LLVM Compiler Infrastructure Tutorial
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The LLVM Instruction Set and Compilation Strategy
The LLVM Instruction Set and Compilation Strategy Chris Lattner Vikram Adve University of Illinois at Urbana-Champaign lattner,vadve ¡ @cs.uiuc.edu Abstract This document introduces the LLVM compiler infrastructure and instruction set, a simple approach that enables sophisticated code transformations at link time, runtime, and in the field. It is a pragmatic approach to compilation, interfering with programmers and tools as little as possible, while still retaining extensive high-level information from source-level compilers for later stages of an application’s lifetime. We describe the LLVM instruction set, the design of the LLVM system, and some of its key components. 1 Introduction Modern programming languages and software practices aim to support more reliable, flexible, and powerful software applications, increase programmer productivity, and provide higher level semantic information to the compiler. Un- fortunately, traditional approaches to compilation either fail to extract sufficient performance from the program (by not using interprocedural analysis or profile information) or interfere with the build process substantially (by requiring build scripts to be modified for either profiling or interprocedural optimization). Furthermore, they do not support optimization either at runtime or after an application has been installed at an end-user’s site, when the most relevant information about actual usage patterns would be available. The LLVM Compilation Strategy is designed to enable effective multi-stage optimization (at compile-time, link-time, runtime, and offline) and more effective profile-driven optimization, and to do so without changes to the traditional build process or programmer intervention. LLVM (Low Level Virtual Machine) is a compilation strategy that uses a low-level virtual instruction set with rich type information as a common code representation for all phases of compilation. -
The Interplay of Compile-Time and Run-Time Options for Performance Prediction Luc Lesoil, Mathieu Acher, Xhevahire Tërnava, Arnaud Blouin, Jean-Marc Jézéquel
The Interplay of Compile-time and Run-time Options for Performance Prediction Luc Lesoil, Mathieu Acher, Xhevahire Tërnava, Arnaud Blouin, Jean-Marc Jézéquel To cite this version: Luc Lesoil, Mathieu Acher, Xhevahire Tërnava, Arnaud Blouin, Jean-Marc Jézéquel. The Interplay of Compile-time and Run-time Options for Performance Prediction. SPLC 2021 - 25th ACM Inter- national Systems and Software Product Line Conference - Volume A, Sep 2021, Leicester, United Kingdom. pp.1-12, 10.1145/3461001.3471149. hal-03286127 HAL Id: hal-03286127 https://hal.archives-ouvertes.fr/hal-03286127 Submitted on 15 Jul 2021 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. The Interplay of Compile-time and Run-time Options for Performance Prediction Luc Lesoil, Mathieu Acher, Xhevahire Tërnava, Arnaud Blouin, Jean-Marc Jézéquel Univ Rennes, INSA Rennes, CNRS, Inria, IRISA Rennes, France [email protected] ABSTRACT Both compile-time and run-time options can be configured to reach Many software projects are configurable through compile-time op- specific functional and performance goals. tions (e.g., using ./configure) and also through run-time options (e.g., Existing studies consider either compile-time or run-time op- command-line parameters, fed to the software at execution time). -
What Is LLVM? and a Status Update
What is LLVM? And a Status Update. Approved for public release Hal Finkel Leadership Computing Facility Argonne National Laboratory Clang, LLVM, etc. ✔ LLVM is a liberally-licensed(*) infrastructure for creating compilers, other toolchain components, and JIT compilation engines. ✔ Clang is a modern C++ frontend for LLVM ✔ LLVM and Clang will play significant roles in exascale computing systems! (*) Now under the Apache 2 license with the LLVM Exception LLVM/Clang is both a research platform and a production-quality compiler. 2 A role in exascale? Current/Future HPC vendors are already involved (plus many others)... Apple + Google Intel (Many millions invested annually) + many others (Qualcomm, Sony, Microsoft, Facebook, Ericcson, etc.) ARM LLVM IBM Cray NVIDIA (and PGI) Academia, Labs, etc. AMD 3 What is LLVM: LLVM is a multi-architecture infrastructure for constructing compilers and other toolchain components. LLVM is not a “low-level virtual machine”! LLVM IR Architecture-independent simplification Architecture-aware optimization (e.g. vectorization) Assembly printing, binary generation, or JIT execution Backends (Type legalization, instruction selection, register allocation, etc.) 4 What is Clang: LLVM IR Clang is a C++ frontend for LLVM... Code generation Parsing and C++ Source semantic analysis (C++14, C11, etc.) Static analysis ● For basic compilation, Clang works just like gcc – using clang instead of gcc, or clang++ instead of g++, in your makefile will likely “just work.” ● Clang has a scalable LTO, check out: https://clang.llvm.org/docs/ThinLTO.html 5 The core LLVM compiler-infrastructure components are one of the subprojects in the LLVM project. These components are also referred to as “LLVM.” 6 What About Flang? ● Started as a collaboration between DOE and NVIDIA/PGI. -
Design and Implementation of Generics for the .NET Common Language Runtime
Design and Implementation of Generics for the .NET Common Language Runtime Andrew Kennedy Don Syme Microsoft Research, Cambridge, U.K. fakeÒÒ¸d×ÝÑeg@ÑicÖÓ×ÓfغcÓÑ Abstract cally through an interface definition language, or IDL) that is nec- essary for language interoperation. The Microsoft .NET Common Language Runtime provides a This paper describes the design and implementation of support shared type system, intermediate language and dynamic execution for parametric polymorphism in the CLR. In its initial release, the environment for the implementation and inter-operation of multiple CLR has no support for polymorphism, an omission shared by the source languages. In this paper we extend it with direct support for JVM. Of course, it is always possible to “compile away” polymor- parametric polymorphism (also known as generics), describing the phism by translation, as has been demonstrated in a number of ex- design through examples written in an extended version of the C# tensions to Java [14, 4, 6, 13, 2, 16] that require no change to the programming language, and explaining aspects of implementation JVM, and in compilers for polymorphic languages that target the by reference to a prototype extension to the runtime. JVM or CLR (MLj [3], Haskell, Eiffel, Mercury). However, such Our design is very expressive, supporting parameterized types, systems inevitably suffer drawbacks of some kind, whether through polymorphic static, instance and virtual methods, “F-bounded” source language restrictions (disallowing primitive type instanti- type parameters, instantiation at pointer and value types, polymor- ations to enable a simple erasure-based translation, as in GJ and phic recursion, and exact run-time types. -
CUDA Flux: a Lightweight Instruction Profiler for CUDA Applications
CUDA Flux: A Lightweight Instruction Profiler for CUDA Applications Lorenz Braun Holger Froning¨ Institute of Computer Engineering Institute of Computer Engineering Heidelberg University Heidelberg University Heidelberg, Germany Heidelberg, Germany [email protected] [email protected] Abstract—GPUs are powerful, massively parallel processors, hardware, it lacks verbosity when it comes to analyzing the which require a vast amount of thread parallelism to keep their different types of instructions executed. This problem is aggra- thousands of execution units busy, and to tolerate latency when vated by the recently frequent introduction of new instructions, accessing its high-throughput memory system. Understanding the behavior of massively threaded GPU programs can be for instance floating point operations with reduced precision difficult, even though recent GPUs provide an abundance of or special function operations including Tensor Cores for ma- hardware performance counters, which collect statistics about chine learning. Similarly, information on the use of vectorized certain events. Profiling tools that assist the user in such analysis operations is often lost. Characterizing workloads on PTX for their GPUs, like NVIDIA’s nvprof and cupti, are state-of- level is desirable as PTX allows us to determine the exact types the-art. However, instrumentation based on reading hardware performance counters can be slow, in particular when the number of the instructions a kernel executes. On the contrary, nvprof of metrics is large. Furthermore, the results can be inaccurate as metrics are based on a lower-level representation called SASS. instructions are grouped to match the available set of hardware Still, even if there was an exact mapping, some information on counters. -
Implementing Continuation Based Language in LLVM and Clang
Implementing Continuation based language in LLVM and Clang Kaito TOKUMORI Shinji KONO University of the Ryukyus University of the Ryukyus Email: [email protected] Email: [email protected] Abstract—The programming paradigm which use data seg- 1 __code f(Allocate allocate){ 2 allocate.size = 0; ments and code segments are proposed. This paradigm uses 3 goto g(allocate); Continuation based C (CbC), which a slight modified C language. 4 } 5 Code segments are units of calculation and Data segments are 6 // data segment definition sets of typed data. We use these segments as units of computation 7 // (generated automatically) 8 union Data { and meta computation. In this paper we show the implementation 9 struct Allocate { of CbC on LLVM and Clang 3.7. 10 long size; 11 } allocate; 12 }; I. A PRACTICAL CONTINUATION BASED LANGUAGE TABLE I The proposed units of programming are named code seg- CBCEXAMPLE ments and data segments. Code segments are units of calcu- lation which have no state. Data segments are sets of typed data. Code segments are connected to data segments by a meta data segment called a context. After the execution of a code have input data segments and output data segments. Data segment and its context, the next code segment (continuation) segments have two kind of dependency with code segments. is executed. First, Code segments access the contents of data segments Continuation based C (CbC) [1], hereafter referred to as using field names. So data segments should have the named CbC, is a slight modified C which supports code segments. -
Adding Self-Healing Capabilities to the Common Language Runtime
Adding Self-healing capabilities to the Common Language Runtime Rean Griffith Gail Kaiser Columbia University Columbia University [email protected] [email protected] Abstract systems can leverage to maintain high system availability is to perform repairs in a degraded mode of operation[23, 10]. Self-healing systems require that repair mechanisms are Conceptually, a self-managing system is composed of available to resolve problems that arise while the system ex- four (4) key capabilities [12]; Monitoring to collect data ecutes. Managed execution environments such as the Com- about its execution and operating environment, performing mon Language Runtime (CLR) and Java Virtual Machine Analysis over the data collected from monitoring, Planning (JVM) provide a number of application services (applica- an appropriate course of action and Executing the plan. tion isolation, security sandboxing, garbage collection and Each of the four functions participating in the Monitor- structured exception handling) which are geared primar- Analyze-Plan-Execute (MAPE) loop consumes and pro- ily at making managed applications more robust. How- duces knowledgewhich is integral to the correct functioning ever, none of these services directly enables applications of the system. Over its execution lifetime the system builds to perform repairs or consistency checks of their compo- and refines a knowledge-base of its behavior and environ- nents. From a design and implementation standpoint, the ment. Information in the knowledge-base could include preferred way to enable repair in a self-healing system is patterns of resource utilization and a “scorecard” tracking to use an externalized repair/adaptation architecture rather the success of applying specific repair actions to detected or than hardwiring adaptation logic inside the system where it predicted problems. -
18Mca42c .Net Programming (C#)
18MCA42C .NET PROGRAMMING (C#) Introduction to .NET Framework .NET is a software framework which is designed and developed by Microsoft. The first version of .Net framework was 1.0 which came in the year 2002. It is a virtual machine for compiling and executing programs written in different languages like C#, VB.Net etc. It is used to develop Form-based applications, Web-based applications, and Web services. There is a variety of programming languages available on the .Net platform like VB.Net and C# etc.,. It is used to build applications for Windows, phone, web etc. It provides a lot of functionalities and also supports industry standards. .NET Framework supports more than 60 programming languages in which 11 programming languages are designed and developed by Microsoft. 11 Programming Languages which are designed and developed by Microsoft are: C#.NET VB.NET C++.NET J#.NET F#.NET JSCRIPT.NET WINDOWS POWERSHELL IRON RUBY IRON PYTHON C OMEGA ASML(Abstract State Machine Language) Main Components of .NET Framework 1.Common Language Runtime(CLR): CLR is the basic and Virtual Machine component of the .NET Framework. It is the run-time environment in the .NET Framework that runs the codes and helps in making the development process easier by providing the various services such as remoting, thread management, type-safety, memory management, robustness etc.. Basically, it is responsible for managing the execution of .NET programs regardless of any .NET programming language. It also helps in the management of code, as code that targets the runtime is known as the Managed Code and code doesn’t target to runtime is known as Unmanaged code. -
Dmon: Efficient Detection and Correction of Data Locality
DMon: Efficient Detection and Correction of Data Locality Problems Using Selective Profiling Tanvir Ahmed Khan and Ian Neal, University of Michigan; Gilles Pokam, Intel Corporation; Barzan Mozafari and Baris Kasikci, University of Michigan https://www.usenix.org/conference/osdi21/presentation/khan This paper is included in the Proceedings of the 15th USENIX Symposium on Operating Systems Design and Implementation. July 14–16, 2021 978-1-939133-22-9 Open access to the Proceedings of the 15th USENIX Symposium on Operating Systems Design and Implementation is sponsored by USENIX. DMon: Efficient Detection and Correction of Data Locality Problems Using Selective Profiling Tanvir Ahmed Khan Ian Neal Gilles Pokam Barzan Mozafari University of Michigan University of Michigan Intel Corporation University of Michigan Baris Kasikci University of Michigan Abstract cally at run time. In fact, as we (§6.2) and others [2,15,20,27] Poor data locality hurts an application’s performance. While demonstrate, compiler-based techniques can sometimes even compiler-based techniques have been proposed to improve hurt performance when the assumptions made by those heuris- data locality, they depend on heuristics, which can sometimes tics do not hold in practice. hurt performance. Therefore, developers typically find data To overcome the limitations of static optimizations, the locality issues via dynamic profiling and repair them manually. systems community has invested substantial effort in devel- Alas, existing profiling techniques incur high overhead when oping dynamic profiling tools [28,38, 57,97, 102]. Dynamic used to identify data locality problems and cannot be deployed profilers are capable of gathering detailed and more accurate in production, where programs may exhibit previously-unseen execution information, which a developer can use to identify performance problems. -
Code Transformation and Analysis Using Clang and LLVM Static and Dynamic Analysis
Code transformation and analysis using Clang and LLVM Static and Dynamic Analysis Hal Finkel1 and G´abor Horv´ath2 Computer Science Summer School 2017 1 Argonne National Laboratory 2 Ericsson and E¨otv¨osLor´adUniversity Table of contents 1. Introduction 2. Static Analysis with Clang 3. Instrumentation and More 1 Introduction Space of Techniques During this set of lectures we'll cover a space of techniques for the analysis and transformation of code using LLVM. Each of these techniques have overlapping areas of applicability: Static Analysis LLVM Instrumentation Source Transformation 2 Space of Techniques When to use source-to-source transformation: • When you need to use the instrumented code with multiple compilers. • When you intend for the instrumentation to become a permanent part of the code base. You'll end up being concerned with the textual formatting of the instrumentation if humans also need to maintain or enhance this same code. 3 Space of Techniques When to use Clang's static analysis: • When the analysis can be performed on an AST representation. • When you'd like to maintain a strong connection to the original source code. • When false negatives are acceptable (i.e. it is okay if you miss problems). https://clang-analyzer.llvm.org/ 4 Space of Techniques When to use IR instrumentation: • When the necessary conditions can be (or can only be) detected at runtime (often in conjunction with a specialized runtime library). • When you require stronger coverage guarantees than static analysis. • When you'd like to reduce the cost of the instrumentation by running optimizations before the instrumentation is inserted, after the instrumentation is inserted, or both. -
Sham: a DSL for Fast Dsls
Sham: A DSL for Fast DSLs Rajan Waliaa, Chung-chieh Shana, and Sam Tobin-Hochstadta a Indiana University, Bloomington, United States Abstract Domain-specific languages (DSLs) are touted as both easy to embed in programs and easy to optimize. Yet these goals are often in tension. Embedded or internal DSLs fit naturally with a host language, while inheriting the host’s performance characteristics. External DSLs can use external optimizers and languages but sit apart from the host. We present Sham, a toolkit designed to enable internal DSLs with high performance. Sham provides a domain-specific language (embedded in Racket) for implementing other high-performance DSLs, with transparent compilation to assembly code at runtime. Sham is well suited as both a compilation target for other embedded DSLs and for transparently replacing DSL support code with faster versions. Sham provides seamless inter-operation with its host language without requiring any additional effort from its users. Sham also provides a framework for defining language syntax which implements Sham’s own language interface as well. We validate Sham’s design on a series of case studies, ranging from Krishnamurthi’s classic automata DSL to a sound synthesis DSL and a probabilistic programming language. All of these are existing DSLs where we replaced the backend using Sham, resulting in major performance gains. We present an example-driven description of how Sham can smoothly enhance an existing DSL into a high-performance one. When compared to existing approaches for implementing high-performance DSLs, Sham’s design aims for both simplicity and programmer control. This makes it easier to port our techniques to other languages and frameworks, or borrow Sham’s innovations “à la carte” without adopting the whole approach. -
Introduction to LLVM (Low Level Virtual Machine)
Introduction to LLVM (Low Level Virtual Machine) Fons Rademakers CERN What is the LLVM Project? • Collection of compiler technology components ■ Not a traditional “Virtual Machine” ■ Language independent optimizer and code generator ■ LLVM-GCC front-end ■ Clang front-end ■ Just-In-Time compiler • Open source project with many contributors ■ Industry, research groups, individuals ■ See http://llvm.org/Users.html • Everything is Open Source, and BSD Licensed! (except GCC) • For more see: http://llvm.org/ 2 LLVM as an Open-Source Project • Abridged project history ■ Dec. 2000: Started as a research project at University of Illinois ■ Oct. 2003: Open Source LLVM 1.0 release ■ June 2005: Apple hires project lead Chris Lattner ■ June 2008: LLVM GCC 4.2 ships in Apple Xcode 3.1 ■ Feb. 2009: LLVM 2.5 3 Why New Compilers? • Existing Open Source C Compilers have Stagnated! • How? ■ Based on decades old code generation technology ■ No modern techniques like cross-file optimization and JIT codegen ■ Aging code bases: difficult to learn, hard to change substantially ■ Can’t be reused in other applications ■ Keep getting slower with every release 4 LLVM Vision and Approach • Build a set of modular compiler components: ■ Reduces the time & cost to construct a particular compiler ■ Components are shared across different compilers ■ Allows choice of the right component for the job ■ Focus on compile and execution times ■ All components written in C++, ported to many platforms 5 First Product - LLVM-GCC 4.2 • C, C++, Objective C, Objective C++, Ada and Fortran • Same GCC command line options • Supports almost all GCC language features and extensions • Supports many targets, including X86, X86-64, PowerPC, etc.