Imperial Guard. Leafblower. 1.0 (997) y HQ: o Command Squad  Powerfist + Bolter  Master of Ordanance  Master of the Fleet  Heavy Bolter  Sniper  Chimera o Tech Priest  2 Servitors  Chimera y Troops: o Veteran Squad  9 x Lasguns  Lascannon o Veteran Squad  9 x Lasguns  Lascannon y Heavy Support: o Manticore  Heavy Flamer o Manticore  Heavy Flamer o Leman Russ Executioner  Heavy Bolter  Heavy Bolter Sponsons

Imperial Guard. Leafblower. 1.1 (1000) y HQ: o Command Squad (stay with artillery)  Master of Ordanance  Master of the Fleet  2xSniper  Heavy Bolter  Chimera y y Heavy Stubber y Troops: o Veteran Squad (Stay with artillery)  6 x Lasguns  2 x Sniper  Lascannon  Chimera y Heavy Stubber o Veteran Squad (escort Leman Russ)  6 x Shotguns  3 x Grenade Launcher  Chimera y Heavy Stubber y Heavy Support: o Manticore  Heavy Flamer o Manticore  Heavy Flamer o Leman Russ Executioner (Advance!)  Heavy Bolter  Heavy Bolter Sponsons

Imperial Guard. Leafblower. 1.2 (1000) y HQ: o Command Squad (stay with artillery)  Master of Ordanance  Master of the Fleet  1xSniper  Heavy Bolter  Chimera y Heavy Stubber y Troops: o Veteran Squad (Stay with artillery)  6 x Lasguns  2 x Sniper  Lascannon  Chimera y Heavy Stubber o Veteran Squad (escort Leman Russ ʹ 6 inches move)  Power Fist  6 x Shotguns  3 x Grenade Launcher  Chimera y Heavy Stubber y Heavy Support: o Manticore  Heavy Flamer o 2 x Griffons o Leman Russ Executioner (Advance! ʹ 6 inches move)  Heavy Bolter  Heavy Bolter Sponsons

Tau 1.0 (999 points) y HQ: o Shas͛El  Plasma Rifle  Missile Pod  Shield Generator  Stimulant injector  Hard-wired multi-tracker y Troops: o 10 x Fire Warriors #1  Team Leader y Bonding Knife o 10 x Fire Warriors #2  Team Leader y Bonding Knife y Fast Attack: o 8 x Path Finders #1  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #1) y Disruption Pods o 8 x Path Finders #2  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #2) y Disruption Pods y Heavy Support o 3 x Broadsides  Team Leader y Drone Controller: 2 Shield Drones y Bonding Knife y Hard-Wired Target Lock

Tau 1.1 (997 points) y HQ: o Shas͛El  Cyclic Ion Blaster  Missile Pod  Hard-wired multi-tracker  Drone Controller: 2 Shield Drones y Elites: o 2 x Crisis Battlesuits  Suit #1: y Burst Cannon y Missile Pod y Multitracker  Suit #2: y Burst Cannon y Missile Pod y Multitracker y Troops: o 10 x Fire Warriors #1 o 10 x Fire Warriors #2 y Fast Attack: o 5 x Path Finders #1  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #1) y Disruption Pods o 5 x Path Finders #2  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #2) y Disruption Pods y Heavy Support o 3 x Broadsides  Team Leader y Drone Controller: 2 Gun Drones y Bonding Knife  Suit #2: y Target Lock  Suit #3: y Target Lock

Tau 1.2 (1000 points) - Stealth Suit Version y HQ: o Shas͛El (Attached to Broadsides)  Missile Pod  Flamer  Target Lock y Elites: o 6 x Stealth Suits:  Team Leader y Hard-Wired Drone Controller y 2 x Shield Drones y Bonding Knife y Fusion Blaster y Hard-wired Target Lock  Suit #2: y Fusion Blaster  Suits #3 to #6: y Burst Cannon y Troops: o 9 x Fire Warriors #1 o 10 x Fire Warriors #2 y Fast Attack: o 5 x Path Finders #1  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #1) y Disruption Pods o 5 x Path Finders #2  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #2) y Disruption Pods y Heavy Support o 2 x Broadsides  Team Leader y Drone Controller: 2 Shield Drones y Bonding Knife  Suit #2: y Target Lock

Tau 1.3 (999 points) y HQ: o Shas͛El  Cyclic Ion Blaster  Missile Pod  Fusion Blaster  Hard-wired target lock  Hard-wired multi-tracker  Hard-wired Drone Controller: 2 Shield Drones y Elites: o 2 x Crisis Battlesuits  Suit #1: y Burst Cannon y Missile Pod y Multitracker  Suit #2: y Burst Cannon y Missile Pod y Multitracker y Troops: o 8 x Fire Warriors #1  Shas͛ui o 8 x Fire Warriors #2  Shas͛ui y Fast Attack: o 5 x Path Finders #1  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #1) y Disruption Pods o 5 x Path Finders #2  Team Leader y Bonding Knife y Target Lock  Devil Fish (given to Fire warriors #2) y Disruption Pods y Heavy Support o 3 x Broadsides  Team Leader y Drone Controller: 2 Shield Drones y Bonding Knife  Suit #2: y Target Lock  Suit #3: y Target Lock

Necromunda Orlock List. 1.0 (1000 Guild Points) (8 Gang members) 1. Gang Leader: a. Grenade Launcher i. Frag Grenades b. Lasgun 2. Heavy #1 a. Heavy Stubber b. Lasgun 3. Heavy #2 a. Heavy Stubber b. Lasgun 4. Ganger 1# a. Lasgun 5. Ganger 2# a. Lasgun 6. Ganger 3# a. Lasgun 7. Juve 1# a. Stub Pistol 8. Juve 2# a. Stub Pistol

Necromunda Orlock List. 1.1 (1000 Guild Points) (10 Gang Members) 1. Gang Leader: a. Shotgun i. Man-stopper rounds b. Flamer c. Chainsword 2. Heavy #1 a. Heavy Stubber b. Lasgun 3. Heavy #2 a. Flamer b. Shotgun i. Man stopper c. Club 4. Ganger 1# a. Lasgun 5. Ganger 2# a. Lasgun 6. Ganger 3# a. Lasgun 7. Ganger 4# a. Lasgun 8. Ganger 5# a. Lasgun 9. Juve 1# a. Las Pistol 10. Juve 2# a. Las Pistol

Necromunda Van Saar List. 1.0 (1000 Guild Points) (9 Gang Members) 1. Gang Leader: a. Shotgun b. Plasma Gun 2. Heavy #1 a. Heavy Stubber b. Lasgun 3. Heavy #2 a. Heavy Stubber b. Lasgun 4. Ganger 1# a. Lasgun 5. Ganger 2# a. Lasgun 6. Ganger 3# a. Lasgun 7. Ganger 4# a. Lasgun 8. Juve 1# a. Las Pistol 9. Juve 2# a. Las Pistol Focus on Techno Skills + Shooting Skills (Shooting for Heavies + Leader ʹ Techno for everyone else)

Necromunda Van Saar List. 1.1 (1000 Guild Points) (9 Gang Members) 1. Gang Leader: a. Plasma Pistol b. Plasma Gun 2. Heavy #1 a. Heavy Stubber b. Las Pistol 3. Heavy #2 a. Heavy Stubber b. Las Pistol 4. Ganger 1# a. Lasgun 5. Ganger 2# a. Lasgun 6. Ganger 3# a. Lasgun 7. Ganger 4# a. Lasgun 8. Juve 1# a. Las Pistol 9. Juve 2# a. Las Pistol Focus on Techno Skills + Shooting Skills (Shooting for Heavies + Leader ʹ Techno for everyone else)

Revolutionary Points Cost ʹ Not a list

y HQ: a. Revolutionary Leader (125) i. Boltgun ii. 11 x Body Guards 1. 11 x Auto Guns iii. Technical 1. Well-Maintained y Elite: y Troops: a. 20 Rebels (110) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols 3. Hollow Point ii. 19 Stub Guns + Close Combat Weapon b. 12 x Rebels (80) i. 12 x Autoguns ii. Technical c. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon y Fast Attack: a. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew c. 5 x Technicals (160) i. Heavy Flamers ii. Well-Maintained y Heavy Support: a. 3 x Tank Hunters (75) b. 3 x Tank Hunters (75) c. 3 x Tank Hunters (75)

Revolutionary List. 1.0 (999 points) ʹ Not Legal (not enough manpower points)

y HQ: a. Revolutionary Leader 1 (125) i. Boltgun ii. 10 x Body Guards 1. 10 x Auto Guns iii. Technical 1. Well-Maintained b. Revolutionary Leader 2 (18) i. Boltgun y Troops: a. 20 Rebels (110) i. Agitator 1. Guerilla 2. 2 x Auto Pistols 3. Carapace Armour 4. Melta Bombs ii. 18 x Stub Guns + Close Combat Weapon iii. Flamer b. 12 x Rebels (68) i. 12 x Stub Pistols + Close Combat Weapon ii. Technical c. 11 x Rebels (75) ʹ Attached to Revolutionary Leader 2 i. 11 x Autoguns ii. Technical d. 12 x Rebels (68) i. 12 x Stub Pistols + Close Combat Weapon ii. Technical y Fast Attack: a. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew c. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew

Revolutionary List. 1.0 (1000 points) y HQ: a. Revolutionary Leader 1 (21 + 90 = 111) i. 2 x Auto Pistols ii. Flak Armour iii. Hollow Points iv. 10 x Body Guards 1. 10 x Auto Guns v. Technical b. Revolutionary Leader 2 (18 +90 = 108) i. Boltgun ii. 108 x Body Guards 1. 10 x Auto Guns iii. Technical y Troops: a. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon b. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon c. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon d. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon y Fast Attack: a. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew y Heavy Support: a. 3 x Tank Hunters (75)

Revolutionary List. 1.1 (1000 points) y HQ: a. Revolutionary Leader 1 (25 + 95 = 120) ʹ Meet up with Guerrillas i. 2 x Auto Pistols ii. Carapace Armour iii. Hollow Points iv. 10 x Body Guards 1. 10 x Auto Guns v. Technical 1. Smoke Launchers b. Revolutionary Leader 2 (24 +95 = 119) ʹ Meet up with Guerrillas i. Boltgun ii. Carapace Armour iii. 10 x Body Guards 1. 10 x Auto Guns iv. Technical 1. Smoke Launchers y Troops: a. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon b. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon c. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon d. 15 x Rebels (84) i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon y Fast Attack: a. 5 x Technicals (185) i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 2 x Technicals (70) i. Heavy Flamers ii. Well-Maintained c. 2 x Technicals (70) i. Heavy Flamers ii. Well-Maintained y Heavy Support: a. 4 x Tank Hunters (100) Revolutionary List. 1.2 (999 points) y HQ: a. Revolutionary Leader 1 (25 + 95 = 120) ʹ Turbo to Guerrillas, fight from Technical i. 2 x Auto Pistols ii. Carapace Armour iii. Hollow Points iv. 10 x Body Guards 1. 10 x Auto Guns v. Technical 1. Smoke Launchers b. Revolutionary Leader 2 (24 +95 = 119) ʹ Turbo to Guerrillas, fight from Technical i. Boltgun ii. Carapace Armour iii. 10 x Body Guards 1. 10 x Auto Guns iv. Technical 1. Smoke Launchers y Troops: a. 15 x Rebels (84) ʹ Advance when Leaders and Stubber Technicals have arrived i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon b. 15 x Rebels (84) ʹ Advance when Leaders and Stubber Technicals have arrived i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon c. 15 x Rebels (84) ʹ Advance when Leaders and Stubber Technicals have arrived i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon d. 15 x Rebels (84) ʹ Advance when Leaders and Stubber Technicals have arrived i. Agitator 1. Guerrilla 2. 2 x Auto Pistols ii. 14 Stub Guns + Close Combat Weapon y Fast Attack: a. 5 x Technicals (185) ʹ Stay back and avoid bullets i. Missile Launchers ii. Well-Maintained iii. Well-Trained Crew b. 4 x Technicals (82) ʹ Turbo to Guerrillas and then suck up bullets i. Heavy Stubbers ii. Well-Maintained c. 4 x Technicals (82) ʹ Turbo to Guerrillas and then suck up bullets i. Heavy Stubbers ii. Well-Maintained y Heavy Support: a. 3 x Tank Hunters (75)

Grey Knights.1.0 ʹ Hypothetical

y HQ: o Draigo y Troops: o 3 x Paladins  1 x Warding Staff o 1 x Paladin ʹ Attached to Draigo  1 x Warding Staff y Heavy Support: o Dread Knight  2 Heavy Psycannons o Dread Knight  2 Heavy Psycannons o Dread Knight  2 Heavy Incinerators  Personal Teleporter

Grey Knights 1.1 ʹ Hypothetical: (1000 points) y HQ: o Draigo y Troops: o 5 x Paladins  1 x Warding Staff  1 x Psycannon  3 x Halberds o 5 x Paladins ʹ Attached to Draigo  1 x Warding Staff  1 x Psycannon  1 x Apothecary  2 x Halberds

Blood Angels 1.0 ʹ 1000 points y HQ: o Librarian  Blood Lance  Sanguiene Sword (for guard)/unleash rage (for dark elder and space marines) o Honour Guard (Attached to Librarian)  1 x Power Sword + 1x Melta Bombs (for priest)  Razerback y Assault Cannons y Extra Armour y Troops: o 5 x Assault Marines  Power Sword  Razerback y Assault Cannons y Extra Armour o 5 x Assault Marines  Power Sword  Razerback y Assault Cannons y Extra Armour y Fast Attack: o Baal Predator  Assault Cannons  Heavy Bolters o Baal Predator  Assault Cannons  Heavy Bolters

Space Wolves 1.0 ʹ 999 points ʹ USE THIS LIST FOR SPACE WOLVES (IGNORE ALL OTHERS) y HQ: o Rune Priest (attached to Long Fang)  Chooser of the Slain y Troops: o 8 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  y Extra Armour o 7 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Rhino y Extra Armour o 7 x Grey Hunters  Wolf Guard y Power Fist  Melta Gun  Rhino y Extra Armour y Heavy Support: o 6 x Long Fangs  5 x Missile Launchers o 6 x Long Fangs  5 x Missile Launchers

Space Wolves 1.1 ʹ 999 points y HQ: o Rune Priest  Chooser of the Slain  Melta Bombs y Elites: o Lone Wolf (stays with Long fangs)  Mark of the Wulfen  2 x Wolves y Troops: o 7 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Rhino y Extra Armour o 7 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Rhino y Extra Armour o 7 x Grey Hunters (Rune Priest Attached)  Wolf Guard y Power Fist  Melta Gun  Rhino y Extra Armour y Heavy Support: o 5 x Long Fangs  4 x Missile Launchers o 5 x Long Fangs  4 x Missile Launchers

Space Wolves 1.2 ʹ 999 points y HQ: o Rune Priest  Chooser of the Slain y Troops: o 8 x Grey Hunters  Wolf Guard y Powerfist  Melta Gun  Wolf Standard  Rhino y Extra Armour o 9 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Wolf Standard  Rhino y Extra Armour o 8 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Wolf Standard  Rhino y Extra Armour y Heavy Support: o 6 x Long Fangs  5 x Missile Launchers  Razerback y Twin-linked Lascannon

Space Wolves 1.3 ʹ 999 points y HQ: o Wolf Priest  Runic Armour  Saga of the Warrior  Melta Bombs y Elites: o 5 x Wolf Scouts  Wolf Guard y Wolf Claw y Combi-Melta y Melta Bombs  Melta Gun y Troops: o 5 x Grey Hunters ʹ Attached to Wolf Priest  Melta Gun  Razerback y Extra Armour o 5 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Razerback y Extra Armour o 5 x Grey Hunters  Wolf Guard y Wolf Claw y Combi Melta  Melta Gun  Razerback y Extra Armour y Heavy Support: o 5 x Long Fangs  4 x Missile Launchers o 5 x Long Fangs  4 x Missile Launchers

Grey Knights List. 1.0 (1000 points) y HQ: o Castallen Garren Crowe y Troops: o 5 x Purifiers (joined by Crowe)  3 x Warding Staves  2 x Psycannons  Rhino o 5 x Purifiers  Justicar ʹ Master crafted Weapon  2 x Warding Staves  2 x Psycannons  Rhino y Heavy Support: o 5 x Purgations  2 x Psycannons  Rhino o 5 x Purgations  2 x Psycannons  Rhino

Grey Knights List. 1.1 (1000 points) y HQ: o Castallen Garren Crowe y Troops: o 5 x Purifiers (joined by Crowe)  2 x Warding Staves  2 x Psycannons  Rhino o 5 x Purifiers  1x Nemesis Hammer  1 x Warding Stave  2 x Psycannons  Rhino o 5 x Purifiers  1 x Nemesis Hammer  1 x Warding Stave  2 x Psycannons  Rhino y Heavy Support: o Dread Knight  1 x Heavy Psycannon  1 x Heavy Incinerator

Grey Knights 1.0 ʹ DraigoWing: (1000 points) y HQ: o Draigo y Troops: o 5 x Paladins  2 x Master crafted Psycannons  5 x Warding Staves o 4 x Paladins  4 x Warding Staves

Grey Knights 1.1 ʹ DraigoWing: (1000 points) ʹ More competitive than 1.2, but need a blister for Draigo (is 11 dudes) ʹ All start on table (Gunline Draigo; bust transports + tanks ʹ priority on AP2 weapons, draigo and everyone starts on table) - works off premise that warding stave is one per unit, if not, replace Psybolt Ammo with Warding Staves for both units y HQ: o Draigo (give hammer to each unit) y Troops: o 5 x Paladins ʹ Attached to Draigo (Draigo catches high impact shots)  Paladin 1: Master Crafted Psycannon + Halberd  Paladin 2: Master Crafted Psycannon + Halberd  Paladin 3: Master Crafted Hammer  Paladin 4: Halberd  Paladin 5: Halberd  Psybolt Ammo o 5 x Paladins  Paladin 1: Master Crafted Psycannon + Master Crafted Halberd  Paladin 2: Master Crafted Psycannon + Master Crafted Halberd  Paladin 3: Hammer  Paladin 4: Warding Stave  Paladin 5: Halberd  Psybolt Ammo

Grey Knights 1.2 ʹ DraigoWing: (1000 points) ʹ Use this list when there are Exorcists on the table y HQ: o Draigo (use psychic communion ʹ give hammer of righteousness to unit of 5xPaladins) y Troops: o 5 x Paladins ʹ Joined by Draigo (Deathstar unit)  Paladin 1: Apothecary ʹNemesis Hammer (use holocaust)  Paladin 2: Master Crafted Psycannon + Halberd  Paladin 3: Master Crafted Psycannon + Halberd  Paladin 4: Warding Stave  Paladin 5: Falcions o 1 x Paladin (use holocaust)  Warding Stave o 1 x Paladin (use holocaust)  Warding Stave o 1 x Paladin (use holocaust)  Warding Stave o 1 x Paladin (use holocaust)  Warding Stave

Grey Knights Mordack 1.0 (1000 points): y HQ: o Mordack:  10 x Knights y 2 x Master Crafted Psycannons y 7 x Warding Staves y Psybolt Ammunition y Troops: o 5 x Strike Grey Knights  Justicar ʹ Master crafted Weapon  5 x Personal Teleporters o 5 x Strike Grey Knights  Justicar ʹ Master crafted Weapon  5 x Personal Teleporters

Death Wing. 1.0 ʹ 1000 points: y HQ: o Belial  Thunder Hammer + Storm Shield o Chaplain  Terminator Armour y Troops: o 5 x Deathwing (joined to Belial) ʹ 1st Wave  All Thunder Hammers and Storm Shield  Apothocary: y Launcher o 5 x Deathwing (joined to Chaplain) ʹ 1st Wave  All Thunder Hammers and Storm Shield  Cyclone Launcher o 5 x Deathwing ʹ Deepstrike later to support first two squads ʹ avoid combat, but whittle down enemy squads trying to get into combat with first two squads  4 x Storm Bolters  Assault Cannon

Raven Guard.WORKING PROGRESS points. 1.0 y HQ: o Shrike y Troops: o 5 x Scouts  Power Sword + Melta Bomb o 5 x Scouts  Power Sword + Melta Bomb y Fast Attack: o 5 x Assault Marines:  Thunder Hammer  Melta Bomb o 3 x Scout Bikes:  Power Sword + Melta Bomb  o 3 x Scout Bikes:  Power Sword + Melta Bomb y Heavy Support o Dreadnought:  2 x Twin-linked Autocannons o Dreadnought:  2 x Twin-linked Autocannons

Space Wolves Gunline. 998 points 1.0 (use long fangs razorbacks to shield razorbacks of grey hunters and blood claws) y HQ: o Wolf Priest  Runic Armour y Elite: o Dreadnought:  2 x Twin-linked Autocannons o Dreadnought:  2 x Twin-linked Autocannons y Troops: o 5 x Blood Claws (attached to Wolf Priest)  Razorback o 5 x Grey Hunters  Melta Gun  Wolf Guard y Power fist  Razorback y Heavy Support: o 6 x Long Fangs  5 x Missile Launchers  Razorback o 6 x Long Fangs  5 x Missile Launchers  Razorback

Space Wolves Gunline. 998 points 1.1 (use long fangs razorbacks to shield razorbacks of grey hunters and blood claws) y HQ: o Wolf Priest  Runic Armour  Melta Bombs y Elite: o Dreadnought: (ADVANCE!)  Plasma Cannon  Heavy Flamer o Dreadnought: (ADVANCE!)  Plasma Cannon y Troops: o 5 x Blood Claws (attached to Wolf Priest)  Flamer  Razorback o 5 x Grey Hunters  Melta Gun  Wolf Guard y Wolf Claw y Combi-Melta y Melta Bombs  Razorback y Heavy Support: o 6 x Long Fangs  5 x Missile Launchers  Razorback o 6 x Long Fangs  5 x Missile Launchers  Razorback

Space Wolves Gunline. 100 points 1.3 (use long fangs razorbacks to shield razorbacks of grey hunters and blood claws) y HQ: o Wolf Priest  Runic Armour  Saga of the Warrior y Elite: o Lone Wolf (Stay with long fangs) o 5 x Wolf Scouts  Meltagun y Troops: o 5 x Blood Claws (attached to Wolf Priest ʹ attach bulk of infantry)  Razorback y Extra Armour o 5 x Blood Claws (attack deathstar)  Lukas the Trickster  Razorback y Extra Armour y Heavy Support: o 5 x Long Fangs  4 x Missile Launchers  Razorback y Extra Armour o 5 x Long Fangs  4 x Missile Launchers  Razorback y Extra Armour

Space Wolves Gunline. 100 points 1.4 (use long fangs razorbacks to shield razorbacks of grey hunters and blood claws) y HQ: o Wolf Priest  Runic Armour  Saga of the Warrior  Melta Bomb y Elite: o Lone Wolf (in Long fang͛s razorback) ʹ attack monsters / death stars  Storm Shield  Thunder Hammer  2 x Wolves y Troops: o 5 x Blood Claws (attached to Wolf Priest ʹ attach bulk of infantry)  Razorback y Extra Armour o 5 x Blood Claws (attack deathstar)  Lukas the Trickster  Razorback y Extra Armour y Heavy Support: o 5 x Long Fangs  4 x Missile Launchers  Razorback y Extra Armour o 5 x Long Fangs  4 x Missile Launchers  Razorback y Extra Armour

Space Wolves Gunline. 100 points 1.5 (use long fangs razorbacks to shield rhinos of grey hunters) y HQ: o Rune Priest  Master of the Runes: y Storm Caller y Living Lightning  Chooser of the Slain  Melta Bombs y Troops: o 7 x Grey Hunters (attached RP)  Melta Gun  Rhino y Extra Armour o 7 x Grey Hunters  Melta Gun  Rhino y Extra Armour y Fast Attack: o Landspeeder  2 x Heavy Bolters o Landspeeder  2 x Heavy Bolters y Heavy Support: o 5 x Long Fangs  4 x Missile Launchers  Razorback o 5 x Long Fangs  4 x Missile Launchers  Razorback o

Grey Knights Gun Line. 1.0 (1000 points) y HQ: o Librarian  Vortex of Doom  Sanctuary  Master-crafted Warding Stave y Troops: o 5 x Terminators  Master Crafted Psycannon  Psybolt Ammunition o 5 x Terminators  Master Crafted Psycannon  Psybolt Ammunition y Heavy Support: o Dreadnought  2 x Twin-linked Autocannons o Dreadnought  2 x Twin-linked Autocannons

Grey Knights Gun Line. 1.1 (1000 points) y HQ: o Librarian  Vortex of Doom  Sanctuary y Troops: o 5 x Terminators  Master Crafted Psycannon  Warding Stave o 5 x Terminators  Master Crafted Psycannon  Warding Stave y Heavy Support: o Dreadknight  Heavy Psycannon  Gatling Psisiliencer o Dreadnought  2 x Twin-linked Autocannons

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.0 1. HQ: a. Draigo 2. Troops: a. 5 x Paladins i. 2 x Master Crafted Psycannons ii. 5 x Halberds b. 1 x Paladin i. Force Sword c. 1 x Paladin i. Force Sword d. 1 x Paladin i. Force Sword 3. Heavy Support: a. Dreadknight (use ven. Dreadnought model + Use to kill vehicles + paladin killing squads) i. Personal Teleporter ii. Heavy Incinerator

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.1 1. HQ: a. Draigo (starts on table) b. Librarian (starts in reserve) i. Servo Skull ii. Summoning 2. Troops: a. 5 x Paladins (attached to Draigo) i. 2 x Master Crafted Psycannons ii. 5 x Halberds iii. Apocotherary b. 1 x Paladin (starts on table ʹ hide in cover until summoned) i. Force Sword c. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls ʹ attached to Librarian ) i. Nemesis Hammer d. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Nemesis Hammer

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.2 (for when fighting assault-reliant armies) 1. HQ: a. Draigo (starts on table) b. Librarian i. 2 x Servo Skulls ii. Nemesis Warding Stave iii. 3 Psychic Powers: 1. Summoning 2. Shrouding 3. Sanctuary (Dark Eldar) / Might of Titan (Imperial Guard) 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. 2 x Master Crafted Psycannons ii. 4 x Halberds iii. Apocotherary 1. Hammer b. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Falcions c. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Falcions

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.3 3. HQ: a. Draigo (starts on table) b. Brother Captain i. Master Crafted Psycannon ii. Blind Grenades iii. 3 x Servo Skulls 4. Troops: a. 5 x Paladins (attached to Draigo and Brother Captain ʹ ADVANCE + SHOOT) i. 2 x Master Crafted Psycannons ii. 4 x Halberds iii. Apocotherary 1. Hammer b. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Falcions c. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Falcions

Model Assembly: 1. 1 x Draigo 2. 1 x Librarian 3. 1 x Brother Captain 4. 5 x Death Squad (MC Psycannon, 5 Halberds, Apocotheray) 5. 2 x Nemesis Hammer Paladins (Holocaust)

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.4 (Nemesis Dreadknight variation) 1. HQ: a. Draigo (starts on table) 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. 2 x Master Crafted Psycannons ii. 4 x Halberds iii. Apocotherary 1. Hammer b. 1 x Paladin (deepstrike behind lines to holocaust) i. Falcions c. 1 x Paladin (deepstrike behind lines to holocaust) i. Falcions 3. Heavy Support: a. Dreadknight: i. Heavy Incinerator ii. Personal Teleporter

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.5 1. HQ: a. Draigo (starts on table) b. Librarian i. 2 x Servo Skulls ii. Nemesis Warding Stave iii. 3 Psychic Powers: 1. Summoning 2. Shrouding + Might of Titan (IG) 3. Sanctuary + Quicksilver (Dark Eldar) 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Force Sword v. Paladin 5 1. Apocathary 2. Hammer b. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Falcions c. 1 x Paladin (deepstrike behind lines to holocaust ʹ using servo skulls) i. Falcions

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.6 1. HQ: a. Draigo (starts on table) b. Librarian i. Force Sword ii. 2 x Servo Skulls iii. 3 Psychic Powers: 1. Summoning 2. Shrouding + Might of Titan + Warp Rift (IG) 3. Sanctuary + Quicksilver + Might of Titan (Dark Eldar) 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Halberd v. Paladin 5 (use holocaust) 1. Apocathary 2. Brotherhood Banner b. 1 x Paladin (attached to Librarian) i. Falcions c. 1 x Paladin (start on table) i. Falcions

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.7 (Pure Grey Knights) 1. HQ: a. Draigo (starts on table) b. Librarian i. Force Sword ii. 2 x Servo Skulls iii. 4 Psychic Powers: 1. Summoning 2. Shrouding + Might of Titan + Warp Rift (IG) 3. Sanctuary + Quicksilver + Might of Titan (Dark Eldar) 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Force Sword 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Apocathary 2. Force Sword b. 1 x Paladin (attached to Librarian) i. Falcions c. 1 x Paladin (start on table) i. Falcions

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.7 (Assassin) 1. HQ: a. Draigo (starts on table) 2. Elite: a. Callidus Assassin 3. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Force Sword v. Paladin 5 (use holocaust) 1. Apocathary 2. Halberd b. 1 x Paladin (start on table) i. Falcions c. 1 x Paladin (deepstrike) i. Falcions d. 1 x Paladin (deepstrike) i. Falcions

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.7 (Assassin + Inquistor) 1. HQ: a. Draigo (starts on table) b. Inquistor (Malleus) i. Terminator Armour ii. Hammer iii. Psycannon 2. Elite: a. Callidus Assassin/Vindicare Assassin 3. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Force Sword 2. Master Crafted Psycannon iii. Paladin 3 1. Warding Stave iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Apocathary 2. Halberd b. 1 x Paladin (start on table) i. Force Sword

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.8 (Assassin + Inquistor) 1. HQ: a. Draigo (starts on table) b. Inquistor (Xenos) ʹ attached to Draigo͛s unit ʹ Massive Debuffer for Assault based armies i. Psychotroke Grenades ii. Rad Grenades iii. Force Weapon + Hammerhand iv. Ulemaithi Syphon v. Digital Weapons 2. Elite: a. Callidus Assassin/Vindicare Assassin 3. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Force Sword 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Apocathary 2. Halberd b. 1 x Paladin (start on table) ʹ Using Librarian Model ʹ HOLOCAUST!!! i. Force Sword

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.8 (Pure Grey Knights) ʹ Standard 5th edition 1. HQ: a. Draigo (starts on table) b. Librarian i. Force Sword ii. 2 x Servo Skulls iii. 5 Psychic Powers: 1. Summoning 2. Shrouding 3. Might of Titan 4. Warp Rift 5. Sanctuary 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Hammer 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Apocathary 2. Halberd b. 2 x Paladin (attached to Librarian) i. Falcions ii. Hammer

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.9 (Pure Grey Knights) ʹ Standard 5th edition 1. HQ: a. Draigo (starts on table) b. Librarian i. Force Sword ii. 2 x Servo Skulls iii. 5 Psychic Powers: 1. (Hammerhand ʹ Free) 2. Summoning 3. Shrouding 4. Might of Titan 5. Warp Rift 6. Sanctuary 2. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Force Sword 2. Master Crafted Psycannon iii. Paladin 3 1. Halberd iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Apocathary 2. Force Sword b. 2 x Paladin (attached to Librarian) i. Falcions ii. Hammer

Grey Knight ʹ Draigo Wing (True List) ʹ 1000 points: 1.10 (Double Assassin) 1. HQ: a. Draigo (starts on table) 2. Elite: a. Callidus Assassin (kill entrenched units, especially ones with heavy weapons) b. Vindicare Assassin (kill vehicles + annoying invulnerable save wargear + Strength 8 weapons) 3. Troops: a. 5 x Paladins (attached to Draigo ʹ ADVANCE + SHOOT) i. Paladin 1 1. Master Crafted Halberd 2. Master Crafted Psycannon ii. Paladin 2 1. Force Sword 2. Master Crafted Psycannon iii. Paladin 3 1. Warding Stave iv. Paladin 4 1. Brotherhood Banner v. Paladin 5 (use holocaust) 1. Halberd b. 1 x Paladin (start on table) ʹ Using Librarian Model ʹ HOLOCAUST!!! i. Master Crafted Force Sword 1. Guard Vindicare

Dark Eldar. 1.0 (modelled as pirate elder with dark elder kit) ʹ 997 o HQ: o Archon  Venom Blade  Djinn Blade  Soul Trap  Combat Drugs  Shadow Field o Court of the Archon  3 x Sylth  Venom Transport y Elite: o 3 x Trueborn  3 x Shredders  Venom o 3 x Trueborn  3 x Shredders  Venom Transport y Troops: o 5 x Wyches  Shardnet  Hextraxi y Venom Blade  Venom Transport o 5 x Wyches  Shardnet  Hextraxi y Venom Blade  Venom Transport y Heavy Support: o Ravager  Night Shield  3 x Dark Lances o Ravager  Night Shield  3 x Dark Lances

Dark Eldar. 1.1 (modelled as pirate elder with dark elder kit) ʹ 997

y HQ: o Archon  Venom Blade  Djinn Blade  Soul Trap  Combat Drugs  Shadow Field o Court of the Archon  4 x Incubi  Venom Transport y Elite: o 4 x Trueborn  4 x Shredders  Venom o 3 x Trueborn  3 x Shredders  Venom Transport y Troops: o 5 x Wyches  Shardnet  Hextraxi y Venom Blade  Venom Transport o 5 x Wyches  Shardnet  Hextraxi y Venom Blade  Venom Transport y Heavy Support: o Ravager  Night Shield  3 x Dark Lances o Ravager  Night Shield  3 x Dark Lances

Dark Eldar. 1.2 (modelled as pirate elder with dark elder kit) ʹ 997

y HQ: o Archon  Venom Blade  Djinn Blade  Soul Trap  Combat Drugs  Shadow Field o Court of the Archon  2 x Sylth  1 x Medusae  Venom Transport o Hamecouli  Venom Blade  Animus Vitae y Elite: o 3 x Trueborn  3 x Shredders  Venom o 3 x Trueborn  3 x Shredders  Venom Transport y Troops: o 5 x Wracks  Venom Transport o 5 x Wracks  Venom Transport y Heavy Support: o Ravager  Night Shield  3 x Dark Lances o Ravager  Night Shield  3 x Dark Lances

Grey Knights. 1000 points. 1.0 ʹ Purifier Based:

y HQ: o Librarian:  Force Sword  2 x Servo Skulls  3 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) o Crowe: y Elites: o 2 x Paladins: (attached to Librarian)  2 x Falcions y Troops: o 5 x Purifiers:  2 x Psycannons  Rhino y Warp Stabilisation Field o 5 x Purifiers:  2 x Psycannons  Rhino y Warp Stabilisation Field o 5 x Purifiers:  2 x Psycannons  Rhino y Warp Stabilisation Field

Grey Knights. Balanced. 1.0. 1000 points: y HQ: o Librarian  Force Sword  2 x Servo Skulls  3 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) y Elites: o 2 x Paladins: (attached to Librarian)  2 x Falcions y Troops: o 10 x Strike Squad:  2 x Psycannons  Psybolt Ammo  Nemesis Hammer  Rhino o 10 x Strike Squad:  2 x Psycannons  Psybolt Ammo  Nemesis Hammer  Rhino y Heavy Support: o Dreadnought  Psyflame Ammo  Twin-Linked Heavy Flamer (free)  Storm Bolter  Warp Stabilisation Field

Grey Knights. Inquistor + Librarian. 1.0. 999 points: y HQ: o Librarian  Force Sword  Teleporter Homer  4 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) o Inquistor (Xenos)  Psyker (Psychic Communion)  Power Armour  3 x Servo Skulls  Rad Grenades  Ultemni Syphon y Elites: o Inquistorial Henchmen  6 x Crusaders  3 x Warrior Henchmen y 3 x Meltaguns y Troops: o 5 x Terminators: (attached to Librarian)  Justicar: y 1 x Master Crafted Psycannon y Hammer  4 x Force Swords o 10 x Strike Squad:  2 x Psycannons  Psybolt Ammo y Heavy Support: o Dreadnought  Twin-linked Heavy Flamer  Inbuilt Storm bolter

Grey Knights. Inquistor + Librarian. 1.0. 999 points: y HQ: o Librarian  Force Sword  Teleporter Homer  4 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) o Inquistor (Xenos)  Psyker (Psychic Communion)  Power Armour  3 x Servo Skulls  Rad Grenades  Ultemni Syphon y Elites: o Inquistorial Henchmen  6 x Crusaders  3 x Warrior Henchmen y 3 x Meltaguns o Culexus Assassin y Troops: o 5 x Terminators: (attached to Librarian)  Justicar: y 1 x Master Crafted Psycannon y Hammer  4 x Force Swords o 10 x Strike Squad:  2 x Psycannons

Grey Knights. Inquistor + Librarian. 1.1. 999 points: y HQ: o Librarian  Force Sword  Teleporter Homer  4 Psychic Powers: y Summoning y Shrouding + Might of Titan + Warp Rift (IG) y Sanctuary + Quicksilver + Might of Titan (Dark Eldar) o Inquistor (Xenos)  Psyker (Psychic Communion)  Power Armour  2 x Servo Skulls  Rad Grenades  Ultemni Syphon y Elites: o Inquistorial Henchmen  6 x Crusaders  3 x Death cult assassins o Culexus Assassin y Troops: o 5 x Terminators: (attached to Librarian)  Justicar: y 1 x Master Crafted Psycannon y Hammer  4 x Force Swords o 10 x Strike Squad:  2 x Psycannons

Grey Knights Mech ʹ Purifiers 1000 points 1.0

y HQ: o Crowe (in Purgation͛s razorback) y Troops: o 5 x Purifiers  2 x Psycannons  Rhino o 5 x Purifiers  2 x Psycannons  Rhino y Heavy Support: o 5 x Purgation (in Landraider)  4 x Psycannons  Razorback y Psybolt ammo o Redeemer Landraider  Psybolt ammo  Multi-melta

Grey Knights Mech ʹ Purifiers 995 points 1.1

y HQ: o Crowe (in Redeemer) y Troops: o 5 x Purifiers  2 x Psycannons  3 x Halberds  Rhino o 5 x Purifiers  2 x Psycannons  3 x Halberds  Rhino y Heavy Support: o 5 x Purgation  4 x Psycannons  1 x Halberd  Rhino o Redeemer Landraider  Psybolt ammo

Grey Knights Mech ʹ Purifiers 1000 points 1.2

y HQ: o Crowe (in Redeemer) y Troops: o 5 x Purifiers  2 x Psycannons  Rhino y Dozer o 5 x Purifiers  2 x Psycannons  1 x Hammer  Rhino y Dozer y Heavy Support: o 5 x Purgation  4 x Psycannons  Rhino y Dozer o Redeemer Landraider  Psybolt ammo

Grey Knights Mech ʹ Purifiers 999 points 1.2

y HQ: o Crowe (in Redeemer) y Troops: o 5 x Purifiers  2 x Psycannons  1 x Halberd  Rhino y Dozer o 5 x Purifiers  2 x Psycannons  1 x Halberd  Rhino y Dozer y Heavy Support: o 5 x Purgation  4 x Psycannons  Rhino y Dozer o Redeemer Landraider  Psybolt ammo

Chaos Space Marines. 997. 1.0 y HQ: o Chaos Sorceror  Mark of Slaanesh  Lash of Submission y Troops: o 7 x Plague Marines  2 x Meltaguns  Powerfist  Rhino y Extra Armour y Dozer Blade o 7 x Plague Marines  2 x Meltaguns  Powerfist  Rhino y Extra Armour y Dozer Blade y Heavy Support: o Vindicator:  Daemonic Possession o 5 x Havocs  4 x Plasma Guns  Rhino y Extra Armour y Dozer Blade

Chaos Space Marines. 997. 1.1 y HQ: o Chaos Sorceror  Mark of Slaanesh  Lash of Submission y Troops: o 7 x Plague Marines  2 x Plasma Guns  Powerfist  Rhino y Extra Armour y Dozer Blade o 7 x Plague Marines  2 x Plasma Guns  Powerfist  Rhino y Extra Armour y Dozer Blade y Heavy Support: o Vindicator:  Daemonic Possession o 5 x Havocs  2 x Meltaguns  1 x Flamer  Rhino y Extra Armour y Dozer Blade

Blood Angels. Superheroes Assemble!. 1000 points. 1.0 y HQ: o Sanguinor y Elites: o Corbulo y Troops: o 5 x Assault Marines (Corbulo attached and Sergeant given blessing)  Power Sword  Meltagun  Rhino y Extra Armour o 5 x Assault Marines  Power Sword  Meltagun  Rhino y Extra Armour o 5 x Assault Marines  Power Sword  Meltagun  Rhino y Extra Armour y Heavy Support: o Vindicator  Siege Shield

Imperial Guard. Tank List. 1.0 (1000 points) ʹ Deploy in linebreaker formation: (LR, C, LP, C, LR) ʹ move forward slowly at 6 inch per turn y HQ: o Primaris Psyker y Troops: o 10 x Veterans  3 x Grenade Launcher  Chimera y Dozer Blade o 10 x Veterans (Psyker Attached)  2 x Grenade Launcher  Chimera y Dozer Blade y Heavy Support: o Leman Russ  Pask  Lascannon  Heavy Bolter Sponsons  Dozer Blade o Leman Russ:  Heavy Bolter Sponsons  Dozer Blade o Leman Russ:  Heavy Bolter Sponsons  Dozer Blade

High Elves: 745 points.1.0 y Heroes: o Khoril (attached to Phoenix Guard) y Core: o 15 x Lothern Guard  15 x Shields  Full command y Special: o 10 x Phoenix Guard  Full command  Champion: y Enchanted Shield o 5 x Dragon Knights y Rare: o Great Eagle

High Elves: 750 points.1.1 y Heroes: o Khoril (attached to Phoenix Guard) y Core: o 15 x Lothern Guard  15 x Shields  Full command y Special: o 11 x Phoenix Guard  Full command  Champion y Enchanted Shield o Chrarcian Chariot y Rare: o Great Eagle

High Elves: 750 points.1.2 y Heroes: o High Elf Mage: (High Magic: Vaul͛s Unmaking/Flames of the Phoenix + Fury of Khaine)  Level 2  Seerstaff of Saphery y Core: o 15 x Lothern Guard  15 x Shields  Full command y Special: o 10 x White Lions:  Full command o 5 x Dragon Knights  Banner: y Banner of Ellyrion

Grey Knights. 500 points FUN + Non-legal List: y HQ: o Inquistor  Terminator Armour  Hammer  Psycannon  Brain Mines y Elites: o Callidus Assassin y Troops: o 6 x Grey Knight Terminators:  Psycannon  2 x Falcion

Grey Knights. 500 points FUN + Non-legal List: y HQ: o Inquistor  Terminator Armour  Hammer  Psycannon y Elites: o Callidus Assassin o Inquistorial Warband  10 x Acylotes y 10 x Bolters y Troops: o 5 x Grey Knight Terminators:  Psycannon

Space Wolves: (with Logan leading Long Fangs) ʹ 998points y HQ: o Logan Grimmar (Long Fangs) y Elites: o Lone Wolf  Terminator Armour  Storm Shield  Chain Fist o 3 x Wolf Guard  Wolf Guard 1 (Grey Hunters 1) y Combi Melta y Wolf Claw  Wolf Guard 2 (Grey Hunters 2) y Combi Melta y Wolf Claw  Wolf Guard (Long Fangs) y Troops: o 9 x Grey Hunters  Meltagun  Rhino o 9 x Grey Hunters  Meltagun  Rhino y Heavy Support: o 6 x Long Fangs  5 x Missile Launchers