Numbers

PSX TV Manual Name Notes ID Type (Y/N) SLUS- NTSC- 007 Racing Yes 01300 U 007 Tommorow never SLUS- NTSC- Yes dies 00975 U

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PSX TV Manual Name Notes ID Type (Y/N) SLUS- NTSC- Ace Combat 2 Yes 00404 U Ace Combat SLUS- NTSC- Yes 3:Electrosphere 00972 U Adventure of Little SLPS- NTSC- No 3.90 by 2PS. Ralph, The 01853 J Adventures of Lomax, SCUS- NTSC- 3.90: Music issues if the image is not No The 94906 U good - try PAL version. By 2PS SLPS- NTSC- Agent Armstrong No 01073 J SLUS- NTSC- Air Combat No 00001 U SLUS- NTSC- Akuji The Heartless No 00715 U SCES- Working great on 3.90 with Zoom Alfred Chicken PAL-E No 03817 Mode, some sound glitches in menu SLES- Alien Trilogy PAL-E No Graphical Glitches 00101 SLUS- NTSC- Alien Trilogy Yes 00007 U Alone in the Dark - One SLUS- NTSC- No Tested by MAN-biker Eyed Jack's Revenge 00239 U Works perfectly fine. Tested on 3.90 M33 -Cheska

3.80: Crashed after character is chosen Alone in the Dark: The SLUS- NTSC- No at a blank screen if left too long. New Nightmare 01201 U Solution: After chosen character, the screen will go black, immediately press the X button and the game will run normally. By 2PS SLUS- NTSC- Alundra Yes On 3.71 works perfect fine by dopi 00553 U SLUS- NTSC- Alundra 2 Yes 01017 U SLES- Apocalypse PAL-E No 00460 SLES- Aqua GT PAL-E No 03390 SLUS- NTSC- Update from SaintPizzy : Runs perfect Arc the Lad No 01224 U on 3.71 and above Update from SaintPizzy : New update - SLUS- NTSC- works under 3.52 firmware. Use the Arc the Lad 2 No 01252 U popsloader plugin to select your PSX on PSP version. Update from SaintPizzy : New update - SLUS- NTSC- works under 3.52 firmware. Use the Arc the Lad 3 No 01253 U popsloader plugin to select your PSX on PSP version. SLUS- NTSC- Works only for CFW under 3.40 OE Area 51 No 00164 U (Such as 3.10 OE) SLPM- NTSC- R 2000 No 86262 J SLUS- NTSC- Armored Core Yes 01323 U Armored Core Master of SLUS- NTSC- No Arena 01030 U Armored Core Project SLUS- NTSC- No Phantasma 00670 U SLUS- NTSC- Army Men 3D Yes No flaws. 3.71 m33-4 ~Beaniehat~ 00491 U SLUS- NTSC- Azure Dreams Yes 00614 U

B b b PSX TV Manual Name Notes ID Type (Y/N) Batman Forever: The SLUS- NTSC- No 3.90: Tested by 2PS. Arcade Game 00387 U SCUS- NTSC- Battle Arena Toshinden No 94200 U SLES- Battle Arena Toshinden 4 PAL-E No 02493 SLPM- NTSC- Beatmania No 86126 J SLPS- NTSC- BioHazard No 00222 J SLPM- NTSC- BioHazard Demo No 80027 J SLPS- NTSC- BioHazard Director's Cut Yes 00998 J SLPS- NTSC- BioHazard 2 No 01222 J SLPS-00222: Freezes when man in gun shop speaks (funnily enough, straight after he says freeze!). Tested on 3.40- 3.52-3.71-3.80 pops .

SLPS- NTSC- BioHazard 2 [Beta 2] No SLPS-01222: Freezes once entered 00222 J police station, same way it does with american version if game id isnt changed. Tested on 3.52-3.80 pops .

NOTE: Debug menu when pressing select works to change location, including police station. Firmware 3.40 OE-A required, and SLPS- NTSC- BioHazard 2 Demo No SLPS-01222 MUST be set as the Game 00999 J ID. SLPS- NTSC- BioHazard Gun Survivor No 02553 J SLUS- NTSC- Tested on 3.52 M33-4 by Black Dawn No 00321 U GamerbyDesign Blaster Master: Blasting SLUS- NTSC- Crashes in on-foot dungeons as of 3.71 No Again 01031 U M33-4. tested by Joseph Collins. SLUS- NTSC- Tested on 3.71 M33-2 by Blazing Dragons No 00100 U Dusteater1983. It works perfect! Crashes at 'Dec 25' right after the SLPS- NTSC- Bloody Bride No Christmas Party, too bad, it's a great 00526 J RPG/Dating Sim. Savegame function does not work correctly; savegames are seen as corrupt Blood Omen: Legacy of SLUS- NTSC- Yes when read. Kain 00027 U Saving seems to be fixed on 3.71 M33- 3. Tested by MonkeyJamboree SCUS- NTSC- According to "John":"Works flawlessly Bloody Roar No 94199 U and stretches perfectly in 3.9" Bloody Roar 2 SCUS- NTSC- No According to "John":"Works flawlessly 94424 U and stretches perfectly in 3.9" SLUS- NTSC- Bomberman Fantasy Race No 3.80 by 2PS 00823 U SLUS- NTSC- Brain Dead 13 No 3.90 by 2PS 00083 U If you use the default GameID it will freeze after the "Chapter 1" screen. So use one of the GameID's below.

When you do use one of these gameIDs you'll sometimes notice a little slowdown or some stuttering in voices, but at least the game works.

3.52 and below: Use GameID SLPS- SLUS- NTSC- 01156, SLPS-01724, or SLPS-01222. Brave Fencer Musashi Yes 00726 U 3.71 and 3.72: GameID SLPS-01156 and SLPS-01724 will work.

3.90: Only GameID SLPS-01156 will work. Also the slowdown and stuttering in voices is slightly better. EBOOT needs to be made with CDDA Popstation 1.24 (don't forget, you'll need keys.bin). Many GUIs make bad eboots... SLUS- NTSC- Breakout No 01170 U SLUS- NTSC- Breath of Fire 3/III Yes 00422 U SLUS- NTSC- If run on a high version of pops you Breath Of Fire 4/IV Yes 01324 U wont see video. Use 3.40. Broken Sword: The SLUS- NTSC- 3.90: Tested on PAL version (SCES- Yes Shadow Of Templars 00484 U 00346) - by 2PS. Broken Sword II: The SCES- PAL-E No Smoking Mirror 00798 Bugs Bunny & Taz - SLES- PAL-E No Time Busters 02896 SCUS- NTSC- Works fine on 3.52 M33-4 / 3.71 M33- Bushido Blade No 94180 U 4. Tested by euthaherz SLUS- NTSC- Works fine on 3.52 M33-4 / 3.71 M33- Bushido Blade 2 Yes 00663 U 4. Tested by euthaherz SCUS- NTSC- 3.90 : Experiencing a little delay when Bust A Move / Groove Yes 94263 U playing Hamm's stage. Bust A Move / Groove 2 - SLPM- NTSC- No 3.90 : Tested on US version 'SLUS- Dance Tengoku Mix 86219 J 01159' - by 2PS.

Tested with Popsloader 3.71.

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TV Manual Name PSX ID Notes Type (Y/N) SCUS- C-12 Final Resistance PAL-E No 94666 Cabela's Ultimate Deer SLUS- NTSC- No 3.80 by 2PS. Hunt: Open Season 01400 U Capcom vs SNK SLUS- NTSC- 3.90 by 2PS. Millennium Fight 2000 No 01476 U Tested on 3.71 M33-2 Pro Capcom vs SNK SLPM- NTSC- Millennium Fight 2000 No 87053 J Pro Needs POPS 3.10; didn't work under SLES- POPS 3.71. Sound glitches during Carmageddon [M4] PAL-E No 01960 gameplay, no BGM. (3.10 by PerfectCircle) Black screen with audio after death (in 2nd stage after extended play time)

***UPDATE*** 3.40 OE-A: The game freezes right after you choose a game mode on the SLUS- NTSC- Castlevania Chronicles Yes main menu. 01384 U 3.52 M33-4: Same result as the previous version.

3.71 M33-4: Fixes the bug on the main game menu. Beyond that, the game runs perfectly. Castlevania: Symphony SLUS- NTSC- Yes of the Night 00067 U Chiisana Kyojin SLPS- NTSC- 3.52: Works - by 2PS No Microman 01926 J 3.80/.90: Hangs at loading bar - by 2PS SLPS- NTSC- Chocobo Racing Yes 01951 J SLUS- NTSC- Chocobo Racing Yes Tested in Popsloader 3.71, works fine. 00844 U SLPS- NTSC- Choro Q No 00242 J Cross SLUS- NTSC- Yes This game does not let you save before 01041 U changing discs, so you are going to have to either use a patch made by Psychospacefish , CWcheat , or create a multidisc EBOOT with popstation_md (only works on 3.71-4 m33 or higher)

3.40: Use GameID SLPS-01222. It will appear a little laggy, but it's less likely to freeze. Update: Use GameID SCUS-94640, it's much better. 3.51: Use GameID SCUS-94640. 3.52: The game will freeze when accessing the character status. 3.71: Update by GamerbyDesign: Tested on 3.71 M33 with SLUS-01041 & SLPS-01222 it does not freeze when accessing character status, however it does freeze in the first battle against Mama Komodo. If you use GameID SCUS-94640 it wont freeze after Mama Komodo, but going to character status it will freeze. 3.72: Use popsloader to run 3.72 pops. With GameID SCUS-94640 it wont freeze on character status or the first boss Mama Komodo! This will work ONLY on eboots created with popstation_md . Don't use RS-GUI to create the eboot because that GUI will give disc 2 the game ID SCUS- 94641... 3.90: Intro movie does not load on the first disc. Use 3.80 popsloader to run 3.72 pops. Chrono Trigger (Part of Bad sound, key items menu not SLUS- NTSC- Yes working. (Appears to be fixed in 3.03 01363 U Chronicles) OE-A) SLUS- NTSC- Circuit Breakers No 3.90 by 2PS. 00697 U SCUS- NTSC- City Of Lost Children No 3.90 by 2PS. 94150 U SLUS- NTSC- Clock Tower No 3.90 by 2PS 00539 U Tested On PopsLoader 3.71 By NightmareTX. Have Some Not-So- Clock Tower: The First SLPS- NTSC- Frequent Sound Issues. Tiny Slow- No Fear 00917 J Downs Due To High 2-D Graphics. Playable At 99.5% Anyway You Get The Idea. Clock Tower II: The SLUS- NTSC- No 3.80 by 2PS Struggle Within 00695 U use 3.40/3.51 pops; you can change SCUS- NTSC- Colin McRae Rally No aspect ratio to 16:9 in menu (and in 94474 U pops to FullScreen) SLUS- NTSC- Colin McRae Rally 2.0 No 01222 U SLUS- NTSC- Colony Wars No 00543 U Colony Wars 2: SLUS- NTSC- Yes Vengeance 00722 U Loads up to the main menu but freezes when loading a mission. Tested on 3.52 M33-4 & 3.71 M33 by SLUS- NTSC- Colony Wars 3: Red Sun No GamerbyDesign. 00866 U

Update: Game currently works fine with current SLUS. *No* freezing. SLUS- NTSC- Command and Conquer Yes 00379 U Command and Conquer: SLUS- NTSC- Yes Red Alert 00431 U Command and Conquer: SLUS- NTSC- Red Alert Retaliation No 00665 U Allied SCUS- NTSC- Contender No 3.80 by 2PS 94294 U SLUS- NTSC- Contender 2 No 3.80 by 2PS 01305 U Cool Boarders 1 (A.K.A. SCUS- NTSC- Tested on 3.71 M33 by No Extreme Snowboarding) 94356 U GamerbyDesign SCUS- NTSC- Cool Boarders 2 No 94358 U SCUS- NTSC- Tested on 3.71 M33 by Cool Boarders 3 No 94251 U GamerbyDesign SCUS- NTSC- Tested on 3.52 M33 by Cool Boarders 4 No 94559 U GamerbyDesign Cool Boarders 5 (A.K.A. SCUS- NTSC- Tested on 3.71 M33 by No 2001) 94597 U GamerbyDesign SLPS- NTSC- Cowboy Bebop No 01126 J SCUS- NTSC- Works perfectly 3.03, 3.40, 3.71, 3.80 Crash Bandicoot Yes 94900 U & 3.90. Tested by SephirothX SCUS- NTSC- Works perfectly 3.03, 3.40, 3.71, 3.80 Crash Bandicoot 2 Yes 94154 U & 3.90. Tested by SephirothX Crash Bandicoot 3: SCUS- NTSC- Works perfectly 3.03, 3.40, 3.71, 3.80 Yes Warped 94244 U & 3.90. Tested by SephirothX Works 3.03, 3.40, 3.71, 3.80 & 3.90. SCUS- NTSC- Crash Bash Yes Slight occasional slowdowns. Tested 94570 U by SephirothX Stuttering mouth animations during the opening sequence; has no affect on gameplay.

Has severe glitches and not playable SCUS- NTSC- Crash Team Racing No on 3.90 M33 - tested by +DONO 94426 U Works 100% fine(including mouth animation) on 3.90m33-3 with exception of Dracula save icon glitch. - tested by murderinthethirst SLPS- NTSC- Critical Blow No 3.80 by 2PS 01044 J SLUS- NTSC- Croc: Legend of Gobbo No 00530 U NTSC- Works well. Slowdowns Tested on Croc: 2 Unknown No U 3.03. By SephirothX SLUS- NTSC- Crossroad Crisis No 3.80 by 2PS 01342 U Crusaders of Might and SLUS- NTSC- Yes Magic 00799 U SLUS- NTSC- Cybersled No 00008 U

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PSX TV Manual Name Notes ID Type (Y/N) SLUS- NTSC- D No 3.90: Doesn't boot - by 2PS. 00128 U Dance Dance Revolution SLPM- NTSC- No 5th Mix 86897 J Dance Dance Revolution SLUS- NTSC- No Disney Mix 01281 U Dance Dance Revolution SLUS- NTSC- No Konamix 01446 U Dancing Stage - Featuring SLPM- NTSC- No Graphical glitches Dreams Come True 86505 J SLUS- NTSC- Danger Girl No 3.80 by 2PS 00881 U Dark Hunter: Shita SLPS- NTSC- No 3.80 by 2PS Youma No Mori 00789 J SLUS- NTSC- Dead or Alive Yes Runs smooth, no problems 00606 U SLUS- NTSC- Deathtrap Dungeon Yes 00566 U SLPS- NTSC- Death Wing No 3.80 by 2PS 00489 J Does not get passed PSX boot screen. Test on 3.71 M33 by GamerbyDesign. Deception III - Dark SLUS- NTSC- No Delusion 01067 U Will not work with 3.71-M33-4. Runs fine with pops 3.72; completed through first mission. SCUS- NTSC- Destruction Derby No 94302 U SCUS- NTSC- Destruction Derby 2 No 94350 U Destruction Derby 3 SCES- Major lag issues. Sound skips. Tested PAL-E No (A.K.A. RAW) 02060 on 3.71 M33 by GamerbyDesign. SLUS- NTSC- Devil Dice No 00672 U Sometimes freezes on 3.52. Use 3.40 for perfect gameplay. SLUS- NTSC- Diablo Yes 00619 U Freezes after Blizzard logo during intro if disc-load speed is set to fast. Runs fine on 3.72 with disc speed on normal. SLUS- NTSC- Die Hard Trilogy No 00119 U SLUS- NTSC- Die Hard Trilogy 2 No 01015 U SLUS- NTSC- Digimon World No 3.52 pops 01032 U SLUS- NTSC- Digimon World 2 No 3.9 01193 U SLUS- NTSC- 3.71: Make sure you use GameID Digimon World 3 No 01328 U SLPS01724 Voices do not work under 3.52 M33.

Update by GamerbyDesign: SLUS- NTSC- Everything works perfectly, including Dino Crisis Yes 00922 U the voices. Tested on 3.71 M33.

Update 2 by GamerbyDesign: On the PSP Slim when you switch to the shotgun and try to shoot the game freezes and the PSP shuts down. Tested on 3.71 M33-2 SLUS- NTSC- Dino Crisis 2 Yes 01279 U

SCUS- NTSC- Discworld No Game runs, but graphics are messed up. 94600 U SCES- Disney's Hercules PAL-E No 00891 SLUS- NTSC- Disruptor No 3.80 by 2PS 00224 U SLPS- NTSC- Tested and works on 3.40 POPS, 0 DoDonPachi No 00548 J compression tested by BootsMegamix SLPS- NTSC- Works on 3.40 POPS tested by DonPachi No 01364 J BootsMegamix Works on POPSLOADER for 3.80M33 v2 + set game ID=SLPS02180. When popsloader loading menu appears, select Donald Duck - Goin' SLUS- NTSC- 3.00, 3.01, 3.02, 3.03 or 3.10 pops No Quackers, Disney's 01242 U ONLY, game does NOT work on pops versions above (hangs up after 2 intro movies)!!! Tested by MAN-biker on PSP Slim FW v3.80 M33-5 Freezes at first loading screen on ANY firmware (3.00-3.73). SLUS- NTSC- Doom No • update* 3.80 pops works! same 00077 U as PAL, intro is fuzzy; no speed issue. ~Beaniehat~

Intro is messed up, but works! Gameplay is a little fast, such as faster SLUS- Doom PAL-E No reloading.*graphics are unviewable 00132 3.00-3.03**3.80 fixes speed issue, intro still broken. ~Beaniehat~ SLPS- NTSC- Double Dragon No 3.90 by 2PS. 00191 J SLPS- NTSC- Dr Slump No 01934 J Dracula: The SLUS- NTSC- No Resurrection 01440 U Locks up at Deathpal boss SLUS- NTSC- Dragon Warrior 7/VII Yes 01206 U UPDATE: Stopped locking up on Deathpal boss using 3.10 OE-A and up.

Locks up on 3.80. Use 3.40 via popsloader Dragonball Z GT Final SLUS- NTSC- No Perfect with 3.51 and 3.71 POPS Bout 00493 U 3.52: Sometimes freezes. Use 3.40 for perfect gameplay. SLPS- NTSC- Dragonball Z Legends No 00355 J 3.72: Doesn't seem to freeze like it did before. Slow down issues.

SLUS- NTSC- Update by GamerbyDesign: Tested on Driver No 00842 U 3.52 M33-4 game works perfectly except that you can't restart missions because it freezes. SLUS- NTSC- Driver 2 Yes 01161 U SLES- Duke Nukem Time to Kill PAL-E No 01515 SLUS- NTSC- Duke Nukem Time to Kill Yes 00583 U Duke Nukem Total SLUS- NTSC- No Meltdown 00355 U

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PSX TV Manual Name Notes ID Type (Y/N) Earth Worm Jim 2 PAL-E No SLUS- NTSC- Use 3.03 or the game will take Ehrgeiz Yes 00809 U FOREVER to load. SCUS- NTSC- Played through first two bosses, worked Einhander Yes 94243 U 100%. 3.52, 3.90-3. -Meursault Emperor's New Groove, SCUS- NTSC- No The 94571 U SLPS- NTSC- Eretzvaju / Evil Zone No 01790 J SLUS- NTSC- Excalibur 2555 A.D. Yes 00541 U SLES- Exhumed PAL-E No 3.80 by 2PS 00097

F PSX TV Manual Name Notes ID Type (Y/N) SLUS- NTSC- Fade to Black Yes Best on 3.72 with Fast Load Speed 00236 U SLUS- NTSC- Fatal Fury Wild Ambition No 01001 U SLUS- NTSC- Fear Effect Yes 00920 U SLUS- NTSC- Fear Effect 2: Retro Helix No 01266 U SLUS- NTSC- 3.80 by 2PS Felony 11-79 No 00533 U Works perfectly. Tested on 3.71-M33-2. SLUS- FIFA '99 PAL-E No 00782 SLUS- NTSC- No 00433 U SLUS- NTSC- Final Doom Yes 00331 U SLUS- NTSC- Final Fantasy IV/4 Yes 01360 U SLUS- NTSC- Final Fantasy V/5 Yes 00879 U If you use a high version of pops you will get a corrupted save. To solve this, delete your non working save, then use SLUS- NTSC- popsloader to run the game on 3.03. Final Fantasy VI/6 Yes 00900 U Once you get to the title screen you'll have a perfectly working save. You can now reset and use popsloader and use a higher version to play the game. Make sure your Disc-Load Speed is set to "Normal". If you have it on Fast the game may glitch after a battle.

3.03: Certain enemy moves can cause the the whole screen to turn green or red while still hearing battle sounds and music, the game time will literally slow SCUS- NTSC- Final Fantasy VII/7 Yes down to where one attack can take ten 94163 U minutes to complete. If you do manage to make it to the field screen, save then reset to restore the glitched graphics. Known moves to cause this so far: Hell Bubbles, Sleepel, Ultrasound, and Limit Break: Seal Evil (basically any attack that can cause sleep or silence). 3.11: No battle swirl, but sleep and silence attacks don't cause game to glitch.

3.40: Battle swirl works fine, but sleep and silence attaks DO cause the game to glitch.

3.52: Battle swirl works fine, also sleep and silence attacks no longer cause glitches.

3.71: Works great didn't crash or glitch at all.

3.80: Unplayable. The battle swirl causes the game to glitch. Use the new popsloader to run the game under a version that works.

3.90: Same problem 3.80 has. Use the popsloader designed for 3.80 m33, it works on 3.90 m33 also. In 3.03OE-C, the screen is moved to the SCES- bottom. Playing in "original" size Final Fantasy VII/7 PAL-E No 00869 works, but stretching it in any way crops the screen at the bottom. Set camera movement to 0% in the game's configuration.

Try using an alternate GameID (SCUS- 94640, SLPS-02180, SLPS-01222, or SLPS-01156). There's also this tool to switch between two popular IDs.

Things that may cause the game to freeze (especially on the default GameID): SLUS- NTSC- Final Fantasy VIII /8 Yes 00892 U Zell's Duel Burning Rave

Some of Quistis' limits.

Scanning and casting magic in battle.

Drawing for an extended period of time.

Many special attacks monsters and bosses can do. Fighting Elvoret in the Comm Tower.

Fighting Granaldo in Training Area (3.71 M33-4)

Wendigos in the Dollet forest can cause the game to randomly freeze.

When fighting Griever if he draws from you, the game may freeze.

For specific information on making this game more compatible, go to the Final Fantasy VIII page. PAL versions of FFVIII are copy- protected; in order to play them, it's necessary to fix the images with a PPF patch (use PPF-O-Matic 3.0 to apply the patch) before converting them into eboots. Game works with more or less the same flaws afflicting the NTSC version, fixable with the GameID workaround. (3.71 M33'3 by SLES- Final Fantasy VIII/8 PAL-E Yes PerfectCircle) 02080 Edit: to patch the PAL version of FFVIII (and FFVII for that matter) search for an app called PatchIt (DCEmu has some of the files necessary) and Zapper / Zapper2000 (not sure on this one though it may just fix the screen position between PAL and NTSC). - Keikura 3.71: Minor frame dropping during scenes with many characters, nothing to affect playability. Minor sound glitches during some model-based battle scenes on 3.71 M33- SLUS- NTSC- Final Fantasy IX/9 Yes 3 by MonkeyJamboree. 01251 U

3.90: Opening FMV played for me, however there was no sound. I copied the game with Alcohol 52%, then made the eboot with PSX2PSP v1.3. PAL versions of FFIX are copy- protected; in order to play them, it's SLES- necessary to fix the images with the Final Fantasy IX/9 PAL-E Yes 02965 appropriate regional patches prior to conevrting them into eboots. Game is perfectly emulated under POPS 3.80; lower versions originate sound issues, due to the emulator skipping regional checks and forcing the game to run at 60 HZ while it was retooled to run at 50. (3.80 M33'5 by PerfectCircle) SLUS- NTSC- Final Fantasy Origins Yes 01541 U SCUS- NTSC- Final Fantasy Tactics Yes 94221 U SLUS- NTSC- Final Round No 3.90 by 2PS 00064 U SLUS- NTSC- Fox Hunt No 3.80 by 2PS 00101 U FOX NHL Championship SLUS- NTSC- No Hangs 2000 00925 U Frogger 2: Swampy's SLUS- NTSC- No use 3.40/3.51 pops (best sound) Revenge 01172 U From Mallard: Due to a bug, the game crashes (freezes) through the battles, when the

HP of the Wanzer legs is 0 (player or enemy). It happens with a chance of 98% during the battle-animations ... :(

SLUS- NTSC- So it would be wise to make a battle 3 No 01011 U save with every turn and to avoid direct attacks to an opponent with Leg HP = 0. Missle attacks and attacks with Flamethrowers will work much better.

Aside of that, there are no other problems (i played the game 25 hours

up to now). Behaves the same as above. Although if the enemy wanzer's legs HP is 0 and SLES- you destroy the wanzer all parts or the Front Mission 3 PAL-E No 02423 body (not sure on that yet) it won't freeze, yet if you only do damage and no kill then it will freeze - Keikura SLPS- NTSC- Front Mission Alternative No 00953 J Tested on 3.71 M33-3 by SLUS- NTSC- MonkeyJamboree Tested on 3.51 M33 Future Cop L.A.P.D. No 00739 U by Finstern PS. Works great over AD- HOC through IRShell G

TV Manual Name PSX ID Notes Type (Y/N) G- SLES-01314 PAL-E No 3.90 by 2PS. Gaiaseed: Project Seed NTSC- SLPS-00624 No 3.80 by 2PS Trap J Galaxian^3 SCES-00269 PAL-E No 3.80 by 2PS NTSC- Galerians SLUS-00986 Yes U Gatchaman: The Shooting,(Simple NTSC- SLPS-03444 No 3.80 by 2PS Characters 2000 Series J Vol.08) NTSC- Gekido - Urban Fighters SLUS-00970 No U Gekioh Shooting NTSC- SLUS-01498 No 3.80 by 2PS King(Shinryu) U Gekitotsu Toma L'Arc - NTSC- L'Arc-En-Ciel vs. SCPS-10134 No J Tomarunner NTSC- 3 SLUS-00806 Yes U NTSC- Gex SLUS-00042 No U NTSC- Gex: Enter The Gecko SLUS-00598 No U NTSC- Ghost in the Shell SLUS-00552 No Use the SLPS-01222 ID . U Hangs when firing gun NTSC- Ghost in the Shell SCPS-10043 No J Update: May work when using the SLPS-01222 game ID NTSC- Gran Turismo SCUS-94194 Yes Tested on 3.71 M33-2 U Gran Turismo SCESp00984 PAL-E No Tested on Firmware 3.40 OE-A Tested on 3.71 M33-2

NTSC- Gran Turismo 2 SCUS-94455 Yes On 3.90 M33, it seems to work until U you begin to race (Excluding license drives) where it freezes. Tested on 3.90 M33-3, Seems to Gran Turismo 2 SCES-12380 PAL-E Yes work fine. Grand Theft Auto SLUS-00106 NTSC- Yes Unknown - was there actually a PAL U release made? No Errors on 3.71 M33-3. Tested by MonkeyJamboree (and yes, a PAL release WAS made. SLES-00032, for reference) NTSC- No Errors on 3.71 M33-3. Tested by Grand Theft Auto 2 SLUS-00789 Yes U MonkeyJamboree No Swapping Needed. No Errors on Grand Theft Auto: NTSC- SLUS-00846 Yes 3.71 M33-3. Tested by London U MonkeyJamboree NTSC- Grandia SCUS-94457 No U NTSC- Granstream Saga, The SLUS-00597 No U Groove Adventure SLPM- NTSC- Rave: Plue no No 87011 J Daibouken NTSC- Guilty Gear SLUS-00772 No U NTSC- Gundam Battle Assault SLUS-01226 No U NTSC- Gunship SLUS-00313 No U

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PSX TV Manual Name Notes ID Type (Y/N) SLES- Hard Boiled PAL-E No 3.80 by 2PS 00033 Runs perfectly, tested on 3.71M33-4. SLPS- NTSC- Harmful Park No Perfectly playable despite being in 04998 J Japanese. Harvest Moon: Back To SLUS- NTSC- Yes Nature 01115 U SLUS- NTSC- HBO Boxing No 3.90 by 2PS 1027 U Works flawlessly just like the Pal version. Again, no save between disc 1 SLUS- NTSC- Heart of Darkness No and 2, however, a multi-disk version 00696 U works perfect so you can change disks. Tested on 3.90 M33 -Cheska Works flawlessly. No save between disc SLES- Heart of Darkness PAL-E No 1 and 2, still have to try a multidisc 00461 POPS with it. (3.71 M33'3 by PerfectCircle) SLUS- NTSC- Herc's Adventures No 3.80 by 2PS 00298 U SLUS- Hogs of War PAL-E Yes Screen position is not valide. 01195 SLPS- NTSC- Hokuto No Ken 2 No 02993 J Hoshigami Running Blue SLUS- NTSC- Tested on 3.71 M33-2 by No Earth 01375 U GamerbyDesign SCUS- NTSC- Hot Shots Golf 2 Yes 3.80 by 2PS 94476 U SLUS- NTSC- Hydro Thunder No No sound 00847 U

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PSX TV Manual Name Notes ID Type (Y/N) SLPS- NTSC- Ichigeki: Hagane No Hito No 3.80 by 2PS 02199 J 3.80 by 2PS.

3.90: PAL/US title hangs at the start of SLUS- NTSC- the first mission, try other FW (3.80) - Incredible Crisis No 01225 U by 2PS.

Sometimes choppy but not enough to affect gameplay The Incredible Hulk - The SLUS- NTSC- Yes Pantheon Saga 00150 U SCUS- NTSC- Intelligent Qube Yes 94181 U SLUS- NTSC- Intellivision Classics Yes 00906 U SLES- International Karate+ PAL-E No 3.90 by 2PS. 04040 International Track & SLES- PAL-E No 3.90 by 2PS. Field 00333 Technically it does run however your better off looking at a slide show. Its Invasion From Beyond - SLUS- NTSC- No faster then the FPS you get on this B-Movie 00709 U game. Tested on 3.71 M33-4 by GamerbyDesign SLPS- NTSC- 3.80: Press START to load Kung-Fu Irem Arcade Classics No 00341 J Master, if you press X, the game will crash! By 2PS SLUS- NTSC- Irritating Stick No 3.80 by 2PS 00775 U SLPS- NTSC- IS: Internal Section No 3.90 by 2PS 01868 J ISS Pro Evolution Soccer SLES- PAL-E No 2 03321 SLES- 3.90: Title hangs at the loading screen - Italian Job, The PAL-E No 03489 by 2PS

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PSX TV Manual Name Notes ID Type (Y/N) Jackie Chan's Stunt SLUS- NTSC- Game hangs right after the Midway No Master 00684 U credit screen even with SLPS01222 Game starts and runs, but a fatal crash Jade Cocoon: Story of the SCUS- NTSC- No in the second forest stops all progress in Tamamayu 00854 U the game. SCUS- NTSC- Tested on 3.52 M33-4 by Jet Moto No 94309 U GamerbyDesign SCUS- NTSC- Jet Moto 2 No 94167 U SCUS- NTSC- Tested on 3.71 M33-2 by Jet Moto 3 No 94555 U GamerbyDesign SLUS- NTSC- Jojo's Bizarre Adventure Yes 01060 U SLUS- NTSC- Juggernaut No 3.80 by 2PS 00894 U Works well 3.03 & 3.90. Power pill & SCUS- NTSC- Jumping Flash No timestop cause temporary slowdowns. 94103 U Tested by SephirothX Works well 3.03, 3.40 & 3.90. Timestop SCUS- NTSC- Jumping Flash 2 No causes temporary slowdown. Tested by 94108 U SephirothX

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PSX TV Manual Name Notes ID Type (Y/N) SLUS- NTSC- Tested on 3.71 M33-2 by Kagero - Deception II No 00677 U GamerbyDesign SLPM- NTSC- Kaikan Phrase No 86438 J SLUS- NTSC- Tested on 3.71 M33-4 by Kartia - The Word of Fate No 00631 U GamerbyDesign SLUS- NTSC- King's Field No 00158 U SLUS- NTSC- King's Field 2 No 00255 U Klaymen Klaymen (The SLPS- NTSC- No Errors on 3.71 M33-3. Tested by No Neverhood) 01365 J MonkeyJamboree 1st area boss does not appear, crashes when boss fight begins; occurs with Klonoa Door To SCUS- NTSC- POPS 3.02 and 3.03 firmware. In 3.80 No Phantomile 00585 U M33, the game loads and plays well-- up until somewhere in Vision 2, then it seems to freeze at random points. SLUS- NTSC- Koudelka 01051 U SLES- Krazy Ivan PAL-E No 00128 SCUS- NTSC- Kula World No 94303 U 3.80: Graphical issues during the demo - by 2PS.

Tested on Firmware 3.40 OE-A by dvdchas. Note: Background music is SCES- Kula World PAL-E No CD-Audio, so was absent during my 01000 tests.

UPDATE: Tested in 3.71 pops, converted using Popstation_toc_tinnus . Working with background music. .

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PSX TV Manual Name Notes ID Type (Y/N) Minor sound deterioration during Talking Sequences on ALL firmwares 3.71 and 3.72 included other then that : Soul SLUS- NTSC- Yes gameplay has no errors on 3.71m33 and Reaver 00708 U higher Tested by Finstern, works perfectly under 3.90m33-2, no sound defects. After Main Menu, game freezes to Legacy of Kain: Soul SLES- PAL-E No black screen. unplayable. tested on Reaver 01301 3.90m33 2. Minor sound deterioration during battles; resolved by saving and restarting on 3.71 m33-3, the sound deterioration disappears, but you get a black screen at parts. Seems to happen at the same spots.

While playing on 3.71 you'll get a blackscreen after Lenus fight. Update to 3.80 and it will run fine. Also use popsloader to emulate other firmwares, SCUS- NTSC- Legend of Dragoon Yes so you can change back, because there 94491 U will be more blackscreens and you'll need to change firmware back to 3.71. (At least, that worked for me).

Works perfectly on my 3.90 m33-2!!

People have found that if you don't turn into a Dragoon during the Lenus fight then it wont freeze. (yes she's hard, but you don't want to risk it freezing, so don't change into your Dragoons.) Graphics glitches, Using items freeze the game for most people. SCUS- NTSC- Legend of Legaia Yes UPDATE: No Errors found on 3.71 94254 U M33-3. Tested by MonkeyJamboree • Change GameID to SCPS10059 • Graphics glitches when using some artifacts

• Minor sound glitches(sound is almost perfect with 3.52 M33+). • Some Artifacts lock game when placed. Golden Seed locks game on 3.4 OE and 3.52 M33. Golden Seed does SLUS- NTSC- Legend of Yes not lock game on 3.71 M33 01013 U • Using heavy attacks with the bow and the flail causes severe artifacting, all other weapons work fine (3.40 OE)

All issues are cleared up in POPs 3.72 NO sound glitches no artifact glitches everything 100% on 3.72 POPs [Solace] SLUS- NTSC- Works great, no problems in 1st level. Loaded No 00076 U 3.80 m33-5 ~Beaniehat~ Lode Runner - The SLPS- NTSC- No Tested by MAN-biker Legend Returns 00182 J SLUS- NTSC- No Errors on 3.71 M33-3. Tested by Lost World: Jurassic Park No 00515 U MonkeyJamboree Lunar Silver Star Story SLUS- NTSC- No Use CWcheat to switch discs. Complete 00628 U 3.71 & 3.72: Game Hangs on the end of FMV where u exit the Blue Shpere Tower just on the first disc SLUS- NTSC- Lunar 2:Eternal Blue No 3.90: This one doesn't even load the 01071 U FMV, so for those wanting to play the game don't use popstation_md . Just make single disc EBOOTs and play the game on an earlier popsloader

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PSX TV Manual Name Notes ID Type (Y/N) SLUS- NTSC- Magic Carpet No 00029 U Magic the Gathering: SLUS- NTSC- Yes Battlemage 00247 U SCES- Magical Tetris Challenge PAL-G No 3.90: Tested by 2PS. 02175 SLPS- NTSC- Manpuku No 03381 J SLUS- NTSC- Marvel Super Heroes No 00257 J Marvel Super Heroes VS SLUS- NTSC- Yes Street Fighter 00793 J SLUS- NTSC- Marvel Vs. Capcom Yes 01059 U SLUS- NTSC- Tested on 3.71 M33-4 by Mass Destruction No 00462 U GamerbyDesign SLUS- NTSC- MDK No 3.90 by 2PS. 00426 U SLUS- NTSC- Mechwarrior 2 Yes 00401 U SLUS- Medal of Honor PAL-E Yes 00974 Medal of Honor: SLUS- NTSC- No Underground 01270 U SCES- Medievil PAL-E No 00311 Medievil SCUS- NTSC- No No Errors on 3.71 M33-3. Tested by 94227 U MonkeyJamboree SCUS- NTSC- No Errors on 3.71 M33-3. Tested by Medievil 2/II Yes 94564 U MonkeyJamboree SLUS- NTSC- Megaman 8 No 00453 U SLES- Megaman Battle & Chase PAL-E No No problems I can find as of 3.90 M33 00766 SLUS- NTSC- Megaman Legends 1 No 00603 U Tested on 3.71 M33-4 by GamerbyDesign. I´m using a PSP-Slim with 3.90 M33 and it freezes on the Flutter if you go down the second ladder and try to go up again, the game even turn off my SLUS- NTSC- Megaman Legends 2 No console, I tried the saulcomcor´s 01140 U EBOOT and making my own with IceTea 1.3 even used Popsloader 3.80 (Full) with the FW on 3.71, but nothing, you can´t go up the ladder and you need to do so a little further in the game by VoltKaizer. Voiceovers during cutscenes are not in synch and if the video finishes first it SLES- Megaman Legends 2 PAL-E No cuts out the remaining dialog. 03556 Gameplay seems perfect otherwise. Tested on OE-B Crashes after Tiesel gets kidnapped just before you start the actual game. The Misadventures of SLUS- NTSC- No Tron Bonne 00896 U Tested on 3.90 M33 by shortboy: Game plays fine. Some VA gets cut off but it plays fine. Locks up after 'Capcom' video when SLES- Megaman X3 PAL-E No displaying Now Loading screen as of 00503 3.90 M33 If for some reason game freezes during WARNING for Boss, Use SLPS-01222 SLUS- NTSC- Megaman X4 Yes 00561 U

Note: Now works perfectly under 3.9! SLUS- NTSC- Megaman X5 No 01334 U SLUS- NTSC- Works perfectly in 3.9 (tested in Megaman X6 No 01395 U 3.90M33 by Trasgo7) Meta-Ph-List Gamma X SLPS- NTSC- No 3.80 by 2PS. 2097 00680 J 3.90 by 2PS.

Note: for the Psycho Mantis fight, you may have to use other techniques to beat him - shoot the vases with his face on them since you can't unplug your controller. Note 2: If you are using Firmware 3.30 OE-A, then you can switch controller ports, allowing you to beat Psycho Mantis.

SLUS- NTSC- Note 3: To switch discs using CWcheat Metal Gear Solid Yes 00594 U codes, read psychospacefish 's post.

Note 4: You can use popstation_md to combine both discs into one eboot. (only works on 3.71-4 m33 and above)

Note 5: By:corytheidiot You can switch controller ports. All you have to do is press "Home", then go to "Controller settings", then "Assign Ports". After that select Controller 2 or Controller 1 to switch between them. SCPS- NTSC- Metal Gear Solid Integral No 45412 J Metal Gear Solid VR SLPM- NTSC- No Missions 86247 U SLUS- NTSC- Metal Slug X No 01212 U SLUS- NTSC- Micro Machines v3 No 00559 U SLPM- NTSC- Mini Moni Dice de Pyon No 87015 J Mini Moni Shakka to SLPM- NTSC- No Tamborin Da Pyon! 87079 J SLUS- NTSC- Monopoly No No music 00507 U Since you can't change CDs in the emulator to get more monsters you're going to be limited to just a few. SLUS- NTSC- Monster Rancher No However there's CWcheat codes that 00568 U will help you get what you want. Go to the Monster Rancher page for more info. Works great on 3.71 If you copy this save into your SLUS- NTSC- Monster Rancher 2 No SAVEDATA folder you'll be able to 00917 U slate a whole bunch of new monsters at the shrine.

Otherwise you are going to need to use CWcheat codes. Go to the Monster Rancher 2 page for more info.

Tested on 3.71 M33-4 by GamerbyDesign SLPS- NTSC- Mortal Kombat II No 00444 J SCUS- NTSC- Mortal Kombat 3 No 94201 U SLUS- NTSC- Mortal Kombat 4 Yes 00605 U No music, no sound - see the PSX on PSP - Multi-Track Disk Handling manual for fixes. SLUS- NTSC- Mortal Kombat Trilogy Yes 00330 U Update by GamerbyDesign: It has music and sound. Runs perfectly. Tested on 3.71 M33-4 3.80 (SLES-01020): Press START/X button at the text screens that follow Mortal Kombat SLUS- NTSC- after boot-up, otherwise the game will No Mythologies - Sub Zero 00476 U hang - by 2PS. Tested on 3.71 M33-4 by GamerbyDesign SLUS- NTSC- Moto Racer No 00498 U SLUS- NTSC- Tested on 3.71 M33-4 by Moto Racer 2 No 00738 U GamerbyDesign SCES- Moto Racer World Tour PAL-E No 03037 SLUS- NTSC- Mr Driller No 01111 U Ms. Pac-Man - Maze SLUS- NTSC- No Tested by MAN-biker Madness 01018 U MTV's Celebrity SLUS- NTSC- No 3.90 by 2PS. Deathmatch 01453 U SLES- Music2000 PAL-E No 01356

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PSX TV Manual Name Notes ID Type (Y/N) SLUS- NTSC- N2O Nitrous Oxide No 3.90 by 2PS. 00637 U SLUS- NTSC- Nanotek Warrior No 3.90 by 2PS. 00325 U Naruto: Shinobi no Sato SLPS- NTSC- No 3.90 by 2PS. no Jintori Kassen 03553 J SLUS- NTSC- NASCAR Rumble No 01068 U Necronomicon: The SLES- PAL-E No 3.80 by 2PS Dawning of Darkness 13493

Nectaris Military SLUS- NTSC- Yes No issues - runs fine Madness 00764 U SLUS- NTSC- Need For Speed Yes 00204 U SLUS- NTSC- Need For Speed 2 No 00276 U Need For Speed 3: Hot SLUS- NTSC- No Pursuit 00620 U Need For Speed 4 - High SLUS- Yes Runs fantastic, no problems Stakes 00826 SLPS- NTSC- Next Tetris (Deluxe), The No 3.90 by 2PS. 02507 J SLUS- NTSC- NFL Blitz 2000 No 00861 U SCUS- NTSC- NFL Gameday 2005 No Sound stops when starting game 94695 U SLUS- NTSC- NHL 2000 No 00965 U SLUS- NTSC- Nightmare Creatures Yes 00582 U Ninja: Shadow of SLUS- NTSC- 3.90/.80: PSP powers-off at the end of Yes Darkness 00435 U the second loading screen. By 2PS No one can stop Mr. SLUS- NTSC- 3.90 by 2PS. Domino! 00804 U

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PSX TV Manual Name Notes ID Type (Y/N) Tested on 3.71 M33-3 by SLUS- NTSC- MonkeyJamboree. Oddworld Abe's Exoddus No 00710 U If you have some issues with sound use 3.40/3.51 pops. Sound hangs on the title screen under 3.52 M33. Clears up during the "Now Loading" screen. SLUS- NTSC- Oddworld Abe's Oddysee Yes Tested with no errors on 3.71 M33-3 by 00190 U MonkeyJamboree Tested by Finstern, works on 3.10 perfectly for use with 2 player ad-hoc mode under IRShell SLUS- Limited screen problem - no report on PAL-E No 00467 the NTSC versions SCUS- NTSC- Tested on 3.71 M33-3 by Omega Boost No 94449 U MonkeyJamboree SLUS- NTSC- One No 3.90: Hangs at boot - by 2PS. 00469 U SLUS- NTSC- One Piece Mansion No 3.90 by 2PS. 01406 U SLUS- NTSC- Overblood Yes 00464 U

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TV Manual Name PSX ID Notes Type (Y/N) SLUS- NTSC- Pandemonium! No 00232 U SLUS- NTSC- Pandemonium 2 No 00578 U SLPS- NTSC- Panzer Bandit No 00899 J SLPS- NTSC- ParanoiaScape No 3.80 by 2PS 01375 J SCUS- NTSC- Parappa The Rapper No 94183 U If using 3.52 or below use psychospacefish 's patch to combine NTSC- both discs into one. Works perfectly SLUS00662 Yes U on 3.71 M33-4, you can use popstation_md to create one eboot of both discs. In order to proceed to disc 2 you need to save your game before getting into the truck at the trailer. SLUS- NTSC- Parasite Eve 2 No Then exit the game, now you can run 01042 U the disc 2 eboot and continue your game (make sure your disc 2 eboot has the same GameID as disc 1). The Full Motion Videos Have a weird problem which basically makes them unviewable (if that bothers you then don't play this game). SLPS-00025 must be used (on both discs) to get this to boot at all. NOTE: Does not work on m33 3.52-4 or m33 3.71-2 (stops right before the opening sequence like it did on older firmwares).

Runs fine on 3.40 OE SLES- Freezes on publisher screen on 3.90 Parasite Eve 2 PAL-E No 02558 M33-3. Tested by euthaherz SCES- Penny Racers PAL-E No 00391 SLPS- NTSC- Pepsiman No 3.90 by 2PS. 01762 J SLUS- NTSC- Persona Yes 00339 U Slowdown when dialogue shows up. Persona 2:Eternal SLUS- NTSC- There could be slowdown during No Punishment 01158 U battles, too. High compression levels cause areas to look garbled. Like Persona 2: Eternal Punishment, Innocent Sin suffers from slowdown between dialogue. It freezes at the SLPS- NTSC- Persona 2:Innocent Sin No very first battle. Due to the story, you 02100 J have to see the characters unleashing their persona. You can't turn off the battle animation SLUS- NTSC- PGA Tour'98 No 3.80 by 2PS 00517 U SCES- Philosoma PAL-E No 3.90 by 2PS. 00059 SLPS- NTSC- Pikinya! EX No 3.80 by 2PS 01345 J SLUS- NTSC- Pocket Fighters No 00653 U SCES- Point Blank PAL-E No 00886 SLUS- NTSC- Point Blank 3 No 01354 U Populous: The SLUS- NTSC- No Tested on 3.40 OE-A, works great. Beginning 00277 U SCUS- NTSC- Porsche Challenge No 94187 U SLUS- NTSC- Power Shovel No 3.80 by 2PS 01343 U SLUS- NTSC- Poy Poy No 00486 U SLUS- NTSC- Poy Poy 2 No 00486 J Professional Main Menu music seems to not play, SCUS- NTSC- Underground League of No no problems otherwise; tested on 94551 U Pain 3.71 M33-3 by Don Roberto SLUS- NTSC- Project Overkill No 00045 U Title does not work in ANY firmware/emulator as it requires the SLUS- NTSC- Psychic Detective No game to be run from CD only. There 00165 U is a copy protection message at the start. By 2PS SLPS- NTSC- Puzzle Arena Toshinden No 3.90 by 2PS 00879 J SLUS- NTSC- Puzzle Star Sweep No 3.80 by 2PS 01307 U

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PSX TV Manual Name Notes ID Type (Y/N) SLUS- NTSC- Quake 2 No 00757 U

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TV Manual Name PSX ID Notes Type (Y/N) SCPS- NTSC- Raiden DX No 3.90: SLPS-00728 by 2PS 45019 J Raiden Project SCUS- NTSC- 3.90: Also works on PAL (SLES- No (Anniversary Edition) 94402 U 00051) - by 2PS. Rainbow Six: Lone SLUS- NTSC- No Wolf 01473 U SCUS- NTSC- Tested on 3.52 M33-4 by Rally Cross No 94308 U GamerbyDesign SLPS- NTSC- Rally De Europe No 02679 J 3.90: Runs fine - 2PS SLUS- NTSC- Rampage Through Time No 3.80: Freezes once in-game/demo - 01065 U 2PS SLPS- NTSC- Ranma 1/2 Renaissance No 00522 J Rapid Reload SCES-0004 PAL-E No 3.90 by 2PS SLUS- NTSC- Ray Tracers No 00534 U RayCrisis: Series SLUS- NTSC- No 3.90 by 2PS Termination 01217 U SLUS- NTSC- Rayman No 00005 U Some great instructions on how to SLES- Rayman PAL-E No run this game come from jawB.C. . 00049 Thanks for the tip! Working only on 3.90 pops, make NTSC- sure Disc-Load Speed is set to Rayman 2 SLUS01235 No U Normal (because of graphics glitches) SLUS- NTSC- Raystorm No 3.90: J (SLPS-00678) by 2PS. 00482 U SLUS- NTSC- RC Helicopter No 3.90 by 2PS 01376 U SLUS- NTSC- RC Revenge No 01168 U SLUS- NTSC- Ready 2 Rumble Boxing No 00857 U Ready 2 Rumble SLUS- NTSC- No 3.90 by 2PS Boxing: Round 2 01147 U SLUS- NTSC- Works well 3.71. Some sound Resident Evil No 00170 U glitches. Tested by SephirothX Works perfectly 3.40. Tested by Resident Evil: Director's SLUS- NTSC- Yes SephirothX. 3.52 M33-4 / 3.71 M33- Cut 00551 U 4 no hitches - euthaherz Resident Evil: Director's SLES- PAL-E Yes Cut 00969 3.40/3.52: SLPS-01222 MUST be set as the Game ID.

3.71: Disc 1 reported to work if you SLUS- NTSC- use the GameID SLPS-01510 , Resident Evil 2 Yes 00421 U however disc 2 freezes at police station.

3.80: Both disk 1 and 2 work perfectly using SLPS-01222 again. Tested by Cheska.

3.90: Both disk 1 and 2 freeze at Violence Warning screen on SLPS- 01222. Leon/Claire A Scenarios (Disk 1) works perfectly using SLPS-01510 , but B Scenarios freeze at random points when going up stairs or ladders in the police station. The PAL version does work. POPS v3.40 required (Download all POPS SLES- Resident Evil 2 PAL-E Yes versions using POPLoader - activate 00972 plugins in Recovery Menu). Tested on SLIM 3.71 M33-3. 3.52: Works perfectly - Use SLPS- 01222 - by 2PS Resident Evil 2: Dual SLUS- NTSC- No 3.80/.90: Crashes at violence warning Shock Edition 00748 U screen even when using SLPS-01222 - use other fw (3.52) - by 2PS Use SLPS-01222 (BioHazard 2 Game ID) to avoid Clock Tower game freeze. To avoid game freeze after getting the firehose, instead of Resident Evil 3: SLUS- going directly to the alley, go back to Yes Nemesis 00923 the parking lot to deposit the hose in the chest. Now go directly to the alley (without the fire hose) and then there you withdraw the hose skipping the door where the game freezes. Freezes on violence warning screen on boot up. Tested on 3.71 M33-2 Resident Evil 3: SLES- PAL-E Yes Use an .IMG file. Then run on 3.40, Nemesis 02529 with popsloader. Tested by SephirothX SLUS- NTSC- Works perfectly 3.40, 3.71 & 3.90. Resident Evil: Survivor No 01087 U Tested by SephirothX Minor screen clipping at the bottom. SLES- Resident Evil: Survivor PAL-E No Everything else works fine on 3.90 02732 M33-3. Tested by euthaherz SLES- Re-Volt PAL-E No 01973 SLUS- NTSC- Return Fire No 3.80 by 2PS 00184 U Rhapsody: A Musical SLUS- NTSC- No Adventure 01073 U Ridge Racer (Greatest SLUS- NTSC- No Tested on 3.71 M33-2 Hits) 00540 U SCES- Ridge Racer PAL-E No Screen clipping at bottom 00001 Ridge Racer 2 (A.K.A. SLUS- NTSC- No Tested on 3.71 M33-2 Revolution) 00214 U Ridge Racer 3 (A.K.A. SLUS- NTSC- No Tested on 3.71 M33-2 Rage Racer) 00403 U Ridge Racer 4 (A.K.A. SLUS- NTSC- R4: Ridge Racer Type No Tested on 3.71 M33-2 00797 U 4) Ridge Racer High SLUS- NTSC- Tested on 3.71 M33-2; hangs at the Definition Edition (RR No 90049 U Namco logo Type 4 Bonus Disc) Rival Schools: United SLUS- NTSC- No by Fate (Arcade Disc) 00681 U Rival Schools: United SLUS- NTSC- No by Fate (Evolution Disc) 00771 U SLUS- NTSC- Road Rash 3D Yes 00524 U SLUS- NTSC- Road Rash Jailbreak No 01053 U Rock'em Sock'em SLUS- NTSC- No 3.80 by 2PS Robots Arena 01124 U SLPM- NTSC- Rockman X5 No 86666 J SLUS- NTSC- Roll Away/Kula World No 00724 U SLUS- NTSC- Rollcage No 3.90: PAL (SLES-00539) by 2PS. 00800 U SLUS- NTSC- Rollcage Stage II No Does not boot at all. (3.90 M33) 00867 U Romance of the Three SLUS- NTSC- Works fine on 3.90 M33-3. Tested by Kingdoms IV: Wall of No 00195 U euthaherz Fire Romance of the Three FMV's have no sound. Everything Kingdoms VI: SLUS- NTSC- No else works fine. Tested on 3.71 M33- Awakening of the 00918 U 4 / 3.90 M33-3 by euthaherz Dragon Works on 3.10OE-A' SLUS- NTSC- R-Types No No Errors on 3.71 M33-3. Tested by 00753 U MonkeyJamboree SLUS- NTSC- No Errors on 3.71 M33-3. Tested by R-Type Delta No 00877 U MonkeyJamboree SCUS- NTSC- Running Wild No 94272 U S

PSX TV Manual Name Notes ID Type (Y/N) May encounter flickering backgrounds on lower firmware/Popstation versions. SCUS- NTSC- Saga Frontier Yes Use 3.10 Popstation with Popsloader if 94230 U using 3.03 OE-C or lower, or use firmware 3.30 OE-A. SLUS- NTSC- Does not load Duel fights, causing the Saga Frontier 2 No 00933 U game to be unplayable on 3.71 M33-2. Also known as Samurai Spirits Samurai Shodown: SLPM- NTSC- No Shinshou - kenkaku Ibunroku Warriors Rage 86345 J Yomigaerishi Soukou no Yaiba Samurai Shodown: SLUS- NTSC- No 3.80 by 2PS Warriors Rage 01039 U SCUS- NTSC- Sentient No 94110 U SLUS- NTSC- Sentinel Returns No 3.80 by 2PS 00604 U SLPM- NTSC- Sexy Parodius No 86009 J SLUS- NTSC- Shadow Man No Working, but slow (like on PSX) 00895 U SLES- 3.80 Runs ok but crashes when coming Shaolin PAL-E No 01658 out of options menu - by 2PS SLES- Sheep Dog and Wolf PAL-E No Some sound desynchronization 02895 SLUS- NTSC- Silhouette Mirage No 3.90 by 2PS. 00728 U 3.90: Severe slowdown issues whenever SLUS- NTSC- Silent Bomber No explosions occur at the tutorial, after 00902 U that everything runs fine! - by 2PS No Errors on 3.71 M33-3. Tested by SLUS- NTSC- Silent Hill Yes MonkeyJamboree Works fine on 3.90 00707 U M33-3. Tested by euthaherz SLES- Tested on Firmware 3.40 OE-A by Silent Hill PAL-E Yes 01514 dvdchas SLUS- NTSC- Silverload No 3.80 by 2PS 00050 U SLUS- NTSC- Simpsons Wrestling Yes 01227 U 3.80 by 2PS SLUS- NTSC- Skeleton Warriors No No Errors on 3.71 M33-3. Tested by 00209 U MonkeyJamboree 3.52/.80/.90: Same issue applies as with 3.71 M33-3. By 2PS SLUS- NTSC- Skullmonkeys No Will not work on PSP at all as of 3.71 00601 U M33-3, nor on PS2 with original disc. Tested by MonkeyJamboree Slap Happy Rhythm SLPS- NTSC- No 3.90 by 2PS. Busters 02789 J SLPS- NTSC- Smash Court 3 No 3.90 by 2PS. 03001 J SLUS- NTSC- Smurfs, The No 01008 U SLPS- NTSC- Sonic Wings Special No 3.80 by 2PS 00307 J Not at fullspeed, Crashes at 2nd stage

(3.51 update : Now runs at fullspeed, 2nd-stage bug fixed. Edge Master mode SLUS- NTSC- freezes at 'Mission 1' screen. SLPS- Soul Blade Yes 00240 U 01222 increases compatibility, but re- introduces slowdown.)

UPDATE: Running at full speed, no crashes in 3.71 pops. Converted using Icetea using id SLUS00240 Screen Offset due to PAL, but not severe, Fullspeed (3.51 update : Screen centering fixed, SCES- Soul Blade PAL-E No Edge Master mode freezes at 'Mission 1' 00577 screen. SLPS-01222 introduces the same compatibility and slowdown issues as the NTSC version.) Fullspeed (Running 3.80 with popstation : Popped in 3.71 and it ran fine. This is a SLPS- NTSC- Soul Edge Yes Jap PS game I imported this off ebay. 00555 J Created using all the default numbers. GIDN off disk etc. Tested by MasterTurkey. see youtube ncpr707. 3.90: No problems, dojo-crash bypassed! - by 2PS SLUS- NTSC- 3.80 M33-5: Crash occurs when Soul Of The Samurai No 00822 U attemping to exit out of the dojo sparring-game when SELECT is pressed - by 2PS SLES- Southpark PAL-E No 02158 SLUS- NTSC- 3.90 by 2PS. Soviet Strike No 00061 U Tested on 3.52 M33 by GamerbyDesign SCES- Speed Freaks PAL-E No 01763 SLUS- NTSC- Spider - The Video Game No 3.80 by 2PS 00230 U Spiderman 2 - Enter SLUS- NTSC- Sound and video seem fine, tested in No Electro 01378 U 3.71 M33-3 by Don Roberto cutscene sound out of sync, screen offset slightly SCUS- NTSC- Spyro The Dragon Yes UPDATE: Everything seems working 94228 U ok in 3.71 M33-3. Tested by MonkeyJamboree SCUS- NTSC- Spyro 2: Ripto's Rage Yes The voiceovers sometimes drop out 94425 U Works poorly 3.71 & 3.40. Can crash Spyro 3: Year of the SCUS- NTSC- Yes randomly while entering worlds. Tested Dragon 94467 U by SephirothX SLPS- NTSC- Stahlfeder No 3.90 by 2PS 00162 J SLPS- NTSC- Star Gladiator No 3.80 (SLUS-00372) by 2PS 00539 J Possible freeze when you first enter : The Second SCUS- NTSC- Fienal Tower and watch FMV with fast Yes Story 94421 U disc loading setting. Change to normal to fix this SLPS- NTSC- Star Sweep No 3.80 by 2PS 01040 J Seems to play fine but the weapon SLUS- NTSC- Star Wars: Dark Forces No graphics and enemy sprites are "junked" 00297 U and blend with the wall texture. Star Wars: Masters of SCUS- NTSC- Extreme graphical problems 3.02. No Teras Kasi 00562 U Tested by SephirothX 3.80 Works fine on NTSC-J (SLPS- 00022) - by 2PS. SLUS- NTSC- Continuing or pausing the game will Starblade Alpha No 00057 U send you back to the start of the first level, may sometimes warp you to the second level. SLUS- NTSC- Starfighter No 3.80 by 2PS 00241 U SLUS- NTSC- Starfighter Sanvein No 3.80 by 2PS 01302 U Street Fighter Alpha 2 SLUS- NTSC- Gold (Street Fighter No 00258 U Collection Disc 1) SLUS- NTSC- Street Fighter Alpha 3 Yes 00821 U SLUS- NTSC- Street Fighter Collection No 00423 U Street Fighter EX Plus SLUS- PAL-E No Alpha 00548 SLUS- NTSC- Street Fighter Plus EX 2 No 01105 U SLPS- NTSC- Strider 1 No 02620 J SLPS- NTSC- Strider 2 No 02621 J SLUS- NTSC- Strikers 1945 No 01337 U 3.52 M33-4: On the VS screen and the Suiko Enbu: Outlaws of SLPS- NTSC- victory screen, the overall picture is No the lost dynasty 00137 J discolored. Other than that, it runs smoothly 3.90 Freezes when you entered then exit SLUS- NTSC- Neclord's Castle in Neclord Sidequest. Suikoden Yes 00292 U Just Set the Disc-Load Speed to normal - tested by kryst abegnalie Freezes on Mist monster in 3.40 and below. WORKS 100% on new 3.51 SLUS- NTSC- M33 Firmware - see Installing PSP 3.51 Suikoden 2 Yes 00958 U M33 Firmware . 3.90 Works perfectly - tested by kryst abegnalie SLUS- NTSC- Super Bubble Pop No 3.80 by 2PS 01528 U Super Puzzle Fighter II SLES- PAL-E No Turbo 00605 Super Puzzle Fighter II SLUS- NTSC- No Turbo 00418 U Super Robot Wars Alpha SLPS- NTSC- No Gaiden 03147 J SLPS- NTSC- Super Robot Wars F No 01727 J SLUS- NTSC- Syndicate Wars Yes 00262 U SCUS- NTSC- Works fine on 3.90 M33-3. Tested by Syphon Filter Yes 94240 U euthaherz Doesn't go past beginning FMV on 3.90 SCUS- NTSC- M33_2. Loaded fine with popsloader Syphon Filter 2 No 94451 U using 3.71 official. Works fine on 3.90 M33-3. Tested by euthaherz Syphon Filter 3 SCUS- NTSC- No Works fine on 3.90 M33-3. Tested by 94640 U euthaherz

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PSX TV Manual Name Notes ID Type (Y/N) SLUS- NTSC- Tail Concerto No 00660 U Tactics Ogre: Let Us SLUS- NTSC- Works great on 3.71 and above - big No Cling Together 00560 U thanks to Mr. SaintPizzy for the update. SLUS- NTSC- Tail of the Sun No Works perfectly on 3.71 M33 94607 U When I was playing on 3.71 sometimes after a battle it would get stuck at a black screen, this was really rare though. Other than that the game works great just be sure to save often. 3.03 OE-C: When using spells with SLUS- NTSC- Tales of Destiny No animations(spells that make every unit 00626 U on the screen stop their movement until the attack finishes), the game may freeze. Spells that don't have animation may freeze but with extremely low chance(only encountered once out of 20+ hours). SLUS- NTSC- Tales of Destiny II No 01355 U SLUS- NTSC- Freezes on loading screen on 3.71 m33 - Team Buddies No 00869 U 2 & 4 SLUS- NTSC- Tecmo Stackers No 3.90 by 2PS. 00560 U Tecmo's Deception: SLUS- NTSC- No Invitation To Darkness 00340 U SLUS- NTSC- Tekken 2 Yes 00213 U SLUS- NTSC- Tekken 3 Yes 00402 U Tekken 3 Golden Lion SLUS- NTSC- No Edition 00402 J SLUS- NTSC- Tempest X3 No 3.90 by 2PS. 00283 U SLUS- NTSC- Tenchu Stealth Assassins Yes 00706 U Tenchu 2 SLUS- NTSC- Yes Lots of skipping during cutscenes, 00939 U music, and dialogue. SLUS- NTSC- Test Drive 5 No 00610 U SLUS- NTSC- Test Drive Offroad No 00396 U SLUS- NTSC- Tetris Plus No 00338 U SLUS- NTSC- Theme Hospital No Runs great on 3.71. 00275 U SLES- Theme Park PAL-E No 3.90 by 2PS. 02688 SLUS- NTSC- Hangs during opening sequence on 3.52 Thousand Arms No 00845 U M33. Thrasher Skate and SLUS- NTSC- No Destroy 00935 U Thrasher Skate and SLES- PAL-E No Destroy 02340 SLUS- NTSC- Threads of Fate No 01019 U Freezes on exit load 3.80 M33 (Tested SLUS- NTSC- Thrill Kill No by J30H30) 00752 U Tested on 3.52 M33 by GamerbyDesign Thunder Force V: Perfect SLUS- NTSC- No 3.90 by 2PS. System 00727 U Time Bokan Series: SLPS- NTSC- Bokan to Ippatsu! No 3.80 by 2PS. 00609 J Doronbo SLES- Time Bokan: Yattaman PAL-I No 3.80 by 2PS. 03651 SLUS- NTSC- Time Crisis No No Music 3.71 M33-4 ~Beaniehat~ 00405 U Time Crisis - Project SLUS- NTSC- No Titan 00405 U SCUS- NTSC- Tiny Tank No 3.80 by 2PS. 94427 U Tom & Jerry In: House SLUS- NTSC- No 3.90 by 2PS. Trap 00638 U SLUS- NTSC- Yes 00152 U SLES- Tested on Firmware 3.40 OE-A by Tomb Raider PAL-E Yes 00024 dvdchas It loads up but freezes after 5 seconds SLUS- NTSC- Tomb Raider II No after loading the trianning level. Tested 00437 U on 3.52 M33-4 by GamerbyDesign Tested on slim psp 3.90 m33 3.03 pops . Works perfectly(as far as I can tell) doesn't freeze at training level. Used alcohol 52% to rip .ccd ,.sub ,.img from disc then PSX2PSP v.1.2 to make the eboot. by Mornaug Works with the new CDDA enabled version of Popstation - we'll post a link SLES- Tomb Raider II PAL-E No once we have one! 00718 Doesn't work with Firmware 3.40 OE-A by dvdchas Works with 3.03 OE-C ripped with Tomb Raider IV (A.K.A. SLUS- NTSC- No CloneCD and processed with Zinga The Last Revelation) 00885 U Burga PopstationGUI 3.00 Tomb Raider V (A.K.A. SLUS- NTSC- No Chronicles) 01311 U SCUS- NTSC- Tomba! Yes 94236 U SCUS- NTSC- Tomba! 2 No 94454 U SLUS- NTSC- Tony Hawk Pro Skater Yes 00860 U SLUS- NTSC- works on 3.72. failed at main screen on Tony Hawk Pro Skater 2 No 01066 U 3.90 SLUS- NTSC- Tony Hawk Pro Skater 3 No 01419 U SLUS- NTSC- Tony Hawk Pro Skater 4 No 00967 U 3.90: US version doesn't work either SLPS- NTSC- Trap Gunner No (SCUS-94397) try Trap Runner - By 01076 J 2PS. Trap Runner (PAL SLES- PAL-E No 3.90: Runs great! by 2PS. version of Trap Gunner) 01628 SLUS- NTSC- Treasures of the Deep No 3.90 by 2PS 00430 U SLUS- NTSC- Triple Play '99 No 00618 U SLUS- NTSC- Turnabout No 3.80 by 2PS 01499 U SCUS- NTSC- Twisted Metal No Works fine. ~Beaniehat~ 94304 U SCUS- NTSC- Twisted Metal 2 Yes 94306 U Twisted Metal 3 SCUS- NTSC- No Odd audio glitch when approached by 94249 U enemy vehicle SCUS- NTSC- Twisted Metal 4 No 94560 U

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PSX TV Manual Name Notes ID Type (Y/N) Ultimate Fighting SLES- PAL-E No 3.90 by 2PS. Championship (UFC) 02903 SCUS- NTSC- 3.90 Sound issues - by 2PS. Um Jammer Lammy No 94448 U Sound is messed up Umihara Kawase Shun: SLPS- NTSC- No Second Edition 02549 J 3.03: Freezes on Pause screen after SLUS- NTSC- Unholy War Yes starting a new game. 3.10-3.72: Works 00676 U fine

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TV Manual Name PSX ID Notes Type (Y/N) NTSC- Some slowdown at cut scenes with Vagrant Story SLUS01040 Yes U heavy 3D SLUS- NTSC- 3.03 OE-C: Dialog voices are glitchy. Yes 01156 U Freezes after talking with Odin. SLUS- NTSC- Vampire Hunter D No 01138 U SLUS- NTSC- 3.90: No probs. 3.80: Hangs at boot - Vanark - Astro Trooper No 01035 U by 2PS. SLUS- NTSC- Vandal Hearts No 00447 U SLUS- NTSC- Vanguard Bandits No Flawless with 3.03 OEA 01071 U 3.80: Runs fine BUT is not playable as the game does not appear to stream any music from the game SCES- itself (once in-game the level is just Vib Ribbon PAL-E No 02873 straight (Flatlined). By 2PS 3.90: Crashes after the initial menus are bypassed (graphical crash). By 2PS Victory Boxing SLES- PAL-E No 3.90 by 2PS Challenger 02727 3.52: Runs fine - by 2PS SLES- 3.80/90: Loops to PS logo when Viewpoint PAL-E No 00123 game is started (After the 'Prepare to Engage' screen)- by 2PS Half of the levels won't run, redraw problems for distant objects (no textures), some sound problems SLUS- NTSC- Vigilante 8 No Update from dopi :On POP's 3.40 - 00510 U sound works only sfx no music. Every level works no freezes, completed "quest mode" with no prob. Redraw problems for distant objects (no textures), lens flare redraw problem, some sound problems, Vigilante 8: Second SLUS- NTSC- No occasional crash--edit 3.03 oe-A has Offense 00868 U sound(music) problems when you change music in game but when used in 3.30 oe-A sound(music) work fine. SLPS- NTSC- Virtual Hiyru No Ken No 3.90 by 2PS 00338 J SLES- VIRUS: It is aware PAL-E No 3.90 by 2PS 01317 SLUS- NTSC- VR Powerboat Racing No 00625 U SLES- V-Rally '97 PAL-E No 00250 SLES- V-Tennis PAL No 3.80 by 2PS 00285 ] W

PSX TV Manual Name Notes ID Type (Y/N) Warcraft II: The Dark SLUS- NTSC- Yes Saga 00480 U Warhammer: Shadows of SLUS- PAL-E No the Horned Rat 00117 SCUS- NTSC- Plays fine on 3.72. Minor strangeness Warhawk No 94305 U during some FMV's. By RandomManA. SLUS- NTSC- WCW vs. NWO: Thunder Yes 00779 U SCUS- NTSC- Wild Arms Yes 94608 U SCUS- NTSC- Wild Arms 2 No 94484 U 3.90 by 2PS Music works just fine on 3.71 M33-3 if SLUS- NTSC- using a GOOD disc image. most out Wild 9 No 00425 U there seem to be without the audio track info in the .cue file. Tested by MonkeyJamboree SCUS- NTSC- Tested on 3.52 M33-4 by WipeOut No 94301 U GamerbyDesign SCES- WipeOut PAL-E No Tested on 3.80m33-5 00010 Hangs after intro. Tested on Firmware 3.40 OE-A by dvdchas SLES- WipeOut 2097 PAL-E No 00327 UPDATE: Working fine in 3.80 M33- 5. SCUS- NTSC- WipeOut XL Yes Tested on 3.52 M33 by GamerbyDesign 94351 U Crashes 2-5 secs after starting race on SCES- Wip3Out (WipeOut 3) PAL-E No all courses/teams. Tested on 3.71 M33- 01909 2 + 3.80 M33-5 SLUS- NTSC- Worms No 00336 U WTC World Touring SLPS- NTSC- No Championship 02852 J SLUS- NTSC- Wu-Tang Shaolin Style No 00929 U SLUS- NTSC- WWF Attitude No 00831 U SLUS- NTSC- WWF Smackdown Yes 0927 U WWF Smackdown 2: SLUS- NTSC- Works fine on 3.71 M33-4. Tested by No Know Your Role 01234 U euthaherz WWF Smackdown 2: SLES- PAL-E No Know Your Role 03251 SLUS- NTSC- WWF Warzone Yes 00495 U WWF Wrestlemania: The SLUS- NTSC- No Arcade Game 00013 U

X PSX TV Manual Name Notes ID Type (Y/N) X-Com: Terror from the SLES- PAL-E Yes Deep 00077 SLUS- NTSC- X-Com UFO Defence No 00141 U SLUS- NTSC- X-Files No 00915 U SLUS- NTSC- X-Men Vs Street Fighter No 00627 U First form Deus has an attack that locks game. (beat him quickly)

3.52 m33: May freeze during the "Old Movie Countdown" scene. Use 3.40 if this happens.

There's no need to beat Deus quickly, you only must wait his attack wich drops his energy and yours at 50%, but do not fear, that attack do not kill anybody, then wait until his energy (and maybe yours) is below of 1000 HPs then use System ID with Fei and attack SLUS- NTSC- Xenogears Yes with X button, that attack should kill 00664 U Deus, is important that you don't attack Deus before, if you do, then Deus will counterattack with the attack that freeze the game. By JuanMan.

3.71 M33: Seems to work without problems, except a small sound hitch upon leaving the Save menu. May be in the original game?

3.90 M33: Freezes after the "shatter" effect during the first battle of the intro, with a sound loop. Use 3.71 if you require multi-disc PBP support.

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PSX TV Manual Name Notes ID Type (Y/N) Yu-Gi-Oh! Forbidden SLUS- NTSC- No Memories 01411 U Z

PSX TV Manual Name Notes ID Type (Y/N) SLPS- NTSC- Zanac X Zanac No 3.90 by 2PS. 03354 U SCES- Zero Divide 2 PAL-E No 3.90 by 2PS. 01094