Object Inheritance Without Classes
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MANNING Greenwich (74° W
Object Oriented Perl Object Oriented Perl DAMIAN CONWAY MANNING Greenwich (74° w. long.) For electronic browsing and ordering of this and other Manning books, visit http://www.manning.com. The publisher offers discounts on this book when ordered in quantity. For more information, please contact: Special Sales Department Manning Publications Co. 32 Lafayette Place Fax: (203) 661-9018 Greenwich, CT 06830 email: [email protected] ©2000 by Manning Publications Co. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by means electronic, mechanical, photocopying, or otherwise, without prior written permission of the publisher. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in the book, and Manning Publications was aware of a trademark claim, the designations have been printed in initial caps or all caps. Recognizing the importance of preserving what has been written, it is Manning’s policy to have the books we publish printed on acid-free paper, and we exert our best efforts to that end. Library of Congress Cataloging-in-Publication Data Conway, Damian, 1964- Object oriented Perl / Damian Conway. p. cm. includes bibliographical references. ISBN 1-884777-79-1 (alk. paper) 1. Object-oriented programming (Computer science) 2. Perl (Computer program language) I. Title. QA76.64.C639 1999 005.13'3--dc21 99-27793 CIP Manning Publications Co. Copyeditor: Adrianne Harun 32 Lafayette -
Thriving in a Crowded and Changing World: C++ 2006–2020
Thriving in a Crowded and Changing World: C++ 2006–2020 BJARNE STROUSTRUP, Morgan Stanley and Columbia University, USA Shepherd: Yannis Smaragdakis, University of Athens, Greece By 2006, C++ had been in widespread industrial use for 20 years. It contained parts that had survived unchanged since introduced into C in the early 1970s as well as features that were novel in the early 2000s. From 2006 to 2020, the C++ developer community grew from about 3 million to about 4.5 million. It was a period where new programming models emerged, hardware architectures evolved, new application domains gained massive importance, and quite a few well-financed and professionally marketed languages fought for dominance. How did C++ ś an older language without serious commercial backing ś manage to thrive in the face of all that? This paper focuses on the major changes to the ISO C++ standard for the 2011, 2014, 2017, and 2020 revisions. The standard library is about 3/4 of the C++20 standard, but this paper’s primary focus is on language features and the programming techniques they support. The paper contains long lists of features documenting the growth of C++. Significant technical points are discussed and illustrated with short code fragments. In addition, it presents some failed proposals and the discussions that led to their failure. It offers a perspective on the bewildering flow of facts and features across the years. The emphasis is on the ideas, people, and processes that shaped the language. Themes include efforts to preserve the essence of C++ through evolutionary changes, to simplify itsuse,to improve support for generic programming, to better support compile-time programming, to extend support for concurrency and parallel programming, and to maintain stable support for decades’ old code. -
Declarative Immutability in Java
International Journal of Computer and Systems Engineering Volume 1 Issue 1 Article 4 July 2020 Declarative Immutability in Java John Crowley Boston College, University of Pennsylvania, [email protected] Follow this and additional works at: https://digitalcommons.fairfield.edu/ijcase Recommended Citation Crowley, John (2020) "Declarative Immutability in Java," International Journal of Computer and Systems Engineering: Vol. 1 : Iss. 1 , Article 4. Available at: https://digitalcommons.fairfield.edu/ijcase/vol1/iss1/4 This item has been accepted for inclusion in DigitalCommons@Fairfield by an authorized administrator of DigitalCommons@Fairfield. It is brought to you by DigitalCommons@Fairfield with permission from the rights- holder(s) and is protected by copyright and/or related rights. You are free to use this item in any way that is permitted by the copyright and related rights legislation that applies to your use. For other uses, you need to obtain permission from the rights-holder(s) directly, unless additional rights are indicated by a Creative Commons license in the record and/or on the work itself. For more information, please contact [email protected]. Declarative Immutability in Java Online at https://digitalcommons.fairfield.edu/ijcase/ Published by Fairfield University, DigitalCommons@Fairfield © 2020 Vol. 1, No. 1, 2020 Declarative Immutability in Java by John D. Crowley ABSTRACT A pervasive mechanism is proposed to declare that variables and object instances are mutable or immutable, and whether methods mutate instances. These declarations are integral to the type structure of the language and allow the developer to declare, and the reader (and compiler) to determine, if a variable or instance is immutable (even if other instances of the Class are mutable) or that an instance is immutable throughout the application (a Pure instance). -
A Comparative Study on the Effect of Multiple Inheritance Mechanism in Java, C++, and Python on Complexity and Reusability of Code
(IJACSA) International Journal of Advanced Computer Science and Applications, Vol. 8, No. 6, 2017 A Comparative Study on the Effect of Multiple Inheritance Mechanism in Java, C++, and Python on Complexity and Reusability of Code Fawzi Albalooshi Amjad Mahmood Department of Computer Science Department of Computer Science University of Bahrain University of Bahrain Kingdom of Bahrain Kingdom of Bahrain Abstract—Two of the fundamental uses of generalization in Booch, there are two problems associated with multiple object-oriented software development are the reusability of code inheritance and they are how to deal with name collisions from and better structuring of the description of objects. Multiple super classes, and how to handle repeated inheritance. He inheritance is one of the important features of object-oriented presents solutions to these two problems. Other researchers [4] methodologies which enables developers to combine concepts and suggest that there is a real need for multiple inheritance for increase the reusability of the resulting software. However, efficient object implementation. They justify their claim multiple inheritance is implemented differently in commonly referring to the lack of multiple subtyping in the ADA 95 used programming languages. In this paper, we use Chidamber revision which was considered as a deficiency that was and Kemerer (CK) metrics to study the complexity and rectified in the newer version [5]. It is clear that multiple reusability of multiple inheritance as implemented in Python, inheritance is a fundamental concept in object-orientation. The Java, and C++. The analysis of results suggests that out of the three languages investigated Python and C++ offer better ability to incorporate multiple inheritance in system design and reusability of software when using multiple inheritance, whereas implementation will better structure the description of objects Java has major deficiencies when implementing multiple modeling, their natural status and enabling further code reuse inheritance resulting in poor structure of objects. -
Mixins and Traits
◦ ◦◦◦ TECHNISCHE UNIVERSITAT¨ MUNCHEN¨ ◦◦◦◦ ◦ ◦ ◦◦◦ ◦◦◦◦ ¨ ¨ ◦ ◦◦ FAKULTAT FUR INFORMATIK Programming Languages Mixins and Traits Dr. Michael Petter Winter 2016/17 What advanced techiques are there besides multiple implementation inheritance? Outline Design Problems Cons of Implementation Inheritance 1 Inheritance vs Aggregation 1 2 (De-)Composition Problems Lack of finegrained Control 2 Inappropriate Hierarchies Inheritance in Detail A Focus on Traits 1 A Model for single inheritance 1 2 Inheritance Calculus with Separation of Composition and Inheritance Expressions Modeling 2 3 Modeling Mixins Trait Calculus Mixins in Languages Traits in Languages 1 (Virtual) Extension Methods 1 Simulating Mixins 2 Squeak 2 Native Mixins Reusability ≡ Inheritance? Codesharing in Object Oriented Systems is often inheritance-centric. Inheritance itself comes in different flavours: I single inheritance I multiple inheritance All flavours of inheritance tackle problems of decomposition and composition The Adventure Game Door ShortDoor LockedDoor canPass(Person p) canOpen(Person p) ? ShortLockedDoor canOpen(Person p) canPass(Person p) The Adventure Game Door <interface>Doorlike canPass(Person p) canOpen(Person p) Short canPass(Person p) Locked canOpen(Person p) ShortLockedDoor ! Aggregation & S.-Inheritance Door must explicitely provide canOpen(Person p) chaining canPass(Person p) Doorlike must anticipate wrappers ) Multiple Inheritance X The Wrapper FileStream SocketStream read() read() write() write() ? SynchRW acquireLock() releaseLock() ! Inappropriate Hierarchies -
Scala for the Impatient Second Edition This Page Intentionally Left Blank Scala for the Impatient Second Edition
Scala for the Impatient Second Edition This page intentionally left blank Scala for the Impatient Second Edition Cay S. Horstmann Boston • Columbus • Indianapolis • New York • San Francisco • Amsterdam • Cape Town Dubai • London • Madrid • Milan • Munich • Paris • Montreal • Toronto • Delhi • Mexico City São Paulo • Sydney • Hong Kong • Seoul • Singapore • Taipei • Tokyo Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and the publisher was aware of a trademark claim, the designations have been printed with initial capital letters or in all capitals. The author and publisher have taken care in the preparation of this book, but make no expressed or implied warranty of any kind and assume no responsibility for errors or omissions. No liability is assumed for incidental or consequential damages in connection with or arising out of the use of the information or programs contained herein. For information about buying this title in bulk quantities, or for special sales opportunities (which may include electronic versions; custom cover designs; and content particular to your business, training goals, marketing focus, or branding interests), please contact our corporate sales department at [email protected] or (800) 382–3419. For government sales inquiries, please contact [email protected]. For questions about sales outside the United States, please contact [email protected]. Visit us on the Web: informit.com/aw Library of Congress Control Number: 2016954825 Copyright © 2017 Pearson Education, Inc. All rights reserved. Printed in the United States of America. This publication is protected by copyright, and permission must be obtained from the publisher prior to any prohibited reproduction, storage in a retrieval system, or transmission in any form or by any means, electronic, mechanical, photocopying, recording, or likewise. -
Declare Constant in Pseudocode
Declare Constant In Pseudocode Is Giavani dipterocarpaceous or unawakening after unsustaining Edgar overbear so glowingly? Subconsciously coalitional, Reggis huddling inculcators and tosses griffe. Is Douglas winterier when Shurlocke helved arduously? An Introduction to C Programming for First-time Programmers. PseudocodeGaddis Pseudocode Wikiversity. Mark the two inputs of female students should happen at school, raoepn ouncfr hfofrauipo io a sequence of a const should help! Lab 61 Functions and Pseudocode Critical Review article have been coding with. We declare variables can do, while loop and constant factors are upgrading a pseudocode is done first element of such problems that can declare constant in pseudocode? Constants Creating Variables and Constants in C InformIT. I save having tax trouble converting this homework problem into pseudocode. PeopleTools 52 PeopleCode Developer's Guide. The students use keywords such hot START DECLARE my INPUT. 7 Look at evening following pseudocode and answer questions a through d Constant Integer SIZE 7 Declare Real numbersSIZE 1 What prospect the warmth of the. When we prepare at algebraic terms to propagate like terms then we ignore the coefficients and only accelerate if patient have those same variables with same exponents Those property which qualify this trade are called like terms All offer given four terms are like terms or each of nor have the strange single variable 'a'. Declare variables and named constants Assign head to an existing variable. Declare variable names and types INTEGER Number Sum. What are terms of an expression? 6 Constant pre stored value in compare several other codes. CH 2 Pseudocode Definitions and Examples CCRI Faculty. -
Gnu Smalltalk Library Reference Version 3.2.5 24 November 2017
gnu Smalltalk Library Reference Version 3.2.5 24 November 2017 by Paolo Bonzini Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license is included in the section entitled \GNU Free Documentation License". 1 3 1 Base classes 1.1 Tree Classes documented in this manual are boldfaced. Autoload Object Behavior ClassDescription Class Metaclass BlockClosure Boolean False True CObject CAggregate CArray CPtr CString CCallable CCallbackDescriptor CFunctionDescriptor CCompound CStruct CUnion CScalar CChar CDouble CFloat CInt CLong CLongDouble CLongLong CShort CSmalltalk CUChar CByte CBoolean CUInt CULong CULongLong CUShort ContextPart 4 GNU Smalltalk Library Reference BlockContext MethodContext Continuation CType CPtrCType CArrayCType CScalarCType CStringCType Delay Directory DLD DumperProxy AlternativeObjectProxy NullProxy VersionableObjectProxy PluggableProxy SingletonProxy DynamicVariable Exception Error ArithmeticError ZeroDivide MessageNotUnderstood SystemExceptions.InvalidValue SystemExceptions.EmptyCollection SystemExceptions.InvalidArgument SystemExceptions.AlreadyDefined SystemExceptions.ArgumentOutOfRange SystemExceptions.IndexOutOfRange SystemExceptions.InvalidSize SystemExceptions.NotFound SystemExceptions.PackageNotAvailable SystemExceptions.InvalidProcessState SystemExceptions.InvalidState -
The Pragmatic Programmer Your Journey to Mastery
Extracted from: The Pragmatic Programmer your journey to mastery 20th Anniversary Edition Boston • Columbus • New York • San Francisco • Amsterdam • Cape Town Dubai • London • Madrid • Milan • Munich • Paris • Montreal • Toronto • Delhi • Mexico City São Paulo • Sydney • Hong Kong • Seoul • Singapore • Taipei • Tokyo The Pragmatic Programmer your journey to mastery 20th Anniversary Edition Dave Thomas Andy Hunt Boston • Columbus • New York • San Francisco • Amsterdam • Cape Town Dubai • London • Madrid • Milan • Munich • Paris • Montreal • Toronto • Delhi • Mexico City São Paulo • Sydney • Hong Kong • Seoul • Singapore • Taipei • Tokyo Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and the publisher was aware of a trademark claim, the designations have been printed with initial capital letters or in all capitals. "The Pragmatic Programmer" and the linking g device are trademarks of The Pragmatic Programmers, LLC. The authors and publisher have taken care in the preparation of this book, but make no expressed or implied warranty of any kind and assume no responsibility for errors or omissions. No liability is assumed for incidental or consequential damages in connection with or arising out of the use of the information or programs contained herein. For information about buying this title in bulk quantities, or for special sales opportunities (which may include electronic versions; custom cover designs; and content particular to your business, training goals, marketing focus, or branding interests), please contact our corporate sales department at [email protected] or (800) 382-3419. For government sales inquiries, please contact [email protected]. For questions about sales outside the U.S., please contact [email protected]. -
Mixin-Based Programming in C++1
Mixin-Based Programming in C++1 Yannis Smaragdakis Don Batory College of Computing Department of Computer Sciences Georgia Institute of Technology The University of Texas at Austin Atlanta, GA 30332 Austin, Texas 78712 [email protected] [email protected] Abstract. Combinations of C++ features, like inheritance, templates, and class nesting, allow for the expression of powerful component patterns. In particular, research has demonstrated that, using C++ mixin classes, one can express lay- ered component-based designs concisely with efficient implementations. In this paper, we discuss pragmatic issues related to component-based programming using C++ mixins. We explain surprising interactions of C++ features and poli- cies that sometimes complicate mixin implementations, while other times enable additional functionality without extra effort. 1 Introduction Large software artifacts are arguably among the most complex products of human intellect. The complexity of software has led to implementation methodologies that divide a problem into manageable parts and compose the parts to form the final prod- uct. Several research efforts have argued that C++ templates (a powerful parameteriza- tion mechanism) can be used to perform this division elegantly. In particular, the work of VanHilst and Notkin [29][30][31] showed how one can implement collaboration-based (or role-based) designs using a certain templatized class pattern, known as a mixin class (or just mixin). Compared to other techniques (e.g., a straightforward use of application frameworks [17]) the VanHilst and Notkin method yields less redundancy and reusable components that reflect the structure of the design. At the same time, unnecessary dynamic binding can be eliminated, result- ing into more efficient implementations. -
Secure the Clones - Static Enforcement of Policies for Secure Object Copying Thomas Jensen, Florent Kirchner, David Pichardie
Secure the Clones - Static Enforcement of Policies for Secure Object Copying Thomas Jensen, Florent Kirchner, David Pichardie To cite this version: Thomas Jensen, Florent Kirchner, David Pichardie. Secure the Clones - Static Enforcement of Policies for Secure Object Copying. ESOP 2011, 2011, Saarbrucken, Germany. hal-01110817 HAL Id: hal-01110817 https://hal.inria.fr/hal-01110817 Submitted on 28 Jan 2015 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Secure the Clones * Static Enforcement of Policies for Secure Object Copying Thomas Jensen, Florent Kirchner, and David Pichardie INRIA Rennes – Bretagne Atlantique, France [email protected] Abstract. Exchanging mutable data objects with untrusted code is a delicate matter because of the risk of creating a data space that is accessible by an attacker. Consequently, secure programming guidelines for Java stress the importance of using defensive copying before accepting or handing out references to an inter- nal mutable object. However, implementation of a copy method (like clone()) is entirely left to the programmer. It may not provide a sufficiently deep copy of an object and is subject to overriding by a malicious sub-class. Currently no language-based mechanism supports secure object cloning. -
Comp 411 Principles of Programming Languages Lecture 19 Semantics of OO Languages
Comp 411 Principles of Programming Languages Lecture 19 Semantics of OO Languages Corky Cartwright Mar 10-19, 2021 Overview I • In OO languages, OO data values (except for designated non-OO types) are special records [structures] (finite mappings from names to values). In OO parlance, the components of record are called members. • Some members of an object may be functions called methods. Methods take this (the object in question) as an implicit parameter. Some OO languages like Java also support static methods that do not depend on this; these methods have no implicit parameters. In efficient OO language implementations, method members are shared since they are the same for all instances of a class, but this sharing is an optimization in statically typed OO languages since the collection of methods in a class is immutable during program evaluation (computation). • A method (instance method in Java) can only be invoked on an object (the receiver, an implicit parameter). Additional parameters are optional, depending on whether the method expects them. This invocation process is called dynamic dispatch because the executed code is literally extracted from the object: the code invoked at a call site depends on the value of the receiver, which can change with each execution of the call. • A language with objects is OO if it supports dynamic dispatch (discussed in more detail in Overview II & III) and inheritance, an explicit taxonomy for classifying objects based on their members and class names where superclass/parent methods are inherited unless overridden. • In single inheritance, this taxonomy forms a tree; • In multiple inheritance, it forms a rooted DAG (directed acyclic graph) where the root class is the universal class (Object in Java).