 18051 Rostock, Germany; bUC Davis, Institute of Data Analysis & Visualization, Davis, CA 95616 U.S.A. ABSTRACT Vector graphics can be scaled without loss of quality, making them suitable for mobile image communication where a given graphics must be typically represented in high quality for a wide range of screen resolutions. One problem is that file size increases rapidly as content becomes more detailed, which can reduce response times and efficiency in mobile settings. Analog issues for large raster imagery have been overcome using progressive refinement schemes. Similar ideas have already been applied to vector graphics, but an implementation that is compliant to a major and widely adopted standard is still missing. In this publication we show how to provide progressive refinement schemes based on the extendable Scalable Vector Graphics (SVG) standard. We propose two strategies: decomposition of the original SVG and incremental transmission using (1) several linked files and (2) element-wise streaming of a single file. The publication discusses how both strategies are employed in mobile image communication scenarios where the user can interactively define RoIs for prioritized image communication, and reports initial results we obtained from a prototypically implemented client/server setup. Keywords: Progression, Progressive refinement, Scalable Vector Graphics, SVG, Mobile image communication 1. INTRODUCTION Vector graphics use graphic primitives such as points, lines, curves, and polygons to represent image contents. As those primitives are defined by means of geometric coordinates that are independent of actual pixel resolutions, vector graphics can be scaled without loss of quality. -
SVG Exploiting Browsers Without Image Parsing Bugs
SVG Exploiting Browsers without Image Parsing Bugs Rennie deGraaf iSEC Partners 07 August 2014 Rennie deGraaf (iSEC Partners) SVG Security BH USA 2014 1 / 55 Outline 1 A brief introduction to SVG What is SVG? Using SVG with HTML SVG features 2 Attacking SVG Attack surface Security model Security model violations 3 Content Security Policy A brief introduction CSP Violations 4 Conclusion Rennie deGraaf (iSEC Partners) SVG Security BH USA 2014 2 / 55 A brief introduction to SVG What is SVG? What is SVG? Scalable Vector Graphics XML-based W3C (http://www.w3.org/TR/SVG/) Development started in 1999 Current version is 1.1, published in 2011 Version 2.0 is in development First browser with native support was Konqueror in 2004; IE was the last major browser to add native SVG support (in 2011) Rennie deGraaf (iSEC Partners) SVG Security BH USA 2014 3 / 55 A brief introduction to SVG What is SVG? A simple example Source code <? xml v e r s i o n = ” 1 . 0 ” encoding = ”UTF-8” standalone = ” no ” ? > <svg xmlns = ” h t t p : // www. w3 . org / 2 0 0 0 / svg ” width = ” 68 ” h e i g h t = ” 68 ” viewBox = ”-34 -34 68 68 ” v e r s i o n = ” 1 . 1 ” > < c i r c l e cx = ” 0 ” cy = ” 0 ” r = ” 24 ” f i l l = ”#c8c8c8 ” / > < / svg > Rennie deGraaf (iSEC Partners) SVG Security BH USA 2014 4 / 55 A brief introduction to SVG What is SVG? A simple example As rendered Rennie deGraaf (iSEC Partners) SVG Security BH USA 2014 5 / 55 A brief introduction to SVG What is SVG? A simple example I am not an artist. -
XBRL and the Semantic
How can we exploit XBRL and Semantic Web technologies to realize the opportunities? Track 3: Case Studies in XBRL Solutions 19th XBRL International Conference, Paris, 23rd June 2009 Dave Raggett <[email protected]> W3C Fellow – Financial data & Semantic Web Member – XBRL INT Technical Standards Board With some slides from Diane Mueller, JustSystems 1 Outline XBRL: adding semantics to business reports World Wide Adoption of XBRL Users and use cases for XBRL Realizing the potential Feeding the Semantic Web ◦ XBRL, XLink, RDF, Turtle, SPARQL, OWL ◦ Web APIs, Smart Searches, Web Scale Queries ◦ Findings June 2009 2 So What is XBRL? eXtensible Business Reporting Language ◦ a freely available electronic language for financial reporting. ◦ based on XML, XML Schema and XLink ◦ based on accepted financial reporting standards and practices to transport financial reports across all software, platforms and technologies Business reporting includes, but is not limited to: ◦ financial statements, ◦ financial and non-financial information ◦ general ledger transactions ◦ regulatory filings such as annual and quarterly financial statements. “XBRL allows software vendors, programmers and end users who adopt it as a specification to enhance the creation, exchange, and comparison of business reporting information” from xbrl.org June 2009 3 Not just a number XBRL binds each reported fact to a concept in a reporting taxonomy e.g. US GAAP, IFRS ◦ Each concept can be bound to a description and its definition in the accounting literature Hierarchy of Terse label, EN Currency, amount Reporting period concepts Impairment of goodwill: $M21 3 months to 2009-04-30 Description Impairment of goodwill: Loss recognized during the period that results from the write-down of goodwill after comparing the implied fair value of reporting unit goodwill with the carrying amount of that goodwill. -
3D Visualization in Digital Library of Mathematical Function
Web-Based 3D Visualization in a Digital Library of Mathematical Functions Qiming Wang, Bonita Saunders National Institute of Standards and Technology [email protected], [email protected] Abstract High level, or special, mathematical functions such as the Bessel functions, gamma and beta functions, hypergeometric functions The National Institute of Standards and Technology (NIST) is and others are important for solving many problems in the developing a digital library of mathematical functions to replace mathematical and physical sciences. The graphs of many of these the widely used National Bureau of Standards Handbook of functions exhibit zeros, poles, branch cuts and other singularities Mathematical Functions [Abramowitz and Stegun 1964]. The that can be better understood if the function surface can be NIST Digital Library of Mathematical Functions (DLMF) will manipulated to show these features more clearly. A digital provide a wide range of information about high level functions for library offers a unique opportunity to create cutting-edge 3D scientific, technical and educational users in the mathematical and visualizations that not only help scientists and other technical physical sciences. Clear, concise 3D visualizations that allow users, but also make the library more accessible to educators, users to examine poles, zeros, branch cuts and other key features students and others interested in an introduction to the field of of complicated functions will be an integral part of the DLMF. special functions. Specially designed controls will enable users to move a cutting plane through the function surface, select the surface color After investigating web-based 3D graphics file formats, we mapping, choose the axis style, or transform the surface plot into a selected the Virtual Reality Modeling Language (VRML) to density plot. -
ISO/IEC JTC 1 N13604 ISO/IEC JTC 1 Information Technology
ISO/IEC JTC 1 N13604 2017-09-17 Replaces: ISO/IEC JTC 1 Information Technology Document Type: other (defined) Document Title: Study Group Report on 3D Printing and Scanning Document Source: SG Convenor Project Number: Document Status: This document is circulated for review and consideration at the October 2017 JTC 1 meeting in Russia. Action ID: ACT Due Date: 2017-10-02 Pages: Secretariat, ISO/IEC JTC 1, American National Standards Institute, 25 West 43rd Street, New York, NY 10036; Telephone: 1 212 642 4932; Facsimile: 1 212 840 2298; Email: [email protected] Study Group Report on 3D Printing and Scanning September 11, 2017 ISO/IEC JTC 1 Plenary (October 2017, Vladivostok, Russia) Prepared by the ISO/IEC JTC 1 Study Group on 3D Printing and Scanning Executive Summary The purpose of this report is to assess the possible contributions of JTC 1 to the global market enabled by 3D Printing and Scanning. 3D printing, also known as additive manufacturing, is considered by many sources as a truly disruptive technology. 3D printers range presently from small table units to room size and can handle simple plastics, metals, biomaterials, concrete or a mix of materials. They can be used in making simple toys, airplane engine components, custom pills, large buildings components or human organs. Depending on process, materials and precision, 3D printer costs range from hundreds to millions of dollars. 3D printing makes possible the manufacturing of devices and components that cannot be constructed cost-effectively with other manufacturing techniques (injection molding, computerized milling, etc.). It also makes possible the fabrications of customized devices, or individual (instead of identical mass-manufactured) units. -
The Virtual Reality Modeling Language (VRML) and Java
The Virtual Reality Modeling Language and Java Don Brutzman Code UW/Br, Naval Postgraduate School Monterey California 93943-5000 USA [email protected] Communications of the ACM, vol. 41 no. 6, June 1998, pp. 57-64. http://www.web3D.org/WorkingGroups/vrtp/docs/vrmljava.pdf Abstract. The Virtual Reality Modeling Language (VRML) and Java provide a standardized, portable and platform- independent way to render dynamic, interactive 3D scenes across the Internet. Integrating two powerful and portable software languages provides interactive 3D graphics plus complete programming capabilities plus network access. Intended for programmers and scene authors, this paper provides a VRML overview, synopsizes the open development history of the specification, provides a condensed summary of VRML 3D graphics nodes and scene graph topology, describes how Java interacts with VRML through detailed examples, and examines a variety of VRML/Java future developments. Overview. The Web is being extended to three spatial dimensions thanks to VRML, a dynamic 3D scene description language that can include embedded behaviors and camera animation. A rich set of graphics primitives provides a common-denominator file format which can be used to describe a wide variety of 3D scenes and objects. The VRML specification is now an International Standards Organization (ISO) specification (VRML 97). Why VRML and Java together? Over twenty million VRML browsers have shipped with Web browsers, making interactive 3D graphics suddenly available for any desktop. Java adds complete programming capabilities plus network access, making VRML fully functional and portable. This is a powerful new combination, especially as ongoing research shows that VRML plus Java provide extensive support for building large-scale virtual environments (LSVEs).