Learn Embedded Linux by Building a Vending Machine Device 2 Timesys Staff
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The Linux Kernel Module Programming Guide
The Linux Kernel Module Programming Guide Peter Jay Salzman Michael Burian Ori Pomerantz Copyright © 2001 Peter Jay Salzman 2007−05−18 ver 2.6.4 The Linux Kernel Module Programming Guide is a free book; you may reproduce and/or modify it under the terms of the Open Software License, version 1.1. You can obtain a copy of this license at http://opensource.org/licenses/osl.php. This book is distributed in the hope it will be useful, but without any warranty, without even the implied warranty of merchantability or fitness for a particular purpose. The author encourages wide distribution of this book for personal or commercial use, provided the above copyright notice remains intact and the method adheres to the provisions of the Open Software License. In summary, you may copy and distribute this book free of charge or for a profit. No explicit permission is required from the author for reproduction of this book in any medium, physical or electronic. Derivative works and translations of this document must be placed under the Open Software License, and the original copyright notice must remain intact. If you have contributed new material to this book, you must make the material and source code available for your revisions. Please make revisions and updates available directly to the document maintainer, Peter Jay Salzman <[email protected]>. This will allow for the merging of updates and provide consistent revisions to the Linux community. If you publish or distribute this book commercially, donations, royalties, and/or printed copies are greatly appreciated by the author and the Linux Documentation Project (LDP). -
An Introduction to Qt 4
AnAn IntroductionIntroduction toto QtQt 44 Jason Trent [email protected] OOuutltliinnee . Why Trolltech? . Why Qt? . Qt 4 Widgets, Datatypes, and Structures . Qt Designer . qmake . Qt without C++ . Demo WWhhyy TTrroolllltetecchh?? .. QQtt aanndd QQttooppiiaa CCoorree aarree OOppeenn SSoouurrccee .. SSuuppppoorrtteedd bbyy mmuullttii--mmiilllliioonn ddoollllaarr ccoommppaannyy WWhhyy QQt?t? .. MMuullttii--ppllaattffoorrmm – No “virtual machines” or emulation layers – Native compilation for Windows, X11, and Mac • Utilizes core OS technologies (Core, Aero, …) – Extensions - ActiveQt, Motif Migration WWhhyy QQt?t? Over 400 C++ Classes . Not just a GUI toolkit – File handling – Networking – Process handling – Threading – Database access – Event loop processing – XML processing – OpenGL integration – and beyond WWhhyy QQt?t? .. IInntteerrnnaattiioonnaalliizzaattiioonn – Built in support for Unicode and Translation • Language and font aware layouts • Bidirectional font support • Mixed-international interface .. SSeeee QQtt LLiinngguuiisstt ffoorr mmoorree WWhhyy QQt?t? .. NNoott jjuusstt mmuuttllii--ppllaattiiffoorrmm,, mmuullttii--aarrcchhiitteeccttuurree .. QQttooppiiaa CCoorree 44 SSeerriieess – Support for embedded devices • Cell phones, PDAs, etc… – Supports Qt4 widgets with little to no code change QQWWiiddggeett TThhee mmeeeekk mmaayy iinnhheerriitt tthhee eeaarrtthh…… ……bbuutt tthhee eeaarrtthh sshhaallll iinnhheerriitt QQWWiiddggeett QWidget QQtt 44 WWiiddggeetsts .. IInnhheerriitt tthhee aallll--ppoowweerrffuull QQWWiiddggeett .. IInncclluuddee:: -
Qt5 Cadaques Release 2017-12
Qt5 Cadaques Release 2017-12 JRyannel,JThelin Januar 26, 2018 at 22:39 CET Inhaltsverzeichnis 1 Meet Qt 5 3 1.1 Preface................................................3 1.2 Qt 5 Introduction...........................................4 1.3 Qt Building Blocks..........................................8 1.4 Qt Project............................................... 10 2 Get Started 11 2.1 Installing Qt 5 SDK......................................... 11 2.2 Hello World............................................. 11 2.3 Application Types.......................................... 13 2.4 Summary............................................... 21 3 Qt Creator IDE 23 3.1 The User Interface.......................................... 23 3.2 Registering your Qt Kit....................................... 24 3.3 Managing Projects.......................................... 24 3.4 Using the Editor........................................... 25 3.5 Locator................................................ 25 3.6 Debugging.............................................. 26 3.7 Shortcuts............................................... 26 4 Quick Starter 27 4.1 QML Syntax............................................. 27 4.2 Basic Elements............................................ 32 4.3 Components............................................. 36 4.4 Simple Transformations....................................... 39 4.5 Positioning Elements......................................... 42 4.6 Layout Items............................................. 46 4.7 Input Elements........................................... -
Version 7.8-Systemd
Linux From Scratch Version 7.8-systemd Created by Gerard Beekmans Edited by Douglas R. Reno Linux From Scratch: Version 7.8-systemd by Created by Gerard Beekmans and Edited by Douglas R. Reno Copyright © 1999-2015 Gerard Beekmans Copyright © 1999-2015, Gerard Beekmans All rights reserved. This book is licensed under a Creative Commons License. Computer instructions may be extracted from the book under the MIT License. Linux® is a registered trademark of Linus Torvalds. Linux From Scratch - Version 7.8-systemd Table of Contents Preface .......................................................................................................................................................................... vii i. Foreword ............................................................................................................................................................. vii ii. Audience ............................................................................................................................................................ vii iii. LFS Target Architectures ................................................................................................................................ viii iv. LFS and Standards ............................................................................................................................................ ix v. Rationale for Packages in the Book .................................................................................................................... x vi. Prerequisites -
Qt Framework
About Qt Qt is a framework to develop cross-platform applications. Currently, the supported platforms are Windows, Linux, macOS, Android, iOS, Embedded Linux and some others. Genarally, it means that the programmer may develop the code on one platform but compile, link and run it on another platform. But it also means that Qt needs help: to develop software it must cooperate with development tools on specific platforms, for example in case of Windows with Visual Studio. Qt is well-known for its tools for developing graphical user interfaces (GUI) , but it also provides powerful tools for threads, networking and communication (Bluetooth, serial port, web), 3D graphics, multimedia, SQL databases, etc. Qt has its own Integrated Development Environment (IDE): QtCreator. History: 1991: version 1.0 as cross-platform GUI programming toolkit was developed and implemented by TrollTech (Norway). 2005: version 4.0 was a big step ahead but the compatibility with older versions was lost. 2008: TrollTech was sold to Nokia. 2012: Nokia Qt division was sold to Digia (Finland). 2014: Digia transferred the Qt business to Qt Company. The latest Long Term Support (LTS) version is 5.12. Official website: https://www.qt.io/ Installation The link is https://www.qt.io/download. Select the non-commercial and open source version. It may be possible that you must register yourself creating a new passworded account. Select the latest stable release and the C/C++ development system(s) you are going to use. Tip: the Qt installer proposes to store the stuff in folder C:\Qt. To avoid later complications, agree. -
User Interface Programming Qt
User Interface Programming Qt Jozef Mlích Department of Computer Graphics and Multimedia Faculty of Information Technology, Brno University of Technology Božetěchova 2, 612 66 Brno, Czech Republic http://www.fit.vutbr.cz/~imlich [email protected] http://www.fit.vutbr.cz/~imlich/ 10.10.2014Qt | 1 / 28 http://www.fit.vutbr.cz/~imlich/ Qt | 2 / 28 Agenda Motivation, Features, History ? (1991-NOW) Architecture of Qt – qmake, other tools – QObject (Meta object model, Events, Signals and slots, Properties, Memory management) – Layouts QML – MVC Advanced topics – C++ and QML – Shaders http://www.fit.vutbr.cz/~imlich/ Qt | 3 / 28 Who is using Qt? Skype for Linux Team Speak Google Earth Autodesk Maya Guitar Pro 6 VLC player GNU Octave OpenSCAD http://www.fit.vutbr.cz/~imlich/ Qt | 4 / 28 Features C++, Python, C#, (Java – Jambi) API for everything (not only GUI) cross-platform – Windows – Mac – Linux – Embedded systems (via “frame buffer”, Qt on Pi) – Mobile devices (Symbian, Maemo, MeeGo, Jolla, Blackberry, Android, iOS) Licence – GPL, LGPL, Commercial http://www.fit.vutbr.cz/~imlich/ Qt | 5 / 28 Architecture http://www.fit.vutbr.cz/~imlich/ Qt | 6 / 28 Compilation and tools qmake, moc, uic cmake, automoc Qt Creator, Qt Linguist, Qt Designer, qmlviewer/qmlscene http://www.fit.vutbr.cz/~imlich/ Qt | 7 / 28 Meta object compiler Qt extends C++ - macro language, introspection, etc. – foreach (int value, intList) { ... } // (i.e. Q_FOREACH) – QObject *o = new QPushButton; o->metaObject()->className(); //returns ”QPushButton”// -
Linux for Zseries: Device Drivers and Installation Commands (March 4, 2002) Summary of Changes
Linux for zSeries Device Drivers and Installation Commands (March 4, 2002) Linux Kernel 2.4 LNUX-1103-07 Linux for zSeries Device Drivers and Installation Commands (March 4, 2002) Linux Kernel 2.4 LNUX-1103-07 Note Before using this document, be sure to read the information in “Notices” on page 207. Eighth Edition – (March 2002) This edition applies to the Linux for zSeries kernel 2.4 patch (made in September 2001) and to all subsequent releases and modifications until otherwise indicated in new editions. © Copyright International Business Machines Corporation 2000, 2002. All rights reserved. US Government Users Restricted Rights – Use, duplication or disclosure restricted by GSA ADP Schedule Contract with IBM Corp. Contents Summary of changes .........v Chapter 5. Linux for zSeries Console || Edition 8 changes.............v device drivers............27 Edition 7 changes.............v Console features .............28 Edition 6 changes ............vi Console kernel parameter syntax .......28 Edition 5 changes ............vi Console kernel examples ..........28 Edition 4 changes ............vi Usingtheconsole............28 Edition 3 changes ............vii Console – Use of VInput ..........30 Edition 2 changes ............vii Console limitations ............31 About this book ...........ix Chapter 6. Channel attached tape How this book is organized .........ix device driver ............33 Who should read this book .........ix Tapedriverfeatures...........33 Assumptions..............ix Tape character device front-end........34 Tape block -
Linux Kernel and Driver Development Training Slides
Linux Kernel and Driver Development Training Linux Kernel and Driver Development Training © Copyright 2004-2021, Bootlin. Creative Commons BY-SA 3.0 license. Latest update: October 9, 2021. Document updates and sources: https://bootlin.com/doc/training/linux-kernel Corrections, suggestions, contributions and translations are welcome! embedded Linux and kernel engineering Send them to [email protected] - Kernel, drivers and embedded Linux - Development, consulting, training and support - https://bootlin.com 1/470 Rights to copy © Copyright 2004-2021, Bootlin License: Creative Commons Attribution - Share Alike 3.0 https://creativecommons.org/licenses/by-sa/3.0/legalcode You are free: I to copy, distribute, display, and perform the work I to make derivative works I to make commercial use of the work Under the following conditions: I Attribution. You must give the original author credit. I Share Alike. If you alter, transform, or build upon this work, you may distribute the resulting work only under a license identical to this one. I For any reuse or distribution, you must make clear to others the license terms of this work. I Any of these conditions can be waived if you get permission from the copyright holder. Your fair use and other rights are in no way affected by the above. Document sources: https://github.com/bootlin/training-materials/ - Kernel, drivers and embedded Linux - Development, consulting, training and support - https://bootlin.com 2/470 Hyperlinks in the document There are many hyperlinks in the document I Regular hyperlinks: https://kernel.org/ I Kernel documentation links: dev-tools/kasan I Links to kernel source files and directories: drivers/input/ include/linux/fb.h I Links to the declarations, definitions and instances of kernel symbols (functions, types, data, structures): platform_get_irq() GFP_KERNEL struct file_operations - Kernel, drivers and embedded Linux - Development, consulting, training and support - https://bootlin.com 3/470 Company at a glance I Engineering company created in 2004, named ”Free Electrons” until Feb. -
El Núcleo Linux
El núcleo Linux Josep Jorba Esteve PID_00174426 GNUFDL • PID_00174426 El núcleo Linux Índice Introducción ................................................... ....... 5 Objetivos ................................................... ............ 6 1. El núcleo del sistema GNU/Linux .............................. 7 2. Personalización o actualización del núcleo................... 15 3. Proceso de configuración y compilación ...................... 18 3.1. Compilación antigua de la rama 2.4.x del núcleo . 20 3.2. Migración de 2.4 a la rama 2.6.x del núcleo. 25 3.3. Compilación de la rama 2.6.x del núcleo . 27 3.4. Compilación del núcleo en Debian (Debian Way)............. 30 4. Aplicación de parches al núcleo ................................ 35 5. Módulos del núcleo ............................................... 38 5.1. DKMS: módulos recompilados dinámicamente . 41 6. Virtualización en el núcleo ..................................... 44 6.1. KVM ............................................ .............. 46 7. Futuro del núcleo y alternativas ............................... 53 8. Taller de configuración del núcleo a las necesidades del usuario................................................... ...... 58 8.1. Configuración del núcleo en Debian . 58 8.2. Configuración del núcleo en Fedora/Red Hat . 61 8.3. Configuración de un núcleo genérico . 63 Resumen ................................................... ............ 66 Actividades ................................................... ......... 67 Bibliografía .................................................. -
Enabling Hardware Accelerated Video Decode on Intel® Atom™ Processor D2000 and N2000 Series Under Fedora 16
Enabling Hardware Accelerated Video Decode on Intel® Atom™ Processor D2000 and N2000 Series under Fedora 16 Application Note October 2012 Order Number: 509577-003US INFORMATIONLegal Lines and Disclaimers IN THIS DOCUMENT IS PROVIDED IN CONNECTION WITH INTEL PRODUCTS. NO LICENSE, EXPRESS OR IMPLIED, BY ESTOPPEL OR OTHERWISE, TO ANY INTELLECTUAL PROPERTY RIGHTS IS GRANTED BY THIS DOCUMENT. EXCEPT AS PROVIDED IN INTEL'S TERMS AND CONDITIONS OF SALE FOR SUCH PRODUCTS, INTEL ASSUMES NO LIABILITY WHATSOEVER AND INTEL DISCLAIMS ANY EXPRESS OR IMPLIED WARRANTY, RELATING TO SALE AND/OR USE OF INTEL PRODUCTS INCLUDING LIABILITY OR WARRANTIES RELATING TO FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABILITY, OR INFRINGEMENT OF ANY PATENT, COPYRIGHT OR OTHER INTELLECTUAL PROPERTY RIGHT. A “Mission Critical Application” is any application in which failure of the Intel Product could result, directly or indirectly, in personal injury or death. SHOULD YOU PURCHASE OR USE INTEL'S PRODUCTS FOR ANY SUCH MISSION CRITICAL APPLICATION, YOU SHALL INDEMNIFY AND HOLD INTEL AND ITS SUBSIDIARIES, SUBCONTRACTORS AND AFFILIATES, AND THE DIRECTORS, OFFICERS, AND EMPLOYEES OF EACH, HARMLESS AGAINST ALL CLAIMS COSTS, DAMAGES, AND EXPENSES AND REASONABLE ATTORNEYS' FEES ARISING OUT OF, DIRECTLY OR INDIRECTLY, ANY CLAIM OF PRODUCT LIABILITY, PERSONAL INJURY, OR DEATH ARISING IN ANY WAY OUT OF SUCH MISSION CRITICAL APPLICATION, WHETHER OR NOT INTEL OR ITS SUBCONTRACTOR WAS NEGLIGENT IN THE DESIGN, MANUFACTURE, OR WARNING OF THE INTEL PRODUCT OR ANY OF ITS PARTS. Intel may make changes to specifications and product descriptions at any time, without notice. Designers must not rely on the absence or characteristics of any features or instructions marked “reserved” or “undefined”. -
Pyqt for Autodesk Maya 2015 64Bit
PyQt for Autodesk Maya 2015 64bit Written by Cyrille Fauvel – Autodesk Developer Network (April 2013) Updated by Vijaya Prakash – Autodesk Developer Network (April 2014) Additional Qt instructions available here - http://around-the-corner.typepad.com/adn/2014/04/building-sip-and-pyqt-for-maya-2015.html Building SIP, and PyQt for Maya 2015 PyQt [http://www.riverbankcomputing.co.uk] is a python binding to the Qt library. Because Maya uses Qt internally, you can use the PyQt modules in Maya python scripts to create custom UI. PyQt does not have the same licensing as Maya, Qt, or Python. Please consult the PyQt website for information about licensing for PyQt. Download PyQt: http://www.riverbankcomputing.com/static/Downloads/PyQt4/ Download SIP: http://www.riverbankcomputing.com/software/sip/download The following are instructions for building a copy of the PyQt modules that have been known to work with Maya. Maya 2015 uses Qt4.8.5 which is binary compatible with the latest version of PyQt - 4.10.4 / SIP - 4.15.5 (at time of writing, April 2014). However, you do not have to use these versions if you prefer using an older version, all you need is to use a version compatible with Qt4.8.5. Note that it’s important to use the Maya modified version of the Qt source code. A copy of the customized Qt 4.8.5 source is available from Autodesk's Open Source web-site (http://www.autodesk.com/lgplsource) and includes text files describing how to configure, build and install Qt for each platform supported by Maya. -
1 Australian Synchrotron
EPICS Qt Update Paul Martin 1 Australian Synchrotron • 3GeV, 216m circumference synchrotron • 8 Beamlines • 12 Software Engineers • IMBL – Worlds Widest Beam - MRT Clinical Program – Safety Critical • Melbourne, Australia • Nearest other facilities: Taiwan, Thailand, Japan • 16th Most Urbanized Country • World’s most livable cities • Hosting ICALEPCS in 2015 2 Qt • Qt is a cross-platform application and UI framework for developers using C++ – Windows,OS X, Linux, Embedded Linux, Android, iOS, vxWorks, Win CE, Amiga OS • Open Source (LPGL v2.1) Qt Designer • Trolltech -> Nokia -> Digia, • Development tools: Qt Creator, Qt Designer, Qmake, Qt Linguist, Qt Assistant, Integration into Visual Studio • Rich set of Widgets and other classes (1000+), Qwt (125+) • Very Good Documentation, help, examples • All Qt Objects contain powerful object communication Qt Creator mechanism (Signal+Slots) • GUI Layout widgets • Qt Project: www.qt-project.org 3 EPICS Qt – Team • Started 2009 – Anthony Owen, Andrew Rhyder, Glenn Jackson • Joined 2011 – Andy Starritt • Joined 2012 – Ricardo Fernandez • Joined 2013 – Zai Wang (1 year contract) 4 EPICS Qt – Rapid GUI Development • Adds Channel Access to standard Qt Widgets and Data Classes • Rapid GUI Dev – Drag and Drop EPICS aware components in Qt Designer • Macro Substitutions for PV names and other GUI functions Qt Designer Channel Access running at design time .ui file – presented using QEGui on any platform (windows / linux) 5 EPICS Qt – Other App Types QCaString Qt Creator QCaInteger QCaFloating QCaByteArray