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Sample File MONSTER MANUAL II Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter

Sample File MONSTER MANUAL II Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, Steve Winter

Sample file II Ed Bonny, , Rich Redman, Skip Williams, Steve Winter

ADDITIONAL DESIGN ART DIRECTOR David Eckelberry, James Jacobs Dawn Murin EDITORS COVER ARTIST Dale Donovan, Penny Williams Henry Higginbotham MANAGING EDITOR INTERIOR ARTISTS Kim Mohan Glen Angus, Daren Bader, Thomas Baxa, Matt Cavotta, Dennis Cramer, David Day, CREATIVE DIRECTOR Brian Despain, Tony Diterlizzi, Michael Richard Baker Dutton, Jeff Easley, Emily Fiegenschuh, Donato Giancola, Lars Grant-West, RPG CATEGORY MANAGER Rebecca Guay, Quinton Hoover, Jeremy Anthony Valterra Jarvis, Alton Lawson, Todd Lockwood, VICE PRESIDENT OF RPG R&D Raven Mimura, Matt Mitchell, Vinod Bill Slavicsek Rams, Wayne Reynolds, David Roach, Scott Roller, Richard Sardinha, Marc Sasso, VICE PRESIDENT OF PUBLISHING Brian Snoddy, Anthony Waters, Sam Wood Mary Kirchoff GRAPHIC DESIGNERS PROJECT MANAGER Cynthia Fliege, Sherry Floyd, Martin Durham Sean Glenn PRODUCTION MANAGER GRAPHIC PRODUCTION SPECIALIST Chas DeLong Erin Dorries

PLAYTESTERS: OSCAR AIRD, AARON ALBERG, BILL E. ANDERSON, MATTHEW AVERY, GREG BARTHOLOMEW, PAUL BENDER, ALFONSO BETENCOURT, ED BONNY, ALAN T. B ONNIN, CONSTANCE M. BONNIN, AARON J. BORIO, SARAH BRUNER, SCOTT BUCHAN, ED CHENG, DAVID CHRIST, TOD CHUBUCOS, TOM CLARK, JENNIFER CLARKE WILKES, MIKE COLASANTE, ANDY COLLINS, DAN COOPER, REX CROSSLEY, PREDRAG DJUKIC, MARTIN DURHAM, DAVID ECKELBERRY, PHIL R. EDWARDS, TROY D. ELLIS, ROBERT N. EMERSON, LON A. FAULKNER III, GEORGE FIELDS, KURSCHON FINCH, DONALD J. FISHER, JOHN FORD, CHRIS FRIZZELL, BENJAMIN J. GEHRKE, ED GIBSON, GARRY GRIFFITH, JR., GREGORY D. GUTKE, ROBERT GUTSCHERA, MICHAEL C. HARRIS, MICHELLE HARRIS, MATT HARTWELL-HERRERO, DARRIN HARVEY, WILLIAM H. HEZELTINE, PATRICK W. H IGGINS, DAVID M. HIRST, PAULA HORTON, TYLER T. HURST, BRIAN R. JAMES, CHARLES JAMES, FARRAH JAMES, MICHAEL JOHNSON, RAFE KAPLAN, ROBERT KELLY, CHRISTOPHER M. KIRALY, BRADLEY KUIPER, JABE LAWDONSKI, MICHAEL LAWDONSKI, MIKHAEL D. LOMBARD, TODD MEYER, ERNEST E. MORAHAN, BRIAN MOSELEY, CHAD J. MOWRY, TAMMY R. OVERSTREET, RASMUS PECHUÉL, JON PICKENS, CHRIS PICONE, ALAN PLECHATY, DAVID K. POOLE, ZACK POWERS, LEONARD F. RADCLIFF, MARK B. RANDOL, SEAN K REYNOLDS, JOE RICK, NOEL J. ROUSSEAU, BRAD RUBY, DIMA RUTGOS, JOHN RUYS, CHARLES RYAN, JEREMY W. S ANDS, DAN SAVELLI, CHRIS SHEPARD, JACQUE SHEPARD, KEN SHEPARD, RYAN SCHINDLER, MIKE SELINKER, MONICA SHELLMAN, GUS SIRAKIS, ED STARK, DOUGLAS STEVES, MELISSA THOM, DAVID THOMAS, DARA C. TRESSLER, JEFF TRESSLER, CHRISTINE TROMBA, KEITH TYRA, RYDIA Q. VIELEHR, CLINT E. WAGONER, FRANK WALDON, MICHAEL S. WEBSTER, IRA WHITE, JEFF WILKES, PENNY WILLIAMS, SKIP WILLIAMS, JOHNNY WILSON, ALEX WINTER, STEVE WINTER. RESOURCES: Monsters for this book were developed from many sources, including the Monstrous Compendium series, Masters of the Wild, adventures such as Heart of Nightfang Spire by Bruce Cordell and Deep Horizon by Skip Williams, and articles from DRAGON® Magazine and DUNGEON® Magazine. The razor boar is based on material created by Jeff Holt. The scorpionfolk is based on material created by Benjamin Monk.

Based on the original DUNGEONS &DRAGONS® rules created by E. and , and the new DUNGEONS &DRAGONS game designed by , , Skip Williams, Richard Baker, and Peter Adkison.

Except for the text on pages 220 and 221, this ® game product contains no Open Game Content. No portion of the remainder of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the License, please visit www.wizards.com/d20. Dedication by cover artist Henry Higginbotham: To my father, James L. Higginbotham. Without his world travels and knack for collecting exotic arti- facts, I wouldn't have the imagination I have today. Thanks, Dad.

U.S., CANADA, ASIA, PACIFIC, EUROPEAN HEADQUARTERS & LATIN AMERICA Wizards of the Coast, Belgium Wizards of the Coast, Inc. P.B. 2031 P.O. Box 707 2600 Berchem SampleRenton WA 98057-0707 620-88268-001-EN Belgiumfile Questions? 1-800-324-6496 9 8 7 6 5 4 3 2 1 +32-70-23-32-77 First Printing: September 2002

DUNGEONS & DRAGONS, D&D, DRAGON, DUNGEON, , WIZARDS OF THE COAST, and the Wizards of the Coast logo are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. The d20 System logo and d20 are trademarks of Wizards of the Coast, Inc. All Wizards characters, character names, and the distinctive likenesses thereof are trademarks of Wizards of the Coast, Inc. Distributed to the hobby, toy, and comic trade in the United States and Canada by regional distributors. Distributed in the United States to the book trade by Holtzbrinck Publishing. Distributed in Canada to the book trade by Fenn Ltd. Distributed worldwide by Wizards of the Coast, Inc. and regional distributors. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. This product is a work of fiction. Any similarity to actual people, organizations, places, or events is purely coincidental. ©2002 Wizards of the Coast, Inc. Made in the U.S.A. Visit our website at www.wizards.com/dnd ALPHABETICAL LISTING OF MONSTERS Abeil...... 22 Dinosaur ...... 70 Hook horror...... 126 Planetouched...... 169 Ash ...... 24 Dire animal...... 74 Immoth...... 127 Psurlon ...... 171 Asperi ...... 25 Dragon, gem...... 77 Ixitxachitl...... 128 Ragewind ...... 173 Automaton ...... 27 Dread guard ...... 87 Jahi...... 130 Raggamoffyn ...... 174 Avolakia...... 28 Dune stalker...... 88 Jermlaine ...... 131 Rampager ...... 177 Banshee...... 30 Effigy ...... 89 Juggernaut ...... 132 Razor boar ...... 220 Bladeling...... 31 Elemental weird ...... 90 Julajimus...... 133 Reason stealer ...... 178 Blood ape ...... 32 Ether scarab ...... 94 Kopru ...... 134 Red sundew ...... 179 Boggle ...... 33 Ethereal doppelganger...... 94 Leechwalker...... 135 Rogue eidolon ...... 180

Bogun ...... 34 Ethereal slayer ...... 96 Legendary animal...... 136 Rukarazyll...... 181 CONTENTS Bone naga ...... 35 Famine spirit ...... 96 Leviathan ...... 139 Runic guardian ...... 182 TABLE OF Bone ooze ...... 36 Felldrake ...... 97 Linnorm ...... 140 Scorpionfolk ...... 221 Braxat...... 37 Fiendwurm...... 99 Loxo ...... 144 Shadow spider ...... 184 Breathdrinker ...... 39 Fihyr ...... 100 Marrash...... 145 Sirine...... 185 Bronze serpent...... 40 Firbolg...... 101 Meenlock ...... 146 Spawn of Kyuss ...... 186 Captured one ...... 204 Fire bat ...... 102 Megalodon ...... 147 Spell weaver...... 187 Catoblepas ...... 41 Flesh jelly ...... 104 Megapede ...... 148 Spellgaunt...... 188 Celestial...... 42 Fomorian ...... 105 Monster of legend ...... 213 Spellstitched creature . . . . . 215 Chain golem...... 44 Forest sloth...... 106 Moonbeast ...... 149 Spirit of the land...... 189 Chaos roc ...... 45 Frost salamander...... 107 Mooncalf...... 150 Stone spike...... 191 Chimeric creature...... 206 Galeb duhr ...... 107 Moonrat ...... 151 lynx...... 191 Cloaked ape ...... 46 Gambol ...... 108 Morkoth ...... 152 Sylph ...... 192 Clockwork horror...... 47 Giant ...... 109 Mudmaw...... 153 Tauric creature...... 216 Cloud ray ...... 49 Glimmerskin ...... 114 Myconid ...... 154 Tempest...... 193 Corollax...... 50 Golem ...... 115 Needlefolk ...... 158 Teratomorph ...... 194 Corpse gatherer...... 51 Gravecrawler ...... 118 Neogi...... 158 Thri-kreen ...... 195 Crimson death...... 53 Gravorg ...... 119 Nethersight mastiff ...... 160 Titanic creature ...... 217 Darktentacles...... 54 Greenvise ...... 120 Nightmare beast ...... 161 Twig blight...... 197 Death knight ...... 207 Grell...... 121 Nimblewright ...... 162 Vaporighu...... 197 Deathbringer ...... 55 Grimalkin...... 122 Ocean strider ...... 163 Warbeast ...... 219 Demon...... 56 Grizzly mastodon ...... 123 Orcwort...... 165 Windghost ...... 198 Desmodu...... 62 Half-fiend (durzagon) . . . . . 124 Ormyrr ...... 167 Wyste...... 200 Desmodu bat ...... 65 Half-golem ...... 209 Phase wasp ...... 168 Yak folk ...... 200 Devil...... 67 Hellfire wyrm ...... 125 Phoenix...... 168 Yugoloth ...... 202

MONSTERS BY TYPE (AND SUBTYPE) (Incorporeal): banshee, crimson death, effigy, glimmerskin, jahi, spirit Aberration: avolakia, catoblepas, darktentacles, fihyrs, grell, hook of the land. horror, ixitxachitls, julajimus, meenlock, moonbeast, morkoth, neogis, Magical Beast: ash rat, asperi, blood ape, chaos roc, chimeric crea- psurlons, windghost, wyste. ture, cloaked ape, cloud ray, corollax, fiendwurm, frost salamander, (Air): air weird, breathdrinker, crystal dragon, emerald dragon, gambol, gravorg, leviathan, mooncalf, moonrat, mudmaw, nethersight immoth, sylph. mastiff, nightmare beast, phase wasp, phoenix, shadow spider, spell- Animal: desmodu bats, dire animals, grizzly mastodon, legendary gaunt, swamplight lynx. animals, titanic creature, warbeast. Monstrous Humanoid: abeils, boggle, braxat, desmodu, kopru, loxo, (Aquatic): cryptoclidus, kopru, legendary shark, leviathan, mega- ormyrr, scorpionfolk, spell weaver, tauric creature, thri-kreen, yak folk. lodon, morkoth, ocean giant, ocean strider, sirine. Ooze: bone ooze, flesh jelly, reason stealer, teratomorph. Beast: dinosaurs, forest sloth, megalodon, rampager, razor boar, warbeast. Outsider: bladeling, chaond, dune stalker, ether scarab, glimmerskin, (Cold): frost salamander, immoth, ocean giant. monster of legend, zenythri. Construct: automatons, bogun, bronze serpent, captured one, chain Outsider (Air): sylph. golem, clockwork horrors, dread guard, golems, half-golems, jugger- Outsider (Chaotic, Evil): abyssal maw, abyssal ravager, abyssal naut, nimblewright, raggamoffyns, rogue eidolon, runic guardian. skulker, ethereal slayer, jarilith, jovoc, kelvezu, palrethee, zovvut. Dragon: dragons, felldrakes, hellfire wyrm, linnorms. Outsider (Evil): dune stalker, rukarazyll, vaporighu, yugoloths. (Earth): amethyst dragon, dune stalker, earth weird , galeb duhr, Outsider (Evil, Lawful): advespa, amnizu, durzagon, malebranche, gravecrawler, mountain giant, rukarazyll, sapphire dragon, stone spike. marrash. Elemental (Air): air weird, breathdrinker, immoth, tempest. Outsider (Good): cervidal, lupinal. Elemental (Earth): earth weird, galeb duhr, stone spike, tempest. Plant: greenvise, myconids, needlefolk, orcwort, red sundew, twig blight. Elemental (Fire): fire bat, fire weird, tempest. Shapechanger: ethereal doppelganger, grimalkin. Elemental (Water): immoth, tempest, water weird. Undead: banshee, bone naga, corpse gatherer, crimson death, death (Evil): breathdrinker. knight, deathbringer, effigy, famine spirit, gravecrawler, jahi, ragewind, Fey: jermlaine,Sample ocean strider, sirine, spirit of the land. spawn of Kyuss, spellstitched creature. file (Fire): ash rat, effigy, fire bat, sun giant, hellfire wyrm, fire weird. Vermin: great old master neogi, leechwalker, megapede, titanic crea- Giant: firbolg, fomorian, giants. ture, warbeast. Humanoid: captured one. (Water): topaz dragon, water weird. 3 INTRODUCTION SIZE AND TYPE This book contains entries for more than 250 creatures, This line begins with the creature’s size (Huge, for exam- both hostile and benign, for use in DUNGEONS & DRAGONS® ple). The eight size categories are briefly described in the adventures. These creatures offer a wide range of challenges Creature Sizes table below. for player characters. Size modifiers apply to the creature’s Armor Class (AC) and This introduction explains how to read a creature’s attack bonus, its Hide checks, and its grapple checks. A crea- write-up. All the information necessary to run the creature ture’s size also determines how far it can reach to make a is presented in an easy-to-read format. melee attack and how much space it occupies in a fight Entries for creatures are presented alphabetically by (see Face/Reach, below, and also Big and Little Crea- name. Some creatures, such as demons, are pre- tures in Combat, in Chapter 8 of the Player’s Handbook). sented in groups, with the individual vari- The size and type line continues with the crea- eties ordered from weakest to strongest ture’s type (giant, for example). Type deter- within the entry. mines how magic affects a creature. For The appendix describes a number of example, the hold animal spell affects different creatures that are created by only creatures of the animal type. INTRODUCTION adding a “template” to an existing crea- Type also determines many of the ture. An example of this is the tauric creature’s characteristics and abilities, creature, which adds the “tauric” tem- as described in the next section. plate to a range of eligible creatures. At the end of the book is a Type Characteristics list of the monsters organ- The Typical Creature Statistics by ized by Challenge Rating. This Type table, beginning on the makes it easy for the Dungeon following page, provides a variety Master to tailor encounters to the party of statistics that vary according to crea- level of the player characters (see Challenge ture type and size. The first three columns give Rating, later in the introduction). suggested ranges of values for physical ability Each monster entry is organized in the scores (Strength, Dexterity, and Constitution). The same general format, as described below. The next two columns give the minimum and maximum num- information is presented in a condensed ber of Hit Dice the creature may have. A “—” in the maximum form. For complete information on the column means that there is no upper limit to the Hit Dice a characteristics of monsters, consult creature may have at a given size. The final four columns give the Player’s Handbook or the Dungeon Master’s Guide. the suggested base damage for four common natural attack forms (slam, bite, claw, and gore). This information provides a useful guideline for creating your own monsters. MAIN STATISTICS BLOCK A creature’s type also determines its Hit Die size, base This text contains basic game information on the creature, attack bonus, good saving throws, number of skill points, organized as follows. and number of feats, as well as certain other characteristics. These characteristics are detailed in the type descriptions NAME that follow the table. This is the name by which the creature is generally known. The descriptive text (following the main statistics block and Type Descriptions the secondary statistics block) may give other names. The formulas for calculating a monster’s skill points and

Creature Sizes AC/Attack Hide Special Size Size Examples Modifier Modifier Modifier (Grapple) Dimension* Weight** Fine Housefly +8 +16 –16 6 in. or less 1/8 lb. or less Diminutive Toad +4 +12 –12 6 in.–1 ft. 1/8 lb.–1 lb. Tiny Bogun, jermlaine +2 +8 –8 1 ft.–2 ft. 1 lb.–8 lb. Small Fire bat +1 +4 –4 2 ft.–4 ft. 8 lb.–60 lb. Medium-size Human, needlefolk +0 +0 +0 4 ft.–8 ft. 60 lb.–500 lb. Large Desmodu, immoth –1 –4 +4 8 ft.–16 ft. 500 lb.–4,000 lb. Huge Moonbeast –2 –8 +8 16 ft.–32 ft. 4,000 lb.–32,000 lb. SampleGargantuan Megalodon –4 –12 +12 32 ft.–64 fileft. 32,000 lb.–250,000 lb. Colossal Chaos roc –8 –16 +16 64 ft. or more 250,000 lb. or more *Biped’s height, quadruped’s body length (nose to base of tail). **Assumes that the creature is roughly as dense as a regular animal. A creature made of stone will weigh considerably more. A gaseous creature 4 will weigh much less. Typical Creature Statistics by Type Str Dex Con Minimum Hit Dice Maximum Hit Dice Slam Bite Claw Gore Aberration Fine 1 22–23 10–11 1/16 d8 — — 1d2 — 1 Diminutive 1 20–21 10–11 1/8 d8 — — 1d3 1 1d2 Tiny 2–3 18–19 10–11 1/4 d8 — 1 1d4 1d2 1d3 Small 6–7 16–17 10–11 1/2 d8 — 1d2 1d6 1d3 1d4 Medium-size 10–11 14–15 12–13 1d8 — 1d3 1d8 1d4 1d6 Large 18–19 12–13 16–17 2d8 — 1d4 2d6 1d6 1d8 Huge 26–27 12–13 20–21 4d8 — 1d6 2d8 1d8 2d6

Gargantuan 34–35 10–11 24–25 16d8 — 1d8 4d6 2d6 2d8 INTRODUCTION Colossal 42–43 10–11 28–29 32d8 — 2d6 4d8 2d8 4d6 Animal Fine 1 22–23 10–11 1/16 d8 1/8 d8 — 1 — 1 Diminutive 1 20–21 10–11 1/8 d8 1/4 d8 — 1d2 1 1d2 Tiny 2–3 18–19 10–11 1/4 d8 1/2 d8 1 1d3 1d2 1d3 Small 6–7 16–17 10–11 1/2 d8 1d8 1d2 1d4 1d3 1d4 Medium-size 10–11 14–15 12–13 1d8 2d8 1d3 1d6 1d4 1d6 Large 18–19 12–13 16–17 2d8 4d8 1d4 1d8 1d6 1d8 Huge 26–27 12–13 20–21 4d8 16d8 1d6 2d6 1d8 2d6 Gargantuan 34–35 10–11 24–25 16d8 32d8 1d8 2d8 2d6 2d8 Colossal 42–43 10–11 28–29 32d8 — 2d6 4d6 2d8 4d6 Beast Fine 1 22–23 10–11 1/16 d10 1/8 d10 — 1 — 1 Diminutive 1 20–21 10–11 1/8 d10 1/4 d10 — 1d2 1 1d2 Tiny 2–3 18–19 10–11 1/4 d10 1/2 d10 1 1d3 1d2 1d3 Small 6–7 16–17 10–11 1/2 d10 1d10 1d2 1d4 1d3 1d4 Medium-size 10–11 14–15 12–13 1d10 2d10 1d3 1d6 1d4 1d6 Large 18–19 12–13 16–17 2d10 4d10 1d4 1d8 1d6 1d8 Huge 26–27 12–13 20–21 4d10 16d10 1d6 2d6 1d8 2d6 Gargantuan 34–35 10–11 24–25 16d10 32d10 1d8 2d8 2d6 2d8 Colossal 42–43 10–11 28–29 32d10 — 2d6 4d6 2d8 4d6 Construct Fine 4–5 18–19 — 1/16 d10 1/8 d10 1 — — 1 Diminutive 6–7 16–17 — 1/8 d10 1/4 d10 1d2 — 1 1d2 Tiny 8–9 14–15 — 1/4 d10 1/2 d10 1d3 1 1d2 1d3 Small 10–11 12–13 — 1/2 d10 1d10 1d4 1d2 1d3 1d4 Medium-size 12–13 10–11 — 1d10 2d10 1d6 1d3 1d4 1d6 Large 20–21 10–11 — 2d10 4d10 1d8 1d4 1d6 1d8 Huge 28–29 8–9 — 4d10 16d10 2d6 1d6 1d8 2d6 Gargantuan 32–33 6–7 — 16d10 32d10 2d8 1d8 2d6 2d8 Colossal 36–37 4–5 — 32d10 — 4d6 2d6 2d8 4d6 Dragon Fine 2–3 14–15 10–11 1/2 d12 1d12 — 1d2 1 1 Diminutive 6–7 12–13 10–11 1d12 3d12 — 1d3 1d2 1d2 Tiny 10–11 10–11 12–13 3d12 6d12 — 1d4 1d3 1d3 Small 12–13 10–11 12–13 4d12 9d12 — 1d6 1d4 1d4 Medium-size 14–15 10–11 14–15 7d12 13d12 1d4 1d8 1d6 1d6 Large 18–19 10–11 16–17 10d12 21d12 1d6 2d6 1d8 1d8 Huge 26–27 10–11 20–21 19d12 33d12 1d8 2d8 2d6 2d6 Gargantuan 34–35 10–11 24–25 27d12 38d12 2d6 4d6 2d8 2d8 Colossal 42–43 10–11 28–29 38d12 — 2d8 4d8 4d6 4d6 Elemental Fine 4–5 18–19 10–11 1/8 d8 — 1 1 — — Diminutive 6–7 16–17 10–11 1/4 d8 — 1d2 1d2 1 — Tiny 8–9 14–15 10–11 1/2 d8 — 1d3 1d3 1d2 1 Small 10–11 12–13 10–11 1d8 — 1d4 1d4 1d3 1d2 Medium-sizeSample 12–13 10–11 12–13 2d8 — 1d6 1d6file 1d4 1d3 Large 20–21 10–11 16–17 4d8 — 1d8 1d8 1d6 1d4 Huge 24–25 8–9 20–21 8d8 — 2d6 2d6 1d8 1d6 Gargantuan 28–29 6–7 24–25 16d8 — 2d8 2d8 2d6 1d8 Colossal 32–33 4–5 28–29 32d8 — 4d6 4d6 2d8 2d6 5 Str Dex Con Minimum Hit Dice Maximum Hit Dice Slam Bite Claw Gore Fey Fine 1 22–23 10–11 1/16 d6 1/8 d6 ———1 Diminutive 1 20–21 10–11 1/8 d6 1/4 d6 — 1 1 1d2 Tiny 2–3 18–19 10–11 1/4 d6 1/2 d6 1 1d2 1d2 1d3 Small 6–7 16–17 10–11 1/2 d6 1d6 1d2 1d3 1d3 1d4 Medium-size 10–11 12–13 10–11 1d6 2d6 1d3 1d4 1d4 1d6 Large 14–15 12–13 12–13 2d4 4d6 1d4 1d6 1d6 1d8 Huge 18–19 12–13 14–15 4d6 16d6 1d6 1d8 1d8 2d6 Gargantuan 22–23 10–11 16–17 16d6 32d6 1d8 2d6 2d6 2d8 Colossal 26–27 10–11 18–19 32d6 — 2d6 2d8 2d8 4d6 Giant Fine 1 12–13 10–11 1/16 d8 1/8 d8 ———1 Diminutive 1 12–13 10–11 1/8 d8 1/4 d8 — 1 1 1d2 Tiny 2–3 10–11 10–11 1/4 d8 1/2 d8 1 1d2 1d2 1d3 Small 6–7 10–11 10–11 1/2 d8 1d8 1d2 1d3 1d3 1d4 Medium-size 14–15 10–11 12–13 1d8 2d8 1d3 1d4 1d4 1d6 INTRODUCTION Large 20–21 8–9 14–15 2d8 4d8 1d4 1d6 1d6 1d8 Huge 24–25 8–9 18–19 4d8 16d8 1d6 1d8 1d8 2d6 Gargantuan 28–29 8–9 22–23 16d8 32d8 1d8 2d6 2d6 2d8 Colossal 32–33 6–7 26–27 32d8 — 2d6 2d8 2d8 4d6 Humanoid Fine 1 12–13 10–11 1/16 d8 1/8 d8 ———1 Diminutive 1 12–13 10–11 1/8 d8 1/4 d8 — 1 1 1d2 Tiny 2–3 10–11 10–11 1/4 d8 1/2 d8 1 1d2 1d2 1d3 Small 6–7 10–11 10–11 1/2 d8 1d8 1d2 1d3 1d3 1d4 Medium-size 10–11 10–11 10–11 1d8 2d8 1d3 1d4 1d4 1d6 Large 14–15 8–9 14–15 2d8 4d8 1d4 1d6 1d6 1d8 Huge 18–19 8–9 18–19 4d8 16d8 1d6 1d8 1d8 2d6 Gargantuan 22–23 6–7 22–23 16d8 32d8 1d8 2d6 2d6 2d8 Colossal 26–27 4–5 26–27 32d8 — 2d6 2d8 2d8 4d6 Magical Beast Fine 1 22–23 10–11 1/16 d10 — — 1 — 1 Diminutive 1 20–21 10–11 1/8 d10 — — 1d2 1 1d2 Tiny 2–3 18–19 10–11 1/4 d10 — 1 1d3 1d2 1d3 Small 6–7 16–17 10–11 1/2 d10 — 1d2 1d4 1d3 1d4 Medium-size 10–11 14–15 12–13 1d10 — 1d3 1d6 1d4 1d6 Large 18–19 12–13 16–17 2d10 — 1d4 1d8 1d6 1d8 Huge 26–27 12–13 20–21 4d10 — 1d6 2d6 1d8 2d6 Gargantuan 34–35 10–11 24–25 16d10 — 1d8 2d8 2d6 2d8 Colossal 42–43 10–11 28–29 32d10 — 2d6 4d6 2d8 4d6 Monstrous Humanoid Fine 1 22–23 10–11 1/16 d8 — ———1 Diminutive 1 20–21 10–11 1/8 d8 — — 1 1 1d2 Tiny 2–3 18–19 10–11 1/4 d8 — 1 1d2 1d2 1d3 Small 6–7 16–17 10–11 1/2 d8 — 1d2 1d3 1d3 1d4 Medium-size 10–11 12–13 10–11 1d8 — 1d3 1d4 1d4 1d6 Large 18–19 12–13 12–13 2d8 — 1d4 1d6 1d6 1d8 Huge 26–27 12–13 14–15 4d8 — 1d6 1d8 1d8 2d6 Gargantuan 34–35 10–11 16–17 16d8 — 1d8 2d6 2d6 2d8 Colossal 42–43 10–11 18–19 32d8 — 2d6 2d8 2d8 4d6 Ooze Fine 4–5 18–19 10–11 1/16 d10 — 1 1 — — Diminutive 6–7 16–17 10–11 1/8 d10 — 1d2 1d2 1 — Tiny 8–9 14–15 10–11 1/4 d10 — 1d3 1d3 1d2 1 Small 10–11 12–13 10–11 1/2 d10 — 1d4 1d4 1d3 1d2 Medium-size 12–13 10–11 10–11 1d10 — 1d6 1d6 1d4 1d3 SampleLarge 20–21 10–11 14–15 2d10 — 1d8file 1d8 1d6 1d4 Huge 28–29 8–9 18–19 4d10 — 2d6 2d6 1d8 1d6 Gargantuan 32–33 6–7 22–23 16d10 — 2d8 2d8 2d6 1d8 Colossal 36–37 4–5 26–27 32d10 — 4d6 4d6 2d8 2d6 6