Imperial Guard. Leafblower. 1.0 (997) y HQ: o Command Squad Powerfist + Bolter Master of Ordanance Master of the Fleet Heavy Bolter Sniper Chimera o Tech Priest 2 Servitors Chimera y Troops: o Veteran Squad 9 x Lasguns Lascannon o Veteran Squad 9 x Lasguns Lascannon y Heavy Support: o Manticore Heavy Flamer o Manticore Heavy Flamer o Leman Russ Executioner Heavy Bolter Heavy Bolter Sponsons
Imperial Guard. Leafblower. 1.1 (1000) y HQ: o Command Squad (stay with artillery) Master of Ordanance Master of the Fleet 2xSniper Heavy Bolter Chimera y y Heavy Stubber y Troops: o Veteran Squad (Stay with artillery) 6 x Lasguns 2 x Sniper Lascannon Chimera y Heavy Stubber o Veteran Squad (escort Leman Russ) 6 x Shotguns 3 x Grenade Launcher Chimera y Heavy Stubber y Heavy Support: o Manticore Heavy Flamer o Manticore Heavy Flamer o Leman Russ Executioner (Advance!) Heavy Bolter Heavy Bolter Sponsons
Imperial Guard. Leafblower. 1.2 (1000) y HQ: o Command Squad (stay with artillery) Master of Ordanance Master of the Fleet 1xSniper Heavy Bolter Chimera y Heavy Stubber y Troops: o Veteran Squad (Stay with artillery) 6 x Lasguns 2 x Sniper Lascannon Chimera y Heavy Stubber o Veteran Squad (escort Leman Russ ʹ 6 inches move) Power Fist 6 x Shotguns 3 x Grenade Launcher Chimera y Heavy Stubber y Heavy Support: o Manticore Heavy Flamer o 2 x Griffons o Leman Russ Executioner (Advance! ʹ 6 inches move) Heavy Bolter Heavy Bolter Sponsons
Tau 1.0 (999 points) y HQ: o Shas͛El Plasma Rifle Missile Pod Shield Generator Stimulant injector Hard-wired multi-tracker y Troops: o 10 x Fire Warriors #1 Team Leader y Bonding Knife o 10 x Fire Warriors #2 Team Leader y Bonding Knife y Fast Attack: o 8 x Path Finders #1 Team Leader y Bonding Knife y Target Lock Devil Fish (given to Fire warriors #1) y Disruption Pods o 8 x Path Finders #2 Team Leader y Bonding Knife y Target Lock Devil Fish (given to Fire warriors #2) y Disruption Pods y Heavy Support o 3 x Broadsides Team Leader y Drone Controller: 2 Shield Drones y Bonding Knife y Hard-Wired Target Lock
Tau 1.1 (997 points) y HQ: o Shas͛El Cyclic Ion Blaster Missile Pod Hard-wired multi-tracker Drone Controller: 2 Shield Drones y Elites: o 2 x Crisis Battlesuits Suit #1: y Burst Cannon y Missile Pod y Multitracker Suit #2: y Burst Cannon y Missile Pod y Multitracker y Troops: o 10 x Fire Warriors #1 o 10 x Fire Warriors #2 y Fast Attack: o 5 x Path Finders #1 Team Leader y Bonding Knife y Target Lock Devil Fish (given to Fire warriors #1) y Disruption Pods o 5 x Path Finders #2 Team Leader y Bonding Knife y Target Lock Devil Fish (given to Fire warriors #2) y Disruption Pods y Heavy Support o 3 x Broadsides Team Leader y Drone Controller: 2 Gun Drones y Bonding Knife Suit #2: y Target Lock Suit #3: y Target Lock
Tau 1.2 (1000 points) - Stealth Suit Version y HQ: o Shas͛El (Attached to Broadsides) Missile Pod Flamer Target Lock y Elites: o 6 x Stealth Suits: Team Leader y Hard-Wired Drone Controller y 2 x Shield Drones y Bonding Knife y Fusion Blaster y Hard-wired Target Lock Suit #2: y Fusion Blaster Suits #3 to #6: y Burst Cannon y Troops: o 9 x Fire Warriors #1 o 10 x Fire Warriors #2 y Fast Attack: o 5 x Path Finders #1 Team Leader y Bonding Knife y Target Lock Devil Fish (given to Fire warriors #1) y Disruption Pods o 5 x Path Finders #2 Team Leader y Bonding Knife y Target Lock Devil Fish (given to Fire warriors #2) y Disruption Pods y Heavy Support o 2 x Broadsides Team Leader y Drone Controller: 2 Shield Drones y Bonding Knife Suit #2: y Target Lock
Tau 1.3 (999 points) y HQ: o Shas͛El Cyclic Ion Blaster Missile Pod Fusion Blaster Hard-wired target lock Hard-wired multi-tracker Hard-wired Drone Controller: 2 Shield Drones y Elites: o 2 x Crisis Battlesuits Suit #1: y Burst Cannon y Missile Pod y Multitracker Suit #2: y Burst Cannon y Missile Pod y Multitracker y Troops: o 8 x Fire Warriors #1 Shas͛ui o 8 x Fire Warriors #2 Shas͛ui y Fast Attack: o 5 x Path Finders #1 Team Leader y Bonding Knife y Target Lock Devil Fish (given to Fire warriors #1) y Disruption Pods o 5 x Path Finders #2 Team Leader y Bonding Knife y Target Lock Devil Fish (given to Fire warriors #2) y Disruption Pods y Heavy Support o 3 x Broadsides Team Leader y Drone Controller: 2 Shield Drones y Bonding Knife Suit #2: y Target Lock Suit #3: y Target Lock
Necromunda Orlock List. 1.0 (1000 Guild Points) (8 Gang members) 1. Gang Leader: a. Grenade Launcher i. Frag Grenades b. Lasgun 2. Heavy #1 a. Heavy Stubber b. Lasgun 3. Heavy #2 a. Heavy Stubber b. Lasgun 4. Ganger 1# a. Lasgun 5. Ganger 2# a. Lasgun 6. Ganger 3# a. Lasgun 7. Juve 1# a. Stub Pistol 8. Juve 2# a. Stub Pistol
Necromunda Orlock List. 1.1 (1000 Guild Points) (10 Gang Members) 1. Gang Leader: a. Shotgun i. Man-stopper rounds b. Flamer c. Chainsword 2. Heavy #1 a. Heavy Stubber b. Lasgun 3. Heavy #2 a. Flamer b. Shotgun i. Man stopper c. Club 4. Ganger 1# a. Lasgun 5. Ganger 2# a. Lasgun 6. Ganger 3# a. Lasgun 7. Ganger 4# a. Lasgun 8. Ganger 5# a. Lasgun 9. Juve 1# a. Las Pistol 10. Juve 2# a. Las Pistol
Necromunda Van Saar List. 1.0 (1000 Guild Points) (9 Gang Members) 1. Gang Leader: a. Shotgun b. Plasma Gun 2. Heavy #1 a. Heavy Stubber b. Lasgun 3. Heavy #2 a. Heavy Stubber b. Lasgun 4. Ganger 1# a. Lasgun 5. Ganger 2# a. Lasgun 6. Ganger 3# a. Lasgun 7. Ganger 4# a. Lasgun 8. Juve 1# a. Las Pistol 9. Juve 2# a. Las Pistol Focus on Techno Skills + Shooting Skills (Shooting for Heavies + Leader ʹ Techno for everyone else)
Necromunda Van Saar List. 1.1 (1000 Guild Points) (9 Gang Members) 1. Gang Leader: a. Plasma Pistol b. Plasma Gun 2. Heavy #1 a. Heavy Stubber b. Las Pistol 3. Heavy #2 a. Heavy Stubber b. Las Pistol 4. Ganger 1# a. Lasgun 5. Ganger 2# a. Lasgun 6. Ganger 3# a. Lasgun 7. Ganger 4# a. Lasgun 8. Juve 1# a. Las Pistol 9. Juve 2# a. Las Pistol Focus on Techno Skills + Shooting Skills (Shooting for Heavies + Leader ʹ Techno for everyone else)
Revolutionary Points Cost ʹ Not a list
y HQ: a. Revolutionary Leader (125) i. Boltgun ii. 11 x Body Guards 1. 11 x Auto Guns iii. Technical 1. Well-Maintained y Elite: y Troops: a. 20 Rebels (110) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols 3. Hollow Point ii. 19 Stub Guns + Close Combat Weapon b. 12 x Rebels (80) i. 12 x Autoguns ii. Technical c. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon y Fast Attack: a. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew c. 5 x Technicals (160) i. Heavy Flamers ii. Well-Maintained y Heavy Support: a. 3 x Tank Hunters (75) b. 3 x Tank Hunters (75) c. 3 x Tank Hunters (75)
Revolutionary List. 1.0 (999 points) ʹ Not Legal (not enough manpower points)
y HQ: a. Revolutionary Leader 1 (125) i. Boltgun ii. 10 x Body Guards 1. 10 x Auto Guns iii. Technical 1. Well-Maintained b. Revolutionary Leader 2 (18) i. Boltgun y Troops: a. 20 Rebels (110) i. Agitator 1. Guerilla 2. 2 x Auto Pistols 3. Carapace Armour 4. Melta Bombs ii. 18 x Stub Guns + Close Combat Weapon iii. Flamer b. 12 x Rebels (68) i. 12 x Stub Pistols + Close Combat Weapon ii. Technical c. 11 x Rebels (75) ʹ Attached to Revolutionary Leader 2 i. 11 x Autoguns ii. Technical d. 12 x Rebels (68) i. 12 x Stub Pistols + Close Combat Weapon ii. Technical y Fast Attack: a. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew c. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew
Revolutionary List. 1.0 (1000 points) y HQ: a. Revolutionary Leader 1 (21 + 90 = 111) i. 2 x Auto Pistols ii. Flak Armour iii. Hollow Points iv. 10 x Body Guards 1. 10 x Auto Guns v. Technical b. Revolutionary Leader 2 (18 +90 = 108) i. Boltgun ii. 108 x Body Guards 1. 10 x Auto Guns iii. Technical y Troops: a. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon b. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon c. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon d. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon y Fast Attack: a. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew y Heavy Support: a. 3 x Tank Hunters (75)
Revolutionary List. 1.1 (1000 points) y HQ: a. Revolutionary Leader 1 (25 + 95 = 120) ʹ Meet up with Guerrillas i. 2 x Auto Pistols ii. Carapace Armour iii. Hollow Points iv. 10 x Body Guards 1. 10 x Auto Guns v. Technical 1. Smoke Launchers b. Revolutionary Leader 2 (24 +95 = 119) ʹ Meet up with Guerrillas i. Boltgun ii. Carapace Armour iii. 10 x Body Guards 1. 10 x Auto Guns iv. Technical 1. Smoke Launchers y Troops: a. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon b. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon c. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon d. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon y Fast Attack: a. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 2 x Technicals (70) i. Heavy Flamers ii. Well-Maintained c. 2 x Technicals (70) i. Heavy Flamers ii. Well-Maintained y Heavy Support: a. 4 x Tank Hunters (100) Revolutionary List. 1.2 (999 points) y HQ: a. Revolutionary Leader 1 (25 + 95 = 120) ʹ Turbo to Guerrillas, fight from Technical i. 2 x Auto Pistols ii. Carapace Armour iii. Hollow Points iv. 10 x Body Guards 1. 10 x Auto Guns v. Technical 1. Smoke Launchers b. Revolutionary Leader 2 (24 +95 = 119) ʹ Turbo to Guerrillas, fight from Technical i. Boltgun ii. Carapace Armour iii. 10 x Body Guards 1. 10 x Auto Guns iv. Technical 1. Smoke Launchers y Troops: a. 15 x Rebels (84) ʹ Advance when Leaders and Stubber Technicals have arrived i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon b. 15 x Rebels (84) ʹ Advance when Leaders and Stubber Technicals have arrived i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon c. 15 x Rebels (84) ʹ Advance when Leaders and Stubber Technicals have arrived i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon d. 15 x Rebels (84) ʹ Advance when Leaders and Stubber Technicals have arrived i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon y Fast Attack: a. 5 x Technicals (185) ʹ Stay back and avoid bullets i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 4 x Technicals (82) ʹ Turbo to Guerrillas and then suck up bullets i. Heavy Stubbers ii. Well-Maintained c. 4 x Technicals (82) ʹ Turbo to Guerrillas and then suck up bullets i. Heavy Stubbers ii. Well-Maintained y Heavy Support: a. 3 x Tank Hunters (75)
Grey Knights.1.0 ʹ Hypothetical
y HQ: o Draigo y Troops: o 3 x Paladins 1 x Warding Staff o 1 x Paladin ʹ Attached to Draigo 1 x Warding Staff y Heavy Support: o Dread Knight 2 Heavy Psycannons o Dread Knight 2 Heavy Psycannons o Dread Knight 2 Heavy Incinerators Personal Teleporter
Grey Knights 1.1 ʹ Hypothetical: (1000 points) y HQ: o Draigo y Troops: o 5 x Paladins 1 x Warding Staff 1 x Psycannon 3 x Halberds o 5 x Paladins ʹ Attached to Draigo 1 x Warding Staff 1 x Psycannon 1 x Apothecary 2 x Halberds
Blood Angels 1.0 ʹ 1000 points y HQ: o Librarian Blood Lance Sanguiene Sword (for guard)/unleash rage (for dark elder and space marines) o Honour Guard (Attached to Librarian) 1 x Power Sword + 1x Melta Bombs (for priest) Razerback y Assault Cannons y Extra Armour y Troops: o 5 x Assault Marines Power Sword Razerback y Assault Cannons y Extra Armour o 5 x Assault Marines Power Sword Razerback y Assault Cannons y Extra Armour y Fast Attack: o Baal Predator Assault Cannons Heavy Bolters o Baal Predator Assault Cannons Heavy Bolters
Space Wolves 1.0 ʹ 999 points ʹ USE THIS LIST FOR SPACE WOLVES (IGNORE ALL OTHERS) y HQ: o Rune Priest (attached to Long Fang) Chooser of the Slain y Troops: o 8 x Grey Hunters Wolf Guard y Wolf Claw y Combi Melta Melta Gun Rhino y Extra Armour o 7 x Grey Hunters Wolf Guard y Wolf Claw y Combi Melta Melta Gun Rhino y Extra Armour o 7 x Grey Hunters Wolf Guard y Power Fist Melta Gun Rhino y Extra Armour y Heavy Support: o 6 x Long Fangs 5 x Missile Launchers o 6 x Long Fangs 5 x Missile Launchers
Space Wolves 1.1 ʹ 999 points y HQ: o Rune Priest Chooser of the Slain Melta Bombs y Elites: o Lone Wolf (stays with Long fangs) Mark of the Wulfen 2 x Wolves y Troops: o 7 x Grey Hunters Wolf Guard y Wolf Claw y Combi Melta Melta Gun Rhino y Extra Armour o 7 x Grey Hunters Wolf Guard y Wolf Claw y Combi Melta Melta Gun Rhino y Extra Armour o 7 x Grey Hunters (Rune Priest Attached) Wolf Guard y Power Fist Melta Gun Rhino y Extra Armour y Heavy Support: o 5 x Long Fangs 4 x Missile Launchers o 5 x Long Fangs 4 x Missile Launchers
Space Wolves 1.2 ʹ 999 points y HQ: o Rune Priest Chooser of the Slain y Troops: o 8 x Grey Hunters Wolf Guard y Powerfist Melta Gun Wolf Standard Rhino y Extra Armour o 9 x Grey Hunters Wolf Guard y Wolf Claw y Combi Melta Melta Gun Wolf Standard Rhino y Extra Armour o 8 x Grey Hunters Wolf Guard y Wolf Claw y Combi Melta Melta Gun Wolf Standard Rhino y Extra Armour y Heavy Support: o 6 x Long Fangs 5 x Missile Launchers Razerback y Twin-linked Lascannon
Space Wolves 1.3 ʹ 999 points y HQ: o Wolf Priest Runic Armour Saga of the Warrior Melta Bombs y Elites: o 5 x Wolf Scouts Wolf Guard y Wolf Claw y Combi-Melta y Melta Bombs Melta Gun y Troops: o 5 x Grey Hunters ʹ Attached to Wolf Priest Melta Gun Razerback y Extra Armour o 5 x Grey Hunters Wolf Guard y Wolf Claw y Combi Melta Melta Gun Razerback y Extra Armour o 5 x Grey Hunters Wolf Guard y Wolf Claw y Combi Melta Melta Gun Razerback y Extra Armour y Heavy Support: o 5 x Long Fangs 4 x Missile Launchers o 5 x Long Fangs 4 x Missile Launchers
Grey Knights List. 1.0 (1000 points) y HQ: o Castallen Garren Crowe y Troops: o 5 x Purifiers (joined by Crowe) 3 x Warding Staves 2 x Psycannons Rhino o 5 x Purifiers Justicar ʹ Master crafted Weapon 2 x Warding Staves 2 x Psycannons Rhino y Heavy Support: o 5 x Purgations 2 x Psycannons Rhino o 5 x Purgations 2 x Psycannons Rhino
Grey Knights List. 1.1 (1000 points) y HQ: o Castallen Garren Crowe y Troops: o 5 x Purifiers (joined by Crowe) 2 x Warding Staves 2 x Psycannons Rhino o 5 x Purifiers 1x Nemesis Hammer 1 x Warding Stave 2 x Psycannons Rhino o 5 x Purifiers 1 x Nemesis Hammer 1 x Warding Stave 2 x Psycannons Rhino y Heavy Support: o Dread Knight 1 x Heavy Psycannon 1 x Heavy Incinerator
Grey Knights 1.0 ʹ DraigoWing: (1000 points) y HQ: o Draigo y Troops: o 5 x Paladins 2 x Master crafted Psycannons 5 x Warding Staves o 4 x Paladins 4 x Warding Staves
Grey Knights 1.1 ʹ DraigoWing: (1000 points) ʹ More competitive than 1.2, but need a blister for Draigo (is 11 dudes) ʹ All start on table (Gunline Draigo; bust transports + tanks ʹ priority on AP2 weapons, draigo and everyone starts on table) - works off premise that warding stave is one per unit, if not, replace Psybolt Ammo with Warding Staves for both units y HQ: o Draigo (give hammer to each unit) y Troops: o 5 x Paladins ʹ Attached to Draigo (Draigo catches high impact shots) Paladin 1: Master Crafted Psycannon + Halberd Paladin 2: Master Crafted Psycannon + Halberd Paladin 3: Master Crafted Hammer Paladin 4: Halberd Paladin 5: Halberd Psybolt Ammo o 5 x Paladins Paladin 1: Master Crafted Psycannon + Master Crafted Halberd Paladin 2: Master Crafted Psycannon + Master Crafted Halberd Paladin 3: Hammer Paladin 4: Warding Stave Paladin 5: Halberd Psybolt Ammo
Grey Knights 1.2 ʹ DraigoWing: (1000 points) ʹ Use this list when there are Exorcists on the table y HQ: o Draigo (use psychic communion ʹ give hammer of righteousness to unit of 5xPaladins) y Troops: o 5 x Paladins ʹ Joined by Draigo (Deathstar unit) Paladin 1: Apothecary ʹNemesis Force Hammer (use holocaust) Paladin 2: Master Crafted Psycannon + Halberd Paladin 3: Master Crafted Psycannon + Halberd Paladin 4: Warding Stave Paladin 5: Falcions o 1 x Paladin (use holocaust) Warding Stave o 1 x Paladin (use holocaust) Warding Stave o 1 x Paladin (use holocaust) Warding Stave o 1 x Paladin (use holocaust) Warding Stave
Grey Knights Mordack 1.0 (1000 points): y HQ: o Mordack: 10 x Ghost Knights y 2 x Master Crafted Psycannons y 7 x Warding Staves y Psybolt Ammunition y Troops: o 5 x Strike Grey Knights Justicar ʹ Master crafted Weapon 5 x Personal Teleporters o 5 x Strike Grey Knights Justicar ʹ Master crafted Weapon 5 x Personal Teleporters
Death Wing. 1.0 ʹ 1000 points: y HQ: o Belial Thunder Hammer + Storm Shield o Chaplain Terminator Armour y Troops: o 5 x Deathwing (joined to Belial) ʹ 1st Wave All Thunder Hammers and Storm Shield Apothocary: y Cyclone Launcher o 5 x Deathwing (joined to Chaplain) ʹ 1st Wave All Thunder Hammers and Storm Shield Cyclone Launcher o 5 x Deathwing ʹ Deepstrike later to support first two squads ʹ avoid combat, but whittle down enemy squads trying to get into combat with first two squads 4 x Storm Bolters Assault Cannon
Raven Guard.WORKING PROGRESS points. 1.0 y HQ: o Shrike y Troops: o 5 x Scouts Power Sword + Melta Bomb o 5 x Scouts Power Sword + Melta Bomb y Fast Attack: o 5 x Assault Marines: Thunder Hammer Melta Bomb o 3 x Scout Bikes: Power Sword + Melta Bomb o 3 x Scout Bikes: Power Sword + Melta Bomb y Heavy Support o Dreadnought: 2 x Twin-linked Autocannons o Dreadnought: 2 x Twin-linked Autocannons
Space Wolves Gunline. 998 points 1.0 (use long fangs razorbacks to shield razorbacks of grey hunters and blood claws) y HQ: o Wolf Priest Runic Armour y Elite: o Dreadnought: 2 x Twin-linked Autocannons o Dreadnought: 2 x Twin-linked Autocannons y Troops: o 5 x Blood Claws (attached to Wolf Priest) Razorback o 5 x Grey Hunters Melta Gun Wolf Guard y Power fist Razorback y Heavy Support: o 6 x Long Fangs 5 x Missile Launchers Razorback o 6 x Long Fangs 5 x Missile Launchers Razorback
Space Wolves Gunline. 998 points 1.1 (use long fangs razorbacks to shield razorbacks of grey hunters and blood claws) y HQ: o Wolf Priest Runic Armour Melta Bombs y Elite: o Dreadnought: (ADVANCE!) Plasma Cannon Heavy Flamer o Dreadnought: (ADVANCE!) Plasma Cannon y Troops: o 5 x Blood Claws (attached to Wolf Priest) Flamer Razorback o 5 x Grey Hunters Melta Gun Wolf Guard y Wolf Claw y Combi-Melta y Melta Bombs Razorback y Heavy Support: o 6 x Long Fangs 5 x Missile Launchers Razorback o 6 x Long Fangs 5 x Missile Launchers Razorback
Space Wolves Gunline. 100 points 1.3 (use long fangs razorbacks to shield razorbacks of grey hunters and blood claws) y HQ: o Wolf Priest Runic Armour Saga of the Warrior y Elite: o Lone Wolf (Stay with long fangs) o 5 x Wolf Scouts Meltagun y Troops: o 5 x Blood Claws (attached to Wolf Priest ʹ attach bulk of infantry) Razorback y Extra Armour o 5 x Blood Claws (attack deathstar) Lukas the Trickster Razorback y Extra Armour y Heavy Support: o 5 x Long Fangs 4 x Missile Launchers Razorback y Extra Armour o 5 x Long Fangs 4 x Missile Launchers Razorback y Extra Armour
Space Wolves Gunline. 100 points 1.4 (use long fangs razorbacks to shield razorbacks of grey hunters and blood claws) y HQ: o Wolf Priest Runic Armour Saga of the Warrior Melta Bomb y Elite: o Lone Wolf (in Long fang͛s razorback) ʹ attack monsters / death stars Storm Shield Thunder Hammer 2 x Wolves y Troops: o 5 x Blood Claws (attached to Wolf Priest ʹ attach bulk of infantry) Razorback y Extra Armour o 5 x Blood Claws (attack deathstar) Lukas the Trickster Razorback y Extra Armour y Heavy Support: o 5 x Long Fangs 4 x Missile Launchers Razorback y Extra Armour o 5 x Long Fangs 4 x Missile Launchers Razorback y Extra Armour
Space Wolves Gunline. 100 points 1.5 (use long fangs razorbacks to shield rhinos of grey hunters) y HQ: o Rune Priest Master of the Runes: y Storm Caller y Living Lightning Chooser of the Slain Melta Bombs y Troops: o 7 x Grey Hunters (attached RP) Melta Gun Rhino y Extra Armour o 7 x Grey Hunters Melta Gun Rhino y Extra Armour y Fast Attack: o Landspeeder 2 x Heavy Bolters o Landspeeder 2 x Heavy Bolters y Heavy Support: o 5 x Long Fangs 4 x Missile Launchers Razorback o 5 x Long Fangs 4 x Missile Launchers Razorback o Whirlwind
Grey Knights Gun Line. 1.0 (1000 points) y HQ: o Librarian Vortex of Doom Sanctuary Master-crafted Warding Stave y Troops: o 5 x Terminators Master Crafted Psycannon Psybolt Ammunition o 5 x Terminators Master Crafted Psycannon Psybolt Ammunition y Heavy Support: o Dreadnought 2 x Twin-linked Autocannons o Dreadnought 2 x Twin-linked Autocannons
Grey Knights Gun Line. 1.1 (1000 points) y HQ: o Librarian Vortex of Doom Sanctuary y Troops: o 5 x Terminators Master Crafted Psycannon Warding Stave o 5 x Terminators Master Crafted Psycannon Warding Stave y Heavy Support: o Dreadknight Heavy Psycannon Gatling Psisiliencer o Dreadnought 2 x Twin-linked Autocannons
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.0 1. HQ: a. Draigo 2. Troops: a. 5 x Paladins i. 2 x Master Crafted Psycannons ii. 5 x Halberds b. 1 x Paladin i. Force Sword c. 1 x Paladin i. Force Sword d. 1 x Paladin i. Force Sword 3. Heavy Support: a. Dreadknight (use ven. Dreadnought model + Use to kill vehicles + paladin killing squads) i. Personal Teleporter ii. Heavy Incinerator
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.1 1. HQ: a. Draigo (starts on table) b. Librarian (starts in reserve) i. Servo Skull ii. Summoning 2. Troops: a. 5 x Paladins (attached to Draigo) i. 2 x Master Crafted Psycannons ii. 5 x Halberds iii. Apocotherary b. 1 x Paladin (starts on table ʹ hide in cover until summoned) i. Force Sword c. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls ʹ attached to Librarian ) i. Nemesis Hammer d. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Nemesis Hammer
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.2 (for when fighting assault-reliant armies) 1. HQ: a. Draigo (starts on table) b. Librarian i. 2 x Servo Skulls ii. Nemesis Warding Stave iii. 3 Psychic Powers: 1. Summoning 2. Shrouding 3. Sanctuary (Dark Eldar) / Might of Titan (Imperial Guard) 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. 2 x Master Crafted Psycannons ii. 4 x Halberds iii. Apocotherary 1. Hammer b. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Falcions c. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Falcions
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.3 3. HQ: a. Draigo (starts on table) b. Brother Captain i. Master Crafted Psycannon ii. Blind Grenades iii. 3 x Servo Skulls 4. Troops: a. 5 x Paladins (attached to Draigo and Brother Captain ʹ ADVANCE + SHOOT) i. 2 x Master Crafted Psycannons ii. 4 x Halberds iii. Apocotherary 1. Hammer b. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Falcions c. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Falcions
Model Assembly: 1. 1 x Draigo 2. 1 x Librarian 3. 1 x Brother Captain 4. 5 x Death Squad (MC Psycannon, 5 Halberds, Apocotheray) 5. 2 x Nemesis Hammer Paladins (Holocaust)
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.4 (Nemesis Dreadknight variation) 1. HQ: a. Draigo (starts on table) 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. 2 x Master Crafted Psycannons ii. 4 x Halberds iii. Apocotherary 1. Hammer b. 1 x Paladin (deepstrike behind lines to holocaust) i. Falcions c. 1 x Paladin (deepstrike behind lines to holocaust) i. Falcions 3. Heavy Support: a. Dreadknight: i. Heavy Incinerator ii. Personal Teleporter
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.5 1. HQ: a. Draigo (starts on table) b. Librarian i. 2 x Servo Skulls ii. Nemesis Warding Stave iii. 3 Psychic Powers: 1. Summoning 2. Shrouding + Might of Titan (IG) 3. Sanctuary + Quicksilver (Dark Eldar) 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Force Sword v. Paladin 5 1. Apocathary 2. Hammer b. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Falcions c. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Falcions
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.6 1. HQ: a. Draigo (starts on table) b. Librarian i. Force Sword ii. 2 x Servo Skulls iii. 3 Psychic Powers: 1. Summoning 2. Shrouding + Might of Titan + Warp Rift (IG) 3. Sanctuary + Quicksilver + Might of Titan (Dark Eldar) 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Halberd v. Paladin 5 (use holocaust) 1. Apocathary 2. Brotherhood Banner b. 1 x Paladin (attached to Librarian) i. Falcions c. 1 x Paladin (start on table) i. Falcions
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.7 (Pure Grey Knights) 1. HQ: a. Draigo (starts on table) b. Librarian i. Force Sword ii. 2 x Servo Skulls iii. 4 Psychic Powers: 1. Summoning 2. Shrouding + Might of Titan + Warp Rift (IG) 3. Sanctuary + Quicksilver + Might of Titan (Dark Eldar) 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Force Sword 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Apocathary 2. Force Sword b. 1 x Paladin (attached to Librarian) i. Falcions c. 1 x Paladin (start on table) i. Falcions
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.7 (Assassin) 1. HQ: a. Draigo (starts on table) 2. Elite: a. Callidus Assassin 3. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Force Sword v. Paladin 5 (use holocaust) 1. Apocathary 2. Halberd b. 1 x Paladin (start on table) i. Falcions c. 1 x Paladin (deepstrike) i. Falcions d. 1 x Paladin (deepstrike) i. Falcions
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.7 (Assassin + Inquistor) 1. HQ: a. Draigo (starts on table) b. Inquistor (Malleus) i. Terminator Armour ii. Hammer iii. Psycannon 2. Elite: a. Callidus Assassin/Vindicare Assassin 3. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Force Sword 2. Master Crafted Psycannon iii. Paladin 3 1. Warding Stave iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Apocathary 2. Halberd b. 1 x Paladin (start on table) i. Force Sword
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.8 (Assassin + Inquistor) 1. HQ: a. Draigo (starts on table) b. Inquistor (Xenos) ʹ attached to Draigo͛s unit ʹ Massive Debuffer for Assault based armies i. Psychotroke Grenades ii. Rad Grenades iii. Force Weapon + Hammerhand iv. Ulemaithi Syphon v. Digital Weapons 2. Elite: a. Callidus Assassin/Vindicare Assassin 3. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Force Sword 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Apocathary 2. Halberd b. 1 x Paladin (start on table) ʹ Using Librarian Model ʹ HOLOCAUST!!! i. Force Sword
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.8 (Pure Grey Knights) ʹ Standard 5th edition 1. HQ: a. Draigo (starts on table) b. Librarian i. Force Sword ii. 2 x Servo Skulls iii. 5 Psychic Powers: 1. Summoning 2. Shrouding 3. Might of Titan 4. Warp Rift 5. Sanctuary 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Apocathary 2. Halberd b. 2 x Paladin (attached to Librarian) i. Falcions ii. Hammer
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.9 (Pure Grey Knights) ʹ Standard 5th edition 1. HQ: a. Draigo (starts on table) b. Librarian i. Force Sword ii. 2 x Servo Skulls iii. 5 Psychic Powers: 1. (Hammerhand ʹ Free) 2. Summoning 3. Shrouding 4. Might of Titan 5. Warp Rift 6. Sanctuary 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Force Sword 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Apocathary 2. Force Sword b. 2 x Paladin (attached to Librarian) i. Falcions ii. Hammer
Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.10 (Double Assassin) 1. HQ: a. Draigo (starts on table) 2. Elite: a. Callidus Assassin (kill entrenched units, especially ones with heavy weapons) b. Vindicare Assassin (kill vehicles + annoying invulnerable save wargear + Strength 8 weapons) 3. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Master Crafted Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Force Sword 2. Master Crafted Psycannon iii. Paladin 3 1. Warding Stave iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Halberd b. 1 x Paladin (start on table) ʹ Using Librarian Model ʹ HOLOCAUST!!! i. Master Crafted Force Sword 1. Guard Vindicare
Dark Eldar. 1.0 (modelled as pirate elder with dark elder kit) ʹ 997 o HQ: o Archon Venom Blade Djinn Blade Soul Trap Combat Drugs Shadow Field o Court of the Archon 3 x Sylth Venom Transport y Elite: o 3 x Trueborn 3 x Shredders Venom o 3 x Trueborn 3 x Shredders Venom Transport y Troops: o 5 x Wyches Shardnet Hextraxi y Venom Blade Venom Transport o 5 x Wyches Shardnet Hextraxi y Venom Blade Venom Transport y Heavy Support: o Ravager Night Shield 3 x Dark Lances o Ravager Night Shield 3 x Dark Lances
Dark Eldar. 1.1 (modelled as pirate elder with dark elder kit) ʹ 997
y HQ: o Archon Venom Blade Djinn Blade Soul Trap Combat Drugs Shadow Field o Court of the Archon 4 x Incubi Venom Transport y Elite: o 4 x Trueborn 4 x Shredders Venom o 3 x Trueborn 3 x Shredders Venom Transport y Troops: o 5 x Wyches Shardnet Hextraxi y Venom Blade Venom Transport o 5 x Wyches Shardnet Hextraxi y Venom Blade Venom Transport y Heavy Support: o Ravager Night Shield 3 x Dark Lances o Ravager Night Shield 3 x Dark Lances
Dark Eldar. 1.2 (modelled as pirate elder with dark elder kit) ʹ 997
y HQ: o Archon Venom Blade Djinn Blade Soul Trap Combat Drugs Shadow Field o Court of the Archon 2 x Sylth 1 x Medusae Venom Transport o Hamecouli Venom Blade Animus Vitae y Elite: o 3 x Trueborn 3 x Shredders Venom o 3 x Trueborn 3 x Shredders Venom Transport y Troops: o 5 x Wracks Venom Transport o 5 x Wracks Venom Transport y Heavy Support: o Ravager Night Shield 3 x Dark Lances o Ravager Night Shield 3 x Dark Lances
Grey Knights. 1000 points. 1.0 ʹ Purifier Based:
y HQ: o Librarian: Force Sword 2 x Servo Skulls 3 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) o Crowe: y Elites: o 2 x Paladins: (attached to Librarian) 2 x Falcions y Troops: o 5 x Purifiers: 2 x Psycannons Rhino y Warp Stabilisation Field o 5 x Purifiers: 2 x Psycannons Rhino y Warp Stabilisation Field o 5 x Purifiers: 2 x Psycannons Rhino y Warp Stabilisation Field
Grey Knights. Balanced. 1.0. 1000 points: y HQ: o Librarian Force Sword 2 x Servo Skulls 3 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) y Elites: o 2 x Paladins: (attached to Librarian) 2 x Falcions y Troops: o 10 x Strike Squad: 2 x Psycannons Psybolt Ammo Nemesis Hammer Rhino o 10 x Strike Squad: 2 x Psycannons Psybolt Ammo Nemesis Hammer Rhino y Heavy Support: o Dreadnought Psyflame Ammo Twin-Linked Heavy Flamer (free) Storm Bolter Warp Stabilisation Field
Grey Knights. Inquistor + Librarian. 1.0. 999 points: y HQ: o Librarian Force Sword Teleporter Homer 4 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) o Inquistor (Xenos) Psyker (Psychic Communion) Power Armour 3 x Servo Skulls Rad Grenades Ultemni Syphon y Elites: o Inquistorial Henchmen 6 x Crusaders 3 x Warrior Henchmen y 3 x Meltaguns y Troops: o 5 x Terminators: (attached to Librarian) Justicar: y 1 x Master Crafted Psycannon y Hammer 4 x Force Swords o 10 x Strike Squad: 2 x Psycannons Psybolt Ammo y Heavy Support: o Dreadnought Twin-linked Heavy Flamer Inbuilt Storm bolter
Grey Knights. Inquistor + Librarian. 1.0. 999 points: y HQ: o Librarian Force Sword Teleporter Homer 4 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) o Inquistor (Xenos) Psyker (Psychic Communion) Power Armour 3 x Servo Skulls Rad Grenades Ultemni Syphon y Elites: o Inquistorial Henchmen 6 x Crusaders 3 x Warrior Henchmen y 3 x Meltaguns o Culexus Assassin y Troops: o 5 x Terminators: (attached to Librarian) Justicar: y 1 x Master Crafted Psycannon y Hammer 4 x Force Swords o 10 x Strike Squad: 2 x Psycannons
Grey Knights. Inquistor + Librarian. 1.1. 999 points: y HQ: o Librarian Force Sword Teleporter Homer 4 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) o Inquistor (Xenos) Psyker (Psychic Communion) Power Armour 2 x Servo Skulls Rad Grenades Ultemni Syphon y Elites: o Inquistorial Henchmen 6 x Crusaders 3 x Death cult assassins o Culexus Assassin y Troops: o 5 x Terminators: (attached to Librarian) Justicar: y 1 x Master Crafted Psycannon y Hammer 4 x Force Swords o 10 x Strike Squad: 2 x Psycannons
Grey Knights Mech ʹ Purifiers 1000 points 1.0
y HQ: o Crowe (in Purgation͛s razorback) y Troops: o 5 x Purifiers 2 x Psycannons Rhino o 5 x Purifiers 2 x Psycannons Rhino y Heavy Support: o 5 x Purgation (in Landraider) 4 x Psycannons Razorback y Psybolt ammo o Redeemer Landraider Psybolt ammo Multi-melta
Grey Knights Mech ʹ Purifiers 995 points 1.1
y HQ: o Crowe (in Redeemer) y Troops: o 5 x Purifiers 2 x Psycannons 3 x Halberds Rhino o 5 x Purifiers 2 x Psycannons 3 x Halberds Rhino y Heavy Support: o 5 x Purgation 4 x Psycannons 1 x Halberd Rhino o Redeemer Landraider Psybolt ammo
Grey Knights Mech ʹ Purifiers 1000 points 1.2
y HQ: o Crowe (in Redeemer) y Troops: o 5 x Purifiers 2 x Psycannons Rhino y Dozer o 5 x Purifiers 2 x Psycannons 1 x Hammer Rhino y Dozer y Heavy Support: o 5 x Purgation 4 x Psycannons Rhino y Dozer o Redeemer Landraider Psybolt ammo
Grey Knights Mech ʹ Purifiers 999 points 1.2
y HQ: o Crowe (in Redeemer) y Troops: o 5 x Purifiers 2 x Psycannons 1 x Halberd Rhino y Dozer o 5 x Purifiers 2 x Psycannons 1 x Halberd Rhino y Dozer y Heavy Support: o 5 x Purgation 4 x Psycannons Rhino y Dozer o Redeemer Landraider Psybolt ammo
Chaos Space Marines. 997. 1.0 y HQ: o Chaos Sorceror Mark of Slaanesh Lash of Submission y Troops: o 7 x Plague Marines 2 x Meltaguns Powerfist Rhino y Extra Armour y Dozer Blade o 7 x Plague Marines 2 x Meltaguns Powerfist Rhino y Extra Armour y Dozer Blade y Heavy Support: o Vindicator: Daemonic Possession o 5 x Havocs 4 x Plasma Guns Rhino y Extra Armour y Dozer Blade
Chaos Space Marines. 997. 1.1 y HQ: o Chaos Sorceror Mark of Slaanesh Lash of Submission y Troops: o 7 x Plague Marines 2 x Plasma Guns Powerfist Rhino y Extra Armour y Dozer Blade o 7 x Plague Marines 2 x Plasma Guns Powerfist Rhino y Extra Armour y Dozer Blade y Heavy Support: o Vindicator: Daemonic Possession o 5 x Havocs 2 x Meltaguns 1 x Flamer Rhino y Extra Armour y Dozer Blade
Blood Angels. Superheroes Assemble!. 1000 points. 1.0 y HQ: o Sanguinor y Elites: o Corbulo y Troops: o 5 x Assault Marines (Corbulo attached and Sergeant given blessing) Power Sword Meltagun Rhino y Extra Armour o 5 x Assault Marines Power Sword Meltagun Rhino y Extra Armour o 5 x Assault Marines Power Sword Meltagun Rhino y Extra Armour y Heavy Support: o Vindicator Siege Shield
Imperial Guard. Tank List. 1.0 (1000 points) ʹ Deploy in linebreaker formation: (LR, C, LP, C, LR) ʹ move forward slowly at 6 inch per turn y HQ: o Primaris Psyker y Troops: o 10 x Veterans 3 x Grenade Launcher Chimera y Dozer Blade o 10 x Veterans (Psyker Attached) 2 x Grenade Launcher Chimera y Dozer Blade y Heavy Support: o Leman Russ Punisher Pask Lascannon Heavy Bolter Sponsons Dozer Blade o Leman Russ: Heavy Bolter Sponsons Dozer Blade o Leman Russ: Heavy Bolter Sponsons Dozer Blade
High Elves: 745 points.1.0 y Heroes: o Khoril (attached to Phoenix Guard) y Core: o 15 x Lothern Guard 15 x Shields Full command y Special: o 10 x Phoenix Guard Full command Champion: y Enchanted Shield o 5 x Dragon Knights y Rare: o Great Eagle
High Elves: 750 points.1.1 y Heroes: o Khoril (attached to Phoenix Guard) y Core: o 15 x Lothern Guard 15 x Shields Full command y Special: o 11 x Phoenix Guard Full command Champion y Enchanted Shield o Chrarcian Chariot y Rare: o Great Eagle
High Elves: 750 points.1.2 y Heroes: o High Elf Mage: (High Magic: Vaul͛s Unmaking/Flames of the Phoenix + Fury of Khaine) Level 2 Seerstaff of Saphery y Core: o 15 x Lothern Guard 15 x Shields Full command y Special: o 10 x White Lions: Full command o 5 x Dragon Knights Banner: y Banner of Ellyrion
Grey Knights. 500 points FUN + Non-legal List: y HQ: o Inquistor Terminator Armour Hammer Psycannon Brain Mines y Elites: o Callidus Assassin y Troops: o 6 x Grey Knight Terminators: Psycannon 2 x Falcion
Grey Knights. 500 points FUN + Non-legal List: y HQ: o Inquistor Terminator Armour Hammer Psycannon y Elites: o Callidus Assassin o Inquistorial Warband 10 x Acylotes y 10 x Bolters y Troops: o 5 x Grey Knight Terminators: Psycannon
Space Wolves: (with Logan leading Long Fangs) ʹ 998points y HQ: o Logan Grimmar (Long Fangs) y Elites: o Lone Wolf Terminator Armour Storm Shield Chain Fist o 3 x Wolf Guard Wolf Guard 1 (Grey Hunters 1) y Combi Melta y Wolf Claw Wolf Guard 2 (Grey Hunters 2) y Combi Melta y Wolf Claw Wolf Guard (Long Fangs) y Troops: o 9 x Grey Hunters Meltagun Rhino o 9 x Grey Hunters Meltagun Rhino y Heavy Support: o 6 x Long Fangs 5 x Missile Launchers